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Random Tables Table 1: Random Dungeon Dressing Percentile Dice (1-100) 1. Astatue of a terible gargoyle, 2. The smell of buming garbage. 3. Rubble piled into a pyramid in ane comer. 4, Astrong gust of wind extinguishes torches. 5. Ahelm with head and expression of horror. 6. Alarge pile of bone and decaying flesh. 7. Asack of weeviLinjested biscuits, 8. Footprints, dawed 9. Astatue of a paladin, defaced. 9. Several adventurer corpses piled near wall 11, Body of a cleric adventurer, 50% equipped. Polished skulls setting ona table. Apile of dead, hali-eaten rats ‘A chalk drawing of several constellations. Indiscemible shouting, very distant. .. The slamming of a door in the distance. ” Rusted cauldron with rotten teeth inside. ‘An altar with fresh blood. ‘A3trong gust of wind extinguishes torches, Puddles of scummy water. Rubble piled into a pyramid. Human teeth, yellowed (1420) The smell of buming cil. |. Statue head, chipped beyond recognition. ‘A.pool of rank water and the smell of moki Statue of St. Ygg, defaced and knocked over. Cicnging swords, then sence. Body of an elf acventurer, 50% equipped. Alarge pile of bone and decaying flesh. Body of a dwarf adventurer, 50% equipped. AGinister human cackle ‘sudden thud, then sence. Several adventurer corpses piled near wall Stone grincing on stone in the distance. Avery loud hissing sound, very far off. ‘Alow snarling noise trom behind. A path of dried up bread crumbs at a wall . A strong gust of wind extinguishes torches. Painting of aired arrow: "Go this way. 1. A phantom appears with cryptic message. . Floor coated with flour. No prints [yet]. Aheim with head and expression of horror. Body of a hattling adventurer, 50% equipped strong gust of wind extinguishes torches, 3. A sudicen thud, then sience. A very loud hissing sound, very far off, "Stone grinding on stone in the distance. Body of a M-U adventurer, 50% equipped SSSRLHSS SSBSS SLES SSR BNR LRBYNSeceaES 56 49. Map shows area (8 secret doors) in 40" radius. 50. A scratching noise, just beyond ci ranciem wall 51. Footprints, barefoot. 52, Wall broken, with rune inscribed beneath. 53. Table with dried up tongues left on it 54, Row of spiked adventurer heads. 55. Death screams, then silence. 56, Rusted cauldron with rotten teeth inside. 57. Row of spiked adventurer heads. 58. Receding forchlight chead of the party. 59. A pool of rank water and the smell of maid. 60. The sound of rapidly beating insect wings 61. Stone grinding on stone in the distance. 62, Hand print made in dried blood. 63. A strong gust of wind extinguishes torches. 64, A pool of rank water and the smell of mold. 65. Stone grinding on stone in the distance. 66. Footprints, booted 67. The scimming of a door in the distance. 68. A strong gust of wind extinguishes torches. 69. Footprints, clawed 70, Air suddenly becomes coo for Id4 tums. 71. An altar with fresh blood. 72. A cholk crawing of several constellations. 73. Ahammer in the distance “Tap-tom, tor-tap: 74, An altar with a pile of bones, gnawed. 75, An obelisk, broken. 76, Apile of dead, halt-eaten rats. 77. 3 adventurers impaled against wal 78. A path of cried up bread crumbs stops at wall 79. Atat carcass, completely flattened, 80. Footprints, barefoot. 81. The sound of a door opening slowly. 82. Arat carcass. completely flattened, 83. A sack of weevi-infested biscuits, 84, Portial collapse. 85. Stones piled over human body with sword. ‘86. Bucket helmet with head. 87. Necklace with cried humanoid ears. 88. Tattered black burial robes in a pile. 89. A pouch with spell componenis. 90. 25 feet of rope. 91. A pouch with 5 darts. 92. Wooden holy symbol. 93. A vial of holy water. 94, Adagger +1 95. A scroll: 1 MU spell 96. Chalk marks on the wall. 97. Airsucidenly becomes warm for 1d4 tums. 98. A broken compass. 99-100. Referee’s Choice.

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