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Teacher Guide

PICTURE BOOKS, INSPIRING


STEAM Skills
Brought to you by the
STEAM-powered books lab

* Science * Technology * Engineering * The Arts * Mathematics

CHIP BY KYLIE HOWARTH


ISBN: 9781760400736
Published: March 2016
Imprint: The Five Mile Press

This delightful story is about Chip the seagull, who


does whatever he can to eat his favourite food.
When things go wrong and his chip-supply is in
danger, he executes the perfect plan to solve the
problem.
Image byKylie Howarth, 2016. Used with Permission.

DESIGN PROJECT IDEAS


* Students create their own synchronised routine (using specific angles, directions, etc.)

- High Tech - Use floor robots (such as Bluebots or Dash) and program them to
work together in formation to perform a routine
- High Tech - Create/Program an animation of a routine using Coding programs such
as SCRATCH, HOPSCOTCH or Pyonkee (SCRATCH for iPad (links below)
- Low Tech - Perform a routine (with real people!) and record it on video

* Students create their own seagull character

- High Tech - use simple circuits or magnetic circuitry components, such as LittleBits
to bring the seagull to life with light, sound and movement.
- Low Tech - use recycled materials and/or construction kits, such as Makedo tools,
Strawbees, etc. to create articulated movement (for wings).

AUSTRALIAN CURRICULUM LINKS (POSSIBILITIES)


LEARNING AREAS
* Technologies: Design Technologies - Technology and forces, motion and energy; Materials; Design
process and communication; Prototyping; Electrical energy
* Digital Technologies - Digital systems; Algorithms
* Science - Features of Living things; Adaptations; Forces and movement, light and sound; Circuits
* Mathematics - Location and transformation; Geometric reasoning
* The Arts: Dance - Dance elements; Choreography; Communicating with audience
* The Arts: Media Arts - Explore and manipulate stories' images, sound & text; Media technologies,
Media artworks
GENERAL CAPABILITIES
* Literacy - Visual knowledge
* Number - Spatial reasoning; Measurement
* ICT Capability - Creating; Communicating; Managing and operating with ICT
* Critical and Creative Thinking - Inquiring; Generating ideas; Reflecting; Evaluating

DESIGN PROCESS
THINK: Investigating and Defining -
- What interests/ideas are sparked by reading the book?
- Identify 'problems' to be solved - Choose a problem to work on
MAKE: Generating
- Brainstorm ideas for 'solving' the chosen problem
- Make a plan eg. sketch, list, mindmap, etc.
Producing and Implementing
- Gather appropriate materials
- Build a prototype, make adjustments/iterations during building phase
IMPROVE/ Evaluating
REFLECT: - Does the design solve the chosen problem? Does it work?
- Share prototype and seek feedback from others.

RESOURCES & LINKS


* Dash robots - https://www.makewonder.com/dash
* LittleBits - https://littlebits.cc/education
* MakeDo - https://int.make.do/
* Strawbees - http://education.strawbees.com/maker-activities/
* HOPSCOTCH coding - https://www.gethopscotch.com/
* SCRATCH coding - https://scratch.mit.edu

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Student Guide
PICTURE BOOKS, INSPIRING
STEAM Skills
Brought to you by the
STEAM-powered books lab

* Science * Technology * Engineering * The Arts * Mathematics

CHIP BY KYLIE HOWARTH


ISBN: 9781760400736
Published: March 2016
Imprint: The Five Mile Press

This delightful story is about Chip the seagull, who


does whatever he can to eat his favourite food.
When things go wrong and his chip-supply is in
danger, he executes the perfect plan to solve the
problem.
Image byKylie Howarth, 2016. Used with Permission.

DESIGN PROJECT IDEAS


* Create your own synchronised routine
- eg. program floor robots, code an animation, create
a dance routine
* Create your own seagull character
- include movement and/or sound
* Use the book as inspiration for your own creation

Record your progress


DESIGN PROCESS through the process

Image by Lotte ten Hacken and Anaum Zahid. - CCBY-SA 4.0

EXAMPLES

Image by Lotte ten Hacken CC BY-SA 4.0

Eg. Finished products -


coding a synchronised
Image by Lotte ten Hacken CC BY-SA 4.0 routine with floor robotss
Eg. Planning sketch

Image by Lotte ten Hacken CC BY-SA 4.0

Eg. Make phase - prototyping


with LittleBits, Makedo, Strawbees

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