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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.

org
A Darksun d20 product
Net Game Accessory to use with D&D 3.5 edition and Athas.org Darksun 3.5 edition

Working too Hard by Sbastien Gamache

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

Working too Hard


Working too Hard is a small supplement to help game masters find their way through all the
mystery of buying and selling a slave. This document presents a list of slave prices, mechanics
to adjust the difference between the races and their knowledge and stories about slavery.
You will be pleased to find an example of a small slave auction at the end of this net
enhancement.

Written by Sbastien Gamache Grummore ds3[at]siltskimmer.org


The Silt Skimmer Page at http://www.siltskimmer.org

CREDITS

Edition and Layout: Sbastien Gamache

Editorial Assistance Corey Yancsurak

Rules Assistance Jan Groeneveld

Introduction story: Matthew Mendoza

Cover and Interior Art: Frdric Gamache

Stories: Margaret Ruch, Jon Sederqvist and Corpoce

Review and ideas: Jon Sederqvist and Gabriel Cormier

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

Atarrok couldn't take it anymore; in his half giant, Atarrok felt sure that he could
weakened state he wouldn't make it handle anything the desert could throw at
another day with out water. His huge hand him on the short two-day journey to the
dug grooves in the sand as he crawled outpost. He had made the trips several
along the dunes. Could the heat of the times before, but always with his father and
crimson sun be burning away at his flesh? uncles. The elves made the trip very
He could not tell. The only thing he knew challenging for Atarrok, daring him to keep
was that his throat was choked with dry up with them on their fast paced run
mucus and that sand is a poor substitute through the barrens. After two days of
for something to drink. running without stopping they arrived at
It had seem so simple when Kress had the trading post.
explained it to him. They would simply walk Atarrok was so thirsty and he never
away at night after the guards had made thought twice about the friendly elves
thier last round before going to sleep. The offering him water. The acid like bitterness
aprig ranch had been his home for more was strong but surely not the worst he had
years than he could count, ever since his drank before. Then, within seconds, he
owner, Master Toddie, had purchased him could barely think. He was led stumbling
from the deceitful elves that had lured him and half-blind to the slave pens and sold
away from his own village. Atarrok for a handful of ceramic coins and eight
remembered wanting to be free like them iron tipped spears just brought in from
and run wild across the dunes. Urik.
It didn't take long before the band of Some days later Atarrok woke up in a
elves had convinced him to visit a nearby huge caged cart, one that would return him
trade outpost. Being a young a powerful to his home, Master Toddie's aprig ranch.

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

He rememberd the ranch, the food, the noble's estate? The more cruel owners do
water aaahhh yes the glorious water not walk with such a thin line to worry
the cool water. about. They are vicious, cold or whatever
The sun was indeed burning at his you may call them. They are evil. Heres a
flesh, blistering his skin. Atarrok spat out a small story that explain all this:
mouthful of sand. He looked around, but Drew was simple. He had only
saw only rising dunes in all directions. wanted simple things: a warm bed, a meal,
There...just over there what's that? A perhaps an annual bath. He never thought
bush a tree an oasis about the future or the past, only the
With the last of his strength he present. He never hoped for any more and
crawled to the pond in the middle of the was never dissatisfied. He never slept on
greenery. He lay his head in the water and the streets, never had to beg, never had to
sucked deeply from the spring. The fetid listen to the squall of a child or the
water stings his already burnt throat. He incessant nagging of a wife (things he had
gets only a minimal relief from the warm heard enough of from the grousing of his
liquid, when he feels the heavy boot step master, Lord Ansk).
on his back, and the tip of an obsidian Drews life was predictable. He had
blade bite into his neck. a schedule for every day of his life
predetermined by his slavery. He never had
In the Tablelands region, its not usually a the burden of decision or the blindingly
crime to own slaves. Athas is unlike any frightening concept of the unknown. Yes,
others worlds; its a harsh one. Sometime, life was good until the day the Lord and
buying a slave is saving a soul. You can take Lady Ansk were convicted of high treason,
the example of Agis of Asticles, a good man their bodies torn limb from limb, their
and noble. Never he would have belongings turned over to the Templarate
endangered the life of the people of his of the city. The slaves were handed over to
estate, even the slaves he bought. a young decadent Lord who detested
If you treat your slaves well, there is no slavery and insisted his slaves be granted
reason why you would be seen as a freedom.
malicious or cruel man. Although, there is The warm bed, hot meals, daily
always those that will tell you about their routine All gone in an instant of
dreams of liberty. But would one rather die reformation. Who was this noble to undo
in the street as a hungry beggar, die in the hundreds of years of order and law? Who
desert as a thirsty pauper or live well on a was he to introduce chaos in the lives of

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

people whose sole desire was to serve their helps fashion how they will interact with the
masters? There was a reason slavery others slaves, races, or people of the
existed. The very poor served the very rich lands. As per the example, a mul slave may
and in return were taken care of in a way be pompous in front of a halfling slave,
they could never have otherwise afforded because he knows he knows his worth is far
to. greater.
The first part of the small supplement
Now, this darksun enhancement as been reveals the price of slave depending on
created in order to help the game master. their race and abilities; its the base price of
Its an easy way to know what a slave worth, each of them. In the second part, there will
when your PCs decide to buy or sell a be many small shortstories about slaves
slave, or when you wish to add value to and slavers. Then, to conclude this
noble or merchant houses. Sometime, when document, we will create a small example-
you have slave PCs or NPCs, knowing how story of a slaves auction and will finish by
much they are worth in real Athasian life giving you some NPCs slaves and slavers.

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Slave cost
Table 1.1: The slave races and types base price
ALL C O S T A R E IN C E R A M IC Facto Aarakocr Halflin Elf Human Half- Pterran Dwarf Thri- Half- Mul
P IE C E S r a g elf Kreen giant

Race cost 5 5 10 15 15 20 25 50 75 100


1
Work slaves 1 5 5 10 15 15 20 25 50 75 100
Bearer
Laborer 2 51 51 20 30 30 40 50 100 150 200
Domestic servant 3 15 15 30 45 45 60 75 150 225 300
1 1 1 2
Farmer 4 10 10 30 60 60 80 200 200 300 400
2 2
Artist/Artisan 5 25 25 50 75 75 150 125 250 375 500
Courtesan/Concubine 6 10 1
30 60 90 90 50 1
150 10 1
450 1
6001
Bodyguard/Warri 10 30 1 50 100 150 150 200 250 500 750 1000
or
Specialist 15 75 75 150 225 225 300 375 750 700 1 1500
1
Gladiator 25 100 125 250 375 375 500 625 1000 1875 2500
1
These races of slave are less or not suitable for this kind of work.
2
These races of slave are more suitable for this kind of work
Table 1.2: Ability price adjustment
Work slaves Modifier (Take the best ability score) Bodyguard/Warrior (Take both ability score)
+ 1.5/Str or Con over race standard
Bearer + 0.5/Str or Con over race standard
Laborer + 0.5/Str or Con over race standard Specialist (Take Int ability score)
Domestic servant + 0.5/Wis or Cha over race standard + 2.0/Int over race standard
Farmer + 1.0/Con or Int over race standard
Artist/artisan + 1.0/Dex or Int over race standard Gladiator (Take all ability score)
Courtesan/concubine + 1.5/Cha over race standard + 1.0/Str or Dex or Con
over race standard
You get the same hindrance for ability that goes below your race's standard. If you are a dwarven laborer,
therefore, you have a 0.5 for each strength point below 10 or for each constitution point below 12 and it is
cumulative with the bonus you may have.

Table 1.3: Race standard abilities


Race Aarakocra Halfling Elf Human Half-elf Pterran Dwarf Thri-Kreen Half-giant Mul
Str 8 8 10 10 10 10 10 10 18 14
Dex 14 12 12 10 12 8 10 14 8 10
Con 8 10 8 10 10 10 12 10 14 12
Int 10 10 10 10 10 10 10 8 6 10
Wis 10 10 10 10 10 12 10 12 6 10
Cha 10 10 10 10 8 12 8 6 6 8

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To illustrate these tables and prices, here are some slaves prices examples.

([Working type Base factor] + [Point over race standard] [Point under race standard]) Race base
cost = Slave cost

Vilvilen the halfling is a bearer and as 8 in strength and 9 in constitution. The base cost for a halfling is 5cp. Since
he as one points below 10 in constitution is factor is 1 (base) 0.5 (adjustment) = 0.5. Vilvilen now cost 0.5 5 =
2.5cp. He cost almost nothing.

Grultag the dwarf is a domestic servant


and as 9 in charisma and 10 in wisdom.
The base cost of a dwarf is 25cp. Since
he as one point over 8 in charisma, we
give him is base factor of 3 for a servant
plus 0.5. Grultag as 3.5 25 = 87,5cp. Its
a normal cost for a slave.

Vorge is a mul gladiator and as 22 in


strength, 9 in dexterity and 15 in
constitution. The base cost for a mul is
150cp. Since he as 8 points over 14 in
strength, one point below 10 in dexterity
and 3 points over 12 for is constitution this give him a plus 10 to add to is 20 factor (he now as 30). He
therefore cost 30 150 = 4500 cp or 45 gold pieces. Its costly, but its a good price for a mul gladiator.

Slave race
Aarakocra: These are really hard to keep in captivity since they have the ability to fly. Keep them inside
or clip their feathers so they can't fly at all.
Halfling: The Halfling peoples are usually tribal and primitive and they seldom settle in captivity.
They may eat other slave as well.
Elf Keep them within a city where you will likely catch them before they run too far away.
Human Humans can do anything, they are a versatile race.
Half-elf As human, but self-centered.
Pterran They worth their cost by their rarity and muscular capability.
Dwarf When a dwarf is focused on a task, he becomes the most incredible worker of all. They are
strong and enduring.
Thri-Kreen This insect race is hard to keep as slave, but they make incredible bodyguards or warriors if
you manage to make them believe that you are the clutch leader.
Half-giant Powerful, strong, enduring but dull wits, which means hard work.
Mul Rare breeding, sterile, strong and enduring make them the slave by excellence for almost
every task. At least those that don't involve brains or good looks, such as scholar slaves
and concubines.

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Adjusting slaves with character or NPC levels

Of course, the above slave prices are can practice is talents, he is likely to be
calculated for a base race with no class loyal. Although, a master should always be
levels. This is something else that could aware of the bard danger within is
factor in when buying a slave. The slave residence.
may be more experienced, or an expert or Brute
specialist in almost anything. Usually, you Thugs and bandits, they usually are cheap
will pay it accordingly to his knowledge or in price, but will do whatever dirty deeds
level. As for the special example of the you might need them to. Some Merchant
gladiator, the more reknown he Houses use them frequently as
is in the arena, the higher the Table 1.4 - Adjustment on savage arena fighters. They
price he will fetch. the final price by can be either very loyal or
So, in fact, depending on the character level always try to look for a break
Level Adjustment
slave race, level, and class to escape.
1 1.0
(NPC or not), the price will be Clerc
2 1.2
modified as per Table 1.4 and People customarily tend not to
3 1.4
Table 1.5. A summary of each have slave clerics. Bad
4 1.6
class versus their price in the treatments can lead the
5 1.8
table will explain you the elemental temple of the slave's
6 2.0
reasons for their high value or religion to become angry
7 2.2
not. towards the noble's house;
8 2.4
Bard which isnt a good thing when
9 2.6
These make very useful and you own a farm or any other
10 2.8
versatile slaves. They can be kind of business. When you
11 3.0
sold as entertainers for the have a couple of high ranking

pleasure of their masters or clerics performing all kinds of
can be bought as a gift for someone else. nasty curses upon your estate, its never
This way, maybe you will start an good for profits. Although, if you are away
interesting relationship with this (bribed) from a city, having a cleric can come in a
person or you will have ordered your bard handy when you are in need of healing and
slave to end the mans life with is such.
poisonmaking talents. These slaves are Druid
very sought and worth their gold. If a bard Druids make very bad slaves, as they tend

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

to let themselves die if they cannot manage outrageous, but well worth the time taken
an escape. They are rare and very to educate them in the ways of combat. As
aggressive. They are a bad choice of slaves soon as the city peoples begin to learn
because they often cost more in dead about their prowess or weakness their
slavers than their original purchasing price. prices start to vary accordingly.
The rarest place where can they can be Psion and Psychic Warrior
found is within the garden's of a sorcerer Their flexibility and diversity make them an
king, but this is a kind of special interesting choice of slaves. If one needs
circumstance that we someone for physical
Table 1.5 Class adjustment on final
won't be discussing here. price prowess, one can buy a
Fighter Class Adjustment Frequency
psychometabolic
Renegades, deserting Bard 2.2 Rare
specialist, or if all you
soldiers or bad lucked need is someone to see
Brute 1.1 Common
adventurers are the the future of your
Clerc 1.6 Rare
people usually sold in a company, one can buy a
Druid 0.5 Rare
slave auction. They make clairsentient. A buyer will
Fighter 1.2 Uncommon
very good bodyguards, generally find quickly
Gladiator 2.5 Uncommon
cost a fair price and what he is looking for.
Psion 1.3 Uncommon
usually do not much to The telepath is the only
Psychic Warrior 1.4 Rare
hide. When well treated, psion slave that peoples
Ranger 1.5 Rare
they can make loyal are careful with. The
Rogue 1 Common
servants. reason is that they can
Templar 2 Rare
Gladiator sometimes read your
Wizard 2 Rare
These arena soldiers do mind and give information
NPC Class Adjustment Frequency
not appear to be sold as to your worst enemy to
Adept 1.3 Uncommon
simple slave. They be freed of their slavery.
Aristocrat 1.5 Rare
typically are exchange Ranger
Commoner 1 Common
between Merchant Werrik's stalkers are one
Expert 1.5 Uncommon
Houses, Noble Houses of the first things that
Warrior 1 Common
and some of the city To determine the adjustment, use the character class in
come to mind when
Templarate. Since they which he as the most level or the highest adjustment for thinking about the ranger
tied classes level.
are often trained and slaves. Werrik's band is a
developed since their birth within one of group of ex-slaves that are hired to track
these three establishments, their price is and capture other escaped slaves. Ranger

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slaves' expertise in hunting is most prized. long. A lynch mob will break through the
Unfortunately, you almost always have to slavers domain unless its proven that he as
hire on someone to keep an eye on your been killed. Wizard slave are not usually
ranger slave as they have a tendency to sold on auction (too much risks), but
disappear into the wilderness quite personally.
effectively. Adept
Rogue They usually have the same treatment as
Like the bard, they are master in the art of the cleric has, but peoples bother less
subtlety. Many people are worried about about having one since its a lesser
buying rogue slaves (if they know their worshipper of element.
past). Though the rogues can reveal Aristocrat
themselves as very good informants and a It can be a very interesting trade to own
good source of profits (pickpocketing, such a slave. While sometime they tend to
black market and many more), they can have hard time to adapt after their
also function well as spies and infiltrators. destitution, they are of value as they are
Templar familiar with everything that must be know
No loyal templar can be sold as a slave in a noble or merchant house or can own
within the city of his sorcorer monarch. Its some private informations regarding their
either an ex-templar, or some big trouble last situation.
that will soon be coming from a near city for Commoner
having held captive or enslaved one of their They are the usual athasian slaves.
templar. They could be bought for their the Expert
knowledge and education they received These specialists are very sough by nobles,
while within the Sorcerer-King of a city. merchants and every ownerw of an estate
The ex-templar will unlikely be a slave, it will or business. They managed to raise
probably get assassinated just in case themselves just over the common slaves
there wouldnt be any informations leak peoples. This way, they usually have a
from within the king fortification. better life than the usual slave.
Wizard Warrior
A slave wizard, if the common peoples come Same as the fighter, but they are more
to know its a spellcaster, wont survive very frequent.

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

Slaves shortstories

Here you have several small stories about Once the Slavemaster removes our shackles
slaves or slavers and their point of view you melt the Guards mind and I shall take care
about slavery. of the Slavemaster..."
"I don't know. I think that Half-Giant Guard
might be too stupid to have his mind melted. It
As I see it there are two kinds of people; those
could prove harder then you imagine.
who are slaves, and those who are free to
Trust me, it will work.
enslave. Now, which do you suppose I am,
Very well, if you say so
friend, and which do you suppose you are?
Slave whispers to another slave
- The stranger who bought you a drink at
the inn
Remember me? You remember having escape

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from my caravan, 2 years ago? Having to buy her tribe had been raided and she would regain
you back another time was again my principles, it and take revenge on the people who took her
but now that you are back with us, we will have two most valued possessions: her freedom and
fun, shall we? life of her husband.
Serak Tyuran, Tsalaxa trader Cellia

You brag that you are both fast and enduring, The lottery was the worst form of torture.
and claim you are the most experienced runner Every year her drunkard of a father held a
in this camp. I wonder Can you outrun a drawing to see which of his daughters would be
jhakar? sold for the good of the family. As near as
Someone laughing she could tell that was the only reason he even
had children. She wondered at his three wives
After the cells were locked and most of the and how they could allow him to do such things
slaves tucked away on their separate cots to their children. Her father was very strict and
nursing the days wounds, Cellia sat against the insisted they all remain virgins and carried out
barred doorway where she could feel the only light work so they would not mar their
nights breeze stir her hair. She sang in an beauty. A beautiful young woman would fetch a
exotic, wispy voice and occasionally lifted years worth of ale at market. Anise had never
leaves and debris with strands of magic woven seen her sisters after they had been sold. She
by music. To the untrained eye it looked simply heard them crying as they were herded on the
like leaves caught on the breeze. The small platform and paraded nearly nude in
desperation of being locked away and treated front of fat, sweaty buyers. She saw the men
like a beast had almost cracked her resolve to who had bought them, knew the reputations of
remain inconspicuous on many occasions, where they were going, and wished she had the
especially in the arena. Many times she found courage to do something more then stand
herself having spent every ounce of energy, watching while tears filled her eyes. Just before
wanting nothing more then to let loose a simple the week of the traditional lottery, Anise
muttered rhyme which would allow her to decided she had had enough. She left home
escape unscathed. Many wounds were inflicted and met up with a gang of young troublemakers
and festered while she waited her bodys own who often caused riots around slave auctions.
healing process to tend them. If she had used They promised her they would one day end the
any ability other then strength and tactic, she slave trade and she and her sisters would be
would have been noticed and removed from the free.
arena in a most unsavory fashion. Music was Anise
hope and she would neither reveal nor would
she lose either. She had lost her freedom when

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Esmerelda had been servant to Master removed and the bricks loosened to
Zorwell for all of her fifteen years. She conceal her stolen elements for later
was lithe and possessed an intelligence use. When she had all that she would
that seemed above her station. He need, she would be the master, and
chose her to assist in nearly everything the terms of her slavery would be
related to magic. She was the only renegotiated.
servant who had proven able to follow Esmerelda
his instruction with precision. She was
also the only servant who understood Unlike the arena slaves who killed to
as if she had been trained to practice live, she lived to kill. Clausia took
magic her whole life. When he pleasure from the shedding of blood,
calculated a formula, she not only read crunching of bones, and rending of
the intricate symbols which flesh. An insanely erotic grin spread
represented numbers, astrological over her face each time she was
signs, and ingredients; she also was injured, driving fear into the heart of
able to detect minute discrepancies in her opponents. Clausia truly
his calculations he insisted were embraced the pain, relished it, and if
infallible. At times she merely disappointed by the lack of pain in
observed, standing a good distance the arena, demanded it later from her
away, while the wizard blew himself up lovers. She was frequently
or destroyed his own materials, but borrowed from the slave pens,
after many beatings for her smuggled out with bribes and favors
clumsiness or stupidity she began by nobles whose tastes were
to actually correct his mistakes when obscure. She was used as a recipient
he was not watching. Every night after of pain in dark ceremonies and was a
Zorwell collapsed, physically and favorite because of her strong will.
mentally spent from his castings, She remained conscious far longer
Esmerelda slipped minute amounts of then most other participants. She was
components into her pockets and one of the new races, vaguely
carried them to her quarters. She was humanoid and exotic. Although scars
very careful to never mix ingredients. had long perverted her true form, it
The tiny vials were carefully labeled was hard to tell whether they made
with runes recognizable only to those her appearance better or worse. She
schooled in the ways of magic. The had a female form but the
powders likewise placed in bags and resemblance stopped there. At times
labeled. All throughout her quarters she was known to ingest certain
tiny fragments of mortar had been portions of her opponents in the

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

arena. Although the sight was gruesome and buttoned back his trousers and went to his
unthinkable, the crowds went wild, only desk. The wench a slave girl of fourteen, was
encouraging her extreme behavior. She cared nothing more then property, a couch or divan,
nothing for the infamy of the cheering audience her sole purpose was to see to his comfort. He,
and lived only the pain. after all, graciously admitted her into his home
Clausia and fed her and kept clothes on her tiny little
body. He preferred to break in the new ones
There were areas of the city even the guard personally. When he was done with them, they
didnt work at night. While most commoners would be sure to come when called, perform
were barred safely in their homes, those few unquestionably, and do exactly as instructed.
unfortunates huddled en masse hoping they Nestmond believed that ones wealth was equal
would be safer in numbers. Although vagrancy to ones intelligence and there was none more
was strictly prohibited, there simply were not intelligent then himself save the emperor. He
enough dwellings for every person in the great was shocked and insulted at the undercurrent
city, and even fewer jobs. In the darker places of rebellion that seeped through the dredges
of the city one man considered himself above of society and into the upper class. Some of his
the law and exploited every opportunity to closest peers were granting freedom and even
prove it. Reibel led a gang of humanoid thugs, employing house servants rather then slaves.
sifting through the alleys and gutters, ferreting Detestable! Unsavory! To think that one of
out the human garbage from piles of refuse. those miserable cows deserved a coin more
They were slavers of the worst sortor best then room and board was unthinkable. They
depending on who was buying. For the were barely worth the drafty under cellar and
destitute there was no law to protect them. scraps of bread he granted them as it was.
They were taken, families separated, and Surely they could work all their miserable little
sorted by gender, strength, appearance, and lives and still owe him a hefty sum for all their
willpower. Most of the common gutter trash laziness, doddering, and inefficiency. The
were not the arena type, anyone that strong colossal amount of money he paid for their
would be too difficult for Reibel and his crew. miserable lives was enough, the thought of
They would become house servants and actually paying them made him want to vomit.
whores. The weak were given to the emperors He reached for the kitchen bell and tugged.
men to be taken to the mines. They were the That prissy little kitchen girl would earn her
bribe money Reibel paid to remain in business keep again, and this time she would put more
without the interference from the guard. effort into it.
Reibel Nestmond

Once her husband had died, the large manor


Back to the kitchen wench, he spat
house grew cold and foreboding. She needed
with a slap across her face. Nestmond

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

something to consume her time. The hours of imagined herself living in such conditions and
the day seemed to triple without him. She then ordered her servant to gather all the
looked around her home, the slaves standing at slaves of the house at once. She made a
attention awaiting her command. She asked her proclamation to the whole household that from
manservant Adrion what his life was like. She that very day onward they were free to do as
asked if he was happy. After insisting he be they like. She would like for them all to stay
honest with her and tell her the absolute truth with her as paid servants if they so chose, and
or be turned to the slave master at once to be she would open her guest rooms to them until
sold, a look spread across the manservants their own quarters could be refurbished. A
face, as if a mask were removed. He sat in the week later only a block from her home, she was
chair she had offered him and began to answer assaulted by a man. He told her she would pay
her questions completely and truthfully. for causing such uproar among the slaves.
Despair crept over her face as the Lady Lady Areila

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Slaves auction

Fort Inix is a Shom trading outpost I present you the incredible, the powerful,
establish on the eastern border of the the strongest, the tougher, the
Ivory Triangle. It was built so far from a city weaponmaster, the most fabled gladiator
that nobody would worries about the kind of the north Tableland he take a deep
of business peoples were conducting there. breath, I present you, VROHARRAN, the
Today, several wealthy people hailing from master of all arenas!
different parts of the Tablelands, came
across this wastelands to find the jewel, the I offer 10 gold pieces! Roared a dwarf in
priceless or the just the usable slaves they
always dreamt of.

On the stage, a half-elven trader clothed in


the colors of the Shom Merchant House
announced that the end of the auction was
coming, and that it was time to reveal the
jewel of the auction.

While patting his purse, the half-elf


exclaimed And now, my fellow people, I
hereby present you what will relieve your
waste of such precious time. At the same
moment, he points his hand to the end of
the stage.

In the athasian sun, shining and brilliant, an


oiled mul made of pure muscles appeared
from behind the stage. This mul face and
body look familiar for some of the buyers,
but the crowd waited for the precious to
come about.

And the half-elf to proceed with is auction

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

the spectators. The half-elven merchant to own this mandwarf fighter shouted an
replied to the crowd who let this ignorant elven merchant of Silver Spring.
enter my auction? And the gathering of
merchants and nobles laughed very hard. The auction raised many times until a
Calm down peoples, maybe this dwarf unknown halfling raise is hand, only once
doesnt know what I am selling right now. I and won the auction with the sound of 650
do not worry, I will start the bidding and Im gold pieces in a copper plated chest. The
pretty sure he will understand what does mass began to wonder who could be this
worth this gladiator. strange halfling and where he managed to
gather such treasure hoar.
Lets start this auction at 100 gold pieces!
And remember, that this mul never as lost a A loud bell sound officialized the end of
game in the arena. Otherwise, he wouldnt the slaves auction. Buyers gathered near
be that shiny! the stage where a trader from the Shom
I offer these 100 gold said a merchant, Merchant House waits to be paid.
clothed with the colors of House Stel. Hopefully for each of the auctioneers, they
Here, here is 110 gold, yell a noble of the will all have the money to pay their due
Mericles House. No! I would give 130 gold

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

NPCs slaves and slavers

This section offers 4 NPCs to use in your Background: A small Noble House of Gulg, Walruk
House, owns Renoar. Is life is simple and he usually
darksun campaign: two slaves and two
follows the herds master and is other slaves
slavers. There will first be a standard
friends to move the Erdlu flock in the surrounding
human slave laborer, then a dwarven field owned by the Noble House.
farmer. We finish with a slave caravan Description: Renoar is small but young man, about
master and a noble, owner of a gladiator 56, as blue eyes and brown hairs. His clothes have
the colors and textures of is owner House and is
stable.
skin is very dark, result to the very long exposition
under the athasian sun.
Worth: 30 cp

Grommo: Dwarf Com 1/Exp 2; CR 3; Medium


humanoid; HD 1d4 and 2d6; hp 16; Init +0; Spd 30
ft.; AC 11, touch 10, flat-footed 11; Base Atk +1; Grp
+2; Atk +2 melee (great tonfa) or +1 ranged (sling);
SA -; SQ -; AL LN; SV Fort +2, Ref +0, Will +5; Str
12, Dex 10, Con 14, Int 12, Wis 10, Cha 10.
Skills and Feats: Knowledge (Geography) +4,
Knowledge (Nature) +6, Profession (farmer) +9,
Ride +3, Search +2, Speak language (Elf), Spot +2,
Survival +5; Iron Will, Skill focus (Profession).
Possessions: 1d2 cp, 1d6 bits, a padded armor, a
sling and 10 sling bullets (rocks) and a great tonfa.
Background: Grommo is a slave in charge of several
slaves, working in the northern crop fields of House
Wavir, near Balic. Abducted when he was young,
Grommo doesnt really remember life outside
Renoar: Human Com 1; CR 1; Medium humanoid; slavery. Although, working in the farming for all
HD 1d4; hp 4; Init +0; Spd 30 ft.; AC 10, touch 10, these year made him clever and skillful. He even
flat-footed 10; Base Atk +0; Grp +0; Atk +0 melee managed to augment the production of is master
(shortspear) or +0 ranged (shortspear); SA -; SQ - grassland by 5%; they were very pleased and
; AL N; SV Fort +1, Ref +0, Will +0; Str 10, Dex 10, decided to give him the responsibility of this field
Con 10, Int 10, Wis 10, Cha 10. part.
Skills and Feats: Handle Animal +3, Listen +1, Description: Grommo as the height of most dwarfs
Profession (Herder) +2, Ride, Spot +2, Survival +2, and as only one tattoo on is head (House Wavir).
and Use Rope +2; Wastelander. Until he discovered a way to augment the
Possessions: Shortspear, Rope, hempen 50 production, Grommo weighted about 260 lbs, which
is very light for a dwarf. Since then, giving more

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

order than receiving these made him work less and (Crossbow, Hand); SA -; SQ -; AL NG; SV Fort +3,
eventually he became fatter. Ref +7, Will +8; Str 8, Dex 14, Con 10, Int 18, Wis 14,
Worth: 4200 cp Cha 16.
Skills and Feats: Appraise +10, Bluff +9, Decipher
Lmaley Whipstinger: Half-elf War 3/Bru 2; CR 5; Script +9, Diplomacy +20, Forgery +9, Gather
Medium humanoid; HD 3d8 and 2d12; hp 46; Init +0; information +8, Intimidate +10, Knowledge (Arcane)
Spd 30 ft.; AC 10, touch 10, flat-footed 10; Base +5, Knowledge (Geography +6), Knowledge
Atk +5; Grp +8; Atk +10 melee (Masters Whip), +9 (History) +5, Knowledge (Local) +5, Knowledge
(Gauntlets, spiked) or +7 ranged (Crossbow, light); (Nobility and Royalty) +7, Knowledge (Psionics) +5,
SA -; SQ -; AL LE; SV Fort +9, Ref +3, Will +0; Str Listen +7, Psicraft +5, Ride +4, Sense Motive +10,
16, Dex 14, Con 16, Int 10, Wis 8, Cha 8. Spellcraft +5, Spot +4, Survival +4, Use Magic
Skills and Feats: Hide +4, Intimidate +6, Move Device +5, Use Psionic Device +5; Linguist*, Exotic
Silently +4, Ride +6, Survival +4; Track, Weapon Weapon (Crossbow, Hand), Leadership,
focus (Masters Whip). Negociator.
Possessions: Masters Whip (Masterwork), Light Possessions: Leather Armor +1, Bronze Shortsword
crossbow, Quiver (20 bolts), Braxat Spiked +1 (Detect Poison 1/day), Scroll of Invisibility, Fruit
Gauntlets, 26 bits, 45 cp and 8 sp. potion of Cure Serious Wounds, Candle of Truth
Background: Stop right where you are! would say and a small obsidian chest (23 sp, 10 gp , one gem
Lamley, while laughing at a slave, falling and finding worth 50 gp).
the ground; something he really likes to do. Lmaley Background: Before dying, Toukl, Yarnas father,
as been working too long for Stel, he now thinks asked is daughter to continue the heavy work he as
that eventually, someone in the Stel high council will done to redeem the gladiator estate is grandfather
choose him for vital position among Stel leaders. At as build several years ago. Toukl father, Yarna
least, Lmaley live on is illusions, doing well is job and grandfather, had started to sell everything House
taking it too seriously. Ogtaro owned: gladiators, slaves, building, etc. A
Description: Muscles and scars, those represent heavy task for the young lady, as she lost is brother
well Lmaley. Other than that, he as taken the look a couple of years ago when the Silt Stalkers
of a mul, while methodically shaving is body each assaulted their slaves caravan. With is beautiful
day. Of course, shaving isnt something he does body, is persuasiveness, is deadly cleverness and is
with great expertise, which lead is body to be sense of insight, Yarna is a raising house in the
covered with scars of different length. Lmaley Nibenay region.
usually wear with great pride, a special clothing Description: She is a very tall woman. Her 6 feet and
offered to him by a member of the Stel family, two inchs always manage to amaze the peoples she
because he managed to track and bring back a slave encounter (for business or personal activities).
that was holding important informations. Yarna usually keep is hair short and show off a hat
that cover half is face with only a small hole for this
Yarna O gtaro: Human Ari 6/Rog 3; CR 9; Medium hidden eye. Thats an aspect that fascinate peoples
humanoid; HD 6d8 and 3d6; hp 52; Init +2; Spd 30 and leave them wondering.
ft.; AC 15, touch 12, flat-footed 13; Base Atk +6; Grp
+4; Atk +5 melee (Shortsword) or +8 ranged

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Working too Hard Net Game Accessory Sbastien Gamache ds3[at]siltskimmer.org

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