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Literature Review of Three Articles that pertain to Graphic Novels in the Classroom
Kevin B. Johns
Literature Review of Three Articles that pertain to Graphic Novels in the Classroom
This literature review will be compromised of three journal articles that pertain to how
graphic novels are used in the classroom and the connection to visual literacy. Graphic novel use
is a rising trend in the educational world as it entertains students as well as informs them on
knowledge. This new approach to literacy is revered by some and reviled by others. The purpose
of this literature review is to compare results from three differing studies to see confirmation of
explores the attitudes of students who use graphic novels as a support to their learning. The
article shows that the investigator used a qualitative study to find out the thoughts and attitudes
of students who used the created graphic novel to learn in their college biology course. The
articles used Q-methodology, which is a type of qualitative study that uses some quantitative
parts.
Method
The method that was used was Q-methodology which the Cirigliano states as, Q-
extract commonly shared opinions regarding a specific topic of inquiry. (Cirigliano, 2012)
There were twenty-three questions formulated by the primary investigator that were given to
students to obtain data on their thoughts and opinions on the use and content of the graphic novel
created. The subjects of the study were also told what the goals of the study were before they
Participants
The participants of the study were between the ages of 18 and 21, and were students at
the University of Illinois. There were 49 total participants, who all were taking biology at the
time. The specific content in biology was cellular biology. According to Cirigliano (2012), the
sole eligibility criteria was, students should speak fluent English. The students were not
compensated, and the students who did participate were 100% voluntary.
Results
The results were broken down into 5 groups of students. One group was coined as
diversion seekers which were defined as individuals that enjoy being entertained and prefer
activity over tedium. (Cirigliano, 2012) This group basically stated that new materials should be
constantly brought into the classroom. The next group was pro-edutainment which was defined
as a group that was excited about media use in the classroom and wholly agreed in its use.
(Cirigliano, 2012) The next group was coined as the information recall group which believed
in the use for graphic novels as a reminder of information or for teaching new concepts. Another
group was termed as the strictly business group and this group only looked at the graphic novel
once, and stated that they had no use for it, but used it once for information. The final group was
the entertained group and they did not note much on the usefulness for learning, but noted how
Reflection
After reading this article I learned how useful media can be in the classroom as it pertains
to visual literacy. The students here were highly educated students, but many of them noted that
the use of this type of media was better than strictly using conventional means of educating.
Traditional education in some aspects is still a great methodology of teaching, however, as our
LITERATURE REVIEW OF THREE ARTICLES 4
world has changed, educators must keep up with the demands of our current students. By doing
the research that was conducted at the University of Illinois we can conclude even highly
educated individuals who would have traditionally been considered too old for graphic novels
In this article a social study graduate student who taught a methods course took on the
role as a researcher and had her students participate in the use of graphic novels for social studies
teaching. This course was taught prior to the students entering into the student teaching
Methods
The students were to read two graphic novels over the course of two weeks. The students
had a list of five graphic novels to choose from and only had to select two from the list. The data
would then be collected via online discussion board through six discussion pertaining to the use
of graphic novels. The content of the discussion was then analyzed by the researcher and
compiled to be discussed.
Participants
The participants were preservice teachers in a social science course. There was a total of
twenty-four participants. The demographics of the participants were not released nor was their
age given in the journal article. Although according to Clark, she had no control over the
participation as it the population that was used for the study were students in his or her methods
course.
Results
LITERATURE REVIEW OF THREE ARTICLES 5
Anne and Marco demonstrated that they came to value the genre in several ways for the
social studies curriculum and felt that graphic novels could benet their students.(Clark, 2013)
This was Clarks view of how these students felt after doing the assignment. Many of the
students responses were conducive to what Clark states were the general feelings of all the
students. This type of qualitative study is unique, but is a great use of case study as it directly
Reflection
After reading this article it was clear that a case study in a class is a great way to conduct
a qualitative study. Having students see the importance of using graphic novels before they begin
teaching is a great way to get future teachers using this type of media when they become
teachers. I can see that the researcher understood the importance of using graphic novels as a
support for instruction as well as a direct instructional tool. This allowed for her participants to
see how to use graphic novels in their future classes by reading graphic novels and connecting
them to standards that would be taught in their content for social sciences.
The third article is about school libraries use of graphic novels. This article reviews the
use of graphic novels in six middle schools to determine what type and how often graphic novels
are being used. The purpose of the article is to provide school media specialist with data about
circulation and types of graphic novels that were checked out in these six schools.
Methods
statistician in the Statistical Consulting Lab at the University of South Carolina (USC), and pilot
tested with school librarians. (Gavigan, 2014) This survey was mainly qualitative in its design
LITERATURE REVIEW OF THREE ARTICLES 6
as a survey was the driving source for the study as well as audio tapes taken from participants in
the study. However, statistics were also used to confirm the qualitative research. This makes this
mixed methods.
Participation
Six schools were used in total for this study. The study was conducted in both North and
South Carolina. There were three schools chosen from North Carolina and three also chosen
from South Carolina. The studies were conducted for one academic year, and were also limited
to grades 6-12.
Results
This data shows that graphic novels are being heavily used in the school systems. It should be
noted that over 10% was a large amount of circulation since there are so many available genres.
However, when compared with all available genres the percentage does seem small. This means
there is a lot of genres that are not being read in the school systems. According to Gavigan,
Students should have access to literature, like graphic novels, that will motivate them to read
and help them become more proficient readers; therefore, school librarians need credible data to
help them assess the popularity of this literary format, as well as the value of their graphic novel
Reflection
After reading this article it was clear that graphic novels are being heavily used in
circulation of school library materials when compared to library materials that are being checked
out. Although when compared with all materials available it is not, there is still a large need for
graphic novels to be used in classrooms as the data proves that students do want to read them
when they do read. IT is imperative that as educators we use graphic novels to show visual media
literacy.
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References
Gavigan, K. W. (2014). Shedding New Light on Graphic Novel Collections: A Circulation and
Collection Analysis Study in Six Middle School Libraries. School Libraries Worldwide,
98-115.