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Initialize engine version: 5.5.

0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon(TM) R4 Graphics (ID=0x9851)
Vendor: ATI
VRAM: 1378 MB
Driver: 21.19.136.0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64\AncientWar
fare2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64\AncientWar
fare2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64\AncientWar
fare2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\UnityEngine.Networking.dll (this message is harmle
ss)
Loading C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64\AncientWar
fare2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message
is harmless)
Loading C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64\AncientWar
fare2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in 0.096 seconds
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Luis Rodriguez\Documents\Games\AncientWarfare2_Win64
\AncientWarfare2_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on SceneTimeFix
This message has been deprecated and will be removed in a later version of Unity
.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after sc
ene loading has completed
(Filename: Line: 382)
OnLevelWasLoaded was found on AmbientMusic
This message has been deprecated and will be removed in a later version of Unity
.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after sc
ene loading has completed
(Filename: Line: 382)
OnLevelWasLoaded was found on MainMenu
This message has been deprecated and will be removed in a later version of Unity
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after sc
ene loading has completed
(Filename: Line: 382)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 2.632515 ms
Setting up 1 worker threads for Enlighten.
Thread -> id: 32f8 -> priority: 1
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.163156 ms
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 6540.
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ms MarkObjects: 11.021992 ms DeleteObjects: 0.087716 ms)
Unsupported encoding: 'UTF-8,text/html'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.292881 ms
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dings.gen.cpp Line: 51)

Unloading 49296 unused Assets to reduce memory usage. Loaded Objects now: 15443.
Total: 156.143280 ms (FindLiveObjects: 9.680599 ms CreateObjectMapping: 10.81629
5 ms MarkObjects: 4.158061 ms DeleteObjects: 131.486267 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 15.877681 ms
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 3432.
Total: 4.080091 ms (FindLiveObjects: 0.555536 ms CreateObjectMapping: 0.126188 m
s MarkObjects: 2.440155 ms DeleteObjects: 0.956672 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.321970 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3432.
Total: 2.615075 ms (FindLiveObjects: 0.523733 ms CreateObjectMapping: 0.109260 m
s MarkObjects: 1.953355 ms DeleteObjects: 0.027699 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.719719 ms
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 15443.
Total: 7.803675 ms (FindLiveObjects: 2.338589 ms CreateObjectMapping: 0.385233 m
s MarkObjects: 3.334246 ms DeleteObjects: 1.744067 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.187269 ms
Level loaded, reset Time
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dings.gen.cpp Line: 51)

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 4.591000 ms (FindLiveObjects: 0.609397 ms CreateObjectMapping: 0.167738 m
s MarkObjects: 2.556597 ms DeleteObjects: 1.253676 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.720540 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.961836 ms (FindLiveObjects: 0.542712 ms CreateObjectMapping: 0.139525 m
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.200911 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 3.037241 ms (FindLiveObjects: 0.463716 ms CreateObjectMapping: 0.130805 m
s MarkObjects: 2.404761 ms DeleteObjects: 0.036933 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.578176 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.625334 ms (FindLiveObjects: 0.446789 ms CreateObjectMapping: 0.121058 m
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.577972 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.911053 ms (FindLiveObjects: 0.495520 ms CreateObjectMapping: 0.110286 m
s MarkObjects: 2.269852 ms DeleteObjects: 0.033855 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.747966 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 3.112647 ms (FindLiveObjects: 0.536557 ms CreateObjectMapping: 0.136960 m
s MarkObjects: 2.400657 ms DeleteObjects: 0.035394 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.480714 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.645339 ms (FindLiveObjects: 0.503727 ms CreateObjectMapping: 0.116955 m
s MarkObjects: 1.993879 ms DeleteObjects: 0.029238 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.744376 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.603789 ms (FindLiveObjects: 0.483722 ms CreateObjectMapping: 0.108747 m
s MarkObjects: 1.979516 ms DeleteObjects: 0.030264 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.758226 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.578654 ms (FindLiveObjects: 0.475001 ms CreateObjectMapping: 0.109773 m
s MarkObjects: 1.961562 ms DeleteObjects: 0.031290 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.670474 ms (FindLiveObjects: 0.487312 ms CreateObjectMapping: 0.107721 m
s MarkObjects: 2.043123 ms DeleteObjects: 0.030777 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.457118 ms
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.799228 ms (FindLiveObjects: 0.450379 ms CreateObjectMapping: 0.114390 m
s MarkObjects: 2.201115 ms DeleteObjects: 0.031803 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.574586 ms
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.734595 ms (FindLiveObjects: 0.513473 ms CreateObjectMapping: 0.124649 m
s MarkObjects: 2.064667 ms DeleteObjects: 0.030264 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.714589 ms (FindLiveObjects: 0.465255 ms CreateObjectMapping: 0.108747 m
s MarkObjects: 2.086725 ms DeleteObjects: 0.052322 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.685350 ms (FindLiveObjects: 0.493468 ms CreateObjectMapping: 0.115929 m
s MarkObjects: 2.042097 ms DeleteObjects: 0.032316 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.804870 ms (FindLiveObjects: 0.485774 ms CreateObjectMapping: 0.108747 m
s MarkObjects: 2.176493 ms DeleteObjects: 0.031803 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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dings.gen.cpp Line: 51)

Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3432.
Total: 3.010055 ms (FindLiveObjects: 0.505779 ms CreateObjectMapping: 0.111312 m
s MarkObjects: 2.088777 ms DeleteObjects: 0.302646 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
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dings.gen.cpp Line: 51)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.773580 ms (FindLiveObjects: 0.497572 ms CreateObjectMapping: 0.118493 m
s MarkObjects: 2.085186 ms DeleteObjects: 0.071301 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.838760 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3055.
Total: 2.858218 ms (FindLiveObjects: 0.475001 ms CreateObjectMapping: 0.126188 m
s MarkObjects: 2.224198 ms DeleteObjects: 0.031803 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.765407 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 6545.
Total: 9.362562 ms (FindLiveObjects: 1.019766 ms CreateObjectMapping: 0.851002 m
s MarkObjects: 6.364306 ms DeleteObjects: 1.125436 ms)
Unsupported encoding: 'UTF-8,text/html'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 30.505789 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 46116 unused Assets to reduce memory usage. Loaded Objects now: 7921.
Total: 63.126518 ms (FindLiveObjects: 8.832675 ms CreateObjectMapping: 10.686003
ms MarkObjects: 11.674479 ms DeleteObjects: 31.930798 ms)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[CustomBattleEditorUnit] () [0x00000] in
<filename unknown>:0
at CustomBattleEditor.selectUnits (UnityEngine.GameObject[] ignoreCheckList) [
0x00000] in <filename unknown>:0
at CustomBattleEditor.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[CustomBattleEditorUnit] () [0x00000] in
<filename unknown>:0
at CustomBattleEditor.selectUnits (UnityEngine.GameObject[] ignoreCheckList) [
0x00000] in <filename unknown>:0
at CustomBattleEditor.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[CustomBattleEditorUnit] () [0x00000] in
<filename unknown>:0
at CustomBattleEditor.selectUnits (UnityEngine.GameObject[] ignoreCheckList) [
0x00000] in <filename unknown>:0
at CustomBattleEditor.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[CustomBattleEditorUnit] () [0x00000] in
<filename unknown>:0
at CustomBattleEditor.selectUnits (UnityEngine.GameObject[] ignoreCheckList) [
0x00000] in <filename unknown>:0
at CustomBattleEditor.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException
at (wrapper managed-to-native) UnityEngine.GameObject:GetComponentFastPath (Sy
stem.Type,intptr)
at UnityEngine.GameObject.GetComponent[CustomBattleEditorUnit] () [0x00000] in
<filename unknown>:0
at CustomBattleEditor.selectUnits (UnityEngine.GameObject[] ignoreCheckList) [
0x00000] in <filename unknown>:0
at CustomBattleEditor.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 107.313492 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 15434 unused Assets to reduce memory usage. Loaded Objects now: 55702.
Total: 352.087708 ms (FindLiveObjects: 14.745576 ms CreateObjectMapping: 15.6842
96 ms MarkObjects: 51.417156 ms DeleteObjects: 270.238617 ms)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at CastleChunk.DestroyChunk () [0x00000] in <filename unknown>:0
at CastleChunk.addDamage (Single value) [0x00000] in <filename unknown>:0
at Elephant_AI.CollisionOccured (UnityEngine.Collision col) [0x00000] in <file
name unknown>:0
at ElephantBodyPart.OnCollisionEnter (UnityEngine.Collision col) [0x00000] in
<filename unknown>:0
(Filename: Line: -1)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1411.290039 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3379 unused Assets to reduce memory usage. Loaded Objects now: 59734.
Total: 87.457802 ms (FindLiveObjects: 11.823750 ms CreateObjectMapping: 12.22283
4 ms MarkObjects: 49.486885 ms DeleteObjects: 13.922788 ms)
Unsupported encoding: 'UTF-8,text/html'
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 37.897556 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3717 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 87.533714 ms (FindLiveObjects: 14.966662 ms CreateObjectMapping: 14.34905
7 ms MarkObjects: 50.336349 ms DeleteObjects: 7.879593 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.497517 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 57014.
Total: 78.309647 ms (FindLiveObjects: 12.314654 ms CreateObjectMapping: 12.42545
3 ms MarkObjects: 51.186325 ms DeleteObjects: 2.381164 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 26.551886 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 57014.
Total: 68.435150 ms (FindLiveObjects: 10.544426 ms CreateObjectMapping: 11.05533
5 ms MarkObjects: 46.572754 ms DeleteObjects: 0.261610 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.282513 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.113113 ms (FindLiveObjects: 12.725535 ms CreateObjectMapping: 11.27590
8 ms MarkObjects: 48.932888 ms DeleteObjects: 1.177245 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.092823 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 57678.
Total: 79.713631 ms (FindLiveObjects: 12.957394 ms CreateObjectMapping: 12.91225
3 ms MarkObjects: 51.976284 ms DeleteObjects: 1.865126 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 56.443146 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 57678.
Total: 84.580086 ms (FindLiveObjects: 13.061012 ms CreateObjectMapping: 13.37186
6 ms MarkObjects: 56.668850 ms DeleteObjects: 1.476301 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 40.969681 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 57678.
Total: 78.359917 ms (FindLiveObjects: 10.164321 ms CreateObjectMapping: 12.81376
5 ms MarkObjects: 54.034794 ms DeleteObjects: 1.345496 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 49.291958 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 57678.
Total: 80.457420 ms (FindLiveObjects: 12.370566 ms CreateObjectMapping: 12.81273
9 ms MarkObjects: 54.344109 ms DeleteObjects: 0.927946 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 39.149185 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 57678.
Total: 82.518494 ms (FindLiveObjects: 12.612170 ms CreateObjectMapping: 12.91481
8 ms MarkObjects: 55.948143 ms DeleteObjects: 1.039771 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 42.213097 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 57678.
Total: 86.720665 ms (FindLiveObjects: 12.824537 ms CreateObjectMapping: 13.12000
3 ms MarkObjects: 59.764057 ms DeleteObjects: 1.008994 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.343040 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 72.500366 ms (FindLiveObjects: 12.260280 ms CreateObjectMapping: 11.23282
0 ms MarkObjects: 47.965954 ms DeleteObjects: 1.039771 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.323418 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 57850.
Total: 81.687492 ms (FindLiveObjects: 13.130774 ms CreateObjectMapping: 13.54729
9 ms MarkObjects: 53.794731 ms DeleteObjects: 1.212639 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 23.997852 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.106445 ms (FindLiveObjects: 13.533962 ms CreateObjectMapping: 11.22717
8 ms MarkObjects: 48.170628 ms DeleteObjects: 1.172628 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.362610 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 57803.
Total: 78.441994 ms (FindLiveObjects: 12.396728 ms CreateObjectMapping: 12.49367
7 ms MarkObjects: 52.118885 ms DeleteObjects: 1.430648 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 39.416435 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 57803.
Total: 83.079674 ms (FindLiveObjects: 12.595756 ms CreateObjectMapping: 12.67013
6 ms MarkObjects: 56.477001 ms DeleteObjects: 1.333698 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 40.046864 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 57803.
Total: 80.654907 ms (FindLiveObjects: 12.423402 ms CreateObjectMapping: 11.67704
3 ms MarkObjects: 55.212044 ms DeleteObjects: 1.340367 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 23.021688 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 75.521194 ms (FindLiveObjects: 11.867865 ms CreateObjectMapping: 11.37901
3 ms MarkObjects: 50.950363 ms DeleteObjects: 1.322413 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 42.852760 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 57893.
Total: 71.006622 ms (FindLiveObjects: 11.442620 ms CreateObjectMapping: 10.58033
3 ms MarkObjects: 47.911579 ms DeleteObjects: 1.070549 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 55.387989 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 57893.
Total: 81.052963 ms (FindLiveObjects: 12.706043 ms CreateObjectMapping: 12.77529
2 ms MarkObjects: 54.631371 ms DeleteObjects: 0.937179 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 40.588551 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 57893.
Total: 83.269470 ms (FindLiveObjects: 12.463413 ms CreateObjectMapping: 13.22567
3 ms MarkObjects: 56.568310 ms DeleteObjects: 1.010020 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 40.178185 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 57893.
Total: 83.002220 ms (FindLiveObjects: 12.648079 ms CreateObjectMapping: 12.83274
4 ms MarkObjects: 56.607807 ms DeleteObjects: 0.911018 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.930895 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.474754 ms (FindLiveObjects: 13.323647 ms CreateObjectMapping: 11.30412
1 ms MarkObjects: 48.657940 ms DeleteObjects: 1.185965 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 42.604488 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 73.254425 ms (FindLiveObjects: 11.375935 ms CreateObjectMapping: 11.66883
6 ms MarkObjects: 48.690254 ms DeleteObjects: 1.516312 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 34.409424 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 84.229218 ms (FindLiveObjects: 12.965601 ms CreateObjectMapping: 11.89402
6 ms MarkObjects: 58.289291 ms DeleteObjects: 1.077731 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.283924 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 77.883377 ms (FindLiveObjects: 12.180258 ms CreateObjectMapping: 12.23206
7 ms MarkObjects: 52.523102 ms DeleteObjects: 0.945387 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 46.366028 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 82.313309 ms (FindLiveObjects: 12.892248 ms CreateObjectMapping: 13.11949
0 ms MarkObjects: 55.314121 ms DeleteObjects: 0.984885 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 35.539989 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 82.937073 ms (FindLiveObjects: 12.744002 ms CreateObjectMapping: 12.83684
8 ms MarkObjects: 56.222061 ms DeleteObjects: 1.132617 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.000252 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 83.848602 ms (FindLiveObjects: 12.765034 ms CreateObjectMapping: 12.86044
4 ms MarkObjects: 57.206947 ms DeleteObjects: 1.013610 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 45.187244 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 84.420555 ms (FindLiveObjects: 12.772728 ms CreateObjectMapping: 12.90353
3 ms MarkObjects: 56.758106 ms DeleteObjects: 1.983620 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 39.833469 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 80.425102 ms (FindLiveObjects: 12.455718 ms CreateObjectMapping: 12.40698
7 ms MarkObjects: 54.465172 ms DeleteObjects: 1.094658 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 39.663170 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 81.081177 ms (FindLiveObjects: 13.253885 ms CreateObjectMapping: 12.82556
2 ms MarkObjects: 53.886551 ms DeleteObjects: 1.113638 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.478848 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 58642.
Total: 82.599030 ms (FindLiveObjects: 12.884555 ms CreateObjectMapping: 13.07383
6 ms MarkObjects: 55.686020 ms DeleteObjects: 0.952055 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.774441 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 73.965385 ms (FindLiveObjects: 12.848646 ms CreateObjectMapping: 11.28462
8 ms MarkObjects: 48.686153 ms DeleteObjects: 1.143902 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.103600 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58226.
Total: 79.573074 ms (FindLiveObjects: 12.838387 ms CreateObjectMapping: 12.71219
9 ms MarkObjects: 52.644161 ms DeleteObjects: 1.375761 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 35.241959 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 58226.
Total: 80.862144 ms (FindLiveObjects: 12.615762 ms CreateObjectMapping: 12.97534
8 ms MarkObjects: 54.234852 ms DeleteObjects: 1.034129 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.960758 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 58226.
Total: 83.176117 ms (FindLiveObjects: 12.944057 ms CreateObjectMapping: 12.88301
5 ms MarkObjects: 55.893768 ms DeleteObjects: 1.452705 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 46.111088 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 58226.
Total: 82.484642 ms (FindLiveObjects: 13.021001 ms CreateObjectMapping: 12.80401
9 ms MarkObjects: 55.607536 ms DeleteObjects: 1.050031 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.037828 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.019760 ms (FindLiveObjects: 13.643223 ms CreateObjectMapping: 11.31489
3 ms MarkObjects: 47.964417 ms DeleteObjects: 1.094658 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.317982 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 59252.
Total: 79.046265 ms (FindLiveObjects: 12.438277 ms CreateObjectMapping: 11.25949
4 ms MarkObjects: 53.716759 ms DeleteObjects: 1.629677 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 23.450523 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 72.430603 ms (FindLiveObjects: 12.033551 ms CreateObjectMapping: 11.13689
5 ms MarkObjects: 48.150620 ms DeleteObjects: 1.106969 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 45.865894 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 57148.
Total: 79.563843 ms (FindLiveObjects: 12.538304 ms CreateObjectMapping: 11.73757
3 ms MarkObjects: 53.558769 ms DeleteObjects: 1.727139 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 38.056576 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 57148.
Total: 85.143311 ms (FindLiveObjects: 13.820193 ms CreateObjectMapping: 13.25080
8 ms MarkObjects: 56.680649 ms DeleteObjects: 1.389611 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.266405 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 166 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.818443 ms (FindLiveObjects: 13.345705 ms CreateObjectMapping: 11.62677
3 ms MarkObjects: 48.012123 ms DeleteObjects: 1.832296 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.468075 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58891.
Total: 80.527176 ms (FindLiveObjects: 12.727076 ms CreateObjectMapping: 12.66808
4 ms MarkObjects: 53.669567 ms DeleteObjects: 1.459886 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 40.629074 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 58891.
Total: 74.065407 ms (FindLiveObjects: 11.368754 ms CreateObjectMapping: 10.82245
0 ms MarkObjects: 50.439453 ms DeleteObjects: 1.433212 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.800398 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 77.889015 ms (FindLiveObjects: 14.394197 ms CreateObjectMapping: 10.71985
8 ms MarkObjects: 51.268913 ms DeleteObjects: 1.504001 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.648327 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58119.
Total: 78.175766 ms (FindLiveObjects: 12.381339 ms CreateObjectMapping: 11.06456
8 ms MarkObjects: 52.974506 ms DeleteObjects: 1.753813 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 61.440414 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 58119.
Total: 81.216087 ms (FindLiveObjects: 12.842491 ms CreateObjectMapping: 12.91738
2 ms MarkObjects: 54.512363 ms DeleteObjects: 0.941283 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 29.392664 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 73.592461 ms (FindLiveObjects: 13.401105 ms CreateObjectMapping: 11.18511
4 ms MarkObjects: 47.819759 ms DeleteObjects: 1.184939 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 41.240009 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 59381.
Total: 79.954712 ms (FindLiveObjects: 12.399292 ms CreateObjectMapping: 12.12998
8 ms MarkObjects: 53.988117 ms DeleteObjects: 1.435264 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.513214 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 59381.
Total: 81.379723 ms (FindLiveObjects: 12.848133 ms CreateObjectMapping: 12.90712
5 ms MarkObjects: 54.616493 ms DeleteObjects: 1.005916 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 31.421938 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 73.764305 ms (FindLiveObjects: 11.879663 ms CreateObjectMapping: 10.73627
3 ms MarkObjects: 49.814667 ms DeleteObjects: 1.332159 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 42.451115 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58521.
Total: 78.991890 ms (FindLiveObjects: 12.138707 ms CreateObjectMapping: 12.15717
5 ms MarkObjects: 53.510551 ms DeleteObjects: 1.183400 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 29.827143 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 75.724327 ms (FindLiveObjects: 12.632177 ms CreateObjectMapping: 11.03943
3 ms MarkObjects: 50.963184 ms DeleteObjects: 1.087477 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 45.192886 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58580.
Total: 77.978279 ms (FindLiveObjects: 10.098149 ms CreateObjectMapping: 12.51111
8 ms MarkObjects: 53.507988 ms DeleteObjects: 1.858457 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 30.607870 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 178 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.518356 ms (FindLiveObjects: 13.532423 ms CreateObjectMapping: 11.11791
5 ms MarkObjects: 48.776432 ms DeleteObjects: 1.090042 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.738644 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58652.
Total: 80.127068 ms (FindLiveObjects: 12.799915 ms CreateObjectMapping: 12.52548
1 ms MarkObjects: 53.585445 ms DeleteObjects: 1.213152 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 28.268766 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 179 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 75.108261 ms (FindLiveObjects: 12.730152 ms CreateObjectMapping: 11.23743
6 ms MarkObjects: 48.515339 ms DeleteObjects: 2.622769 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.119263 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58940.
Total: 80.523071 ms (FindLiveObjects: 12.831206 ms CreateObjectMapping: 12.61063
2 ms MarkObjects: 53.286388 ms DeleteObjects: 1.793311 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 51.186836 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 58940.
Total: 87.225426 ms (FindLiveObjects: 14.284937 ms CreateObjectMapping: 14.53013
1 ms MarkObjects: 55.524433 ms DeleteObjects: 2.882327 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 31.170586 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 75.496567 ms (FindLiveObjects: 13.540631 ms CreateObjectMapping: 11.14715
6 ms MarkObjects: 48.132668 ms DeleteObjects: 2.675091 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 45.144157 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 58098.
Total: 82.210205 ms (FindLiveObjects: 13.144626 ms CreateObjectMapping: 13.01689
7 ms MarkObjects: 54.537498 ms DeleteObjects: 1.509131 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 30.423716 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.611717 ms (FindLiveObjects: 13.039468 ms CreateObjectMapping: 10.84758
6 ms MarkObjects: 48.012638 ms DeleteObjects: 2.710485 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.549873 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 60691.
Total: 80.425102 ms (FindLiveObjects: 12.385442 ms CreateObjectMapping: 12.39929
2 ms MarkObjects: 54.451836 ms DeleteObjects: 1.185965 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 48.278862 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 60691.
Total: 78.339401 ms (FindLiveObjects: 11.612923 ms CreateObjectMapping: 11.59753
4 ms MarkObjects: 51.924473 ms DeleteObjects: 3.202415 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 33.348106 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 75.372948 ms (FindLiveObjects: 13.119490 ms CreateObjectMapping: 11.04866
6 ms MarkObjects: 48.253212 ms DeleteObjects: 2.949012 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 44.230572 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 57985.
Total: 77.090340 ms (FindLiveObjects: 9.781140 ms CreateObjectMapping: 12.492651
ms MarkObjects: 53.641872 ms DeleteObjects: 1.172115 ms)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 27.004831 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 69499.
Total: 74.752266 ms (FindLiveObjects: 13.039468 ms CreateObjectMapping: 10.85630
6 ms MarkObjects: 48.239876 ms DeleteObjects: 2.614562 ms)
Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 43.302624 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 59612.
Total: 80.918060 ms (FindLiveObjects: 12.814278 ms CreateObjectMapping: 12.09356
8 ms MarkObjects: 54.223053 ms DeleteObjects: 1.785104 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 35.761074 ms
Level loaded, reset Time
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 174 unused Assets to reduce memory usage. Loaded Objects now: 59734.
Total: 77.917747 ms (FindLiveObjects: 11.491864 ms CreateObjectMapping: 12.04688
7 ms MarkObjects: 51.532059 ms DeleteObjects: 2.844881 ms)

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