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Volume 7, Issue 1, Spring2011

Computer Aided Technical Design

Jung Hyun Park


Department of Clothing and Textiles
Pusan National University
Pusan 609-735, Korea
Hoon Joo Lee
2
Department of Textile and Apparel, Technology and Management
North Carolina State University
Raleigh, NC 27695-8301, U. S. A.

ABSTRACT

In this paper, we review the current apparel Computer Aided Design (CAD) system, three
dimensional (3D) to two dimensional (2D technology. First, 3D virtual body was acquired from
3D body scan data. Meshing techniques were applied to the 3D virtual body. In order to create
flattened (2D) patterns from 3D data, flattening methods such as dart generation algorithm
which considers shear deformation, and wireframe transform model were presented. Virtual
scissoring method and geometric draping modeling which imitate draping techniques were
represented.
Keywords: Computer-aided design (CAD), 3D body scan, Flattened (2D) pattern, Meshing,
Flattening.

Introduction fitting occur at a high rate because


customers cannot try cloths on. In the case
Body size and shape vary according to the
of suits or tight-fitted garments, especially,
individual. Even though some people have
pattern fit is a critical factor of evaluation. A
the same bust size, their girth of waist and
2 dimensional (2D) pattern generation
hip probably differ. Even if they have the
system reflecting the curved surface
same measurement in the main parts of the
information of a body by using individual 3
body, the flat degree and the sectional cross
dimensional (3D) body scan data could be a
area probably would be different. The obese
solution to the problem.
and seniors especially show different body
shapes with general body types. However,
After a technical designer generates garment
the conventional pattern making system is
patterns according to the design, samples are
based on regression formulas indicating the
manufactured in order to identify the real
average relationship between measurements
shape of the garments in space and the final
and bust girth (Yang & Zhang, 2007).
pattern is obtained by modifying faults.
Therefore, mass production that maintains
Such processes are time-consuming and
the conventional pattern system cannot
expensive. If it was possible to simulate 2D
satisfy customers, fit expectations. In the
into patterns a 3D garment, it would be a
case of on-line purchase, problems about
Article Designation: Scholarly 1 JTATM
Volume 7, Issue 1, Spring 2011
useful system. Connections between such can also be applied to a customized design
simulation systems and current pattern system in which customers select design
computer-aided design (CAD) systems components by means of a database (Figure
provide effective functions. Such systems 1).

Figure 1. Computer-aided manufacturing (CAM) Algorithm


A 3D virtual individual body model is stretch fabric (Jeong et al., 2006). Kim and
required in order to create patterns from Park (2007) introduced the fit zone and the
body scan data. Cho et al (2005) created a fashion zone and showed various style
3D interactive body model in which lengths variations using the fashion zone which is
and perimeters are adjusted according to modified by shape parameters and is
individual body size (Cho et al., 2005). combined with the fit zone (Kim & Park,
Some researchers utilized information from 2007). Yang and Zhang showed geometrical
the 3D scan data to construct patterns (Chan transformation of 3D surface into 2D pattern
et al., 2005; Griffey & Ashdown, 2006). through constructing a 3D wireframe (Yang
Others used a mesh method in which & Zhang, 2007). Sul & Kang (2006)
triangular and quadrilateral mesh are used to developed a virtual scissoring method by
flatten 3D surfaces onto a plane (Choi et al., NURBS cutting curve and a mesh cutting
2007; Daanen & Hong, 2008; Jeong, et al., algorithm imitating draping techniques also
2006; Kang & Kim, 2006b; Kim & Park, brought draping techniques into their
2007; Kim & Kang, 2002). Kim and Kang method in which shearing behavior of
developed a body model and a garment woven fabric was considered (Sul & Kang,
model, modifying the garment model on the 2006). Cho et al. (2006) also brought
body model by means of convex hull draping techniques into their method in
generation and multi-resolution (Kim & which shearing behavior of woven fabric
Kang, 2002). They proposed a projection was considered (Cho et al., 2006).
algorithm based on the strain minimization
technique. Jeong et al (2006) utilized Objectives
Garlands method of triangle simplification
We focus on technical CAD systems in
for pattern design of tight-fitting garments of
todays use. In 3D to 2D technology, virtual

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Volume 7, Issue 1, Spring 2011
body surface generation is required. 3D sections, various flattening systems and
body scan data, B-Spline curve, and convex virtual draping systems will be mainly dealt
hull were used for body formation. The with. Accuracy is described in the
uniform mesh type such as quadrilateral evaluation section. The algorithm of
mesh and triangular mesh and triangulation technical Computer Aided Design (CAD) is
will be explained. In the image analysis shown in Figure 2.

Figure 2. Computer Aided Technical Design

Body Generation of points obtained from 3D body scanner for


Cho et al. (2005) developed virtual data reduction or obtaining data from sliding
interactive body model. They made a body gauge, they developed the body model
model made of cross-sectional lines at composed of cross-sectional points in the
regularly spaced intervals from scan data of cylindrical coordinate system. Landmarks
dummy. They determined 9 perimeter such as neck points, shoulder points, and
parameters such as bust, waist, and hip and 3 armhole points of body model which are
length parameters such as bodice length in located at the maximum, minimum, or
the body model. Therefore, if parameter extreme points and maximum curvature are
values are inputted into the body model, determined using the Fourier series
body model is modified according to the expansion. Because garments usually do not
individual body size. However, this method follow complex body surface directly and
has limitation to represent each body curved cover body smoothly, they generated
shape because basic bodys shape feature is garment model into convex shape using
reflected to body model and only perimeters general dummy by stereoscopy. The body
and lengths are controlled. model and the garment model are matched
and the garment model shape is transformed
Kang & Kim (2000); Kim & Kang (2002) into convex shape covering body model.
adopted the way to create body model and
garment model. After appropriate sorting

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Kim & Park (2007) offered the way to quadrilateral elements or triangular elements
divide fit zone and fashion zone. Fit taken diagonally from rectangles. The
zone means the parts fitting closely body structure which is well aligned horizontally
shape such as the above part of bodices bust and vertically is related to the mesh size
level and the above part of skirts hip level. control. It is important to decide optimum
Fit zone is acquired by taking surface of a size of elements in that high grid resolution
dummy and is expressed as B-Spline has a tendency for many darts despite
surface. To easily take the fit zones expression in detail (Kim & Kang, 2002).
without complicated formation process from Too many darts is inappropriate not only for
each body scan data, the way to adjust typical garment patterns, but also for sewing
parameters such as key lengths and angles in production.
the initial fit zone is used. Fashion zone
indicates the changeable parts according to Triangulation is a method to create meshes
various garment design. Fashion zones with the points from 3D scan data and to
also can be deformed using shape consider curvature. That is, large meshes are
parameters such as lengths, widths, and the generated in low curved surfaces and
number of folds. Fit zone and fashion comparatively small meshes are generated in
zone are joined in order to compose entire high curved surfaces (Daanen & Hong,
shape of garment. 2008). As the number of triangles increases,
the curved surfaces can be refined more in
Transfer from 3D to 2D detail. However, since it takes a long time to
Mesh Generation deal with data in the case of many triangles,
To transform three dimensional surfaces into it is important to decide the optimum size of
two dimensional flat patterns, a mesh triangles to hold shape well and to have
generation method is generally adopted. The minimum of data. The Garland
surface is divided as small pieces in space simplification method makes it possible to
and the pieces are recombined on a plane. reduce the number of triangles without
Two primary mesh generation methods have strong deformation (Jeong et al., 2006).
been used. In the pre-partition method, the
surface is first separated into several zones Flattening System
by specified lines (center line, bust Each mesh element undergoes deformation
circumference line, princess line, shoulder during the flattening process from three
line, etc.) and then each section is divided dimensional surfaces into a two dimensional
into tiny pieces (Choi et al., 2007; Kang & plane. Because the degree of deformation is
Kim, 2000). In the other method, the surface related to accuracy, the key point is how to
is entirely divided into small pieces (S. Kim minimize deformation in the flattening
& Park, 2007; S. M. Kim & Kang, 2002). Of process. Kang & Kim (2000) presented a
these two methods, the former does not pattern projection method considering the
cause darts and the latter generally does elastic and shear properties of the fabric. To
cause darts during the flattening process. In minimize deformation of mesh structure
the pre-partition case, dividing lines can be obtained by projecting, the lengths of the
used as dart lines (Kang & Kim, 2000) or quadrilateral mesh elements are adjusted. If
design lines such as a princess line and a the differences in the lengths and angles of
yoke line. quadrilateral elements between 3D and 2D
as calculated in Equations (1) and (2) reach
Uniform mesh generation methods keep the the specified elastic allowance and the shear
size and arrangement of meshes constantly. allowance, the adjusting process of lengths
That is, the width and height of zones are is stopped (Kang & Kim, 2000).
separated at regular intervals (Choi et al.,
2007) and such processes generate

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N 4 L2ijD L3ijD
AModulus 100 % (Equation 1)
i 1 j 1 L2ijD
N 4 2D 3D
ij ij
AShear 100 2D
% (Equation 2)
i 1 j 1 ij

where N is the number of elements; Lij is the length of jth side on ith element; Yij is the size of jth
angle on ith element.

Kim & Kang (2002) introduced a dart between angles before and after distortion
generation algorithm using triangular does not exceed the predefined shear
elements derived from uniform rectangles tolerance value. If the angle difference
split diagonally. Triangles are more exceeds the tolerance, a dart is formed by
determinative than rectangles because shape elements detaching (Figure 3). This
can be determined with merely three algorithm creates darts in the perpendicular
lengths. Therefore, when using a triangular direction with boundary lines of the pattern
structure, it is possible to reduce the number and shows a tendency to have a smaller
of control factors considered in order to number of darts with larger shear angle
develop an algorithm and to make an allowance. Kim & Park (2007) compared
uncomplicated algorithm. When triangular patterns having user-defined darts with
elements are combined one by one, the patterns having automatic darts. They
subsequent element is forced to attach to showed that the former is more practical and
neighboring elements until the difference more suitable than the latter was shown.

Figure 3. Dart generation algorithm (Source: Kim & Kang, 2002)

In the case of triangulation, there are flat dimensional wire-flame tool. First, the half
triangles which are different from curved bodice of the 3D body surface is divided
triangles requiring the flattening process in into 10 zones in space according to the
uniform mesh structure. Therefore, triangles geometric features of the surface,
are separately reflected on the plane with referencing a structure of pattern prototype
their original shape and connecting lines developed by Japanese Bunka Womens
between triangles and then triangles are University. In order to transform the 3D
combined by application software. Gap and surface into a 2D pattern, each zone was
overlap exist between triangles in a merged subdivided horizontally or vertically, mainly
pattern owing to the three-dimensional in a longish quadrilateral shape (Figure 4
shape (Jeong et al., 2006). (a)). The 3D wireframe which is composed
Yunchu & Weiyuan (2007) developed a of such structural lines is transformed into a
geometric flattening method using a three 2D pattern by geometric means. Controlling

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direction and position of specific outer lines point of quadrilateral (Figure 4 (b)). Using
such as the center front line, center back the above rule, the final 2D flat pattern
line, and bust circumference line, each having similar structure to a conventional
quadrilateral element is flattened in regular pattern prototype is obtained. This method
sequence. In the case of a quadrilateral, if has the possibility of application to various
positions of two neighboring lines are styles of garments due to such pattern
determined, intersection of arcs drawn by construction.
the two remaining lines becomes the final

Figure 4. (a) 3D wire-frame; (b). The principles of geometric transformation


(Source: Yang & Zhang, 2007)
Virtual Draping System flattening process to generate patterns
Sul & Kang (2006) developed a virtual (Figure 5). Sul & Kang (2006) also
scissoring method imitating draping developed a mesh adding technique which is
technique, directly modeling garment shape to add and connect a new mesh at the edge
on a dummy with pinning and cutting fabric. of an existing mesh. Fabric cannot be
They constructed 3D triangular meshes. The expanded or created in real draping, but
3D mesh is reflected on the 2D image fabric can be inserted in virtual draping by
surface and cutting lines are drawn on the changing design lines. A new meshs node
2D image plane showing the 3D mesh at the coordinates are estimated by surrounding
same time. Cutting lines such as dart lines, meshes. A pinning technique is used to fix
necklines, and hemlines are drawn on the fabric at a specific position and to prevent
fabric by NURBS curves obtained by falling down. Sul & Kang (2006)
connecting points located by mouse clicks. demonstrated the generation of garment
Fabric is cut according to cutting lines by patterns by using above the methods. A
detaching, deleting and recombining meshes bodice pattern with under arm darts and
associated with a cutting line. Intersection waist darts is acquired by pinning and
points of meshes and cutting lines are basic cutting lines and pattern pieces are virtually
reference points for the cutting process. sewn together. Texture mapping is shown
Since the 2D mesh and the 3D cloth mesh and it also allows users to predict final
are transformed at the same time, the virtual garment appearance closely.
scissoring method doesnt require a

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Figure 5. 3D mesh cutting algorithm (Source: Sul & Kang, 2006)

Cho et al. (2006) also presented a CAD applied to design lines or dart lines.
pattern making method using draping Therefore, allocating some grain lines in
principles and acquired tight skirt patterns. high curvature to dart lines, they fitted a
First, the 3D curved surface of a dummy is fabric lattice on the 3D surface while
prepared with triangular patches and grain considering fabric shear angle. For example,
lines are drawn on the 3D surface to match if the shear angle is 64, the fitting process
with grain lines of fabric as in draping. proceeds only until a threshold of 64
Cross sections of waist and hip levels are degrees. The fabric lattice is cut according to
superimposed and grain lines are placed at reference lines of 3D surface and is spread
15 intervals. Grain lines become dividing on the 2D plane keeping the lattice at right
lines of 3D surfaces and grain lines can be angles. (Figure 6).

Figure 6. Geometric draping modeling process (Source: Cho et al., 2006)

Evaluation of 3D manikin and also showed differences


in lengths of significant parts of a garment
Accuracy of Fitness
between the 2D pattern and 3D manikin.
To verify a pattern generation method
Nam et al. (2007) analyzed the space
reflecting 3 dimensional data, researchers
between clothing manufactured by 3
use various ways that comparing lengths and
dimensional data and body form. Pictures by
areas, analysis of the space between clothing
3D scanner indicated the amount of space
and body, analysis of virtual fit and self
between clothing and body form by
sensory-test. Jeong, Hong et al. (2006)
variation of color and the silhouette of
compared areas of 2D pattern pieces
vertical sections also indicated the fit of
developed from 3D data with original areas
clothing. Daanen & Hong (2008) virtually

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Volume 7, Issue 1, Spring 2011
sewed their made-to-measure patterns and Chiricota, Y. (2003). Three-dimensional
showed virtual try-on images that illustrate garment modeling using attribute
strain, ease amount, and relative pressure in mapping. International Journal of
order to evaluate fitness. Hong et al. (2006) Clothing Science and Technology,
conducted self sensory-test indicating 15(5), 346-358.
satisfaction of fit by numerical value about Chiricota, Y., Cochaux, O., & Provost, A.
their tight-fitting garments by a participant (2001). Geometrical modeling of
after wearing for five days. However, it is garments. International Journal of
difficult to present objective results in the Clothing Science and Technology,
case of too few participants. 13(1), 38-52.
Cho, Y., Komatsu, T., Inui, S., Takatera, M.,
Conclusions Shimizu, Y., & Park, H. (2006).
Individual Pattern Making Using
In this paper our discussion was focused on
Computerized Draping Method for
the transfer from 3D to 2D patterns. Various
Clothing. Textile Research Journal,
methods such as meshing, wire-frame, and
76(8), 646-654.
draping application methods are used for
Cho, Y., Okada, N., Park, H., Takatera, M.,
pattern making. Virtual scissoring method
Inui, S., & Shimizu, Y. (2005). An
has a special advantage in that the designer
interactive body model for
can look and feel the garment appearance
individual pattern making.
interactively during the design process
International Journal of Clothing
because draping principles are used. Many
Science and Technology, 17(2), 91-
researchers acquired basic blocks from 3D
99.
data, but tools to develop various designs are
Choi, Y. L., Nam, Y., Choi, K. M., & Cui,
required in order to function in the apparel
M. H. (2007). A Method for
industry. Also, since the process is
Garment Pattern Generation by
somewhat complicated and time-consuming,
Flattening 3D Body Scan Data. 803-
it would be useful to effectively improve
812.
process and data management. As patterns
Cugini, U., & Rizzi, C. (2002). 3D design
are changed according to materials, it is
and simulation of men garments.
necessary to effectively develop ways that
Journal of Winter School of
consider feature of the materials. Because
Computer Graphics
accurate fitness is very important in pattern
Daanen, H., & Hong, S.-A. (2008). Made-
construction, verification of methods is
to-measure pattern development
required by more practical tests. These
based on 3D whole body scans.
methods can be applied to garments for the
International Journal of Clothing
obese, seniors, disabled people and tight-
Science and Technology, 20(1), 15-
fitted sportswear. In the apparel industry
25.
quickly changing the above CAD system
Dai, X., Furukawa, T., Mitsui, S., Takatera,
can also allow a company to response
M., & Shimizu, Y. (2001). Drape
quickly to customers needs and to reduce
formation based on geometric
the cost and time.
constraints and its application to
skirt modeling. International
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Volume 7, Issue 1, Spring 2011
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Kim, S. M., & Park, C. K. (2003). Fast
garment drape simulation using Corresponding author:
geometrically constrained particle
Hoon Joo Lee, Ph.D.
system. Fibers and Polymers, 4(4),
Assistant Professor
169-175.
Department of Textile and Apparel,
Kim, S. M., & Park, C. K. (2004).
Technology and Management
Parametric body model generation
North Carolina State University
for garment drape simulation.
Tel: 1-919-515-1528
Fibers and Polymers, 4(4), 12-18.
Fax: 1-919-515-3733
Liu, Y., & Geng, Z.-F. (2003). Three-
Email: hoonjoo_lee@ncsu.edu
Dimensional Garment Computer

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