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Transcription/ArrangementsforthePiano
By
PhilipKim
OriginalMusicComposedby
KondoKoji
GameProducedby
Nintendo
Forward
Iwanttofirstofall,thankthepeopleatNintendoforcreatingthisvideogameclassicwhichI
havefondmemoriesofplayingformanyhoursduringmyearlyteenyearsandwayintomy20s.Iwant
toespeciallythankthecomposer,KondoKoji,forcomposingsuchmemorabletuneswhichwillremain
withinustothosewhohaveplayedthiswonderfulgameseries.
IfirstheardthepianoarrangementsoftheSuperMarioseriesontheinternetplayedbyThe
BlindfoldedPianist,a.k.a.MartinLeung,about45yearsbackandIwasthrilledtohearthesegemson
thepiano.Asmostofthepeopleprobablydid,IlookedforthesheetmusicbutIcouldntfindthe
completetranscriptions/arrangementsforthepianoexcepttheonesavailabledonebyMartin.Itwas
recentlythatIwatchedMartinsperformancevideoagainanditwasthenwhenIdecidedifIcouldnt
purchasethescoresIlldomyowntranscriptionsandarrangements.SoitisMr.MartinLeungthatI
owemyinspirationtodomyowntranscriptionsofthesemusicalgems.
SinceIcouldntfindanyOfficiallypublishedmusicscoresfortheseBMG(BackgroundMusic)
fortheSuperMarioseries,Ididmysearchesonthenetandgotmyhandsonmanymidifilesandnsf
(NintendoSoundFormat)filestoplayandtolisteninordertonotatethemusic.Asfornotatingthe
music,IusedSibeliusnotationsoftwaretomakethescores.
Ithastakenmemanyhourslistening,transcribing,arranging,notating,andeditingthescores.I
havetriedtobeasfaithfultotheoriginalmusicaspossiblewithsomeadditionalelaborationsand
extensionsdonebyme.Asforthelevelofperformancedifficulty,mostoftheseareHARD!Iarranged
theseasConcertTranscriptions,whichareusuallytechnicallyverydifficultandneedstobepracticed
verydiligently.Withdiligentandhardpractice,theresultofyourlaborshouldbefruitful.Withthis
beingsaid,Ihopeyouenjoythesegems.
p.s.Pleaseshowyourappreciationbymentioningandcreditingmeasthetranscriber/arrangerifyou
everperformtheseorrecord.Thankyou.
PhilipKim
March,2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
Index
1.SuperMarioBrothers3:Maps
2.SuperMarioBrothers3:WarpTheme
3.SuperMarioBrothers3:Overworld1
4.SuperMarioBrothers3:Overworld2
5.SuperMarioBrothers3:Underwater
6.SuperMarioBrothers3:Fortress
7.SuperMarioBrothers3:Airship
8.SuperMarioBrothers3:HammerBro.Battle
9.SuperMarioBrothers3:Koopakids/BoomBoom
10.SuperMarioBrothers3:Ending
11.SuperMarioBrothers3:ShortMotifs
Map 1: Grassland
q = 88
mf
Heavy q = 108
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
q = 144
mf
mf
13
mf
13
Agitated h = 120
3
3
mf
q = 120
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
Dreamy h = 96
14
Allegro q = 132
mf
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
12
cresc.
15
18
22
mf
24
Kondo Koji
Transcribed/Arranged by Philip Kim
Feb. 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
2
Allegretto q = 66
dim.
sf
15
11
19
1.
cresc.
Copyright Philip Kim, 2007
2.
cresc.
ff
Allegretto q = 120
dolce
mp
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
mp
13
17
20
dim. rit.
pp
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
p
f
12
p
f
17
19
ff
heavy q = 88
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
Moderato q = 112
f
3
11
3
3
14
q. = 100
ff
Kondo Koji
Transcribed/Arranged by Philip Kim
pskim71@gmail.com
http://www.pypstudio.com
15
22
29
33
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
Strong rhythm q = 88
11
13
accel.
gli
ss.
14
cresc. molto
ff
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
Adagio q = 48
pp
10
14
Allegro q = 144
18
23
28
33
mf
38
mp leggiero
Original Super Mario Brothers BGM Property of Nintendo
42
46
50
mf
55
60
64
cresc.
ff
Course Clear
q = 144
Game Over
Toad's house
Kondo Koji
Transcribed/Arranged by Philip Kim
March, 2007
pskim71@gmail.com
http://www.pypstudio.com
http://members.sibeliusmusic.com/pskim
q. = 100
ff
pp
q = 120
King's room
q = 60
6
6
slow q = 50
1
pp
con pedal.
Agressively h = 112
Music Box
ff
King Koopa/Bowser
11
16
21
24