CONTENT/TOPIC Imaging and Design For the Online Environment
CONTENT STANDARDS The learners demonstrate an understanding of how to manipulate text, graphics, and images to create ICT content intended for an online environment PERFORMANCE STANDARDS The learner shall be able to: at the end of the 2-week period independently the techniques of image manipulation and graphic design to create original or derivative ICT content from existing images, text and graphic elements for use
LEARNING COMPETENCY 1. use image manipulation techniques on existing images to
change or enhance their current state to communicate a message for a specific purpose CS_ICT11/12-ICTPT-Ie-f-7 2. create an original or derivative ICT content to effectively communicate a visual message in an online environment related to specific professional tracks CS_ICT11/12- ICTPT-Ie-f-8 RESOURCES NEEDED Projector, PPT Presentations, Worksheets TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. state and discuss image manipulation techniques 2. create an original or derivative ICT content to effectively communicate a visual message in an online environment LEARNING ACTIVITIES ACTIVITY Watch a video on image manipulation ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Written Output ABSTRACTION The teacher and the students will expound the following through series of activities: 1. Image manipulation techniques 2. Creating ICT content using visual images APPLICATION Students will create a simple electronic poster about GARSHS ASSESSMENT Students will be given a 10-point quiz. ASSIGNMENT/AGREEMENT Students will present their output next meeting. CLOSURE Remind students on their deficiencies in the subject.
Prepared by: Checked by:
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
CONTENT/TOPIC Online platforms as tools for ICT content development
CONTENT STANDARDS The learners demonstrate an understanding of the principles and techniques of design using online creation tools, platforms, and applications to develop ICT content for specific professional tracks PERFORMANCE STANDARDS At the end of the 2-week period independently apply the principles and techniques of design using online creation tools, platforms, and applications to create original or derivative ICT content for use in specific professional tracks LEARNING COMPETENCY 1. evaluate existing online creation tools, platforms and applications in developing ICT content for specific professional tracks CS_ICT11/12-ICTPT-Ig-h-9 RESOURCES NEEDED Projector, PPT Presentations, Worksheets TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. state and discuss online creation tools, platforms and applications in developing ICT content for STEM 2. create simple ICT content for STEM using online creation tools, platforms and applications LEARNING ACTIVITIES ACTIVITY Watch a video on image manipulation ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Written Output ABSTRACTION The teacher and the students will expound the following through series of activities: 1. Online creation tools, platforms and applications 2. Hands on Activities APPLICATION Students will evaluate a given online creation tool. ASSESSMENT Students will present their work. ASSIGNMENT/AGREEMENT Students will continue their work if unfinished. CLOSURE Let students end the period with a simple prayer.
Prepared by: Checked by:
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
CONTENT/TOPIC Online platforms as tools for ICT content development
CONTENT STANDARDS The learners demonstrate an understanding of the principles and techniques of design using online creation tools, platforms, and applications to develop ICT content for specific professional tracks PERFORMANCE STANDARDS At the end of the 2-week period independently apply the principles and techniques of design using online creation tools, platforms, and applications to create original or derivative ICT content for use in specific professional tracks LEARNING COMPETENCY 1. apply web design principles and elements using online creation tools, platforms, and applications to communicate a message for a specific purpose in specific professional tracks CS_ICT11/12-ICTPT-Ig-h-10 RESOURCES NEEDED Projector, PPT Presentations, Worksheets TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. create an ICT content applying web design principles and elements using online creation tools, platforms, and applications to communicate a message LEARNING ACTIVITIES ACTIVITY Watch a video on image manipulation ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Written Output ABSTRACTION The teacher and the students will expound the following through series of activities: 1. Online creation tools, platforms and applications 2. Hands on Activities APPLICATION Students will create a simple blog using wix.com ASSESSMENT Students will present their work. ASSIGNMENT/AGREEMENT Students will continue their work if unfinished. CLOSURE Let students end the period with a simple prayer.
Prepared by: Checked by:
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
CONTENT/TOPIC Online platforms as tools for ICT content development
CONTENT STANDARDS The learners demonstrate an understanding of the key learnings from the previous weeks, which they will synthesize into an integrated ICT content through collaboration with classmate and teacher as both peer and partner PERFORMANCE STANDARDS At the end of the 2-week period and quarter collaboratively develop an online portal or website to showcase and share existing and previously developed content LEARNING COMPETENCY 1. evaluate the quality, value, and appropriateness of peers existing or previously developed ICT content in relation to the theme or intended audience/ viewer of an ICT project CS_ICT11/12-ICTPT-Ii-j-12 2. share and showcase existing or previously developed material in the form of a collaboratively designed newsletter or blog site intended for a specific audience or viewer CS_ICT11/12-ICTPT-Ii-j-13 RESOURCES NEEDED Projector, PPT Presentations, Worksheets TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. evaluate the quality, value, and appropriateness of peers existing or previously developed ICT content in relation to the theme or intended audience/ viewer of an ICT project 2. share and showcase existing or previously developed material in the form of a collaboratively designed newsletter or blog site intended for a specific audience or viewer LEARNING ACTIVITIES ACTIVITY Evaluation of Peers Work ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Hands-on Activities ABSTRACTION The teacher will be having hands on activities. APPLICATION Students will evaluate their work and share their expertise to class. ASSESSMENT Students will present their work. ASSIGNMENT/AGREEMENT Students will continue their work if unfinished. CLOSURE Sharing a skill to a group is creating a community of skilled individuals.
Prepared by: Checked by:
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
CONTENT/TOPIC Multimedia and ICTs
CONTENT STANDARDS The learners demonstrate an understanding of how rich media content and interactivity affects and changes the user experience in the delivery and consumption of ICT content PERFORMANCE STANDARDS At the end of the week independently assess ones experience along a range of online rich content on the basis of the usability of the interface LEARNING COMPETENCY 1. Explore the principles of interactivity and rich content in the context of Web 2.0 and the participation of the user in the online experience CS_ICT11/12-ICTPT-IIk-14 RESOURCES NEEDED Projector, PPT Presentations, Worksheets TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. Define rich content 2. Explain user participation in the web 3. Discuss the characteristics of Web 2.0 and 3.0 LEARNING ACTIVITIES ACTIVITY Students will watch a video clip on developing a rich content material ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Hands-on Activities ABSTRACTION The students will explore the following with the teacher being the facilitator: Rich content in the online environment and the user experience Multimedia and interactivity Web 2.0, Web 3.0 User participation in the web APPLICATION Students will infuse hyperactivity in the blog students created. ASSESSMENT Students will present their work. ASSIGNMENT/AGREEMENT Students will continue their work if unfinished. CLOSURE Share personal insights on blogging.
Prepared by: Checked by:
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
CONTENT/TOPIC ICTs as platform for change
CONTENT STANDARDS ICT as a tool, medium, and force in bringing about action and mobilize change in a population, society, or culture PERFORMANCE STANDARDS At the end of the week independently articulate how ICT tools and platforms have changed the way people communicate, and how social change has been brought about by the use of ICTs LEARNING COMPETENCY 1. share anecdotes of how he/she has used ICTs to be part of a social movement, change, or cause to illustrate aspects of digital citizenship CS_ICT11/12-ICTPT-IIl-15
TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. share anecdotes of how he/she has used ICTs to be part of a social movement, change, or cause to illustrate aspects of digital citizenship LEARNING ACTIVITIES ACTIVITY Recall Digital Citizenship using create a poem, a song or a role play. ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Hands-on Activities ABSTRACTION The students will explore the following with the teacher being the facilitator: ICT as medium for advocacy and developmental communication The social power of social media Digital citizenship and the Filipino people APPLICATION Students will make an essay on the current trend of ICT in the Philippines ASSESSMENT Students will be given an oral recitation activity. ASSIGNMENT/AGREEMENT Students will research on the issues concerning ICT as an agent for change and present them to class next meeting CLOSURE Reflect You can effect change
Prepared by: Checked by:
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
CONTENT/TOPIC Developing an ICT Project for Social Change
CONTENT STANDARDS How to work with peers andexternal publics/ partners for the development of an ICT project that advocates or mobilizes for a specific Social Change or cause PERFORMANCE STANDARDS At the end of the one- week period collaboratively participate actively in the creation and development of an ICT Project for Social Change relating to an issue in specific professional tracks LEARNING COMPETENCY 1. identify a local or regional cause or issue for Social Change related to specific professional tracks that can be addressed or tackled using an ICT Project for Social Change CS_ICT11/12-ICTPT-IIm-p16
TIME FRAME 120 minutes OBJECTIVES At the end of the activities, the students should be able to: 1. identify a local or regional cause or issue for Social Change related to specific professional tracks that can be addressed or tackled using an ICT Project for Social Change LEARNING ACTIVITIES ACTIVITY Student will watch different advocacies in the Philippines ANALYSIS Small group Discussion Big Group Sharing Interactive-Lecture Discussion Hands-on Activities ABSTRACTION The students will explore the following with the teacher being the facilitator: Definition of Social Change Different Advocacies in the Philippines Characteristics of an ICT-based advocacy APPLICATION Students will create a problem-solution essay on a local issue ASSESSMENT Students will share their outputs to class ASSIGNMENT/AGREEMENT Students will research on the issues concerning ICT as an agent for change and present them to class next meeting CLOSURE Be an advocate for social change.
Prepared by: Checked by:
JOE JAYSON CALETENA MICHELLE A. AGULAY
Teacher, Empowerment Technologies Master Teacher I
JOE JAYSON CALETENA Science, Technology, Engineering and
Mathematics GENERAL ARTEMIO RICARTE SENIOR HIGH SCHOOL EMPOWERMENT TECHNOLOGIES Date Section
JOE JAYSON CALETENA Science, Technology, Engineering and