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ANCIENT MELEE WEAPONS

BO HASTA
Melee Melee
Acc Dmg Def Spd Acc Dmg Def Spd
+2d +3d B +2 6 +1d +3d L +0 5

A
Notes: a Wooden staff, about as tall as a man. Notes: a 2 meter wooden spear, with an iron A
The Bo is Japanese, but a simple Quarterstaff
would be an easy weapon to make in any culture
head. The Hasta is Roman, but the Norse and
Celts had similar spears.
A
A
BRASS IKLWA A
KNUCKLES Melee A
Brawl
Acc Dmg Def Spd A
Acc Dmg Def Spd
+1d +4d L -1 4
A
+1d +2d
B/L
+1 4
A
Notes: any Fist-load weapon, like the Notes: African wooden spear, with a long iron
A
Japanese Yawara or Roman Cestus. point. A
A
FLEXIBLE KAMA A
Melee
WEAPONS A
Acc Dmg Def Spd
Melee
Acc Dmg Def Spd
+0d +2d +1 4 A
Lp
+1d +6d +2 5
B/L

Notes: a blunt or edged object in a chain or Notes: a sickle, a handle with a small curved
flexible rope. Like the medieval Flail, the Japa- blade. The Kama is Japanese, but peasants of
nese Nunchaku or the Egyptian Nekhakha. many cultures used sickles for harvesting crops.

GARROTE KATANA
Melee
WIRE
Acc Dmg Def Spd
Brawl
+1d +5d L +1 5
Acc Dmg Def Spd
+0d +2d L +0 3

Notes: a handheld ligature of chain, rope, scarf, Notes: a curved, very sharp slashing sword. The
wire or fishing line used to strangle a person Katana is the sword of the Japanese Samurai.

KHOPESH
HADSEAX Melee
Melee Acc Dmg Def Spd
Acc Dmg Def Spd +0d +4d L +2 5
+1d +2d L +0 4

Notes: a sword with a sickle-like kink. The


1
Notes: a singe edged knife, with a 30 cm blade. Khopesh is an Egyptian sword, made of bronze.
The Hadseax is Norse, but most cultures who
could forge iron, had knifes like this.
KONTOS NAGINATA
Melee Melee
Acc Dmg Def Spd Acc Dmg Def Spd
-1d +5d L -2 6 +1d +4d L +1 5

Notes: a 3 to 4 meter lance, with an iron head. Notes: a Japanese spear, with a long shaft and a
A Used by the Roman cavalry. blade between 60 cm to 1 meter.

A LABRYS NINJA-TO
A Melee Melee
A Acc Dmg Def Spd Acc Dmg Def Spd
A +1d +8d L +0 6 +0d +2d L +2 4
A
A
A Notes: a Large double-headed axe of ancient Notes: Scion Hero, page 323. A short, straight
A Greece. sword used by the ninja of feudal Japan.

A MACANA OBSIDIAN
A Melee DAGGER
A Acc Dmg Def Spd
+1d +3d B +0 4
Melee

A Acc Dmg Def Spd


+1d +0d L +0 4
A
A Notes: a short wooden club, used by the Aztec. Notes: Scion Hero, page 307. A dagger chipped
But it is a very basic weapon, like a Cudgel or from volcanic glass, used by the Aztec.
Mace.
QUAUHOLOLLI
MACHETE Melee
Melee Acc Dmg Def Spd
Acc Dmg Def Spd +0d +7d -1 5
+1d +3d L -1 4 Bp

Notes: a heavy mace, with a stone head. The


Notes: a 60 cm single-edged blade. Used by the Quauhololli is an Aztec weapon.
slaves of the Haitian revolution.
SCUTUM
MAQUAHUITL Melee
Melee Acc Dmg Def Spd
Acc Dmg Def Spd -1d +2d B +1 6
+0d +3d +0 5 Cover
B/L DV Bonus Pen
+2 -1
Notes: a semi-cylindrical shield sporting a
Notes: an Aztec war club, with obsidian shards heavy boss. Carried by Roman legionaries.
set into opposite edges.

2
SKEGGOX TRIDENT
Melee Melee
Acc Dmg Def Spd Acc Dmg Def Spd
+1d +6d L +0 5 +0d +3d L +2 5

Notes: a single-headed axe with a blade much Notes: a three-tined forked spear, wielded by
wider then the neck. The Skeggox is Norse or Roman Gladiators. A
Celtic.
WAKIZASHI A
SPATHA Melee A
Melee Acc Dmg Def Spd A
Acc Dmg Def Spd +1d +2d L +1 4 A
+1d +4d L +1 4
A
A
Notes: a 30 to 60 cm slashing blade from A
Notes: a sword about 1 meter long. The Spatha
is Roman, but the Norse and Celts used similar
Japan. Usually pared up with a Katana sword.
A
swords with great efficiency. WEIGHTED- A
TEPOZTOPILLI END WEAPONS A
Melee Melee A
Acc Dmg Def Spd Acc Dmg Def Spd
A
+1d +4d +1 4
+0d +4d L +2 5
B/L A
Notes: two small weighted ends along a flexible
A
cord or chain. Like the South American Bola or
Notes: an Aztec slashing spear, as tall as a man, Japanese Manrikigusari.
with a head of obsidian shards.
XIPHOS
TONFA Melee
Melee Acc Dmg Def Spd
Acc Dmg Def Spd +1d +3d L +1 4
+1d +1d B +1 4

Notes: a 50 to 60 cm slashing and stabbing


Notes: a wooden baton with a perpendicular sword of ancient Greeks.
handle. A Chinese weapon, traditionally
wielded in pairs.

3
ANCIENT RANGE WEAPONS
ATLATL DISCUS
Thrown
(RAZOR)
Acc Dmg Rng Spd
Thrown
+0d As As 6
Acc Dmg Rng Spd
mis- Mis-
+0d +2d 30 6
A sile sile
x3
Lp
A Notes: the Aztec Atlatl or throwing-stick ap- Notes: ancient Greek sporting equipment.
A pears in many cultures. It uses Darts or Yaomitl
A (Javelins) as ammunition. HANKYU
A BOOMERANG
Marksmanship
Acc Dmg Rng Spd
A Thrown +1d +2d L 30 5
A Acc Dmg Rng Spd

A +0d +1d B 10 6

A Notes: a bow about half to three-quarter the


A hight of its wielder. The Hankyu is Japanese,
but the Roman, Norse and Celts used short
Notes: a curved wooden stick. Used by warriors
A in Australia, Africa and India. bows as well.
A
A CROSSBOW PILUM
Marksmanship Thrown
A Acc Dmg Rng Spd Acc Dmg Rng Spd
A +0d 2d Lp 30 6 +0d +2d 10 6
Lp

Notes: a bow with a tricker. The crossbow Notes: a 100 to 130 cm Roman javelin, with a
appeared in the end of the Viking era, but is 30 cm iron point.
generally not considered a Viking weapon. Like
moderns firearms the wielders strength does not SHURIKEN
add to the Damage. Thrown
Acc Dmg Rng Spd
DAIKYU -1d +2d 10 5
Marksmanship
Lp
Acc Dmg Rng Spd
+0d +3d L 40 6
Notes: small Japanese, sculpted metal weapons
designed for throwing.

Notes: a Japanese long bow, as tall as a man. YAOMITL


Melee
DART Acc Dmg Def Spd
Thrown +1d +2d L +0 6
Acc Dmg Rng Spd Thrown
-1d +1d L 10 6 Acc Dmg Rng Spd
+1d +2d L 15 6
4 Notes: a half to 1 meter long spear, can be used
as for stabbing or as a thrown javelin. The Yao-
Notes: an aerodynamic stick with a sharp end. mitl is Aztec and they used it with an Atlatl, but
Can be used with an Atlatl. the simple throwing spear was a basic weapon
in most other cultures.
ANCIENT ARMOR
HEAVY ASPIS
Cover
CLOTHING
DV bonus Pen
Armor
+1 -0
Soak Pen Fatigue
+0L/1B -0 0
A
Notes: heavy wool clothing and cloak, animal Notes: ancient Greek shield, usually wood, with A
furs or unhardened leather. a layer of beaten bronze to deflect direct attacks
A
HIDE/ AZTEC A
LEATHER SHIELD A
Armor
Soak Pen Fatigue
Cover
DV bonus Pen
A
+1L/3B -1 1 +1 -0 A
A
Notes: cured animal hide or stiff leather stitched Notes: durable, made of wicker and strong A
or bent into human shape, the most basic armor leather.
in every culture. A
VIKING A
CHAIN MAIL ROUND
Armor A
Soak Pen Fatigue SHIELD
+3L/1B -1 1 Cover A
DV bonus Pen
+1 -0
Notes: about 1 meter in diameter made of strong
Notes: armor consisting of small metal rings wood, with a leather or metal edge.
linked together in a pattern to form a mesh
KITE SHIELD
LAMELLAR Cover
ARMOR DV bonus Pen
Armor +2 -1
Soak Pen Fatigue
+2L/4B -2 1

Notes: a reverse teardrop shape, to protect the


Notes: plates of lacquered leather, iron, steel or wielders legs.
bone warped around the body for protection.
SCUTUM
YOROI Melee
Armor Acc Dmg Def Spd
Soak Pen Fatigue -1d +2d B +1 6
+2L/4B -1 1 Cover
DV Bonus Pen
+2 -1
Notes: a semi-cylindrical shield sporting a
Notes: the Japanese Samurai armor, light-
weight and flexible, using a fish scale model
heavy boss. Carried by Roman legionaries. 5
of bamboo and leather, with metal covering the
most vital.
MODERN MELEE WEAPONS
BRASS MACHETE
Melee
KNUCKLES
Acc Dmg Def Spd
Brawl
+1d +3d L -1 4
Acc Dmg Def Spd
+1d +2d +1 4
M B/L

M Notes: Notes: a 60 cm single-edged blade.

M BOWIE NIGHTSTICK
M KNIFE Melee
M Melee
Acc Dmg Def Spd
+1d +1d B +1 4
M Acc Dmg Def Spd

M +1d +2d L +0 4

M Notes: Scion Hero, page 303 Notes: Scion Hero, page 282
M
M CHAIN SAW SPORTS JAVELIN
Melee Melee
M Acc Dmg Def Spd Acc Dmg Def Spd
M -2d +3d -1 5 +1d +2d L +0 6
M Lp Thrown
Acc Dmg Rng Spd
M +1d +2d L 15 6
Notes: Scion Hero, page 311 Notes: Scion Ragnark, page 83

COMBAT SWITCHBLADE
KNIFE Melee
Melee Acc Dmg Def Spd
Acc Dmg Def Spd +1d +1d L +0 4
+1d +2d L +0 4

Notes: Scion Hero, page 308 Notes: Scion Hero, page 282

IRON
WRENCH
Melee
Acc Dmg Def Spd
+0d +1d B +0 5

Notes: Scion Hero, page 311

6
MODERN RANGE WEAPONS
.38 SPECIAL H&K MP5
Marksmanship Marksmanship
Acc Dmg Rng Spd Acc Dmg Rng Spd
+1d 2d Lp 30 5 +0d 3d Lp 30 5

M
Notes: Scion Hero, page 282, Clip 6. Notes: Clip 30, The stereotypical SMG. Small M
enough to fire with one hand and big enough
PEACEMAKER that its a really bad idea to try. Automatic fire M
Marksmanship M
REMINGTON
Acc Dmg Rng Spd
Marksmanship
M
+2d 4d Lp 20 5
Acc Dmg Rng Spd M
+3d 7d Lp 200 6 M
Notes: Clip 6. The Colt .45 and its variants, the
M
most famous revolvers in the World. M
Notes: Clip 4. An excellent example of the stan-
BARETTA/ dard rifle, potentially useful for hunting or for M
GLOCK
covert operations. M
Marksmanship M16 M
Acc Dmg Rng Spd Marksmanship M
+1d 3d Lp 20 4 Acc Dmg Rng Spd M
+0d 5d Lp 150 5
Notes: Clip 15. The range of standard 9mm
contemporary handguns very common the World
over.
Notes: Clip 30, The standard assault rifle for
DESERT the US military. Some are capable of automatic
fire, others offer only semiauto and burst fire.
EAGLE
Marksmanship AK-47
Acc Dmg Rng Spd Marksmanship
+0d 5d Lp 50 5 Acc Dmg Rng Spd
-1d 5d Lp 125 5
Notes: Clip 7. The heavy-hitter of the autoload-
ing pistol world. It fires large rounds to inflict a
lot of damage.
Notes: Clip 30, A less accurate, but reliable,
FN P90 hardy and cheap, assault rifle. Automatic fire
Marksmanship
Acc Dmg Rng Spd MOSSBERG
+1d 3d Lp 50 5 Marksmanship
Acc Dmg Rng Spd
+0d 6d Lp 20 5

Notes: Clip 50, It looks funny, but its a com-


fortable and reasonably accurate gun. Its capa-
7
ble of automatic fire. Notes: Clip 8. Classic pump-action shotgun,
good for heavy damage at close range.
PEPPER- TASER
Marksmanship
SPRAY
Acc Dmg Rng Spd
Marksmanship
-1d 3d B* 20 6
Acc Dmg Rng Spd
+1d 1d B 5 -

Notes: Clip 30 Notes: Clip 1-2, *Ignore 3 levels of armor


M
M HEAVY WEAPONS
M ANTI-TANK C-4
M ROCKET N/A
M Marksmanship
Acc Dmg Rng Spd

M Acc Dmg Rng Spd


N/A 15d*
Lp
0 6/
30
M +0d 30d 100
Lp
8

M
Notes: Scion Ragnarok, page 212 Notes: Scion Ragnarok, page 212
M Area: 6 yards (15d L, in blast radius) Area: -2d damage per yard from ground zero
M ANTI-AIR
* the damage is 15d per pound

M
MISSILE
M Marksmanship
M Acc Dmg Rng Spd
M +2d 25d 100 8
Lp

Notes: Scion Ragnarok, page 212


Area: 5 yards (13d L, in blast radius)

8
MODERN ARMOR
HEAVY RIOT GEAR
Armor
CLOTHING
Soak Pen Fatigue
Armor
+5L/8B -2 2
Soak Pen Fatigue
+0L/1B -0 0
M
Notes: vintner coat, denim or leather cloths. Tag: Bulletproof.
Notes: riot gear is the full plate of modern day
M
FATIGUES M
AND HELMET HAZMAT/NBC M
SUIT
Armor
Soak Pen Fatigue Armor
M
+1L/1B -0 0 Soak Pen Fatigue M
+0L/1B -3 2
M
Notes: Scion Companion, page 233 and 236.
Army fatigues and helmet, is the standard equip- Notes: grants immunity from nuclear, biological
M
ment for any Professional modern soldier. and chemical damage. Two hours of oxygen is M
available from the attached oxygen tanks.
BIKER GEAR M
Armor UHMWPE M
Soak Pen Fatigue ARMOR
+0L/2B -1 0 Armor M
Soak Pen Fatigue
+7L/ -2 2
10B
Notes: a bikers armor is her heavy leather
duds and a helmet, at least usually. Tag: Bulletproof.
Notes: expensive synthetic weave, composed of
BULLETPROOF tightly packed, high molecular weight polyeth-
ylene. Ten times stronger than steel.
VEST
Armor RIOT SHIELD
Soak Pen Fatigue Cover
+2L/2B -0 1 DV bonus Pen
+2 -1
Tag: Bulletproof.
Notes: a vest designed to protect against bullets

Notes: offers a great deal of protection. Some


have a small window of clear plastic inset.

9
IMPROVISED WEAPONS
THROWING IMPROVISED WEAPONS IRON
Acc Dmg Rng Spd
WRENCH
+0d* As melee Special** 6
Melee
* Awkward or bulky might have acc -1d to -3d
** Throwing Range: Acc Dmg Def Spd
10 yards 10% of lifting limit +0d +1d B +0 5
I 5 yards 25% of lifting limit Weight Str+Ath
I 3 yards
1 yard
50% of lifting limit
Max lifting limit
19 lbs 1
Tag: No First Use penalty
I +50% Particular aerodynamic
I -50% Particular none-aerodynamic TELEPHONE
x2 Per Epic Strength dot
I Plus the effects of knacks and boons
POLE
Melee
I LIGHT Acc Dmg Def Spd
I INTERIOR -1d/ +4d B +2 5
I Melee +2d

I Acc Dmg Def Spd Weight


1000 lbs
Epic Str
2
I +0d +1d B +0
Weight Str+Ath
5
Tag: (First Use), Long, Large, Massive
1 to 500 lbs 1 to 6
Tag: No First Use penalty; its quite obvious
CAR
how to use most light interior (like a pool cues Melee
or the leg of a mannequin) as weapons. Acc Dmg Def Spd
Notes: light interior is most things one would -1d/ +7d B +2 5
find in a bar (bottles or chairs), shopping mall +2d
(mannequin limbs or display stands), and apart-
Weight Epic Str
ments (lamps or TV).
3500 lbs 4
HEAVY Tag: (First Use), Long, Large, Massive

INTERIOR SCHOOL BUS


Melee Melee
Acc Dmg Def Spd Acc Dmg Def Spd
-1d/ +2 to +0 5 -1d/ +8d B +2 5
+0d 5d B +2d
Weight Epic Str Weight Epic Str
500 to 2000 0 to 3 14000 lbs 5
lbs Tag: (First Use), Long, Large, Massive
Tag: First Use, Massive
Notes: heavy interior is generally something
a normal person would think of as cover and
TANK
not a weapon, like a pool table or an industrial Melee
refrigerator. Acc Dmg Def Spd
-1d/ +9d B +2 5
PERSON +2d
Melee Weight Epic Str
Acc Dmg Def Spd 110000 lbs 6
-1d/ +1d B -2 6 Tag: (First Use), Long, Large, Massive
+0d
10
Weight Str+Ath
200 lbs 4
Tag: (First Use), Awkward