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ARMOR DIAGRAM
Head (7)
Left Torso Right Torso
(8) (8)
Left Right
Leg Center Leg
(6) Torso (6)
Rear (3)
Left Right
Torso Rear Torso Rear
(4) (4)
4-6 3. Ferro-Fibrous Life Support 4-6 3. Endo Steel 26 Shutdown, avoid on 10+ 11
4. Ferro-Fibrous 4. Endo Steel 25 5 Movement Points
5. Ferro-Fibrous 5. Endo Steel 10*
24 +4 Modifier to Fire
6. Roll Again 6. Endo Steel 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. Ferro-Fibrous 5. Endo Steel 2
Damage Transfer 8 +1 Modifier to Fire
6. Ferro-Fibrous 6. Endo Steel 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
TM
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(16) (16)
Left Right
Leg Center Leg
(22) Torso (22)
Rear (6)
Left Right
Torso Rear Torso Rear
(6) (6)
4-6 3. Ferro-Fibrous Life Support 4-6 3. Ammo (LB 10-X) 10 26 Shutdown, avoid on 10+ 11
4. Ferro-Fibrous 4. Ammo (LB 10-X) 10 25 5 Movement Points
5. Ferro-Fibrous 5. CASE 10*
24 +4 Modifier to Fire
6. Ferro-Fibrous 6. Ferro-Fibrous 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. Jump Jet 5. Jump Jet 2
Damage Transfer 8 +1 Modifier to Fire
6. Jump Jet 6. Jump Jet 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
TM
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(19) (19)
Left Right
Leg Center Leg
(21) Torso (21)
Rear (7)
Left Right
Torso Rear Torso Rear
(5) (5)
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(18) (18)
Left Right
Torso Rear Torso Rear
(6) (6)
4-6 3. Ferro-Fibrous Life Support 4-6 3. Ammo (Ultra AC 10) 10 26 Shutdown, avoid on 10+ 11
4. Ferro-Fibrous 4. Ferro-Fibrous 25 5 Movement Points
5. Ferro-Fibrous 5. Ferro-Fibrous 10*
24 +4 Modifier to Fire
6. Ferro-Fibrous 6. Ferro-Fibrous 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. Single Heat Sink 5. Single Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Single Heat Sink 6. Single Heat Sink 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
TM
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(19) (19)
Left Right
Leg Center Leg
(25) Torso (25)
Rear (8)
Left Right
Torso Rear Torso Rear
(6) (6)
4-6 3. CASE Life Support 4-6 3. Endo Steel 26 Shutdown, avoid on 10+ 11
4. Ferro-Fibrous 4. Endo Steel 25 5 Movement Points
5. Ferro-Fibrous 5. Endo Steel 10*
24 +4 Modifier to Fire
6. Roll Again 6. Endo Steel 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. Endo Steel 5. Endo Steel 2
Damage Transfer 8 +1 Modifier to Fire
6. Endo Steel 6. Endo Steel 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
TM
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(20) (20)
Left Right
Torso Rear Torso Rear
(10) (10)
4-6 3. CASE Life Support 4-6 3. Ammo (RAC 5) 20 26 Shutdown, avoid on 10+ 11
4. Ferro-Fibrous 4. Ammo (RAC 5) 20 25 5 Movement Points
5. Roll Again 5. CASE 10*
24 +4 Modifier to Fire
6. Roll Again 6. Ferro-Fibrous 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. Ferro-Fibrous 5. Ferro-Fibrous 2
Damage Transfer 8 +1 Modifier to Fire
6. Ferro-Fibrous 6. Ferro-Fibrous 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
TM
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(25) (25)
Left Right
Torso Rear Torso Rear
(7) (7)
4-6 3. Targeting Computer Life Support 4-6 3. Ferro-Fibrous 26 Shutdown, avoid on 10+ 11
4. Ferro-Fibrous 4. Ferro-Fibrous 25 5 Movement Points
5. Ferro-Fibrous 5. Ferro-Fibrous 10*
24 +4 Modifier to Fire
6. TSM 6. TSM 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. TSM 5. TSM 2
Damage Transfer 8 +1 Modifier to Fire
6. Ferro-Fibrous 6. Ferro-Fibrous 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.
TM
ARMOR DIAGRAM
Head (9)
Left Torso Right Torso
(25) (25)
Left Right
Torso Rear Torso Rear
(9) (9)
4-6 3. Endo Steel Life Support 4-6 3. Ammo (LB 10-X) 10 26 Shutdown, avoid on 10+ 11
4. Endo Steel 4. Ammo (Streak 6) 15 25 5 Movement Points
5. Endo Steel 5. CASE 10*
24 +4 Modifier to Fire
6. Roll Again 6. Endo Steel 23 Ammo Exp. avoid on 6+ 9
22 Shutdown, avoid on 8+ 8*
20 4 Movement Points
7
19 Ammo Exp. avoid on 4+
Left Leg Right Leg 18 Shutdown, avoid on 6+ 6
1. Hip 1. Hip 17 +3 Modifier to Fire 5*
2. Upper Leg Actuator 2. Upper Leg Actuator 15 3 Movement Points
14 Shutdown, avoid on 4+ 4
3. Lower Leg Actuator 3. Lower Leg Actuator
13 +2 Modifier to Fire 3
4. Foot Actuator 4. Foot Actuator 10 2 Movement Points
5. Roll Again 5. Single Heat Sink 2
Damage Transfer 8 +1 Modifier to Fire
6. Roll Again 6. Roll Again 5 1 Movement Points 1
Diagram
0
2006 WizKids, Inc. Classic BattleTech, Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved.
Permission to photocopy for personal use.