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Sa f\ Clos #3 = THUMBNAIL COMMENT LIGHTING Harch spotlight CoMPosiTiING Scale down render #1 in AE + Erase edges Several layers of stars (larger than original compo: LIGHTING Fake lamppost light (see Year 1 tutorial) + Ambient lighting ANIMATION All meteors in motion Norma slight motion ComPosiTinc Moving matte (larger/longer than comp.) Should be tweaked or removed Should be tweaked COMPOSITING Moving matte ANIMATION IKK ewitch o hand and tentacles stay in position when animating the spine Sea f\ Clos * Ss B | THUMBNAIL TSYGAN® foo ais COMPOSITING Moving + blurred matte LIGHTING/COMPOSITING Facing something bright Could change camera angle to high angle, facing her + meteor being lit as to have a light and shadowy part for Norma to step out of. Could be changed COMPOSITING Cylinder w/ texture map or long matte strip (motion blur in PS) ANIMATION Remove twirling SOUND Clapping of robots ANIMATION Robots up and down Norma breathing COMPOSITING Animated matte layer Robots layer (particles?) Planet layer (static render) Norma layer COMPOSITING Static matte ANIMATION IKK ewitch o hand and tentacles stay in position when animating the spine AT\ CENE stort COMMENT COMPosiTING Moving + motion blurred matte COMPOSITING Moving matte + planet ComPosiTina Wide + animated matte LIGHTING Hollymoon as light source ComPosiTinG ‘Ground’ matte ANIMATION Norma chaken Parent appliance to head (ctrI2) then animate it coming down in reverse TSYGAN@ COMMENT ‘COMPOSITING First portion render + overlap shaded Second portion render + overlap flat jeam shaded ComPosiTiING First portion render + overlap flat Second portion render + overlap shaded Beam + robot shaded ANIMATION. Could be pushed onto a chair ANIMATION Could be pushed onto a chair that slows down in front of the mirror ‘COMPOSITING Mirror static render ‘COMPOSITING Animated glowing lightbulbs ANIMATION Rigged crowd 3D (tentacles Norma upside down or fox tail tutorial) or 3D deformers or 2D Puppet tool AE etc. (blurred out) LIGHTING Norma back lit LIGHTING Animated + strong spotlight Light beam in AE AR TSYGAN@ SCENE sxor COMMENT LIGHTING Strong front light (+s0ft back light) gives way to colourful back light, COMPOSITING Long matte + camera flashing (AE/particles?) 3D planets in same shot ANIMATION Norma hair flip LIGHTING Norma + moon top lit strongly Norma + meen bottom lit softly TSYGAN@ i) SCENE sHor THUMBNAIL COMMENT ANIMATION Norma hair bounce COMPOSITING Animated matte AE CoMPosiTiING Animated cence of fire’ effect mayhem background Monster matte in several pieces (body-arms-head + hands) TSYGAN@ loco SNE Cloth static Naked arms would bring more contrast, possible to get flatten the glove rings? COMPOSITING Robots separate to Norma (fake lights between them) ANIMATION ‘Animated slow-mo nCloth going through Norma LIGHTING/SHADING Dark lambert + back lit ComPosiTiNG Robots ceparate to Norma Rocket could be matte ANIMATION Tracking up ANIMATION Tracking out COMPOSITING Rocket crashed into the moon (Voyage dans la Lune) ARI TSYGAN® fee Ti UGHTING Change in lighting from normal set up used in previous shots to a single, harsh spotlight SOUND/ANIMATION Feeling of a gunshot Scene 1 Shot #1 =Scene 1 Shot #2 “Scene 1 Shot #3 Scene 2 Shot #1 Scene 2 Shot #2 =Scene 2 Shot #3, “Scene 2 Shot # Scene 2 Shot #5 Scene 2 Shot #6 =Scene 2 Shot #7 “Scene 2 Shot #8 Scene 2 Shot #9 Scene 2 Shot #10 =Scene 2 Shot #10 “Scene 2 Shot #10 Scene 2 Shot #11 Scene 2 Shot #12 *Scene 3 Shot #1 “Scene 3 Shot #2 Scene 3 Shot #3 Scene 3 Shot #3 *Scene 3 Shot #4 “Scene 3 Shot #4 Scene 3 Shot #5 Scene 4 Shot #1 *Scene 4 Shot #2 “Scene 4 Shot #3 Scene 4 Shot #4 Scene 4 Shot #5 = Scene 4 Shot #8 “Scene 4 Shot #7 Scene 4 Shot #8 Scene 4 Shot #9 = Scene 4 Shot #10 “Scene 4 Shot #10 Scene 5 Shot #2 Scene 5 Shot #3 *Scene 5 Shot #4 “Scene 5 Shot #5 Scene 5 Shot #5 Scene 5 Shot #5 *Scene 6 Shot #1 “Scene 7 Shot #1 Scene 7 Shot #2 Scene 7 Shot #3 *Scene 7 Shot #4 “Scene 7 Shot #5 Scene 7 Shot #6 Scene 7 Shot #7 “Scene 7 Shot #8 “Scene 7 Shot #9 Scene 8 Shot #1 Scene 8 Shot #2 *Scene 9 Shot #1 “Scene 9 Shot #17 Scene 10 Shot #1 - Scene 11 Shot #1 *Scene 12 Shot #1 Scene 13 Shot #1 Scene 13 Shot #2 - Scene 14 Shot #1 = Scene 14 Shot #2 “Scene 14 Shot #3 Scene 14 Shot #4 - Scene 14 Shot #5 Black BG Starry BG Space BG Space BG Space 8G Space BG long shot Space BG close shot Space BG Space BG close up (blur) Space BG (bright) OPTIONAL Space BG (cylinder) Space BG low-angle shot Space BG Animated Hollymoon Planet Space BG Space BG high-angle shot (ground) Space BG low-angle shot Space 8G (long + motion blur) Space BG (wide) Planet Space BG (wide) Animated Hollymoon Space BG top shot (ground) Pink BG Pink/Lab BG (static render) Pink BG Fink/Lab BG (static render) Fink/Lab BG (static render) Pink/Lab BG (static render) Pink/Lab BG (static render) Pink BG Pink BG Pod + doors Meter/dial + needle/hand Spotlight beam Spotlight beam Spotlight beam Spotlight beam Flashes Space BG zoom out, Space BG Staircase BG talrease BG medium shot Stary floor BG Dark BG Dark BG + light source on top Dark BG + light on top Dark BG + light on top Dark BG Dark BG + animated lights Invasion BG Invasion 8G Mayhem 8G Monster (body-head-arms + hands) Milky Way 8G Big star BG Rocket 8G Robot Pattern 8G On top of the world BG Colourful BS Colourful BG Colourful BG Colourful BG Colourful BG + Dark 8G EPC ary -Big Meteor = Lamppost *Small meteors Mini UFO = Lab platform = Lab machines “Screen (Spinning chair) - Mirror-dresser-clutter =Peneil - Arena (door-walls-stage) ‘Audience Planets + Staircase - Moon (with thread) 1.2 big meteors = Milky way nCloth = Skirt Cloth Racket Final planet TSYGAN@

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