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content area teachers when it comes to integrating technology in innovative manners in their
classroom (Zhao, 2007). With the continuous advancement of technology devices and tools
that surround us and the 21st century student, integration in the Social Studies classroom is
imperative. How else will we be able to prepare students for the world in which they are
growing up and to which they will someday contribute? Just throwing technology tools and
gadgets into the classroom though will not solve the problem. Integration must serve a
purpose and enhance learning for students. This paper will highlight some benefits of
technology integration in the K-2 Social Studies classroom as well as provide some tools and
integration ideas.
For the purposes of this paper we will focus on the elements as highlighted by NC DPI
for K-2 students using an, integrative approach of Social Studies by exploring aspects of self,
others, families and communities across the world in developmentally responsive ways,
among three common K-2 themes: change over time, diversity, and economics.
Studies have shown that using technology in the classroom boosts student motivation
for a number of reasons. First, technology provides relevant content and up to date
information (Fairey, Lee & Bennet, 2000). Additionally, technology can take on the role of
storing the data, creating the graphics, enhancing presentations, and doing the dirty work
(Fairey et al., 2000). This allows students the chance to focus their cognitive energy and efforts
on interpreting the information, discussing it, and applying it in creative ways. For example, the
internet can provide authentic, primary sources with which the students can interact. This
allows students the chance to really practice inquiry and investigation as a real-life historian
would (Fairey et al., 2000). Technology (internet, computers, software, databases) provides the
vehicle with which to present the data, collect, organize, and even create presentations.
Ultimately this allows the student to engage in authentic tasks and research, where they can
practice choosing information and tying it all together (Mason et al., 2000).
Another benefit of using technology in the Social Studies classroom is that it allows
teachers the opportunity to create multimedia presentations that will help students visualize
abstract information, interpret statistical information and data, and aid in the the overall
teaching of the concept (Roblyer and Doering, 2013). Regardless of which theme the teacher is
trying to teach, there are several technological tools to aid in this endeavor. Websites and tools
like Nearpod create an interactive presentation that students can see on their own screen.
Teachers are in control of the information, slide movement, and can even insert interactive
elements like questions and polls to collect formative assessment data, feedback, or pose
Other resources for teaching the content include websites like Discovery Education.
Here the teacher can find full length videos, video clips, pictures, and even lesson plans (Bosch,
n.d.) all to aid in the illustration of a certain concept. The goal of resources like this is to help
teachers relate to students some of the more abstract concepts, especially for younger
learners. For example, the K-2 students may not have that much exposure to the outside
world to be able to understand different cultures and places. They also may struggle to relate
information, check student understanding, and guide students to applying what they learned in
new ways. Audience Response systems like Quia and Polleverywhere, can help teachers modify
their instruction to fit their learners needs because the quick data collection allows teachers to
assess what students have understood, learned, or may even need more help with (Vega,
2013). Other tools like Classroom Jeopardy (Hofer & Harris, 2009 ), allow teachers to create
review games for students so that they can play while they are studying.
Beyond simple review games and quiz-like assessments, technology provides several
ways for teachers to assess learning while promoting creativity and individual expression of the
information. Students can create concept maps with tools like Popplet to organize information
or ideas, make outlines, or even create timelines. One of the benefits of apps like this for
younger students is that they can draw, write, or type the information in the boxes (Darrow,
2011)-- which means they will not be limited by technological skills like typing. Photocollage
apps like Skitch, Doodle Buddy, and Picstitch allow the option for students to create a poster on
a topic, showcase a field trip, or even illustrate a concept with pictures, simple phrases, and
sometimes audio descriptions (Bosch, n.d.). Again, a huge benefit for the K-2 learner is that
these programs allow the learner to showcase what he/she knows in an age appropriate
manner, without hinderance of technology or literacy skills. Teachers can also encourage
students to take on the role of teacher and become an expert on a topic. Of course in the
younger grades much of this will be teacher supported with videos and age appropriate tools
for learning. However, the students could showcase their learning to the class by creating
multimedia presentations with tools like Animoto, Glogster (Vega, 2013), Haikudeck, 30hands,
Teaching change over time to K-2 students can be challenging because they themselves
have not experienced that much change or time. This means it falls on the teacher to really
bring to light what change over time looks like in yourself, others, neighborhoods, and
communities (North Carolina essential standards, 2010). Technology provides teachers the
ability to show students neighborhood map machines, pictures and video clips of the past, and
even hear sound bites from the past (Roblyer and Doering, 2013). Tools like VoiceThread,
Timeliner, and Photostory can be used to present oral histories and change in communities but
also can be used by students to create an authentic project (Hofer & Harris, 2009). For
example, students can create a digital story where they interview people from the community
and ask about their childhood, or how the neighborhood has changed (Roblyer and Doering,
2013). These tools can also be used in conjunction with community photographs from past to
present to document change over time in the community. Mason et al. (2000) suggest a
creative project that would connect students across past, present and future. They suggest
having students create a project with artifacts about the present as it is now. Future students
will continue to create these projects, but can look back on the past projects to see what
students created then, what the artifacts were, etc (Mason et al., 2000). This project would
create meaning for students because they would (eventually after a few years of doing the
project) be able to participate in making history and relating to students their own age.
Finally, with technology and resources like the Internet, students can participate in virtual field
trips (Roblyer and Doering, 2013) where they can see historic places and artifacts. Online
museums that offer a glimpse into the past can provide students a chance to see some real
artifacts even if they cannot travel there in person because of cost, distance, safety, etc. Being
able to witness real-life, 3D artifacts can make this element of history more tangible for the K-2
learner.
Diversity is another difficult element to teach to young students because many of them
have had little exposure to many different cultures and ways of life; and those that have may
not fully have understood or picked up on all of the differences. In the K-2 curriculum diversity
studies focus on teaching culture, different languages, holidays, folklore, and celebrations
(North Carolina essential standards, 2010). To really understand and gain something from
instruction about other cultures, students need the ability to interact and have hands on
experience with the culture (Fairey et al., 2000). Technology can aid the teacher in providing
the means to present the concepts and provide for mediums and tools to interact with the
material and with different cultures in numerous ways. First, students can take virtual field
trips to different countries, museums, and even view presentations by guest speakers or
experts on different cultures (Hofer & Harris, 2011). Additionally, the internet can help
students access information about other cultures, allow for correspondence with real students
in different countries and cultures via email or telecommunications, and can foster discussion
groups via listservs about different countries and cultures (Lee, 1999). With email and
learning alongside them. This can help students see both the similarities and differences of the
cultures as well as help them develop a mutual respect for other cultures (Fairey et al., 2000).
Vega (2013) suggests one example of a project connecting learning communities around the
world called First Peoples Project. In this project indigenous children around the world post
writing, art, and other photographs to illustrate their cultures history and beliefs. Projects like
this can give students an authentic learning experience where they can transcend classroom
boundaries because they can celebrate their own culture while simultaneously learning about
As with change over time and diversity, economics presents its own set of unique
challenges for instruction to K-2 students. Many of them have had experience with getting
money for gifts, chores, etc.; but few have had the experience of truly understanding the
producers/consumers. These are all elements that are part of the economics course of study
for K-2 students (North Carolina essential standards, 2010). Of course, teaching young
students that they dont need a new toy or junk food can be quite challenging, even with the
help of technology. However, with technology programs and tools like My Classroom Economy,
students can interact with economics in an authentic fashion. With this program students
discuss work ethic and money and are paid for completing classroom jobs (Page, 2014). After
having worked hard to earn their money, students begin to see the importance of saving rather
than spending it all. Students can then also be taught the importance of wants and needs with
concepts can be highlighted by field trips to different factories and businesses. However as
Danker (2000) points out, these field trips to factories may be problematic because the
students are too young or it isnt safe. With the help of technology though, students can take a
virtual field trip. One example trip that Danker (2000) highlights is a trip to The Hat Factory.
Here students learn about monotonous factory work, basic economic concepts, and can
Finally, technology can be a huge asset to the K-2 Social Studies classroom because it
offers the power of truly integrated interdisciplinary units of study. Technology can bring
together different subject matters to illustrate to students how history, and all elements of life
for that matter are really interconnected. For example, the Internet, photo databases, and
presentations can provide samples of different art, drama, music, and folklore. Virtual Field
Trips, telecommunication and email can then be used to reach out to experts, explore artifacts,
and learn about different cultures. (Fairey et al., 2000). Massachusetts funded a powerful
example of a truly interdisciplinary and technology integrated unit of study, called The Learning
Network. To create this unit, teacher teams worked together to showcase the history of The
Blackstone Valley. The project included Native American culture units, historical tours of the
town as it changed over time, local industry and economics (The Hat Factory), natural
included presentations, virtual field trips, vocabulary components, maps, discussions, design
and creation of artifacts (ex: design their own hat), study of cultural art (ex: basket weaving),
writing activities, science experiments of machines, internet scavenger hunts, and even some
teachers to seize the powerful opportunities that technology can provide. K-2 Social Studies
teachers need to utilize the tools at their fingertips to help bring history to life for their
students. Abstract concepts and ideas like change over time, diversity and economics can
become more concrete, relatable, and tangible for students if teachers advantageously employ
iPads/Apps, simulations, and virtual field trips. Technology will not only aid in the teaching of
these concepts, but it can also provide teachers with ways to have their students interact with
the material in more meaningful matters, creating their own products that showcase their
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College of William and Mary, School of Education, Learning Activity Types Wiki: http://
activitytypes.wmwikis.net/file/view/SocialStudiesLearningATs-Feb2011.pdf
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Studies Research, 23(1), 24. Retrieved from http://proxying.lib.ncsu.edu/index.php?url=
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