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// of the alternative you want to use, or just change the line without slashes.
// Key Bindings:
//remap MButton RButton // middle mouse button locks target (presses right
mouse button)
//remap WheelUp PgUp // mouse wheel presses page up/down, as in ICM 1.x
//remap WheelDown PgDn
toggle RAlt // toggle combat mode on/off using the right Alt key
suppressdrawingtoggle Break // toggle showing all UI elements
// Components:
import required
// toggle combat mode flag on/off depending on which UI elments are visible,
// useful when the combatmode option above is disabled and not using action camera
import auto_activation
//import hide_screen_border
import hide_screen_border_always
//import hide_backgrounds
import hide_backgrounds_always
//import hide_spvp_party_background
import hide_buttons
import hide_living_story
//import hide_commander_pve_always
// hiding elements of the event area - the following three - is not compatible with
"simple party ui"
import hide_top_right // hides personal story, daily, events
import hide_top_right_always
import hide_personal_story_daily // hides personal story, daily, but not
events
//import hide_personal_story_daily_always
//import hide_personal_story_daily_toggle
import hide_minimap
//import hide_minimap_always
//import hide_minimap_toggle
// hide the player marker and dot trail on both minimap and world map
//import hide_maplocator_always
import hide_esc_background