Four types of knowledge
Research and theary in cognitive science have shown that there may be several kinds
of knowledge. four major categories of knowledge based on a taxonomy of learning
‘outcomes (Anderson et al., 2001)
1, FACTUAL,
2. CONCEPTUAL,
3. PROCEDURAL, AND
4, METACOGNITIVE
ite knowledge of “what”, and
The first two types—factual and conceptual— constit
itive—constitute knowledge of
the last two types—procedural and metacog
“haw to”,
Similarly, factual and procedural knowledge constitute low level knowledge
whereas conceptual and metacognitive constitute high level knowledge.
1, Factual knowledge
Factual knowledge consists of “the basic elements students must know to be
acquainted with a discipline or salve problems in it”. It includes knowledge of
terminology and specific facts. For example, within an adventure game, students may
learn that China is in Asia, or from the instructions of a game, students may learn
that “start-up disk” refers to a 3.5-inch square disk that fits in a disk drive,
Subtype examples
Knowledge of terminology Teck ical vocabula
Factual Knowledge -discrcte, 3 ae ”
wolated cortert elements Krowiedge of soecic deals 34 en gest stesir the wv
2. Conceptual knowledge
Conceptual knowledge consists of “the interrelations among the basic elements
within a larger structure than enable them to function together” (Anderson et al.,
2001, p. 29). kt includes knowledge of categories, prindples, and models. For
‘example, students may learn principles such as “add s to make a noun plural” from a
word game, or students may form a mental madel of how 2 word process or works.
knowledge of assiicatiors ard
categories
knowledge of principles ard
‘gereralators
krowledge of trearies, models, ard The qraruim theavy, tre strclire af
surceteres Congress
ous af best
wrership
Concaptual Knowledge
sieterralaborstips amorg the basic
lemeris within larger seve re
Newton's laws af mation3. Procedural knowledge
Procedural knowledge consists of knawing “how te da something, methads of inquiry,
and criteria for using skills, algorithms, techniques, and methods” (Anderson et al.,
2001, p. 29). It includes knawing praceduras, techniques, and methods as well as the
criteria for using them. For example, students may learn haw to add signed numbers
within a math game, or may learn the steps for lagging onto a computer system.
accomplish some goal;
Predicting = determining what effect 3
{change in ore part ofa system wil have
fe anather part ofa sysizm
design, predicl. p
3. Apply
Apply refers ta “carrying out a procedure in a given situation’’. It indudes
executing (such as carrying out a procedure in a familiar task) and implementing
(such as carrying out a procedure in an unfamiliar task).
Executing (carrying outa procedire with a fanvliar ApaWyieg a wall-krowe procedure to 2
ssh) ~ associated with the tse of skile ard farndiar problem
algorithms, applies procedural knowledge
carry Soinale_leanira o\come verbs may chide: cary
‘Apply ~ carry but, catclate, compete, operate, process, exccite,
out or use a allow, perform, use, utile, practice
procedure In a Implementing (csirg 2 procedcre with an Determining the procedcre reezssary for
a tetomiar to fed with the use 9¢ ——_goMirg.ar esfomilar problem
given shuation feepriquce ard methods, applies coresplcal
krowiedge
SunpleIearrirg oulcome vars may inc de: adapt,
Implemert, demorsirate, 4
mire, cor duck
4. Analyze
Analyze refers to “breaking material into constituent parts and determining
how
the parts relate to one another and to an overall structure or purpose”. It
includes differentiating (such as distinguishing important from unimportant parts),
‘arganizing (such as determining how parts fit or function within a whole structure),and attributing (such as determining the point of view underlying presented
material).
Differentiating - distinguishing sclevart from Betermirirg which parts in a ger
‘Anal=[° Wwelevart paso, import fam important material a most imprint ar sevart
le ‘oak Parts of preserted material
=yze = break Ssmole learning oulzome verbs may incl.de: selec,
material Inte its diseimivate, disurge sh, differentiate,
constituent paint out,
parts and organi
determine how fr
19 = deiermineg how elemerts fe withir aPravidirg ar avllire, table, mates, oF
FMerarchical disaram
Ei com ‘
the parts relate pralyze, break down, orgarize, allie, sketch
to one another raw, diagram, chart, be ale, parse, separate,
andtoan baie
Pru Aretbuting: dele msring 2 port of view, inter \esincting or selecting a description of
structure or BUPPORR lis athar's poett view or intentions
purpese az albus sere, depict dese, ney, PEN presering wah some writer or oat
5. Evaluate
Evaluate refers to “making judgments based on criteria and standards’, It
includes checking (such as determining the consistency or effectiveness of a
procedure or product) and critiquing (such as judging the appropriateness of a
procedure or product).
CChacking - detecting ncorsistercies or falacies Detecting inconsistencies or logical awe
Wwihir a process or product (internal inconsistency). jn presented information
Fvaluare - elect, morilor, coordinate, Lest.
make Critiquing - detecting ircorsistencies bebvecr a Evaltatirg a proposed sok Lor or
judgments product ard exterral criteria (external bypottesis; Judging which of several
based on sistency) Inethods provides 2 batter solution toa
criteria and ‘Sample Ieartira ovicome verbs may ircide: grade, problem
edit Reore, adge, reasor, appraise, assess, defend
3 stlmale, argue, rar, rale, suppor, review,
gee, jesify, recommend, prove, disprove
efute, ually, cilice, verify, evalcale, discuss
6. Create
Create refers to “‘putting elements together to form a coherent or functional
whole’ . k includes generating (such as generating alternative hypotheses),
planning (such as devising a plan for accomplishing some task), and procucing (such
as inventing a product).Create - put
‘elements
together to
Forma
structure or
reorganize
clement inte @
new structure
Generating - coming cp wih alisirative
Hypotheses bases or enter
Shmplelesering aclzome verbs may inch. de
pererale, Fypolhestae, urcores, rescal
expenmert, explore.
Planning - devisi'g 9 procedure for
come task
mplishirg
esign, devise, solve, propose, Taumclie, plan
prepare, systematia
Producing -
‘Sample Iegsrirg outcome verbs may clude: write,
Eorstrech produce, compas, vert, cal,
program, bell
Pradccirg alterratives or Fypolheses -
ereralirg akerraive methods for
Achieving a particular result,
Consequer ces tasks - sting all possible
Consequences of a cevtain avert; Uses
tasks «listing al possible ses for ar
pbject
Developing a soletion method, describing
50k Lor plars, or selecting soittion prs
Fora alver arable,
Developing a rovel product that eatisties
descriptor