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1. This document provides a physics cheat sheet covering common units, conversions, formulas for motion, forces, energy, and circular motion.
2. Key motion formulas include equations for constant velocity, constant acceleration, projectile motion, and two-dimensional motion.
3. Important force formulas include gravity, friction, springs, buoyancy, and drag.
4. Key energy formulas distinguish between kinetic and potential energy, and cover different types of energy including mechanical, thermal, electrical, and more.
1. This document provides a physics cheat sheet covering common units, conversions, formulas for motion, forces, energy, and circular motion.
2. Key motion formulas include equations for constant velocity, constant acceleration, projectile motion, and two-dimensional motion.
3. Important force formulas include gravity, friction, springs, buoyancy, and drag.
4. Key energy formulas distinguish between kinetic and potential energy, and cover different types of energy including mechanical, thermal, electrical, and more.
1. This document provides a physics cheat sheet covering common units, conversions, formulas for motion, forces, energy, and circular motion.
2. Key motion formulas include equations for constant velocity, constant acceleration, projectile motion, and two-dimensional motion.
3. Important force formulas include gravity, friction, springs, buoyancy, and drag.
4. Key energy formulas distinguish between kinetic and potential energy, and cover different types of energy including mechanical, thermal, electrical, and more.
v02 SI: m, kg, s R0 = g sin(2) [Note: sin(2) = 2sin()cos()] area: m2 , volume: m3 v2 ymax = 2g0 sin2 () velocity: m/s, acceleration: m/s2 Tf light = 2vg0 sin() Common Conversions 1. 3600 s = 1 hour 2. 5280 f t = 1 mile y(x) = tan(0 )x 1 Rx0 h q i 3. 1.094 yards = 1 meter R = R20 1 1 ymaxh 4. 1.609 km = 1 mile gh 5. 2.54 cm = 1in max range = 4 + 2v02 6. 1 m/s = 2.237 mi/hr 7. 745.7 W atts = 1 hp (HorseP ower) 6 Newtons Laws of Motion 8. 1 mL = 1 cm3 1. v = constant if Fnet = 0 Common Physical Constants 2. Fnet = ma 1. c = 2.998 108 m/s (Speed of Light) 3. Action = Reaction, F12 = F21 4. F = G mR1 m 2 2. g = 9.81 m/s2 = 32.2 f t/s2 2
3. gmoon = 1.62 m/s2 61 gearth
4. G = 6.674 1011 N m2 /kg 2 7 Forces 5. Re = 6380 km (Earth Radius) Fgrav = G MRm 2 . Near Earth Fgrav = mg.
6. Rearthmoon = 60Re (Earth-Moon Distance) Ff ric = N
7. Rearthsun = 150 million km (Earth-Sun) Fspring = kx 8. air = 1.2041kg/m3 = 0.0012041 g/cm3 Fbuoy = V g 9. water = 1 g/cm3 Fdrag = 21 CD Av 2 q 2 Density vT = C2mg D A
= mV mi m (ingrams) Objects less Dense than Water will rise in Water. vT ( hr ) = 0.45566 D(in mm) (spherical objects) Objects less Dense than Air will rise in Air. 8 Energy 3 Motion: 1D units: Joules (N m) Speed must be positive, velocity can be positive or Energy is neither created nor destroyed negative 1 1 mv 2 + mgh = mv02 + mgh0 vav = x t , v = slope of x vs. t curve 2 | {z } |{z} |2 {z } | {z } v PE P E0 aav = t , a= slope of v vs. t curve KE KE0 Types of Energy Constant Acceleration Processes a = constant 1. Mechanical Energy v = v0 + at 2. Thermal Energy x = x0 + v0 t + 12 at2 3. Electrical Energy v 2 = v02 + 2ax (Handy Eq.) 4. Magnetic Energy Motion with Gravity: a = g 5. Light Energy (Electromagnetic) 6. Sound Energy (Acoustic) 4 Motion: 2D 7. Chemical Energy Constant Acceleration Processes 8. Nuclear Energy ax = 0 ay = g Power vx = vx0 vy = vy0 gt units: Watts (J/s) x = x0 + vx0 t y = y0 + vy0 t 12 gt2 Power = Rate of Energy Flow Pav = E t Handy Eq. 2 vx2 = vx0 2 vy2 = vy0 2gy v 2 = v02 2gy 9 Circular Motion Centripetal means towards the center of the circle 2 2 Vector Velocity acentrip = vr , Fcentrip = mv r vx = v0 cos() vy = v0 sin() T = 2r/v (T is period of motion) 2