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Chi-Syan Lin
National University of Tainan, Taiwan
linc@mail.nutn.edu.tw
Ming-Shiou Kuo
National Pingtung University of Science and Technology, Taiwan
mitchell@mail.npust.edu.tw
Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies (ICALT05)
0-7695-2338-2/05 $20.00 2005 IEEE
adaptive networked learning environment, based on needs of corporation or communication among learners.
Constructivism. With this approach, however, there are still some
important factors missing in the sense of building up
2. Literature Reviews learning community. Lin claim that there is a need to
provide a shared virtual space for learners to observe,
The ultimate goals of online learning environments are manipulate objects, and work together for the sake of
to achieve adaptive learning and help learners to create sustaining learning community in the learning
their own knowledge. The learning environments should environment. [2]
also be able to support learners with learning materials
that they want in just-in-time and personalized fashions. 3. A Prototype
In other words, the online learning environments should
play the role of scaffolding that aims to assist learners We propose the following model to fulfill the needs of
during their knowledge acquiring process. With minimum constructivism and adaptive learning. (Figure 1)
interference, scaffolding should supports learners with a
situated context and a content delivery system to provide Learner ProfileEngine
LI
LI
what learners need during their learning process at the Learner Profiles Database
LO forks Added
CollaborativeLearning
functionality in a networked learning environment? The Adaptive
Merging
Mechanism
Content or Course
Delivery Mechanism
(CombineMatchedLOs)
Environment
Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies (ICALT05)
0-7695-2338-2/05 $20.00 2005 IEEE
others about the knowledge construction what they have content and context. The fact justifies the significance of
gained from the adaptive content; this approach can also the inhabited virtual learning worlds in eLearning due to
provide a chance for correcting the possible mistakes or the features of immersive and shared social space in the
inadequacies made from the inferring mechanism. learning worlds.
A prototype, Best Virtual Worlds (BVW), has been Based on our proposed model, the necessary
created based on the proposed model (Figure 2). The components of an automatic or semi-automatic adaptive
BVW, an inhabited virtual learning world, holds the online learning system are the adaptive learning resource
following unique advantages to conventional web-based matching or inferring mechanism, which should include a
learning systems: learner profile engine to process the static learner
- 3D virtual shared learning space, learners can characteristics and dynamic leaning information of a
manipulate the same object and participate in the same learner generating from his/her learning process, a
activity in the shared space. merging mechanism to use those attributes then match and
- Learning situation, scenario or context could be created retrieve the adaptive learning objects from repository, a
for learners exploration in an immersive fashion, instead presenting component to pack up those picked learning
of static information browsing. objects into content with context in mind, and a delivery
- Advanced communication and community tools could system toward learners.
be developed, such as the bird-eye view map or virtual The most important component in our proposed
GPS system along with search engine to locate peers in adaptive networked learning system is the collaborative
the virtual world. learning environment, which allows learners not only
- It is extendable by linking other virtual worlds in other receiving the machine-matched learning content, but also
servers through network protocols, and use warp point to having the opportunity to discuss with others what he/she
travel over different locations. has learned in the learning environment and to
accommodate them. There is no 100 percent perfect
matching mechanism and artificial intelligence yet, hence
we still need social communication channels or learning
communities in the learning environment to provide
scaffolding learning supports and achieve the goals of
adaptive or individualized learning.
5. References
[1] Henczel, S. (2004). Creating User Profiles to Improve
Information Quality. [On-line]. Available:
http://www.inlinemag.net
Proceedings of the Fifth IEEE International Conference on Advanced Learning Technologies (ICALT05)
0-7695-2338-2/05 $20.00 2005 IEEE