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This article is based on the Garmin GPS 500 Pilot's Guide and Reference manual, published by
Garmin Corporation, and was adapted with permission for use with Flight Simulator.
Basic Concepts
Before diving into the details of operating the GPS in Flight Simulator, it's helpful to understand some
basic concepts. Take a few minutes to read this section, and you'll be better prepared for the details that
follow.
Flight Simulator includes two GPS units, a "panel-mounted" version and a "portable" version. Both Flight
Simulator GPS units have nearly the same functionality, modeled after the real-world Garmin GPS 500
receiver, although the portable version looks like a Garmin GPSMAP 295. The two units have buttons in
different places, but they do the same things.
GPS 500 small and large knob GPSMAP 295 rocker switch
When the instructions in this article say to turn the small knob on the GPS 500, click the left or
right side of the rocker switch on the GPSMAP 295. To turn the large knob, click the top or bottom
of the rocker switch. Whereas the GPS 500 has a CRSR button integrated into the small knob, the
GPSMAP 295 has a separate CRSR button.
Flight Simulator aircraft equipped with panel-mounted Garmin GPS 500 GPS receivers
Airbus A321
Boeing 737–800
Boeing 747–400
Beechcraft Baron 58
Beechcraft King Air 350
Bombardier Canadair Challenger (CRJ700)
Bombardier Learjet 45
Cessna Skyhawk SP Model 172
Maule M7 260C
Mooney M20M "Bravo"
Flight Simulator aircraft equipped with portable Garmin GPSMAP 295 GPS receivers
Flight Simulator displays the GPS units in pop-up windows on top of the main instrument panel. You can
access them using either the mouse or the keyboard, and you can move, resize, and undock them just
like any other Flight Simulator window. To learn more about windows, see Using Views and Windows.
To manipulate the knobs and buttons on the GPS units, use your mouse just like you'd use your hand in
a real cockpit.
Rollover Descriptions
You can discover each button or knob's name by moving the pointer over it; a description will appear.
Buttons
Press buttons to activate them. When the instructions say to press a button, move the pointer over the
button and click it.
Knobs
The GPS 500 includes two adjustment knobs: an inner small knob and an outer large knob. When the
instructions say to turn a knob, move the mouse over the arrows on the knob. A hand with either a -
(minus sign) or a + (plus sign) will appear.
When the hand with the - appears, click to turn the knob to the left.
When the hand with the + appears, click to turn the knob to the right.
You can also use the mouse wheel to turn the knobs. Move the cursor over the knob until the cursor
changes to a hand, and then roll the mouse wheel to change the control.
If you prefer, you can use the keyboard to control the knobs and buttons on the GPS units. There are no
keyboard shortcuts assigned by default, but you can map them yourself. To learn more, see Using the
Keyboard.
The information that appears on the GPS screen is presented on pages, and you can only view one page
at a time. Some pages are organized into groups of related pages, called page groups. Think of page
groups as chapters in a book, and pages as the pages within each chapter.
There are three page groups in the Flight Simulator GPS units.
Default NAV
Map
Airport Location
Airport Runway
Airport Frequency
Airport Approach
Intersection
NDBs
VOR
All of the page groups and pages are explained in detail in the sections below, in the order they appear
above.
On the GPS 500, navigate between the various page groups using the large knob and/or the appropriate
buttons. Navigate between pages within a group using the small knob.
Remember: On the GPSMAP 295, use the rocker switch instead of the knobs
When the instructions in this article say to "turn" the small knob on the GPS 500, click on the left
or right rocker switch buttons on the GPSNAP 295. To "turn" the large knob, click on the top or
bottom rocker switch buttons.
You can jump directly to the stand-alone pages using their respective buttons.
The bottom right corner of the screen indicates which page group is currently being displayed (for
example, NAV, WPT, or NRST), the number of screens available within that group (indicated by
rectangular page icons) and the placement of the current screen within that group (indicated by the
highlighted icon). To select a different page within the group, rotate the small knob.
The pages within a page group are persistent. That is, if you switch to a different page group, and then
return to the group you were using, the GPS will display the page that you were last looking at within
that group.
Scrolling
Whenever the GPS displays a list of information that is too long for the display screen, a scroll bar will
appear along the right side of the display.
Like any computer, the GPS units in Flight Simulator are equipped with both a display and an input
device. Use the GPS receiver's buttons and knobs—which take the place of a standard computer
keyboard—to switch among pages and page groups, and to access and enter information.
Both the "panel-mounted" and "portable" GPS units in Flight Simulator offer nearly the same
functionality, as illustrated on the figures above.
1. The Range button (or the IN and OUT buttons on the GPSMAP 295) allows you to select the
desired map scale. Use the up arrow side of the button to zoom out to a larger area, or the down
arrow side to zoom in to a smaller area.
2. The Direct-to button provides access to the direct-to function, which allows you to enter a
destination waypoint and establishes a direct course to the selected destination.
3. The Menu button is used to activate a specific leg in an active flight plan (not available on the
GPSMAP 295).
4. The Clear button (or the QUIT button on the GPSMAP 295) is used to erase information or
cancel an entry. Press and hold this button to immediately display the Default NAV (navigation)
page, regardless of which page is currently displayed.
Press and hold the CLR button (or the QUIT button on the GPSMAP 295) to immediately display
the Default NAV page, regardless of which page is currently displayed.
Flight Simulator aircraft featuring the GPS 500 (as well as the Bell 206B JetRanger III and the Extra
300S) have a Nav/GPS switch on the instrument panel:
When the switch is in the Nav position, the aircraft's VOR 1 indicator (or HSI) and autopilot/flight
director use data from the Nav 1 radio.
When the switch is in the GPS position, the aircraft's VOR 1 indicator (or HSI) and autopilot/flight
director use data from the GPS receiver.
Note: To couple the GPS to the Nav 1 receiver (or HSI) and/or to the autopilot/flight director in
order to follow the course in the GPS, set the Nav/GPS switch to GPS. Note that the GPS only
provides lateral guidance to the Nav 1 indicator (or HSI) and the autopilot/flight director. You
cannot fly an ILS or land automatically using the GPS as the sole source of navigational data.
The Navigation (NAV) page group includes two pages: the Default NAV page and the MAP page. While
viewing any NAV page, rotate the small knob to select the other NAV page.
You can quickly select the first NAV page, the Default NAV page, from any page by pressing and
holding the CLR button.
The Default NAV page provides a look-ahead map display indicating your current position. Additionally:
The top of the page displays ground track (TRK), the direction of your current flight path over
the ground (not your heading).
The bottom of the page displays your ground speed (GS). This will differ from your indicated
airspeed if there is wind.
Note: If you do not select a flight plan or direct-to waypoint, the GPS will only display speed and
track data. All other data types will appear blank until you select a destination.
The top of the page displays desired track (DTK), ground track (TRK), and distance to
destination waypoint (DIS).
The bottom of the page indicates ground speed (GS), active to/from waypoints (or just active to,
for a direct-to destination), and estimated time en route (ETE).
A graphic course deviation indicator (CDI) also appears at the bottom of the page. Unlike the
angular limits used on a mechanical CDI coupled to a VOR or ILS receiver, full scale limits for this
CDI are defined by a GPS-derived distance (0.3, 1.0, or 5.0 nautical miles). By default, the CDI
scale will automatically adjust to the desired limits based upon the current phase of flight: en
route, terminal area, or approach.
The graphic CDI shows your position at the center of the indicator, relative to the desired course
(the moving course-deviation needle). As with a traditional mechanical CDI, simply steer toward
the needle when you're off course. The TO/FROM arrow in the center of the scale indicates
whether you are heading to the waypoint (an up arrow) or if you have passed the waypoint (a
down arrow).
Along the left side of the page are additional data fields that display the next waypoint (WPT),
the bearing to the next waypoint (BRG), the course to steer (CTS), the estimated time of arrival
at the destination waypoint (ETA), the vertical speed required (VSR) to reach the altitude of the
next waypoint or the destination runway, the track angle error (TKE), and the crosstrack error
(XTK).
Note: A GPS receiver cannot determine an aircraft's heading, only its track across the ground.
Never assume that the TRK (track) on the GPS display is the same as your heading. If there's a
crosswind, it won't be.
BRG (bearing): The compass direction from your current position to a destination
waypoint.
CTS (course to steer): The recommended direction to steer in order to reduce course
error or stay on course. Provides the most efficient heading to get back to the desired
course and proceed along your flight plan.
CUM (cumulative distance): The total of all legs in a flight plan.
DIS (distance): The great circle distance from your current position to a destination
waypoint.
DTK (desired track): The desired course between the active from and to waypoints.
ETA (estimate time of arrival): The estimated time at which you will reach your
destination waypoint, based upon current speed and track.
ETE (estimated time en route): The time it will take to reach the destination waypoint
from your current position, based upon current ground speed.
GS (ground speed): The velocity you are traveling, relative to a ground position.
HDG (heading): The direction your aircraft is pointed, based on indications from a
magnetic compass or a properly set directional gyro.
TKE (track angle error): The angle difference between the desired track and your
current track. To reduce the track angle error to zero: if the displayed TKE is a negative
number, turn left; if a postive number, turn right.
TRK (track): The direction of movement relative to a ground position. Also referred to as
"ground track."
VSR (vertical speed required): The vertical speed necessary to descend/climb from
current position and altitude to reach the altitude of the next waypoint or the destination
runway, based upon your current ground speed.
XTK (crosstrack error): The distance you are off a desired course in either direction,
left or right.
Terrain
You can add terrain to the map display to more easily visualize your position relative to the surrounding
terrain.
Declutter
You can quickly remove items from the map, to make it easier to see only what you need.
The scale of the look-ahead map display appears on the left side, using one of 20 scale settings, ranging
from 500 feet to 500 nautical miles (nm). Use the RNG button (or the IN and OUT buttons on the
GPSMAP 295) to select the desired scale.
Symbols
The GPS receiver uses the following symbols directly above the graphic CDI on the Default NAV page
to depict the active leg of a flight plan or direct-to:
Direct-to a waypoint
Vectors to final
Note: The GPS receiver always navigates TO a waypoint unless you set the OBS switch (on the
GPS 500) to prevent automatic waypoint sequencing, or you have passed the last waypoint in your
flight plan.
The active leg of your flight plan (or the direct-to destination when using the Direct-to button) appears
directly above the CDI. The display will automatically sequence to the next leg of your flight plan as you
reach each interim waypoint. If you haven't selected a flight plan or direct-to destination, this line will
remain blank.
The GPS display uses different symbols to distinguish between waypoint types, and also displays the
identifiers for on-screen waypoints. Special-use and controlled airspace boundaries appear on the map,
showing the individual sectors in the case of Class B or Class C airspace.
The GPS units in Flight Simulator use the following symbols to depict the various airports and navigation
aids on both the Default NAV page and the Map page:
Airport with soft-surface runway(s) only (runways shown when zoomed in)
Seaplane base
Intersection
VOR
VOR/DME
NDB
Localizer
Map Page
The second NAV page, the Map page, displays your current position (an airplane symbol in the center
of the screen), along with nearby airports, navigation aids, airspace boundaries, lakes, and coastlines.
Whereas the Default NAV page is oriented with the current GPS track up, the Map page is oriented
with north up.
The Map offers 20 scale settings, ranging from 500 feet to 500 nm. The GPS receiver indicates the scale
on the left side of the map display; this represents the top-to-bottom distance covered by the map
display.
You can add terrain to the map display to more easy visualize your position relative to the surrounding
terrain.
You can also quickly remove items from the map, to make it easier to see only what you need.
Along the left side of the page, the GPS unit displays the same data fields as on the Default NAV page.
(See the Default NAV Page section for more details.)
The Waypoint (WPT) page group provides information for the thousands of airports, VORs, NDBs,
intersections, runways, frequencies, and procedures stored in the Flight Simulator navigation database.
The WPT page group includes seven pages. While viewing any WPT page, rotate the small knob to
select a different WPT page. The first four pages provide detailed information for the selected airport:
location, runways, frequencies, and approaches. The last three pages provide information for
intersections, NDBs, and VORs.
Note: To view a different WPT page, the on-screen cursor must not be visible. Press the CRSR
button to remove the cursor, if necessary. Rotate the small knob to select the desired WPT page.
After you select a WPT page, you can view information for a waypoint by entering the identifier (or
name) of the desired waypoint.
Duplicate Waypoints
As you enter an identifier, the GPS receiver will scroll through the database, displaying those waypoints
matching the characters you have entered to that point. If duplicate entries exist for an entered
identifier, a duplicate waypoint page will appear once you select the identifier by pressing the ENT
button. All waypoints with the same identifier are listed, along with their country codes. Use the large
knob to scroll through the list.
The Airport Location page displays the latitude, longitude, and elevation of the selected airport. The
Airport Location page also displays facility name and location, as well as fuel availability, and the best
available instrument approach. The GPS display uses the following descriptions and abbreviations:
The Flight Simulator GPS receivers use ICAO identifiers for all airports. All United States airport
identifiers that contain only letters (except Alaska and Hawaii) use the prefix "K". For example, Los
Angeles International is KLAX under the ICAO standard. Other airports that contain numbers in the
identifier, such as Otten Memorial (3VS), do not require the "K" prefix. Alaska, Hawaii and many
countries use two letter prefixes; different countries use different prefixes.
If you encounter difficulty when selecting an airport, try retrieving the desired airport using the facility
name. (This only works on the Airport Location page; it will not work when searching for NDBs or VORs.)
The Airport Runway page displays runway designations, length, and surface type for the selected
airport. The GPS unit also displays a map image of the runway layout and surrounding area on the
Airport Runway page. The map image scale appears in the lower left corner and is adjustable using the
RNG button. For airports with multiple runways, information for each runway is available.
The Airport Runway page showing a list of available runways
The Airport Runway page notes the following runway surface types: concrete, asphalt, grass, turf, dirt,
coral, gravel, oil, steel, bituminous, brick, macadam, planks, sand, shale, tarmac, snow, ice, and water.
The Airport Frequency page displays radio frequencies and frequency types for the selected airport. If
the selected airport has a localizer-based approach, the page also lists the localizer frequency. The
Airport Frequency page may be used for reference to tune external COM or VOR/ILS frequencies.
The Airport Frequency page
Some listed frequencies may include designations for TX (transmit only) or RX (receive only).
Tip: Instead of manually entering a desired frequency from the Airport Frequency page into the
Comm 1 or Nav 1 radio, you can simply highlight the facility name (for example, "Tower") and
then press the ENT button. The GPS receiver will automatically enter the frequency into the
standby side of the Comm 1 radio.
The GPS display uses the following terminology on the Airport Frequency page:
Communication frequencies:
Approach
ATIS, ASOS, AWOS
Unicom
Multicom
Clearance
Ground
Tower
Departure
FSS
Navigation frequencies:
ILS
LOC
The Airport Approach page shows the available approach procedures for the selected airport. Where
multiple initial approach fixes (IAFs) and feeder routes are available, the GPS may also display that
information. A map image provides a layout diagram for each approach and transition.
The Airport Approach page, showing a list of available approaches
Note: Not all approaches in the Flight Simulator database are approved for GPS use. As you select
an approach, a GPS designation to the right of the procedure name indicates the procedure can be
flown using the GPS receiver. Some procedures will not have this designation, meaning the GPS
receiver may be used for supplemental navigation guidance only. ILS approaches, for example,
must be flown by tuning the external VOR/ILS receiver to the proper frequency and following the
external CDI (or HSI) for guidance.
Intersection Page
The Intersection page displays the latitude, longitude, and region code for the selected intersection.
The Intersection page also displays the identifier, radial, and distance from the nearest VOR or
VOR/DME. The following descriptions and abbreviations are used:
Note: The VOR displayed on the Intersection page is the nearest VOR, not necessarily the VOR
used to define the intersection.
NDB Page
The NDB page displays the facility name, city, region/country, latitude, and longitude for the selected
NDB. The NDB page also displays the frequency. The GPS uses the following descriptions and
abbreviations:
Symbol: (NDB)
Position: Latitude and longitude
FREQ: Frequency, in kilohertz (kHz)
Note: Instead of manually entering a desired frequency from the NDB page into the ADF radio,
you can simply highlight the frequency and then press the ENT button. The GPS will automatically
enter the frequency into the ADF radio.
VOR Page
The VOR page displays the facility name, city, region code, magnetic variation, latitude, and longitude
for the selected VOR. The VOR page also displays the frequency. The GPS uses the following descriptions
and abbreviations:
Note: Instead of manually entering a desired frequency from the VOR page into the Nav 1 radio,
you can simply highlight the frequency and then press the ENT button. The GPS will automatically
enter the frequency into the standby side of the Nav 1 radio.
The Nearest page group (NRST) provides detailed information for the nine nearest airports, VORs,
NDBs, and intersections within 200 nm of your current position.
The GPS cannot display all nine of the nearest airports, VORs, NDBs, or intersections on the
corresponding NRST page at once. The Nearest Airport page displays detailed information for the five
nearest airports, with a scroll bar along the right hand side of the page indicating which part of the list is
currently displayed. The NRST pages for VORs, NDBs, intersections, and user waypoints will display nine
waypoints at a time. Use the flashing cursor and large knob to scroll and view the rest of the waypoints
or airspaces in the list.
The NRST pages can be used in conjunction with the direct-to function to quickly set a course to a
nearby facility. This feature can be a real time saver compared to retrieving information from the
database using the WPT pages. More importantly, it instantly provides navigation to the nearest airport
in case of an in-flight emergency.
The Nearest Airport page displays the identifier, symbol, and bearing of the nine nearest airports
(within 200 nm of your current position), as well as the distance to each airport. For each airport listed,
the Nearest Airport page also indicates the bearing to the airport, the distance, the best available
approach, the common traffic advisory frequency (CTAF), and the length of the longest runway.
You can also use the Nearest Airport page to quickly find the communication frequencies at a nearby
airport for manually tuning the external COM transceiver.
Additional communication frequencies, runway information, and other details are available from the
Nearest Airport page by highlighting the identifier of the desired airport and pressing the ENT button.
The Nearest NDB page displays the identifier, symbol, and frequency of the nine nearest NDBs (within
200 nm of your current position), as well as the bearing and distance to each NDB.
The Nearest VOR page displays the identifier and symbol of the nine nearest VORs (within 200 nm of
your current position), as well as the bearing and distance to each VOR. For each VOR listed, the
Nearest VOR page also indicates the frequency of the nearby VOR for reference in tuning a VOR
receiver.
The last page in the NRST group, the Nearest Airspace page, will alert you to as many as nine
controlled or special-use airspaces near or in your flight path. Alerts are provided according to the
following conditions:
If your projected course will take you inside a controlled or special-use airspace within the next
ten minutes, the Airspace ahead—less than 10 minutes alert will appear. The Nearest
Airspace page will show the airspace as Ahead.
If you are within two nautical miles of a controlled or special-use airspace and your current
course will take you inside that airspace, the message Airspace near and ahead will appear.
The Nearest Airspace page will show the airspace as Ahead < 2nm.
If you are within two nautical miles of a controlled or special-use airspace and your current
course will not take you inside, the message Near airspace less than 2nm will appear. The
Nearest Airspace page will show Within 2nm of airspace.
If you have entered a controlled or special-use airspace, the message Inside Airspace will
appear. The Nearest Airspace page will show Inside of airspace.
The Nearest Airspace page
Note that the airspace alerts are based on three-dimensional data (latitude, longitude, and altitude) to
avoid nuisance alerts. The alert boundaries for controlled airspace are also divided into sectors to
provide complete information on any nearby airspace. Once one of the described conditions exists, the
message annunciator above the MSG button will flash, alerting you of an airspace message. An altitude
buffer of 200 feet is included to provide an extra margin of safety above and below the published limits.
Once you have been provided an airspace alert message, detailed information concerning the specific
airspace can be viewed on the Nearest Airspace page. The Nearest Airspace page displays the
airspace name, status (Ahead, Ahead < 2nm, etc. as described on the previous page), and an
estimated time to entry (if applicable).
If you're distracted by near-constant flashing of the message annunciator when flying in an area with
lots of controlled airspace, it's easy to temporarily disable the airspace alert messages.
Direct-To Navigation
The GPS's direct-to function provides a quick method of setting a course to a destination waypoint. Once
a direct-to is activated, the GPS will establish a point-to-point (great circle) course line from your
current position to the selected direct-to destination. Navigation data on the various NAV pages will
provide steering guidance until the direct-to is replaced by a new destination.
The Select Direct-to Waypoint page
If you're navigating to a waypoint using direct-to and get off course, the direct-to function may also be
used to re-center the CDI needle and proceed to the same waypoint.
Note: If you're navigating an approach with the missed approach point (MAP) as the current
destination, recentering the CDI needle with the Direct-to button will cancel the approach.
In addition to selecting a destination by identifier, the Select Direct-to Waypoint page also allows you to
select airports, VORs, and NDBs by facility name. If the database includes duplicate entries for the
facility name or city you enter, you can view additional entries by continuing to rotate the small right
knob during the selection process.
Selecting a destination by facility name
If you're navigating an active flight plan, you can select any waypoint contained in the flight plan as a
direct-to destination from the Select Direct-to Waypoint page. (See Active Flight Plan Page below for
more information on flight plans.)
The Select Direct-to Waypoint page always displays the nearest airports (to your current position) on
the NRST field. Navigating directly to a nearby airport is always just a few simple steps away.
Direct-To Shortcuts
Shortcuts are available when using the Direct-to button, allowing you to bypass the use of the small
and large knobs to enter the destination waypoint's identifier. You can perform a direct-to from any
page displaying a single waypoint identifier (such as the WPT pages for airports and navigation aids) by
simply pressing the Direct-to button and then the ENT button twice. For pages that display a list of
waypoints (e.g., the Nearest Airport page), you must highlight the desired waypoint with the cursor
before pressing the Direct-to button.
-or-
If you create a VFR or IFR flight plan using the Flight Planner, Flight Simulator will automatically load the
flight plan into the GPS and activate the plan for use in navigation. (For more information, see Using the
Flight Planner.)
The Active Flight Plan page provides information for the active flight plan (or direct-to).
Note: You cannot create flight plans in the Flight Simulator GPS. Instead, use the Flight Simulator
Flight Planner. The flight plan will automatically be loaded into the GPS and activated for use. You
can, however create a "direct-to" to a destination.
With an activated direct-to or flight plan loaded, the Active Flight Plan page will show each waypoint
for the flight plan (or a single waypoint for a direct-to), along with the desired track (DTK), distance
(DIS) for each leg, and cumulative distance (CUM).
You can select any leg within the active flight plan as the active leg (the leg which will currently be used
for navigation guidance), using the MENU button.
During instrument procedures, you can use this feature not only to activate a specific point-to-point leg,
but also to activate the procedure turn portion of an approach, follow a DME arc, or activate a holding
pattern.
You can review any approach on the Airport Approach page in the WPT page group. (For more
information, see the Waypoint Page Group section.)
Procedures Page
The Flight Simulator GPS units allow you to fly nonprecision approaches to airports with published
instrument approach procedures. Display the Procedures page by pressing the PROC button. The
Procedures page provides direct access to approaches based upon the active flight plan or direct-to
destination. In either case, the destination airport must have published procedures associated with it.
To select an approach
Note: Not all approaches in the database are approved for GPS use. As you select an approach, a
GPS designation to the right of the procedure name indicates the procedure can be flown using the
GPS receiver. Some procedures will not have this designation, meaning the GPS receiver may be
used for supplemental navigation guidance only. ILS approaches, for example, must be flown by
tuning the external VOR/ILS receiver to the proper frequency and using the external CDI (or HSI)
for guidance.
If you're flying a GPS approach, or a nonprecision approach approved for GPS, and you plan on
using the aircraft's VOR 1 indicator to fly the approach, make sure the Nav/GPS switch on the
aircraft instrument panel is set to GPS. If, however, you want to fly the approach using data from
the Nav 1 radio, and plan to use the GPS only for situational awareness, then make sure the
Nav/GPS switch is set to NAV.
Once you select an approach, you may activate it for navigation from the Procedures page. Activating
the approach overrides the en route portion of the active flight plan, proceeding directly to the approach
portion (for a full approach, directly to the initial approach fix). Activating the approach also initiates
automatic CDI scaling transition as the approach progresses.
In many cases, it may be easiest to load the full approach while still some distance away, en route to
the destination airport. Later, if vectored to final, use the steps above to select Activate Vectors-To-
Final—which makes the inbound course to the FAF waypoint active. Otherwise, activate the full
approach using the Activate Approach? option.
The Flight Simulator GPS units provide nonprecision approach guidance. The GPS receiver can also be
used as a supplemental aid for precision approaches and nonprecision localizer-based approaches, but
external localizer and glide slope receivers must be used for primary approach course guidance.
Approaches designed specifically for GPS are often very simple and don't require overflying a VOR or
NDB. Currently, many nonprecision approaches have GPS overlays to let you fly an existing procedure
(VOR, VOR/DME, NDB, RNAV, and so forth.) more accurately using GPS.
Many overlay approaches are complex in comparison to GPS-only approaches. The GPS displays and
guides you through each leg of the approach—automatically sequencing through each of these legs,
including the missed approach procedure. Approaches may be flown "as published" with the full
transition—using any published feeder route or initial approach fix (IAF)—or may be flown with a
vectors-to-final transition.
1. The GPS is designed to complement your printed approach plates and vastly improve situational
awareness throughout the approach. However, you must always fly an approach as it appears on
the approach plate.
2. The active leg (or the portion of the approach currently in use) is depicted in magenta on the
Map page. As you fly the approach, the GPS will automatically sequence through each leg of the
approach.
3. The published missed-approach course is shown as a dotted white line extending beyond the
missed approach point (MAP). As you pass the MAP, the GPS will sequence to the first missed
approach waypoint. Land, or fly the published missed approach procedure.
Missed Approaches
After you pass the MAP, you must execute a missed approach if the runway isn't in sight. As you pass
the MAP, the GPS will sequence to the first waypoint in the published missed approach, and then to each
missed approach waypoint in sequence, including taking you through the hold.
Flying a missed approach
If an approach begins with a holding pattern, the GPS can make simple work of it.
The GPS overlay for a DME arc approach uses additional Jeppesen-provided waypoints to define the arc.
These waypoints are indicated by a D as the first letter in the waypoint name, followed by three
numbers indicating the radial the waypoint lies on; the last letter indicates the radius of the arc.
When cleared for a DME arc approach, you may do either of the following to intercept the arc
Vectors-to-Final Approaches
If ATC tells you to "expect vectors" onto the final approach course, there are several ways to select
"vectors to final." The first two options below normally require the least effort.
-or-
-or-
Note that during the vectoring phase of a vectors-to-final approach, all of the information displayed in
the GPS data blocks (DTK, DIS, CTS, and so forth) references the FAF. The GPS doesn't know where
you will intercept the final approach course, just that you will eventually reach the FAF.
If you're distracted by near-constant flashing of the message annunciator when flying in an area with
lots of controlled airspace, it's easy to temporarily disable the airspace alert messages. To disable
airspace alert messages, press and hold the MSG button for two seconds. The message annunciator will
display an OFF message in the space above the MSG button.
Can I connect the GPS to the Nav 1 indicator (or HSI) and/or an autopilot or
flight director?
Yes. If you're flying a Flight Simulator aircraft featuring the GPS 500 (or the Bell 206B JetRanger III or
the Extra 300S), there will be a Nav/GPS switch on the instrument panel. If you want the GPS to
provide data to the Nav 1 indicator (or HSI) and the autopilot or flight director, make sure the Nav/GPS
switch on the aircraft's instrument panel is in the GPS position. The Nav 1 indicator (or HSI) needle will
indicate the course to follow to track the active flight plan or direct-to in the GPS, and the autopilot or
flight director will follow this course when in Nav mode. (Remember to switch to Heading mode during
the vectoring phase of a vectors-to-final approach.)
If the Nav/GPS switch is set to Nav, the needle will indicate the course to or from the VOR radial
selected with the OBS, and tuned on the Nav 1 radio. The autopilot or flight director will follow that
course. In this case, the GPS is just used for situational awareness.
What does the OBS button do and when do I use it? (GPS 500 only)
The OBS button is used to select automatic sequencing of waypoints. Pressing the OBS button holds
your current 'active to' waypoint as your navigation reference and prevents the GPS from sequencing to
the next waypoint. A SUSP message displays directly above the OBS button. When you cancel OBS
mode, automatic waypoint sequencing resumes, and the GPS will automatically select the next waypoint
in the flight plan once the aircraft has crossed the current active-to waypoint.
The GPS will only sequence flight plan waypoints when automatic sequencing is enabled (that is, when
there's no SUSP message directly above the OBS button). For automatic sequencing to occur, you must
also cross the "bisector" of the turn you are navigating, and be within 10 nm of the active waypoint. The
bisector is a perpendicular line between two flight plan legs which crosses through the waypoint
common to both legs.
The GPS allows you to manually designate any approach, departure, or arrival leg as the active leg of
your flight plan. From the Active Flight Plan page, highlight the desired waypoint and press the MENU
button, then ENT to activate the leg. The GPS will then provide navigation along the selected flight plan
leg, so be sure you have clearance to that position.
When does the CDI scale change, and what does it change to?
The GPS will begin a smooth CDI scale transition from 5.0-nm scale (en route mode) to 1.0-nm scale
(terminal mode) when you reach a point 30 nm from the destination airport. The CDI scale will further
transition to 0.3-nm scale (approach mode) within 10 nm of the airport during an active approach. The
CDI scale will also be 1.0 nm (terminal mode) within 30 nm of the departure airport.
After flying all missed approach procedures, you may reactivate the same approach from the
Procedures page for another attempt. Once you have been given clearance for another attempt,
activate the approach from the Procedures page by highlighting Activate Approach? and then
pressing the ENT button. The GPS will provide navigation along the desired course to the waypoint and
rejoin the approach in sequence from that point on.
To activate a new approach for the same airport, select the new procedure from the Procedures page.
Note: Do not attempt to reactivate the same approach you're currently executing prior to crossing
the missed approach point (MAP). If you attempt to do so, the GPS will direct you back to the
transition waypoint and will not take into consideration any missed approach procedures.
ALT: altitude
APR: approach
APT: airport
ARSPC: airspace
ARVL: arrival
BRG: bearing to
CLR: clear
CRSR: cursor
CUM: cumulative
DEP: departure
DIS: distance
ELEV: elevation
ENR: en route
ENT: enter
FREQ: frequency
ft: feet
HDG: heading
ID: identifier
INT: intersection
kHz: kilohertz
km: kilometers
kt: knots
LOC: localizer
Lrg: large
m: meters
Med: medium
MHz: megahertz
MSG: message
mul: multicom
NATNL: national
NAV: navigation
NRST: nearest
NUM: number
PROC: procedure(s)
PWR: power
RAD: radial
REF: reference
RESTRICTD: restricted
RNG: range
RX: receive
Sml: small
SPD: speed
SRFC: surface
TERM: terminal
TRANS: transition
twr: tower
uni: unicom
UTC: coordinated universal time (also known as Greenwich Mean Time or Zulu time)
VAR: variation
WPT: waypoint
WX: weather
BRG(bearing): The compass direction from your current position to a destination waypoint.
CTS (course The recommended direction to steer in order to reduce course error or stay on
to steer): course. Provides the most efficient heading to get back to the desired course and
proceed along your flight plan.
DIS The great circle distance from your current position to a destination waypoint.
(distance):
DTK (desired The desired course between the active from and to waypoints.
track):
ETA (estimate The estimated time at which you will reach your destination waypoint, based upon
time of current speed and track.
arrival):
ETE The time it will take to reach the destination waypoint, from current position, based
(estimated upon current ground speed.
time en
route):
HDG The direction your aircraft is pointed, based upon indications from a magnetic
(heading): compass or a properly set directional gyro.
IND Information provided by properly calibrated and set instrumentation in the aircraft
(indicated): panel (e.g., "indicated altitude").
TKE (track The angle difference between the desired track and your current track.
angle error):
TRK (track): The direction of movement relative to a ground position; also referred to as "ground
track."
VSR (vertical The vertical speed necessary to descend or climb from current position and altitude
speed to a defined target position and altitude, based upon your current ground speed.
required):
XTK The distance you are off a desired course in either direction, left or right.
(crosstrack
error):
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