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New Roster (Warhammer 40,000 7th Edition) [365pts]

Combined Arms Detachment (Adeptus Astra Telepathica) [365pts]


Ideal Mission Commander, Objective Secured (Troops)
HQ [25pts]
Astropath [25pts]
CCW, Mastery Level 1
Independent Character, Psyker
Name
Unit Type
WS
BS
S
T
W
I
A
Ld
Save
Ref
Astropath
Infantry
3
4
3
3
1
3
1
7
5+
Codex: Astra Militarum p31
Name
Range
Strength
AP
Type
Ref
Assault Grenades
8"
3
-
Assault 1, Blast
BRB
Close Combat Weapon
-
User
-
Melee
BRB
Elites [120pts]
Wyrdvane Psykers [60pts]
Wyrdvane Psyker [12pts], Wyrdvane Psyker [12pts], Wyrdvane Psyker [12pts], Wyrdv
ane Psyker [12pts], Wyrdvane Psyker [12pts]
Brotherhood of Psykers/Sorcerers
Name
Unit Type
WS
BS
S
T
W
I
A
Ld
Save
Ref
Wyrdvane Psyker
Infantry
2
3
2
3
1
3
1
8
5+
Codex: Astra Militarum p42
Name
Description
Ref
Flak Armour
5+ Sv
Codex: Astra Militarum
Name
Range
Strength
AP
Type
Ref
Close Combat Weapon
-
User
-
Melee
BRB
Laspistol
12
3
-
Pistol
BRB
Wyrdvane Psykers [60pts]
Wyrdvane Psyker [12pts], Wyrdvane Psyker [12pts], Wyrdvane Psyker [12pts], Wyrdv
ane Psyker [12pts], Wyrdvane Psyker [12pts]
Brotherhood of Psykers/Sorcerers
Name
Unit Type
WS
BS
S
T
W
I
A
Ld
Save
Ref
Wyrdvane Psyker
Infantry
2
3
2
3
1
3
1
8
5+
Codex: Astra Militarum p42
Name
Description
Ref
Flak Armour
5+ Sv
Codex: Astra Militarum
Name
Range
Strength
AP
Type
Ref
Close Combat Weapon
-
User
-
Melee
BRB
Laspistol
12
3
-
Pistol
BRB
Fortification [220pts]
Fortress of Redemption [220pts]
Fragstorm missiles
Repel the Enemy
Name
Armour Value
Transport Capacity
Access Points
Fire Points
Hull Points
Building Type
Fortress of Redemption Bunker Annex
14
10
as per model
as per model
3
Small Building with Battlements
Fortress of Redemption Connecting Walkway
14
10
as per model
as per model
3
Small Building with Battlements
Fortress of Redemption Main Tower
14
20
as per model
as per model
4
Medium Building with Battlements
Name
Range
Strength
AP
Type
Ref
Fragstorm missile
18-96
4
5
Ordnance 1, Barrage, Large Blast
Planetary Onslaught p111
Icarus Lascannon
96
9
2
Heavy 1, Interceptor, Skyfire
BRB
Force Rules
Ideal Mission Commander: If this Detachment is chosen as your Primary Detachment
, you can choose to re-roll the result on the Warlord Trait table. (BRB)
Objective Secured (Troops): A unit with this special rule controls objectives ev
en if an enemy scoring unit is within range of the objective marker, unless the
enemy unit also has this special rule. (BRB)
Selection Rules
Brotherhood of Psykers/Sorcerers: A unit containing at least one model with this
special rule is a Psyker unit - if no Mastery Level is shown, then that unit ha
s a Mastery Level of 1. Rules for generating and manifesting psychic powers can
be found in the Psychic phase section. The unit follows all the normal rules for
Psykers, with the following clarifications:
When manifesting a psychic power, this unit measures range and line of sight fro
m, and uses the characteristics profile (if required) of, any one model in the u
nit that has the Brotherhood of Psykers/Sorcerers special rule (controlling play
er's choice).
If this unit suffers Perils of the Warp, or is hit by an attack that specificall
y targets Psykers, the hits are Randomly Allocated amongst models with the Broth
erhood of Psykers/Sorcerers special rule. If a model with this special rule gain
s or loses a psychic power, all other models with this special rule in their uni
t also gain or lose that power. (BRB)
Independent Character: Independent characters can join other units. They cannot,
however, join units that contain vehicles or Monstrous Creatures. They can join
other Independent Characters, though, to form a powerful multi-character unit!
Independent Characters pass Look Out, Sir rolls on a 2+. A unit that contains on
e or more Independent Characters does not need a double 1 to Regroup if reduced
to below 25% of its starting numbres, but instead tests as if it had at least 25
% remaining.
Full details in BRB. Rule too long to copy verbatim. (BRB)
Psyker: A model with this special rule is a Psyker. This rule is typically prese
nted with a Mastery level, shown in brackets - if no Mastery Level is shown then
the model has a Mastery Level of 1. Rules for generating and manifesting psychi
c powers can be found in the Psychic phase section. (BRB)
Repel the Enemy: Models disembarking from Access Points on a building can charge
on the turn they do so, even on a turn the building was destroyed. (BRB)
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