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// Anything following "//" is ignored, remove the slashes in front

// of the alternative you want to use, or just change the line without slashes.

//combatmode // remove to only clean up the ui - you may want to


enable auto_activation below
suppressdrawing // remove to only alter input
hidechatinputtext // try to get rid of the chat input text by opening and
closing chat on login

// Key Bindings:

remap LButton 1 // left mouse button attacks 'normally', starting


autoattack
remap RButton V // right mouse button dodges (presses 'V')

//remap MButton RButton // middle mouse button locks target (presses right
mouse button)

//remap WheelUp PgUp // mouse wheel presses page up/down, as in ICM 1.x
//remap WheelDown PgDn

toggle RAlt // toggle combat mode on/off using the right Alt key
suppressdrawingtoggle Break // toggle showing all UI elements

// Components:

import required

// toggle combat mode flag on/off depending on which UI elments are visible,
// useful when the combatmode option above is disabled and not using action camera
import auto_activation

//import hide_screen_border
import hide_screen_border_always

//import hide_backgrounds
import hide_backgrounds_always

//import hide_spvp_party_background

import hide_buttons

import hide_crosshairdot_ooc // hide the crosshair dot when not in combat


//import hide_crosshairs_ooc // hide all crosshairs when not in combat
//import hide_crosshairs_always // hide all crosshairs

import hide_xp // hides xp bar only


import hide_xp_always
import hide_xp_toggle

import hide_xp_level // hides both xp bar and level


import hide_xp_level_always
import hide_xp_level_toggle

import hide_living_story

//import hide_commander_pve_always
// hiding elements of the event area - the following three - is not compatible with
"simple party ui"
import hide_top_right // hides personal story, daily, events
import hide_top_right_always
import hide_personal_story_daily // hides personal story, daily, but not
events
//import hide_personal_story_daily_always
//import hide_personal_story_daily_toggle

// hiding the minimap is not fully compatible with hide_personal_story_daily*.


// if you want use both hide_minimap* and hide_personal_story_daily*,
// don't use the same _always/_toggle/"normal" version for both of them.
// instead combine two different versions, for example: hide_personal_story_daily +
hide_minimap_toggle

import hide_minimap
//import hide_minimap_always
//import hide_minimap_toggle

// hide the player marker and dot trail on both minimap and world map
//import hide_maplocator_always

import hide_esc_background

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