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12/2/2016

RESEARCH& DEVELOPMENT

By:Melito A.Baccay,D.Eng.
TechnologicalUniversityofthe
Philippines

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Initialconsiderations

Youseewhatyoubelieve
Individualexperiences

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IndividualExperiences

Learning technologypush
Learninginmanyplaces

Frustration self

Frustration others

Opportunity Driven or Problem Solution:


Two faces of the same coin

Where are creative ideas born?


Buzz session

Where/when do you get your best ideas or do you


feel your most creative ideas are born?
Bed, Bar, Bathroom, Bus

Give your ideas a home

Ideas can flourish in an environment


. where judgement is suspended.
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Where do we get creative ideas?


SOURCES OF IDEAS
Identify places and people that trigger bright ideas
for you
Keep an ideas book, review from time to time

Read, use, innovation websites & newsletters (see


resource kit)
Keep magazines or pictures handy

Read / keep magazines on topics you know nothing


of fresh perspectives
Include other functions, nave resources in your
11 firm in discussions

Where do we get creative ideas?

Creative Ideas come from building links between


. seemingly dissimilar objects, functions or worlds.

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Idea Development Rules & Tools

There is nothing in a that tells you

it's going to be a

Buckminster Fuller

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Research
is a systematic study directed towards
fuller scientific knowledge or
understanding of the subject studied.
Research is classified as either basic or
applied research

ResearchandDevelopment

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Research
&Development
Used to refer to activities for
intellectual work creating new
knowledge (research) and developing
new products.

ResearchandDevelopment

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ABriefHistoryofR&D
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Since the mid1960s the Research and


Development R&D outlook has
become the dominant approach for
technology development and
investments in the scientific
infrastructures.

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ABriefHistoryofR&D
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Since the mid1990s shortcomings and


limitations of this linear model have
gained attention. Yet, due to lack of
alternative models for innovation, the
linear R&D has been able to continue to
act like a default model for innovation.

ABriefHistoryofR&D
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This presentation reviews the role of


R&D in four outlooks:
1) R&D as a Set of Activities
2) R&D as a Paradigm of Innovation
3) R&D as a Counterpart for Design and
Development (D+D)
4) R&D as a Source of Idea

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21 R&DasSetofActivities

ResearchandDevelopment
R&D:ABriefReview
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The R&D model makes a linear and one


way outlook between three consecutive
stages:
Basic Research, Applied Research and
Development Research.

Basic Applied Development


Research Research Research

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ResearchandDevelopment
R&D:ABriefReview
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The Triple Helix


Model for
technology
development
(Academy, Business
and Government) is
also based on the
R&D outlook toward
innovation.

1.R&DasASetofActivities
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Commercialization
Development
Research
Applied
Research
Basic

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R&D is a method of investigation where


it is assumed new scientific knowledge is
discovered due to a series of linear and
sequential stages that consists of Basic
Research, Applied Research and
Development

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The R&D model assumes that science


has a monopoly over knowledge,
technology is an outcome of science, and
economic development is due to
technology development. The R&D
model confines innovation to technology
and then technology to R&D

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ExamplesofR&DBasedProducts
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R&DSpendingvs.Sales andProfit
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Money Is Not Everything concludes:


There is no discernable relationship
between R&D spending levels and nearly
all measures of business success including
sales, growth, gross profit, operating
profit, enterprise profit, market
capitalization, or total shareholder return.

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R&DSpendingvs.SalesandProfit
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No relationship exists between the


number of patents issued to an
organization and its business results.

MoneyIsNotEverything,
2005.

30 2.R&DasaParadigmofInnovation

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AParadigmShiftAround1975?
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1970

Microsoft,1975
Apple,1976
Compaq,1982
Lotus,1982
Dell,1983

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A new context for R&D appeared from


another study.

In my studies about innovation and


entrepreneurship, and commercialization
of new technologies, I noticed that
around 1975, a major change happened.

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In the mid1970s and later, new companies


emerged such as: Microsoft, Apple, Dell,
Compaq and Lotus Software. The founders of
these companies did not have strong scientific
background. Indeed the founders of
Microsoft, Apple, CNN and Dell all were
college dropouts. This was a very different
pattern compared with the founders of
previous successful ventures, that were
dominant in the years before 1975.

ANewOutlookforInnovation
andEntrepreneurship
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Thispresentation looks for a new context


for innovation that looks at R&D as a
source of innovation, rather than the
source of innovation.

The new outlook for innovation


concentrates on the Confluence of
Innovation and Entrepreneurship.

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ANewOutlookforInnovation
andEntrepreneurship
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The unit of analysis is ventures (new


businesses) that were able successfully
to commercialize a new technology and
become large enterprises.

ANewOutlookforInnovation
andEntrepreneurship
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1)Therewerenewventures,
2)Theycommercializedanew
technology
3)Theywereabletogrowfromsmall
sizeandbecamelargeenterprises.

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Research and Development R&D is one


of the five main Paradigms of Innovation,
since the start of the Industrial Revolution.
There are at least four other paradigms of
innovation.

FiveMainParadigmsofInnovation
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1.TrialandError(SemiSystematic)
Invention:Representedbythesteam
engine.

2. Systematic invention: Represented by


the lightbulb and electricity.

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3.ResearchandDevelopment R&D:
RepresentedbytheAbomb,rocketsand
mainframecomputers.
4.TechnologyandMarketDevelopment
T&C:Representedbypersonalcomputers.
5.UserCreatedContents:Representedby
Linux,Wikipedia,YouTubeandFacebook.

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Paradigms of Innovation are NOT


mutually exclusive! During the same time
span, different types of industries may
follow different paradigms of innovation.

Previous paradigms may be influenced by


more recent paradigms.

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PotentialFutureTheoreticalStudies
RelatedtoParadigmsofInnovation?
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The first three of prominent economists reviewed


the characteristics of the first three paradigms of
innovation. Each of them, however, considered the
paradigm that they studied as the default pattern
of technology development.
John Maynard Keynes was instrumental in the
development of the R&Dbased paradigm, but he
actually did not study the R&D paradigm.

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Itseemsnomajoreconomisthaselaboratedyet
thetheoreticalbasisofthetworecentparadigms
ofinnovation!Willsomeonedo?

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Technology/ArtifactDevelopment
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Timeline
Looking for a timeline for technology/artifact
development is not new.

Timeline of Inventions (copied from Smithsonian


Timeline of Inventions) depicts the different time
lines from 600,000 BC to 2000 and the tools that
symbolize each era. This classification bundles the
19402000 period in one group, labeled .

Technology/Artifact
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DevelopmentTimeline
The above outlook at technology development
covers only the hardware confines technologies.

Jeffry Moors prediction that the capacity of micro


processors increases two folds every 18 months is
along this view of technology timeline.

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EconomicWaves
EconomicsofIndustrialInnovation(1997)byC.
FreemanandL.Soete

3.R&DasaCounterpartfor
DesignandDevelopment(D+D)
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A familiarity with Design and


Development (D+D) provides a better
understanding about R&D

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DesignversusScience
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To have a better understanding of Design we


first look at Science.

Science is systematic investigation to have a


better understanding of an existing
phenomenon.

Design is about systematic thinking about,


before or as part of, an action to make a new
phenomenon.

DesignversusScience
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Science pursues and applies analytic


methodologies, as the goal is to figure out the
structure of an existing phenomenon.

Design follows synthetic (nonanalytic) and


integrative approaches, as the goal is to
integrate a new thing.

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R&DversusD+D(Designand
Development)
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Three examples serve to underline the main


difference between R&D versus D+D: Atomic
Bomb, Airplane and Light Bulb.

The ABomb probably is the best example of


an R&D invention. Basic Research was done
by Albert Einstein, who had no clue about its
final application.

R&DversusD+D(Designand
Development)
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The invention (design) of Aircraft is a


good example of D+D. The Wright
brothers, from day one knew the final
goal, a heavier than air aircraft and they
did everything to get it.

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R&DversusD+D(Designand
Development)
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The invention of the Light bulb by Edison


is another example of a D+D case. The idea
was to make a electricbase light source
(bulb) that can compete with gasbase
light source.

D+D always starts with a product in mind


and going back to get it.

R&DversusD+D(Designand
Development)
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The invention of the Marine Chronometer to


solve the Longitude problem is likely another
important and less studied case of D+D.

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ExampleofProducts
BasedonDesignedandDevelopment
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Airplane and Light Bulb were two


inventions based on D+D rather than
R&D. The Wright Brothers, and Edison
were not scientists.

D+DModel
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DesignandDevelopment D+Disoneofthekey
aspectsofTechnologyInnovation/Development
Development

Production
Design&

Customers
Market/

D+DaimsatProduction,andintendsatsatisfy
Market/Customerneeds.

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TheCombinedModelofR&DandD+D
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The combined model of D+D plus R&D is


more practical and comprehensive than the
R&D model for the following reasons:

The combined model already includes the


R&D model, but the other way is not applicable.

TheCombinedModelofR&DandD+D
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The D+D model provides a nonlinear outlook


that cover both Forward Design and Reverse
Design. While the R&D model is linear model
that goes from Research to Development.

The D+D model embraces an integrative


methodology, which is nonlinear but it already
includes linear methods which is consistent
with the R&D.

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TheCombinedModelofIR&DandD+D
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The new model combines Basic


Research, Industrial Research and
Development (IR&D) and D+D (Design
and Development).

TheCombinedModelofIR&DandD+D
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D+D is one of the key aspects of


Technology Innovation/Development
and it is not the same or inferior to
R&D.

D+D often acts like a link between


successful R&D and Production to satisfy
Market/Customer needs.

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ForwardandReverseDesign
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Design and Development (D&D) embraces


both Forward Design and Reverse Design.

Forward Design includes the forward flow of


information that initiates from Design and
Development to provide information needed
for Production which leads to new products
for the Market. Example: developing a new
idea and take it from design to the market.

ForwardandReverseDesign
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Reverse Design involves the activities to


legally make a product similar or superior to
one already available on the market. Example:
taking an existing product in the market and
then redesign it.

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ForwardandReverseDesign
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Forward and Reverse Design actually work


hand in hand with each other. Reverse Design
is often complementary to Forward Design
that including activities from D&D to
production and then marketplace.

ForwardversusReverseDesign
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ForwardDesign:FromD&DtoProduct.
ReverseDesign:Fromanexisting

ProducttoD&Dandback toProduct,to
improveit.

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ForwardversusReverseDesign
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ForwardDesign

Development

Production

Customers
Market/
Design&

ReversedDesign

64 4.R&DasaSourceofIdea

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GenerationofIdeas

Whichcomesfirst?Anideaorabusiness?

Inception:TheOriginofBusiness
Ideas1
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Each new business ideas has a


distinctive patterns of development
from its inception (origin). New
business ideas may originate from
many sources, which can be
classified into 12 overlapping groups:

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TechnologyPush
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1.ResearchandDevelopment(R&D)
2.InventionandPatent
3.DesignandDevelopment(D+D)
ForwardDesign
4.ReverseDesign:ReverseEngineering
andBenchmarking(Copying,Imitationand
Adaptation

MarketPull
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5.ExtensiveMarketResearchtoexplore
businessopportunities:Societalchanges,
Demographicchanges,etc.
6.Feedbacks:fromcustomers,employees,
suppliers,etc.touncoverunarticulated
needs
7.PreviousExperience:Work,Education
andHobbyoftheEntrepreneurs.

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Inception:TheOriginofBusiness
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Ideas 2
8.Creativity (Individual,Groupand
Organizational):suchaslateralthinking,
mindmapping,metaphors,andbrain
storming.

9.SymbioticIdeas:Combiningtwoor
moreexistingideasforanewapplication

Inception:TheOriginofBusiness
70
Ideas 2
10.InnovationInspiredbyNature
(Biomimetics,Biomimicry):newbusinessideas
basedonobservingnaturalphenomena.
Example:Kookandloopfasteners(Velcro).
11.Newregulations:ExampleChildsafety
regulationsandChildsCarSeat
12.EurekaandSerendipity:Newbusinessideas
duetounexpendedevents

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TheTechnologyPushSourcesofIdeas
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1.ResearchandDevelopment(R&D)
2.InventionandPatent
3.DesignandDevelopment(D+D) ForwardDesign
4.ReverseDesign:ReverseEngineering&
Benchmarking(Copying,ImitationandAdaptation)

NotetherelationshipbetweentheTechnology
pushsourcesofideasandtheR&DandD+Dmodels
thatwediscussedbefore.

Who can innovate

Anyone has the creative thinking ability


that can lead to innovation

Most people have simply unlearnt their


creative thinking ability
It requires the right environment to re-access
creativity
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ASuggestedInnovationFramework

Donotbeafraidtofail
Just Do Takerisks
Moveyourideaforward
It
Seek Seeknoveltyindesign
Diversify
Novelty Stoplookingfortherightanswer;lookformanyright
inDesign answers

SetGoalsand
Problem Defineclearlyyourgoalsandobjectives
Objectives
and/or
Opportunity

IdentifyProblems Challengeallassumptions
and/or Seekopportunitiestoinnovate
Opportunities
Openyourmind
MentalFloss
SeekOpportunities Discoveryourcreativerhythm
HealthMakesWealth

Becomeanexpertinafieldyou
love
Findwhatyoulovetodo Becomepassionateaboutyour
field

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The End

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