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THUMBNAIL
COMMENT
LIGHTING
Harch spotlight
CoMPosiTiING
Scale down render #1 in AE + Erase edges
Several layers of stars (larger than original compo:
LIGHTING
Fake lamppost light (see Year 1 tutorial) + Ambient lighting
ANIMATION
All meteors in motion
Norma slight motion
ComPosiTinc
Moving matte (larger/longer than comp.)
Should be tweaked or removed
Should be tweaked
COMPOSITING
Moving matte
ANIMATION
IKK ewitch o hand and tentacles stay in position when animating the
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THUMBNAIL
TSYGAN®
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COMPOSITING
Moving + blurred matte
LIGHTING/COMPOSITING
Facing something bright
Could change camera angle to high angle, facing her + meteor being lit
as to have a light and shadowy part for Norma to step out of.
Could be changed
COMPOSITING
Cylinder w/ texture map or long matte strip (motion blur in PS)
ANIMATION
Remove twirling
SOUND
Clapping of robots
ANIMATION
Robots up and down
Norma breathing
COMPOSITING
Animated matte layer
Robots layer (particles?)
Planet layer (static render)
Norma layer
COMPOSITING
Static matte
ANIMATION
IKK ewitch o hand and tentacles stay in position when animating the
spineAT\
CENE stort
COMMENT
COMPosiTING
Moving + motion blurred matte
COMPOSITING
Moving matte + planet
ComPosiTina
Wide + animated matte
LIGHTING
Hollymoon as light source
ComPosiTinG
‘Ground’ matte
ANIMATION
Norma chaken
Parent appliance to head (ctrI2) then animate it coming down in reverseTSYGAN@
COMMENT
‘COMPOSITING
First portion render + overlap shaded
Second portion render + overlap flat
jeam shaded
ComPosiTiING
First portion render + overlap flat
Second portion render + overlap shaded
Beam + robot shaded
ANIMATION.
Could be pushed onto a chair
ANIMATION
Could be pushed onto a chair that slows down in front of the mirror
‘COMPOSITING
Mirror static render
‘COMPOSITING
Animated glowing lightbulbs
ANIMATION
Rigged crowd 3D (tentacles Norma upside down or fox tail tutorial) or
3D deformers or 2D Puppet tool AE etc. (blurred out)
LIGHTING
Norma back lit
LIGHTING
Animated + strong spotlight
Light beam in AEAR TSYGAN@
SCENE sxor COMMENT
LIGHTING
Strong front light (+s0ft back light) gives way to colourful back light,
COMPOSITING
Long matte + camera flashing (AE/particles?)
3D planets in same shot
ANIMATION
Norma hair flip
LIGHTING
Norma + moon top lit strongly
Norma + meen bottom lit softlyTSYGAN@
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SCENE sHor THUMBNAIL COMMENT
ANIMATION
Norma hair bounce
COMPOSITING
Animated matte AE
CoMPosiTiING
Animated cence of fire’ effect mayhem background
Monster matte in several pieces (body-arms-head + hands)TSYGAN@
loco SNE
Cloth static
Naked arms would bring more contrast, possible to get flatten the glove
rings?
COMPOSITING
Robots separate to Norma (fake lights between them)
ANIMATION
‘Animated slow-mo nCloth going through Norma
LIGHTING/SHADING
Dark lambert + back lit
ComPosiTiNG
Robots ceparate to Norma
Rocket could be matte
ANIMATION
Tracking up
ANIMATION
Tracking out
COMPOSITING
Rocket crashed into the moon (Voyage dans la Lune)ARI TSYGAN®
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UGHTING
Change in lighting from normal set up used in previous shots to a single,
harsh spotlight
SOUND/ANIMATION
Feeling of a gunshotScene 1 Shot #1
=Scene 1 Shot #2
“Scene 1 Shot #3
Scene 2 Shot #1
Scene 2 Shot #2
=Scene 2 Shot #3,
“Scene 2 Shot #
Scene 2 Shot #5
Scene 2 Shot #6
=Scene 2 Shot #7
“Scene 2 Shot #8
Scene 2 Shot #9
Scene 2 Shot #10
=Scene 2 Shot #10
“Scene 2 Shot #10
Scene 2 Shot #11
Scene 2 Shot #12
*Scene 3 Shot #1
“Scene 3 Shot #2
Scene 3 Shot #3
Scene 3 Shot #3
*Scene 3 Shot #4
“Scene 3 Shot #4
Scene 3 Shot #5
Scene 4 Shot #1
*Scene 4 Shot #2
“Scene 4 Shot #3
Scene 4 Shot #4
Scene 4 Shot #5
= Scene 4 Shot #8
“Scene 4 Shot #7
Scene 4 Shot #8
Scene 4 Shot #9
= Scene 4 Shot #10
“Scene 4 Shot #10
Scene 5 Shot #2
Scene 5 Shot #3
*Scene 5 Shot #4
“Scene 5 Shot #5
Scene 5 Shot #5
Scene 5 Shot #5
*Scene 6 Shot #1
“Scene 7 Shot #1
Scene 7 Shot #2
Scene 7 Shot #3
*Scene 7 Shot #4
“Scene 7 Shot #5
Scene 7 Shot #6
Scene 7 Shot #7
“Scene 7 Shot #8
“Scene 7 Shot #9
Scene 8 Shot #1
Scene 8 Shot #2
*Scene 9 Shot #1
“Scene 9 Shot #17
Scene 10 Shot #1
- Scene 11 Shot #1
*Scene 12 Shot #1
Scene 13 Shot #1
Scene 13 Shot #2
- Scene 14 Shot #1
= Scene 14 Shot #2
“Scene 14 Shot #3
Scene 14 Shot #4
- Scene 14 Shot #5
Black BG
Starry BG
Space BG
Space BG
Space 8G
Space BG long shot
Space BG close shot
Space BG
Space BG close up (blur)
Space BG (bright) OPTIONAL
Space BG (cylinder)
Space BG low-angle shot
Space BG
Animated Hollymoon
Planet
Space BG
Space BG high-angle shot (ground)
Space BG low-angle shot
Space 8G (long + motion blur)
Space BG (wide)
Planet
Space BG (wide)
Animated Hollymoon
Space BG top shot (ground)
Pink BG
Pink/Lab BG (static render)
Pink BG
Fink/Lab BG (static render)
Fink/Lab BG (static render)
Pink/Lab BG (static render)
Pink/Lab BG (static render)
Pink BG
Pink BG
Pod + doors
Meter/dial + needle/hand
Spotlight beam
Spotlight beam
Spotlight beam
Spotlight beam
Flashes
Space BG zoom out,
Space BG
Staircase BG
talrease BG medium shot
Stary floor BG
Dark BG
Dark BG + light source on top
Dark BG + light on top
Dark BG + light on top
Dark BG
Dark BG + animated lights
Invasion BG
Invasion 8G
Mayhem 8G
Monster (body-head-arms + hands)
Milky Way 8G
Big star BG
Rocket 8G
Robot Pattern 8G
On top of the world BG
Colourful BS
Colourful BG
Colourful BG
Colourful BG
Colourful BG + Dark 8G
EPC ary
-Big Meteor
= Lamppost
*Small meteors
Mini UFO
= Lab platform
= Lab machines
“Screen
(Spinning chair)
- Mirror-dresser-clutter
=Peneil
- Arena (door-walls-stage)
‘Audience
Planets
+ Staircase
- Moon (with thread)
1.2 big meteors
= Milky way nCloth
= Skirt Cloth
Racket
Final planet
TSYGAN@