Académique Documents
Professionnel Documents
Culture Documents
Symbols 5
Introduction 7
1 Pawn Endgames 9
Technical problems in pawn endgames 9
The opposition 9
Chess 'materialism' 13
Overlooking typical counterattacks 15
How to play with and against passed pawns 17
Premature resignation 22
Exercises 24
Exchanging into pawn endgames 28
Simple examples 28
Complex examples 29
Exercises 45
+ Check
++ Double check
# Checkmate
~ (+) Slight advantage to White (Black)
(+) Clear advantage to White (Black)
+- (-+) Winning advantage to White (Black)
= Level position
! Good move
? Bad move
!! Outstanding move
?? Blunder
!? Interesting move
?! Dubious move
Ch Championship
Weh World Championship
Z Zonal
IZ Interzonal
Ct Candidates
OL Olympiad
(D) Diagram follow
Introduction
that all our readers will gain some- making such mistakes yourselves!
thing from this book, and enjoy the The authors of this book are cer-
wonderful and almost infinite world tainly not immune to error, and
of chess analysis. We are sure that would welcome any improvements
many readers will improve their found by our readers.
endgame understanding and thereby
achieve corresponding tournament Alexander Beliavsky
successes. In other words, study the Adrian Mikhalchishin
mistakes of grandmasters to avoid Lvov 1995
1 Pawn Endgames
Pawn endgames have a reputation how and why first class chess play-
for being straightforward, both stra- ers make mistakes in these end-
tegically and tactically. Yet anyone games. The material is presented as
who has tried to solve positions set a series of topics.
by the famous endgame composer
Grigoriev, or who has practical ex- The opposition
perience in these endgames, will
know that they belong to a world Kupreichik - Mikhalchishin
with its own special characteristics. Lvov 1988
For the tournament player these end-
games can be theoretically divided
into two types:
1) Technical problems of the
endgames themselves;
2) Exchanging into pawn end-
games.
We shall discuss them in that or-
der.
Technical problems in
pawn endgames Black, in slight time trouble, de-
cided to play actively.
In our very first chess playing days 1 ~d5?
we learn about such concepts as An easy draw was at hand with
simple and diagonal opposition, rule 1... ~f6 2 ~f2 ~g6 3 <ittf3 h5 4
of the square, corresponding squares gxh5+ ~xh5 5 <it>e4 Cittg4 6 f5 <iti>g5 7
and other principles. In some ways ~xd4 <itxf5 8 ~c5 <ii?e5 9 q.,b6 <i#i>d6,
pawn endgames are richer than other etc.
endgames, involving all these play- Now the fight has only just be-
ing methods, the lengthy calculation gun. There followed:
of variations, and pawn endgame 2 <l;f2 ~e4
technique. Pawn endgames are also 3 fS ~eS
a battle of the kings! Let's look at 4 <&t>e2?
10 Pawn Endgames
the b-pawn after which his a-pawn hxg4 b5 and now there is no break-
queens frrst. through for White on the kingside.
c) 1... <iittf7! 2 <t>f5 (or 2 g5 ~g7 3 a2) 1...h5? was the move played
~f5 fxg5 4 <iitxg5 ~f7 5 'it>f5 rJ;g7 in the game: 2 ~d3 <j;>d6 3 ~e3 rl;;e7
and the black h-pawn promotes be- 4 ~f3 ~f8 5 ~g3 ~f7 6 cwth3! (care
fore the white a-pawn) 2... h6! (it is is necessary, because 6 ~h4 g5+ 7
also possible to transpose into the fxg6+ ~xg6 8 h3 a6 only draws)
variation above by 2...<it>e7! 3 g5 6... ~g8 7 ~h4 <iti'f8 8 <&t>h5 cj;f7 9
fxg5 4 'it'xg5 <iit>f7) 3 ~f4 r:te7! 4 h3 ~f8 10 ~g6 'it>g8 11 h4 ~f8 12
<t;e3 <li'd7 5 et>d3 <i!te7! and Black g5 hxgS 13 hxgS fxgS 14 ~xg5 r/i;f7
manages to draw by carefully main- 15 <iPg4 9;;e7 16 <&t>h4!. Zugzwang by
taining the distant opposition. triangulation! After 16...<ittf6 17 ~h5
a6 18 ~h4! Black resigned, because
Chess IMaterialism' 18...g6 loses to 19 fxg6 <it>xg6 20
cst>g4, and if 18... ~e7, 19 ~g4 rtif7
Magerramov - Makarychev 20 <it>gS and 21 <&t>g6.
Pavlodar 1987 b) 1 a4! is the correct move for
White. 1...hS (the line 1... a6 2 ~c4
bS+ 3 axbS+ axbS+ 4 ~d3, etc., al-
ters nothing) 2 as ~d6 3 <it>d3 't;e7 4
<it>e3 etJf7 5 ~f3 h5 (we have already
seen that 5...gS loses to 6 fxg6+
<fi;>xg6 7 ~g4 a6 8 h3 +-) 6 g4! h4
(or 6... ~g8 7 Ciitg3 ~h7 8 ~h4 ~h6
10 a6 +-) 7 g5! fxg5 8 ~g4 ~f6 9
~h5 h3 10 a6 winning.
1 bS+
2 ~d3 ~d6
3 ~e3 ~e7
White is obviously better due to 4 ~!
his better-placed king and Black's 4 q;,f3 is met by 4... ~f7 S <it>g4 g5
weakened kingside. 6 fxg6+ cJ;;xg6 7 h3 a6 and Black
1 ~c4 draws.
Two pawn moves deserve atten- 4 cj;f7
tion: 5 ~f3 g5
a) 1 g4 and now Black must be 6 fxg6+ ~g7!!
accurate: The only way to draw, since after
al) The standard counter-attack the alternative 6... ~xg6 Black loses
would have secured the draw with to 7 <ifi>g4 h5+ 8 Citf3 ~gS 9 h4+
1...h5! 2 h3 (or 2 gxhS) 2...hxg4 3 ~h610g4+-.
14 Pawn Endgames
Kengis - Yuneev
USSR 1989
1 ~xg5 1 ~g5?
However White missed the idea There are two other possible vari-
of not capturing the pawn with 1 ations:
~e5! and after 1...d4 2 ~xd4 ~e6 3 a) 1...g5? 2 f4! gxf4+ 3 <i1th4 ~e4
h6 <itf6 4 h7 rl;g7 5 ~e5 ~xh7 6 4~g4+-.
~f6 the position is clearly drawn. b) I ...h5! 2 f4 ~e4 3 ~h4 ~xf4
After 1 <it>e5!, the alternative de- 4 <it;xh5 ~f3 5 ~g6 cat>xf2 6 rJ;;xg7
fence 1...<it'f8 2 'iitxd5 ~g7 3 ~e5 ~g3 7 <it>f6 ~xh3 8 ~e5 et>g4 and
~h6 4 <it>f6 <&ttxh5 5 rJitxf7 produces Black manages to reach the c8-
the same result. Interestingly neither square in time.
of the players nor Informator saw 2 f4+ ~h5
this possibility of saving the ending. Or 2... ~f5 3 ~f3 g6 4 ~e3 h5 5
1 .. d4 <it>f3 ~f6 6 <ite4 ~e6 7 h4 ~f6 8 fS!
2 ~f4 f5!! g5 9 hxg5+ ~xg5 10 ~e5 and after
White resigned, given the follow- both sides have promoted White will
ing variation: win the black queen.
3 ~g3 ~r6 3 ~f3 ~h4
4 ~f2 ~g5 4 ~g2 ~hS
5 ~e2 <i!txh5 5 ~g3 <i1i'g6
6 ~d3 c;f;g5 6 '.ttg4 ~6
7 ~xd4 <it>f4 7 f5 ~eS
Black wins the f3-pawn. 8 f3 hS+
9 ~g5 h4
P. Nikolic - Liang Jinrong 10 ~g4 1-0
Lucerne 1989 This is a surprising ending, which
shows that even strong players often
go astray in positions which involve
a wide choice of continuations.
Overlooking typical
counterattacks
Kharlov - Emst
Haninge 1992
5 b6 h3
6 b7 h2
7 b8'ii hI'if
The queen endgame turned out to
be a drawn. The white king went the
wrong way.
Tseshkovsky - Novostruev
Vladivostok 1990
Gavrikov - Kharitonov
Sverdlovsk 1984
<it'e4 ~c6 (4... ~c5 5 <itte5 +-) 5 <&t>e5 After 1...h4 White should play 2
<iftd7 (5... h5 6 i5! +-) 6 g5 rJ;e7 7 a4 exf5 gxf5 3 g3 hxg3+ 4 ~xg3 and
a6 8 a5 after which the white king the widely separated passed d- and
penetrates either the kingside or h-pawns secure an easy win.
the queenside. White thought his But why not play 1...f4! instead?
move played in the game was even White should continue 2 h4 ~e7 3
stronger, but missed Black's riposte, g3 fxg3+ 4 cwt;xg3 which would al-
the 'shoulder budge': low White to play for the win by in-
1 ~c4! vading the queenside with his king,
2 gxfS gxfS but Black would then create a passed
3 h4 hS! h-pawn at the right moment by play-
4 84 ~b4 ing ... g5 with his king on f6.
5 ~d4 ~xa4 2 exfS?!
6 ~e5 <li>xbS A premature decision. Better was
7 ~xf5 as 2 Cittg3! ~f6 3 cJi>h4 fxe4 (3... f4 4 d6
8 <it>g6 a4 ~e6 5 <it>g5 +-) 4 ~g3 ~f5 5 <it>f2
9 f5 83 h4 6 <ite3 g5 7 a3 ~g6 8 ~xe4 ~f6
10 f6 a2 9 d6 cJ;e6 10 d7 ~xd7 11 <t>xe5, etc.
11 f7 al'ii 2 ~f5
12 f81i' 1We5! 3 g4?
13 fif3 <it>c4 She should have played 3 \ti>g3
Capturing the pawn allows per.. <iii>f6 4 ~h4 e4 5 ~g3 ~e5 6 Ciitf2 f4
petual check, so the players agreed a 7 g3 f3 8 ~e3 <itf6 9 g4, when the
draw. two white passed pawns win easily.
3 hxg4
Zsu. Polgar - Larsen 4 hxg4 fxg4
Vienna 1993 5 <iti>g3 ~f6
6 <3txg4 <ifi>g6
1 rJ;e7? 7 Cifi>f3
20 Pawn Endgames
Vaganian - Portisch
Tilburg 1992
1 ... h5?
Great care must always be taken
over pawn moves. Black blunders,
not having realized that the white
king will now gain a tempo in at-
tacking the black pawn base. Black Who stands better? Each side has
could have won easily by means of a its own plus and minus: in Black's
simple waiting move: 1... ~b6 2 f3 favour there is his somewhat more
~c6 3 e4 fxe4 4 fxe4 'it>d6! 5 <&ttxb5 active king and a passed pawn. On
CiPe5 6 ~c5 <ifR>xe4 7 ~d6 ~f4 8 ~e6 White's side there are fewer pawn
<ii>g3 9 Ciftf6 ~xg2 10 h4 <it>g3 10 islands. Suppose we remove the a-
~g5 h5! -+. pawns from the board. In that case
2 h4! ~b6 White would push his e- and f-
3 f3 ~c6 pawns, deflecting the black king
4 e4 fxe4 from his passed c4-pawn. However,
5 fxe4 <ifi>b6 this would allow the black king too
6 e5 <t>c6 close to the white kingside pawns.<
7 e6 ~d6 But with the a-pawns on the board,
Pawn Endgames 21
3 ~d3 ~g4
4 ~e4
What next?
Chigorin - Tarrasch
Nuremberg 1896
6 ~c3 f4
7 'ittd3 f3
8 ~e3 <ifi>xc4
9 ~xf3 cj;b4
10 <itie3 ~xa4
11 ~d2 =
Sanz - Zsu. Polgar At this point Chigorin resigned,
Lean 1989 having calculated the variation 1
gxf6 gxf6 2 <it?g4 ~e4 3 ~h5 <i!txf5 4
<&t>h6 ~g4 5 Citxh7 ~h5!. However,
he could have played for stalemate
with 1 et>g4 et>e5 2 g6! h6 3 <it>h5!,
and Black cannot win.
Golombek - Keres
Margate 1939
Jaosa - W. Watson
Oslo 1991
White to play. Find the drawing Is 1... <<xc6 or 1...g5 Black's best
method. move?
Fischer - Larsen
Denver Ct (5) 1971
1 M. Gurevich - Adorjan
2 c7 Akureyri 1988
3 :n
4 :0
and Black cannot make any pro-
gress.
Kveinys - Djurhuus
....-
.
.
Yusupov - Ljubojevic
Linares 1992
It is unfavourable for Black to
simplify immediately into a pawn (See diagram on/ollowing page)
ending, which would be drawn. He Black could win easily by
must therefore improve his pawn 1 ... lIa3!
structure ready for the forthcoming However Ljubo decided that the
exchange. pawn ending was winning immedi-
1 ... :b2+ ately and played 1...:f5? but after 2
32 Pawn Endgames
HUbner - Adorjan
Bad Lauterberg 1980
Uhlmann - Drimer
Leipzig OL 1960
There followed:
1 ... 'iWe4?
After 1...'iif5 White stays a pawn
up, but the remaining configuration
of pieces offers no real winning
chances. 1 'iVe4+
2 _xf6 'iixe2 2 ii'xe4 fxe4
3 ~8+ ~gS 3 ~n q;n
4 ~4+ <it>fS 4 <it>e2 <t>e6
5 16f4+ ~e6 5 ~d2 Cifi>dS
Pawn Endgames 37
2 g6 Speelman - Chandler
3 ~c2 <it>f8 Hastings 1988
4 ~dl .i.g3
White resigned, having over-
looked the idea of boxing in the
B
black king.
Karpov - Polugaevsky
Tilburg 1983
1 :a4!
2 :xa4 bxa4
3 <&ttf3
Or 3 f5 ~f7 4 cJi>f4 ~f6 5 ~e4
<it>e7 6 <iti>d4 ~f6 7 ~c4 ~xf5 8 <t>b4
<it'e6 9 ~xa4 ~d7 =.
3 <iti>fS
The calm 1... ~b4! would have al- 4 ~e3 ~f6
lowed Black to hold the position 5 ~d4 ~f5
easily, but instead he exchanged into 6 ~cS ~xf4
a lost pawn ending. 7 ~b5 ~e5
1 ltJ4xa5?? 8 <it>xa4 ~d6
2 ltJxa5 lbxaS Draw
3 i.xaS ~xa5
4 ~xf4 <ittbS Filipenko - Scherbakov
5 ~gS 'it>cS Berdichev 1990
6 ~h6 ~d6
7 ~xh7 rJ;e7 (See diagram on following page)
8 q;g7 1 ~cS+
The black king cannot reach f8 in Black opts for the pawn endgame,
time. as after 1...g5 2 hxg5+ <ittxg5 3 c5!
dxc5 4 i.c3 White easily holds the
The next game shows a correct draw.
simplification into an analogous 2 .i.xc5 dxc5
endgame. 3 d6 ~e6
4 d7 ~xd7
Pawn Endgames 41
Furman - Zhukhovitsky
Leningrad 1969
Is 1 :'xh7 the best way to win? How should White exchange into
a pawn endgame?
In all other endings the advantage of Black has the obvious plan of sac-
two pawns nearly always guarantees rificing his h-pawn in order to bring
victory - but it was no accident that his king to the d-pawn, thereby
Rudolf Spielmann commented jok- reaching a theoretically winning po-
ingly that all rook endings are sition. However, in this initial posi-
drawn. There are some well-known tion White has the chance to make
examples of drawn positions, such life difficult for Black by impeding
as those with the a- and f-pawns or this plan.
two rooks' pawns, although drawing t :d5!
chances depend on the activity of the In the game White played 1 :d2?
pieces. In this chapter we discuss but after l ...<iti>fS 2 ~xhS he had
less well-known positions in which missed the crushing 2...l:.e3 !!. After
the weaker side has excellent draw- 3 :f2+ (or 3 :dS+ ~e6 4 I1a5 d5 5
ing chances two pawns down, ana- <it>g4 <it>e5 6 l%aS ~e4 -+) 3... ~e4 4
lysing both positions which were ~g4 d5 5 %IfS d4 6 :eS+ ~d3 7 :a8
successfully defended and games lIel he was forced to resign.
where the players did not use all the With colours reversed this very
possible resources. position (after 1 l%d5) arose in Be-
liavsky's twenty-year-old analysis,
Beliavsky - Kupreichik published in Dvoretsky's Secrets of
Yugoslavia 1992 Chess Training! Now White can
draw in the following variations:
a) l .. Jlf6 2 :xh5 rj;f7 3 ~g4
<itte6 is met by 4 :hl followed by
checking from in front.
b) l ~f6 2 J:txh5! l:tel 3 <;ftg3
~e6 (3 :fl 4 <i1tg2 :f4 5 ~g3 =) 4
Cittfl lIe4 (4...:'eS S :xe5! =) 5 <ifi>f3
d5 6 lIhl ~e5 7 J:al with a well-
known draw.
c) l ... <t;f] 2 ~xhS! (not 2 l:xh5?
l%g6! -+) 2..JleS+ 3 l:xe5 dxeS 4
Rook endings with two extra pawns 49
Gurgenidze - T. Petrosian
Moscow 1983
Veselovsky - Varavin
Lublin 1993
1 e4?
This looks logical, but White
could have quickly lost this pawn.
Any other sensible move is winning,
e.g. 1 <it>e2 (or 1 l:.a2 ~f5 2 e4+ ~e5
3 ~e3 ':a8 4 a5 :h8 5 Itf2! with the
threat of 6 1:f5) 1... ~e4 2 l:[fl! fol-
lowed by switching the rook to the
fourth rank.
1 ... ~e6?
Correct was the surprise attack
If White now plays 3 c7, then 1...':c5! 2 lla3 1%c4 3 a5 l:txe4 4 a6
3...l%c84 :te7 ~c5 5 <ifi>d2 ~d61eads :f4+ and 5...:f8, managing to stop
to a drawn pawn endgame. the white pawn.
3 :00 .:le8 The game is now quickly over.
4 <if.;d2 2 'iPe3 ~d6
If White plays 4 Clftb2 there would 3 ~d4 <iifd7
follow 4 ...1;c5, threatening to sim- 4 ~c4 ~c6
plify into a drawn pawn endgame. It 5 ~b4 :eS
follows that White's only winning 6 l:cl + <it>b6
chance is for his king to reach the f4- 7 ':c4 1-0
square in the pawn ending.
4 ... ':c7 Even when two pawns down it is
5 ~e2 l:.t7! vitally important to activate the king
The white king cannot cross the f- and use the power of one's passed
file. pawn. Here is an example of this.
The most frequently occurring end- The stronger side must try to
games involve an equal number of maximize the co-ordination of his
pawns on one flank (especially three king, rook and passed pawn, and the
versus three) and a passed pawn on player defending must achieve
the other flank. The Moscow chess maximum king activity to attack the
player Kantorovich invented a very enemy pawns and create his own
interesting statistical system to help passed pawn. Of particular impor-
evaluate this type of ending. The tance is the position of the stronger
stronger side has the best winning side's rook; behind the passed pawn
chances with the knight's pawn, is usually ideal, although sometimes
which he gives 0.7-0.8, Le. from ten it is very important to reach a posi-
games one would score 7-8 points. tion in which the rook can simulta-
The bishop's pawn is evaluated at neously defend the passed pawn
0.65, a centre pawn at 0.7, and the from the side as well as pawns on
rook's pawn at around 0.6. It should the other wing, while cutting off the
be noted that these evaluations are enemy king.
averaged out, and the result of any
concrete position depends in the first The rook's pawn
instance on the activity of the pieces.
Playing methods in these types of Van der Wiel - Seirawan
position are well-known; for the Haninge 1990
stronger side they involve combin-
ing the use of king and rook to push
the passed pawn as far as possible,
and for the weaker side they involve
attacking the enemy pawns as much
as possible, especially when the en-
emy king has to abandon his pawns
on one flank to support the advance
of the passed pawn on the other
flank. We discuss these positions
from both sides and look at reasons
for the mistakes that often occur in
practice. 1 ~hS!
60 Typical Rook Endgames
Mikhalchishin - Losev
Moscow 1974
1 ~e8
Black has the obvious plan of
bringing the king to the b6-pawn.
The other possibility 1...h5, also
leads to nothing after 2 llb7 l:c6 3
g4 ~e8 4 l:th7 :tc3+ 5 ~g2 hxg4 6
:g7 ':c6 7 <iifg3 ~d8 8 <it>xg4 <&tc8 9
~g5 b5 10 ':xg6, with a draw.
2 !tb7
Also strong is 2 g4 h5 3 ltb7
1:c3+ 4 <it>g2 :'c6 5 gxh5 gxh5 6 1 <i1tn ~f7
:h7 l:c5 7 ~f3 ~d8 8 <it>e3 b5 9 2 g3
:b7 ~c8 lOl:th7 b4 11 ~d4 ltb5 12 After 2 g4 there would follow
<&ti>c4 l%b6 13 ~c5 with a draw. 2... ~f6 3 ~el <it>g5 4 ~dl ~f4 5
2 ... ':c6 <l;c 1 :h2 6 ':c3 'itte4 7 b4 ~d4 8
3 :th7 1:.f3 <it>c4 and the black king's mobil-
Now 3 g4 is bad in view of ity seals the draw.
3...<iii>d84 lIh7 g5! and Black gets a 2 h5
winning position. 3 <ittel ~f6
3 ':'c3+ 4 <it>dl :h2
4 <&tth2 hS 5 h4
5 g4? Correct was 5 g4 h4 (or 5...hxg4 6
He should have played 5 ltg7 hxg4 cJtg5 7 :e4 and the b-pawn
:c6 6 g4 <it>d8 7 <itt g3 <it'c8 8 gxh5 runs while the black king is boxed
Typical Rook Endgames 61
Bronstein - Romanishin
Erevan 1975
7 ~cl ~g4?
Black misses the clever trick
7... ~f5! 8 b4 h4! 9 gxh4 1:txh4 with
a draw.
S b4 h4
After 8.. Jlh3 9 ~d2 %1xg3 10
:xg3+ ~xg3 11 b5 the pawn pro-
motes with check, and a won queen 1 :b5?
versus pawn endgame results. A faulty plan. The correct idea
9 gxh4 <ittf5 was 1...1:f6! 2 <i!tfl :e6!, cutting off
10 b5 :xh4 the white king and controlling the
11 ~b2 b6-pawn. This plan shows great
Dvoretsky thought this move was technique and is highly instructive.
a mistake and that 11 ~c2 ltb4 12 2 <ittf3 l:.b2?
lib31:c4+ 13 <itd3 :lc8 14 ':'c3 l:[b8 It was worth trying to cut the king
15 llcS+ <it>e6 16 <t>c4 <ittd7 17 <it;b4 off with 2...ltb4, but Black did not
was winning, but the mistake oc- expect White's next.
curred not here, but later. 3 <i!te4!
11 ~f4 A surprising plan, but after 3 <it'e3
12 :c3? ~f6 4 <&t;d4 <it>e6 B lack can hold
This is the decisive error. In all back the white king.
his books Dvoretsky missed the fact 3 .:xn
that 12 :d3 ~e4 13 ~c3 l:lhS 14 4 l:c7 :b2
Itd4+! is winning. 5 b7 ~f6
62 Typical Rook Endgames
6 ~d5 <it>fS 1 h6
7 1txti+ <it>g4 2 l:td3 cJ;;g7
8 lig7 ~xg3 3 <ittf3 :b2
9 :xg6+ ~xh4 4 ~e3 g5?!
10 'iti'c6 Better is 4...fS! 5 f4 g5 6 hxg5
White has cut off the black king, hxg5 7 fxgS ~g6 8 <ifi>f4 1:f2+ 9 :'f3
but it appears that Black can push 1:tg2!, providing a strong counter-at-
his h-pawn all the way. White how- tack against the g3-pawn.
ever gets there first. 5 hxgS hxgS
10 Cit>h3 6 g4? (D)
11 ltg5! White hopes to deprive his oppo-
Threatening 12 l:.b5. nent of any counterchances, but the
11 :xb7 best move was 6 f4! ~f6 7 fxg5+
12 <ittxb7 h4 cJ;;xg5 8 <ifi>d4 ~g4 9 ~c3 :g2 10 b4
13 <&itc6 <it>h2 and White is winning the pawn end-
14 ~d5 h3 ing.
15 ~e4 ~hl
16 ~f3 h2
17 :eS 1-0
Novikov - 011
Lvov 1990
6 <&itf6?
Correct was 6...f5! 7 gxf5 <t>f6 8
f3 <itxf5 9 ~d4 'ittf4 10 et>c3 J:[f2 and
now the pawn ending is drawn.
7 :d6+
After 7 f3 ~e5 there is no obvi-
1 :O! ous way forward.
The correct piece configuration. 7 .. <it'eS
If White tried 1 b4 l:[b2 2 ~f3, then After 7...9:;e7 there would follow
after 2...h6 and 3...g5 the white rook 8 :b6 f6 9 f3 and 10 ~e4.
could not simultaneously defend the 8 lIb6 c.fi>d5
b4-pawn and the f2-pawn. 9 f3 :bl
Typical Rook Endgames 63
9... ~c5 is met by 10 :tf6 ~xb3+ <it>f5 g3, although Black has drawing
(or lO... <it>d5 11 fLf5+ <it>e6 12 l:lb5 chances) 6.. J:tc3+ 7 ~f2 ':c2+ 8
followed by ~d3, ~c3 and ~f5) 11 ~gl ~e4 and Black is fantastically
~e4 :b4+ (or 11..J%b7) 12 ~f5 and active.
White wins. 6 <Ji>xf3 :c3+
10 <it>d3 ~c5 7 c;t;g2 :d3
11 :f6! l:xb3+ 8 :'xh6! l:.xb3
Black resigned as all his pawns 9 ':g6!
are lost. The two versus one ending is very
unpleasant for Black, unable to stop
Vyzhmanavin - Smyslov the h-pawn with his king stranded
Gelsenkirchen 1991 on the e-file.
9 . ltb2+
Black's last chance was 9...f4.
White would then play 10 .:tg5+ (10
B
h61tb2+ 11 ~h3 l:bl) 10... ~e4 11
l:tg4 ~f5 12 lIxf4+ ~g5 13 J:[h4
~h6 but now the white pawns are
blockaded.
10 ~h3 J:tbl
11 ~h4 :hl+
12 ~g5 l:tgl
13 ~h6 %:Ihl
14 :'a6 :gl
There followed: 15 :a3 ~f6
1 g5 16 :e3 .:tg2?
This looks very logical, but now Another mistake; it would have
Black is saddled with a permanent been better to play 16...1th1 and, if
weakness on h6. appropriate, 17...:'h3.
2 l:b6+ <it>e5 17 ~h7 cst>gS
3 h5 g4+? 18 h6 :a2
3.. J%c2 followed by 4.. Jtc3+ is Ftacnik gives the line 18...1ih2 19
stronger, hindering White's play on J:[e6 :h3 20 1:tg6+ ~h5 21 ~g7 and
the kingside. White wins.
4 'it'e3 :c2 19 1:e6 :a3
5 f4+ gxf3? 20 ~g7 ~g4
Another possibility is 5... ~d5, 21 ~f6 1-0
and if 6 :'xh6 (better is 6 ':b5+ ~d6 A different pawn set-up for the
7 :xf5 %:g2 8 ~e4 lIxg3 9 :f6+ weaker side is considered prefer-
rl;e7 10 ':xh6 ':xb3 11 :g6 ~f7 12 able.
64 Typical Rook Endgames
17 :n
18 .:Lg2?!
White should have played 18
1:c6! ~d4 19 l:.e6!, etc., but now the
black king makes it to the corner,
forcing White to search for study-
like possibili ties.
18 'ltd6!
19 as %1al+
20 1:a2 l:[hl
21 :d2+ ~e6
1 l:f2 22 <ifi>b2 :h8
2 :e3 ~d7 23 :g2 :a8
3 ~d3 ~d6 24 llg6+ rt;c7
4 <it;e4 ~e6 25 a6 :le8
5 f4 :h2 26 ~a3 ~b8
Black could make life hard for 27 ~a4 r:J;;a7
White after 5 ... ~f6, in which case 6 28 ~a5 :b8
<it>d5 fails to 6...1td2+. He would 29 .1:g7+ ~a8
have to play 6 l%h3 ~g6 7 f5+! ':'xf5 30 1:b7 :c8
S:th6+! +-. This is what Black was counting
6 :g3 :e2+ on: a- and c-pawns plus stalemate
7 ~d3 ':12 ideas such as 31 ~b6 :'c6+!.
8 <if.le3 :h2 31 :b6 <tia7
9 :tg6+ ~5 32 ~b5 :h8
10 1'1xb6 %:.h3+ 33 :c6 l:h3
11 ~d2 ~xf4 34 l:tc7+ 'iit>a8
12 :'xb7 <tteS 3S ~a4 lthS
13 :b6! 36 lId7 lIh8
Correctly cutting the black king This move loses simply; the last
off from the queenside. chance was 36...%lh6, when in order
13 :h2+ to win White must find 37 ltd3! :b6
14 ~c3 lIh3+ 38 <it>a5 :b4 39 :d8+ rJ;a7 40 1:d7+
15 ~b2 :h2+ 1i>a8 41 fib7 lla4+! 42 <it>b5 %la5+
16 <it>a3 :hl 43 <ittc6 :xa6+ 44 :b6 lla4 45 llb5
17 :tg6 and White wins.
Not a mistake, but simpler is 17 37 llc7 :'hS
:tc6 ~d4 18 :g6 ~c3 19 .:Ig3+ 38 ~aS :h3
<it;c2 20 :g2+ <it>c3 21 as :tal + 22 39 llb7 :h6
::ta2 :bl 23 <it>a4 :xb3 24 r!a3 +-. 40 :b6 1-0
Typical Rook Endgames 67
1 h4 :gl 1 %:tc5
2 g3 f6! A more logical plan is 1 l:d3, fol-
The best possible pawn structure: lowed by h4, f4, ~f3, g3 and ~e3
now Black always has the threat of with the idea of making a king
...g5. breakthrough on the queenside via
3 l:tc4 the d4-square.
3 c4 leads to nothing after 3.. Jlfl 1 hS!
4 <itte2 l:c1. 2 h4 <itte6
3 ~f5 3 ~f3 g6
4 1%f4+ ~e5 4 g3 f6!
S ~c4 gS! As in the previous game, the best
6 %td4 :n! plan for Black is to prepare the ...g5
7 :d2 gxh4 break.
8 gxh4 fS 5 ~e3 <ltd6
9 ~cS :hl 6 :c8 ~e5
10 ':d4 f4! 7 ':c6 et>rs
11 :d5+ <iii>e4 8 :0+ ~e6
12 l:xh5 <M3! 9 lIc4 ~d5
At the price of a pawn Black has 10 ':c7 ~e5
achieved maximum activity. An old 11 l%c4 ~d5
truth in rook endgames: activity al- 12 J:d4+ ~e6
ways compensates material. 13 l:d3
13 c4 ~xf2 White finally understands that
14 <t>d6 f3 there is no other way to play for the
15 cS ~g3 win, but Black has already prepared
Draw the counterplay.
68 Typical Rook Endgames
Khivitsky - Vasiukov
Erevan 1954
1 h4
An interesting alternative is 1 g4
and 2 h4, preventing Black's defen-
sive set-up.
1 .. hS
2 :'c6 ~fS
3 l:tc7 tj;g7
4 <ifi>g2 <M6
5 'itn
It would have been stronger to
push the pawn from c4 to c6 and
only then trying to activate the white
king. 1 l:[c6?
5 .:tc2 This move is a decisive error. In
6 <it>el ~g7?! such pJsitions it is always best to cut
This is somewhat passive; more off the opponent's king, here by
attractive is 6...~e6. playing 1 :'c7. After 1...g5+ 2 <itf5
7 1:c8 ~f6 Black has the following possibili-
8 :'c6+ et;e7 ties:
70 Typical Rook Endgames
the simple 18... ~g2 19 :g6+ ~f3 .:tg7 :a5! deserves serious attention,
20 l:f6+ ~e3 21 :e6+ <ifi>d3 22 as Black holds the position by tacti-
l1d6+ ~c3 23 :f6 1:d2+ 24 ~cl cal means.
:'e2. 4 :e2+
The Dutch chess player Peter
The central pawn Boel noted in New in Chess maga-
zine (no. 2, 1993) that the pawn end-
Ghitescu - Rajkovic game after 4 d5+! :txd5 5 %lxd5
Skopje 1984 <ittxd5 6 ~g5 ~e5 (6...<it>e6 7 f4 r3i;e7
8 f5 gxf5 9 et>xh5 +-) 7 f3 ~d4 8
cbf6 is easily won for White.
4 ~d6
5 l%.b2 <it>e6
6 <iite4 :al
Black is making unnecessary
moves; 6...1:[a4 7 1:[b5 :a2 is more
logical, immediately attacking the
white pawns.
7 dS+ ~f6
7...rl;e71ooks more logical, push-
ing the white rook into a less favour-
1 :'a2! able position after 8 1:b7+ ~f6. In
One of the most important plans this position 9 d6 fails to 9...:tdl 10
for the side a central pawn up is to d7 <itte6, but 9 ~d4 is better, trans-
place the rook behind the passed posing into the Schmidt-Pytel game
pawn. The enemy rook and king can on the following page.
be deflected into stopping the passed 8 ltd2 rtie7
pawn, during which time the king 9 d6+!
can try to attack the enemy pawns. In the game White played 9 <ifi>e5?
1 . <&t>e6 :el + 10 <t>f4 f6! 11 :a2 lIe5! 12
2 :d2 :'al :a7+ <ittd6 13 1:ta6+ cj;e7 14 d6+
If Black plays 2.. J%el +, the fol- <tti>d7 with a draw.
lowing manoeuvre is decisive: 3 9 ~d7
~f4 <iii>d5 4 ~g5 1:e6 5 ~h6 :d6 6 10 ~e5 :85+
rj;g7 f5 7 <itth6 l%e6 8 ~g5. 11 ~f6 :r5+
3 ~f4 :as 12 ~g7 lID
In ECE Ghitescu makes no com- 13 ~h6!! %lf6
ment on this move, although the 14 f4 I1xd6
continuation 3...f6 4 :b2 :a6 5 <it>e4 15 :xd6+ ~xd6
:a4 6 :b6+ q;e7 7 l:b7+ <it>e6 8 16 f5! gxfS
Typical Rook Endgames 73
In the game Black was forced to After 4 1:lh8 Black can transpose
resign after: to the plan in the game with 4...:b5
11 :tb5+! <&ti>xf4 5 :g8~e6.
12 :g5! 15 4 ~e6
13 :xg6 ~e4 5 :e8+ ~d7
14 ~e6 f4 6 :e4 f6
15 d7 :d3 7 l:b4 :a2
16 Citte7! ~e5 8 :b3 :e2!
17 :e6+ 9 :b7+
This game shows that it is very After 9 cJj>f3 Black should play
dangerous for the weaker side to the rook to e6, then push the d-pawn
transfer his king to the c-file. using king as back-up support.
9 ~c6
Novikov - Gavrikov 10 :17 J:e6
Lvov 1987 11 f4
This is White's only counterplay.
11 gxf4
12 ~f3 dS
13 ~xr4 d4
14 ':f8 d3
15 :d8 :d6
16 ltc8+
Simplifying into a pawn endgame
was also hopeless after 16 ':xd6+
~xd6 17 ~e3 ~e5 18 <it>xd3 ~f4 19
~d4 <itg3 20 <ifi>e4 ~xh3 21 ~f3
<ith2 22 ~f2 h3, etc.
White has a permanent weakness 16 ~b5
on h3, and this proves sufficiently 17 J:cl d2
serious todetermine the outcome of 18 l:dl ~c4
the game. 19 gS fxg5+
1 J:d4 20 ~xg5 l%d4
Gavrikov himself views this as an 0-1
inaccuracy, preferring 1... rt;e7 2 f4
gxf4 3 1:h8 :d2+ 4 ~f3 :d3+ 5 Ermenkov - Castro
<it>g2 l:g3+ 6 <it>h2 f3 7 ':xh4 f2 and Linares 1979
Black wins.
2 :e8 :a4 (See diagram on following page)
3 :g8 :as 1 h5
4 1:b8 2 <ittf3 :bS
Typical Rook Endgames 75
19 ... :CS
20 <ifi>e3 g5!
20... ~g2 is not entirely success-
ful due to 21 f4! <ifi>xg3 22 :idl! and
Black is in difficulties.
21 hxg5 fxg5
22 f4 g4 (D)
22... ~xg3 23 fxgS h4 24 %Id 1!
lleS+ 25 ~d4 is no improvement.
3 :a7 :b6
4 <ilte3 llb3+
5 <it>e4 ~e6
6 <itff4 :b4+
7 <it>e3 dS
8 ~f3 f6
9 .:tg7 ~r5
10 l:d7 l:b3+
11 <ite2 l:bS
12 ~e3 :as
13 <iti>f3 <it'e6 23 'iti>e4
14 :g7 d4! An alternative defensive possibil-
15 <it>e4 ity is 23 :d3, after which 23 ...:f8
15 :'xg6 loses White's rook after 24 <l;f2 :ta8 25 :b3 (or 25 fS 1ta5!
15... ~f7 16 :h6 cj;g7 -+. -+) 25 ...:a2+ 26 ~g1 (or 26 <itf!
15 ... lidS h4 27 gxh4+ <it'h2! and now there is
Black switches to the plan of put- no stopping the g-pawn) 26...:g2+
ting the rook behind the passed d- (26...h4 no longer works after 27
pawn and attacking the white pawns gxh4+ g3 28 :bl! drawing) 27 <it>hl
with his king. :xg3 28 :txg3+ <it>xg3 29 f5 ~f2 30
16 <it>d3 <Ms f6 g3 leads to Black giving mate.
17 :e7 <it>g4 23 :18
17...g5? fails to 18 :e4! and then 24 :d3 h4!
f3. 25 gxh4+ g3
18 :e4+ ~h3 26 ~f3
19 :xd4 The continuation 26 fS does not
If White tries 19 :f4, then Black save White because of 26...<it>g4 27
would counter with 19...f5 20 :'xd4 :d6 l:.e8+ 28 <iii>d3 (or 28 :e6
1:xd4+ 21 ~xd4 f4 -+. :xe6+ 29 fxe6 g2 and the white
76 Typical Rook Endgames
Diaz - A. Rodriguez
Bayamo 1991
1 l1b2!
Again we see the plan of posi-
tioning the rook behind the passed
pawn which simultaneously defends
the pawns on the second rank. 9 :a8 :tb7
78 Typical Rook Endgames
Gelfand - Timman
Linares 1993
17 lta8
17 :c8! looks stronger.
17 ... lte7+
18 ~d3!
After 18 q;d5 Rodriguez gives There followed:
the following variation: 18...:d7+ 1 :el?
19 ~c5 :c7+ 20 ~d6 :e7! threat- 1 :c3! is clearly better, freeing
ening ...:e4. the way for the king. and aiming for
18 ... ~e6 the D.Schmidt-Pytel game.
Typical Rook Endgames 79
If 2... ~e2, then 3 Cit>e4 with the Now Black has two possibilities:
unstoppable threat of <it'd5 and <ittc6, a) 5...:b6 6 ~e3 lte6+! (the al-
and if 3...:d8 then 4 :d7! opens the ternatives are bad: 6...<std 1 7 <it;d4
way for the king). f;c 1 S ~c5! l:tbS 9 l:%f2 and White
White now has a further choice: pushes the b-pawn and wins by
3 l:xh4 threatening the f-pawn; if 6... ~fl
Two other moves need examina- then 7 1tf2+ <it>gl 8 1tf5 ~g2 9 ~d4
tion: ~g3 10 <Ji>c5 lte6 11 b6 is winning)
a) After 3 ~e4 h3, both 4 ~d5 7 ~d4 :d6+ (if 7...f5, then 8 b6 f4
and 4 ':xh3 lead to a draw as in vari- 9 b7 :eS 10 b8\i' :xb8 11 :xb8 f3
ationA. 12 <i1te3 +-) 8 ~c5 (the cunning 8
b) 3 ~f5 h3!? (after 3... ~g3 4 <it'e4 fails for other reasons, namely
~e6 h3 5 ~d5 h2 6 ~c7 ltg8 7 b8'ii' 8...:tb6 9 ~d5 f5 10 ~c5 :b8 11
:txb8 8 <it>xb8 f5 9 b6 f4 10 b7 f3 11 1:tb4 ~e2 12 :f4 l:f8! 13 b6 ~e3,
<itc8 f2 12 b81i'+ and White wins) 4 etc.) 8...l:dS 9 b6 (if 9 llb4, then
~e6 <&t>g2 5 ~d6 h2 (also not bad is 9... f5 10 :f4 ltf8 11 b6 ~e2 reach-
5...f5 6 ~c7 l:gS 7 bS\W :IxbS 8 ing the last variation) 9...f5 10 b7 f4
~xb8 f4 9 b6 f3 10 ltg7+! q;f2! 11 11 bS1i l:xb8 12 ltxbS f3 13 ~d4 f2
b7 h2 12 1:h7 <iftg2 13 ~cS hltf is a theoretical draw.
with a draw, or 10 b7 f2 11 <it>a8 b) 5... <ii?d1 6 b6 ~cl 7 l:tb5 ~c2
ft'ii' 12 bS'ii' ~a6+! forcing the ex- 8 ~e4 f5+! (the only move; Black
change of queens, after which b- loses after 8...<ittc3 9 <it>d5 f5 10 ~c6)
pawn against rook is drawn) 6 rJi;c7 9 <ittd5 (if 9 <it>xf5, then 9...<iitc3 10
:gS 7 bS\i' l:xbS 8 <ifi>xbS h11i 9 ~e5 <&ttc4 and the black king reaches
:'xhl <iitxh1 10 b6 f5 11 b7 f4 12 the b6-pawn before the white king)
~c7 f3 13 bS1Y f2 draw. 9...<ittd3 (also playable is 9...f4) 10
3 :xb7 ~c6 :Ixb6+! 11 1:xb6 f4 12 ~d5 f3
4 l:[h2+ ~el 13 :b3+ <it>e2 14 ~e4 f2 again arriv-
5 l:tb2 (D) ing at a theoretical draw.
C) 1 'it>e3 h4
2 :g7+ <it>n
3 <it>f3 ~el!
White wins beautifully in the
variation 3...h3 4 :h7 ~gl 5 :c7!
<ith2 6 :c2+ ~gl ? :Ic1+ ~h2 8
ltbl!! :'xb7 9 b6 f5 10 ~f2 f4 11
~f3 lid? 12 b7 :d3+ 13 <iPxf4 :d8
14 bs16 %lxb8 15 1:xb8 ~g2 16
:b2+, etc.
82 Various Rook Endgames
5 f5
The best move. The other two
lines are clearly worse.
a) 5...h2 6 lixh2 :xb7 7 ~e3!
l:te7+ 8 <it>d4 fS 9 %:tb2 ltb7 10 ~e5
<it>d1 11 <&t>xf5 ~c 1 12 :b5 <it'c2 13
~e5 <it>c3 14 ~d5 winning.
b) 5... ~d2 6 <itte4 h2 7 l:xh2+
~c3 8 ~d5 1txb7 9 et>c6 and now
9...lif7 10 b7 l:tf8 11 :h4! rJi'd3 12
:a4! 1:b8 13 .:tf3 :lf8 14 rj;c7 l:f7+ 7 ~d3
15 ~b6 llf8 16 ~a7 or 9 :b8 10 White has another possibility: 7
%lf2 :fS 11 ~d5! f5 (11 :dS+ 12 <t>d4 f4 (Black should play 7... h2 8
~c5! 1tf8 13 b7 threatening ':xf6) ~c5 :xb7 9 ::txh2 f4! 10:f2 :f7
12 b7 <&fi>d3 13 1:tf3+! <it>e2 14 r!b3 f4 11 ~c6 ~e 1 =) S <iitc5 f3 9 :'xh3 f2
15 ~e4! f3 16 lle3+ ~f2 17 ':xf3+ 10 1:h1 + (10 1:.f3 <t>e2 11 ':'xf2+
winning. ~xf2 12 ~c6 :h8 13 ~b5 {or 13
6 ~e3 rt,;c7 1th7+ 14 ~b8 l:h3! drawing}
White has one other winning at- 13... ~e3 14 <ifta6 ~d4 15 ~a7 <itc5
tempt: 6 ~f4 ~d2 7 ~xf5 (the other is also a draw) 10... ~e2 11 Cit'c6 ltg8
two possibilities are unpromising: 7 12 ~b5 1:.g1 13 b8ii' :xhl 141i'e5+
~e5 f4! and then 8 Cittd6 f3 9 1;c7 f2 winning.
10:Xf7 J:xb7+ 11 ~xb7 '1itel, once 7 ct>el
again a draw, or 8 <ittxf4 h2 9 :xh2+ 8 <itd4 h2
et>c3 10 lth7 cJ.td4 and Black de- 9 :Lxh2 1txb7
stroys all the white pawns; 7 ':xh3 10 :b2 ~dl
Various Rook Endgames 83
14 :c6! Itf5+ 15 ~c4 is winning for was agreed a few moves later. About
White. the move
10 b4 :el+ 1 ~cS
11 <it>d4 :n Capablanca, an unrivalled master
12 <it>e5 :el+ of the endgame, wrote: 'This is a
13 <&itd6! %:te4 very risky continuation; probably
14 bS f!xf4 Black even has the better chances.'
15 :lc6! We were puzzled how the natural
Black resigned, as after 15...gS move 1 ~cS could be bad, and ana-
there would follow 16 b6 1!b4 17 lysed this position in depth. Black's
~c7 g4 18 b7 and, after White wins most logical reply is:
the rook for the b-pawn, the black 1 ... ltd3
pawn, cut off from the king, will Of course 1.. Jlf6 and 1 :e6
soon be lost. must be considered. After 1 J:f6 2
:c3 ~f8 3 :e3 as 4 a4 :fS+ 5 <iti>b6
Capablanca's puzzle rJiJg7 6 b4! axb4 7 as Black is in
trouble.
When we analysed the 1921 world Let's look at 1...:e6. There are
championship match between Ca- various possibilities, but the best
pablanca and Lasker, our attention continuation seems to be 2 l:c3 ~f8
was drawn to the following rook 3 a4 rJi;e7 4 J:d3 as S 'ittbS J:eS+ 6
endgame, which occurred in the first ~b6 ~f6 7 b4! axb4 8 a5 and there
game. is no obvious defence.
2 :12
Capablanca - Lasker Now Black is at a crossroads.
Havana Wch (1) 1921 2 .. as
The other possibilities are:
White is clearly better, but in this a) 2...Citi>f8 3 'it>b6 :d6+ 4 ~a5
position he played 1 et>e3 and a draw rt;e7 5 a4 ~d7 6 :c2! and now
Various Rook Endgames 85
w i.
i. .i.
.=
Black has the most chances in
variation 'b', although even this line
is clearly in White's favour. Capa-
.. .
blanca's commentary is strange:
why did he refuse to play actively
with his king when in all these posi-
.~. tions Black is playing virtually a
.~. king down?
~. a
as
bl) 4 :f4 1:e3 5 :f6 6 :a6 f5
Is the J. Polgar -
Spassky endgame lost?
7 gxf5 gxf5 with sufficient counter- In the final game of the J.Polgar-
play for Black. Spassky match there occurred a very
b2) Better is 4 ':f6 ':xg4 (a bet- interesting position: rook ending
ter try for Black is 4 ...aS! 5 ~b5 with two pawns against one on the
':xg4 6 <it>xaS cJ;g7 7 :f3 f5 8 b4 f4 same flank. It seems to be com-
9 b5 g5 10 b6 l:g3 11 ':f2 :a3+ 12 pletely drawn but praxis shows that
~b4 l:a6 13 cJi>b5 :ta8 14 a4 but this configuration (f- and g-pawns
again White has serious winning versus h-pawn) is quite dangerous
chances) 5 ':xa6 f5 6 b4 f4 7 b5 f3 8 for the weaker side. In 1983 this
:'f6 :g5+ 9 ~c4 and White wins. kind of ending was extensively ana-
3 Ciitb6 1:.dS lysed by the Soviet master Kuz-
4 a3!? minykh in Shakhmatny Biulleten no.
Also interesting is 4 a4 with a fur- 7, and there also exist some analyses
ther b4 and as in mind. of IM N.Minev and GM Ftacnik.
4 ... :d3 However, in ECE there are no final
5 b4 conclusions on this subject. Given
Even stronger is 5 :b2 a4 6 bxa4 the dearth of actual games involving
:xa3 7 a5 ':xf3 8 a6 ':'xg3 9 a7 1:ta3 this position and the lack of any
10 l%b5 :xa7 11 rJ;;xa7 f5 12 cat>b6 g4 definite theoretical assessment we
13 ~c5 f4 14 ~d4 and White wins. have reviewed current praxis and
86 Various Rook Endgames
16 J:eS!
1 :tb2+ White's only chance is to com-
2 ~f3 hth2 bine an attack on the g5-pawn with
3 :18+ checks.
Of course not 3 :'h8? falling for 16 ... :'e3
the standard trick 3...:xh3+. 17 :a5!
3 ~g6 Activity is much more important
4 l:g8+ than a pawn: after 17 ':xg5? ~e2
4 h4? 1%h3+! is very dangerous 18 :f5 f3+! 19 <Jti>g3/g1 :e8! Black
for White. wins immediately.
4 et>f6 17 ... :tg3+
5 :h8 1;g7 18 )f;h2
6 :hS ~g6 18 ~f2 is preferable.
7 J:h8 Ciitf6 18 .. :c3
8 <ii>g4! 19 'it>g2 ~e2
Wrong is 8 1:f8+? (or 8 lIh5? 20:82+ ~e3
~f5 9 :h8 :xh3+! -+) 8... ~g7. 21 :f2! :'cl
8 .. :tg2+ 22 :0+ ~e4
9 ~f3 :a2 23 :f2 (D)
9...:g3+ 10 ~f2 gets nowhere as A very important theoretical posi-
it is impossible to penetrate White's tion: White holds a draw.
position with the king. 23 :c3
Various Rook Endgames 87
1 ~h3!!
Psakhis and Vaiser give this move
two exclamation marks. A logical
possibility was 1 h5, which could
32 l:81! <it>e3 lead to the well-known ending with
The pawn ending which arises f- and h-pawns.
88 Various Rook Endgames
This kind of position with the A poor move; control over the
pawn of the weaker side on his back rank is crucial. The immediate
fourth rank is considered to be lost, 2...l:b8 was better.
except the case when the rook of the 3 lIb3
weaker side is on his eighth rank, Official theory considers this a
because it is very importantto check mistake, and that 3 :ta8 is correct,
from behind. but Vaiser's plan is no worse.
There are various other possibili- 3 ... :e7 (D)
ties. In the game Gliksman-Novak,
Stary Smokovec 1976 there fol-
lowed 1 h5 g5 2 l:b6:f7 3 :a6
ri;g7 4 <ifi>f5 :b7 5 h6+ (or 5 lta5
~h6! 6'iitxf6 J:tbl 7 'iiif5 ~xh5 -+)
5...<ittxh6 6 :xf6+ ~h5 7 ~e5 :b3!
8 l:fl ~h49 :hl+ llh3 and Black
won.
Other variations are also winning
for Black: 1 :la3 :b82ltf3:b6! 3
'iitg3 <&t>h5 4 <t>h3.1a6 5 ~g3 f5 -+.
Alternatively 1 :b6 f5+ 2 <it>f4
lla8 3 :b7%la4+ 4 ~g3 l:la3+ 5 4 :g3!
~g2 ~h5 6%1h7+ ~g4 7 :'h6 :ta6 8 This is the new defensive idea:
~f2 g5 -+. White targets the g6-pawn and is
This is all theory. Interestingly ready to meet 4...~h5 with 5 :g5+.
the position before White's first 4 :e8
move is considered lost due to 5 :gl %le3+
Kuzminykh'sanalysis, yet it is en- 6 <iti>h2 %ld3
tirely similar, with reversed colours, 7 :Lg2 l:d6
to the game Gliksman-Novak (ECE Such tries as 7...f4 are useless be-
no. 736). cause of 8 :g4! I:.d2+ 9 ~gl f3 10
This means that Vaiser has found :f4 l:d3 11 :g4 intending 12 ~f2.
a very interesting plan. Let us return 8 ~h3 :16
to the game. 9 ':'g5!
1 f5 Here a draw was agreed because
2 l:ta3! 9 .. f4
This is a very importantmove for would be met by
White's defensive strategy. From b3 10 ~g2 13+
the rook controls the third rank and 11 ~ 1:f4
stands ready to move tog3. 12 :g3 <&ti'hS
2 ... :17? 13 :gS+!
Various Rook Endgames 89
Nijboer - Peebu
Netherlands 1982
1 lID??
A big mistake. Almost any other
In this position Black would hold move would have been better, for
the draw if he could check on his example 1 :b7 or 1 :b4.
eighth rank. 1 .. fS
6 ~g6 2 :f4
7 %:tb6+ ~g7 Otherwise Black's king goes to
8 ~h4 :h2+ h4, pawns to f4 and g5, and finally
9 'ittgS 1:th3 1:e2, lIe3.
10 l:b3 ~g8 2 ... lIe2
11 CS h4 With the idea 3...lte4 and 4 ... ~h4
12 1:b8+ rj;n and Black wins.
13 l:b7+ <iltg8 3 'itthl
14 g4 1-0 After 3 :a4 g5 4 llb4 f4 and
Kuzminykh believed that the 5... ~h4 White's position is hope-
pawn structure f3+g2 (f6+g7) is won less.
while the structure f2+g3 (t7+g6) is 3 ... %%e4 (D)
Various Rook Endgames 91
8 ... :teSt!
The winning move; White cannot
save the h-pawn.
9 :tg2 gS
10 %:tg4+ ~xh3
11 l:g3+! ~h4!
0-1
Maiorov - Legky
Cannes 1992
4 :In Citth4
5 <ifi>g2 :b4
6 ~h2 1:e4
Obviously Spassky had planned
6...f4, but then he saw the variation 7
:g2! (Vaiser's plan) 7...g5 8 :g4+
'ilth5 9 ~g2 and could not see how to
win the resulting position. Now we
see that Vaiser's plan works when
the stronger side's pawns are on g6
and f5 against h4, or g5 and f4
against h3. 1 ... lte4
7 ~g2 f4! (D) A correct move, but there are
many other good possibilities, for
example 1...1:el or 1...:te2.
2 g3 :b4
3 14 rJ.b3
4 <it>h4 :0
5 ~g4 llb3
6 1%e7 :a3
7 ~h4 :0
8 :a7 :b3
9 g4 l:lb6
10 IS :h6+
11 'itg5 :b6
8 ~f3 12 ~h5 1:f6
Now Vaiser's plan does not work: 13 :d7 :a6
8 ~h2 g5 9 ltg2 f3 10 :tgl :e2+ 14 IIe7 :b6
and Black wins. 15 c:j;gS (D)
92 Various Rook Endgames
Ruzele - Gelfand
Kramatorsk 1989
Prophylactic 'cutting
off' (cramping) moves
~aS!
:. . .. ..
1 Kir. Georgiev - Ljubojevic
The black king hides, waiting for Linares 1988
the h-pawn to advance.
2 <l;O .:td4
3 ~g3 :e4 w
4
5
6
%1dS
h6
h7
:c4
1:te4
:Ie8 .8.
.~.
7 :hS :h8
Now the white king must reach
the h7-pawn, but how can he pass
the fifth rank without losing the b-
pawn? White has a more active king
and rook, and an extra pawn, but
there is no win. One might analyse
1 :a3!!
various moves in this position but This move controls the black
the main continuation is: pawn's advance as well as creating
96 Various Rook Endgames
A. Petrosian - Monin
St. Petersburg 1993
1 :e3!!
1 d? fails to 1...:c1+ 2 Cittd8 a3 3
:'f2+ rl;g7 4 rj;e7 lIel +, etc.
1 ... l:cl+
2 ~d7 %%bl There followed
3 :0+ ~g7 1 :d6+?
4 :1a3 l:b4 White decides to put his rook be..
5 ~e6 l:e4+ hind the black pawn, but he should
6 <it>dS %le 1 have positioned it in front with 1
7 1:xa4 rJ;f7 :tb4 ~f5 2 'it>f2 ~e5 3 <ifi>e2 <iltd5 4
8 <ifi>c6! ~e6 <it>d2 '&fi>c5 5 llf4, after which his
Various Rook Endgames 97
L. Mitrofanov, 1990
R8
Sokolov - Ivanovic
Yugoslavia 1971
R9
1 .ta3!
A typical manoeuvre, which pre-
vents White from improving his
pawn structure by means of a4.
2 .td2
After 2 .tc3 Black could win a
pawn with 2... i.d6 3 .tel b5! 4 12 ~f3 g5
.txaS ..txg3 5 i.d8 .tfl. 13 i.el e5
104 Bishop Endings
21 .td8 ~xa4!
White would meet 21 ...g3 with Black's doubled pawns (the sec-
22 i.h4! .te5! 23 i.g5! and it is not ond weakness) are the cause of his
at all clear how Black can make pro- subsequent suffering. Doubled pawns
gress. are less mobile, which makes them
22 b6 ~b5 easier to attack.
23 b7 i..e5 1 CS!
Bishop Endings 105
White played:
1 <it>n
1 g4 is worse, because aftet
1...<it>e7 2 <it>f1 <&t>d7 3 <it>e2 <it>c6 the
11 ~e5 black king arrives at d5; similarly 1
Alternatively 11 ...cit?c7 12 ~b4 cJtg2 cj;e7 2 <it'f3 ~d7 3 <iite41Jt>c6 4
'iitd6 13 a5 <ifi>xd5 (13 ...bxa5+ 14 g4 g6 followed by ...f5+ and again
<ifi>xa5 ~xd5 15 <ifi>b6 ~c4 16 <it>xb7 the king reaches the d5-square.
~xb5 17 ~c7 +-) 14 a6 bxa6 15 1 ... hS!?
bxa6 <itc6 16 <ita4 b5+ 17 ~a5 wins. Given that the black king cann01
The move in the game gives White go directly to dS, Black tries to maxi-
an easily winning queen ending. mize his initiative on the kingside,
106 Bishop Endings
spite of his extra pawn, stop both the i.e6 3 b3 rJ;e7 4 i..c6 ~d6 5 i.b7 f6
d-pawn and the a-pawn. 6 gxf6 i.f7 as a draw, since the b3-
18 ~d3 et>dS square is occupied. We shall investi-
19 ~e2 i.c3 gate this position below.
20 'itd3 i..b2 2 .le8 q;e7
Zugzwang again. 3 i..OO ~d6
21 f4 gxf3 4 .lb7
22 i.f2 i.el This is an analogous zugzwang to
23 ~e2 i.g5 the previous game. Black is forced
24 <iti'd3 .if6 to play:
25 i.e3 .id8 4 .. C5
26 i.d2 f2 5 gxf6 i..n
27 ~e2 <it>xd4 6 .ic8 i.g8
28 i.e3+ ~e4 7 i.g4 .if7
29 .ixf2 .le7 8 i.dl
0-1 Now, however, the white bishop
As we have seen, zugzwang plays goes to b3 and the e3-e4 push is de-
a crucial role in this kind of end- cisive.
game. Now let us return to the position
claimed to be drawn by Szabo and
Szabo - Korenski Shereshevsky.
Sochi 1973
b6 i.d5 and White has to settle for In the next game there occurred a
the draw with 12 .te8. less successful defence.
t i.c8 i.e8
2 i.g4 i..n Matanovic - Uhlmann
3 i.f3 Skopje 1976
This is the only real chance to
win. The f5-push is unsuccessful: 3
f5 gxf5! (not 3...g5? 4 .tf3 i.g8 5
i.h5) 4 i.xf5 i.e8 and it is not obvi-
ous how White can make progress.
3 .. i.e6
4 i.dl i.f7
5 b4 axb4
6 i.b3 (D)
7 i.f3 i.a8
8 c4 (D)
20 b5 f4 7 .tgS h6
21 b6 f3 8 .if7 hS
22 b7 f2 9 .te8 i.c2
23 b8~ n'iN 10 i.f7 i.e4
24 1ie8+! 11 fS!! i..xfS
White wins after the exchange of If 11 ...gxf5, then 12 i.xh5 gives
queens. White an outside passed pawn, in
this position a decisive factor.
A fairly unhappy pawn structure 12 i.xdS i.c8
was the reason for defeat in the fol- 13 e4 ct;e7
lowing game. 14 <t>eS gS
15 hxg5 h4
Polugaevsky - Mecking 16 g6 h3
Mar del Plata 1971 17 g7 h2
18 gSlf hl'ii'
19 'ti't7+ <i1td8
20 'iif8+ 1-0
B. Pytel - Hoidarova
Hungary, 1969
..-lc8 at all costs) 5 i.e8 .tc8 6 i.c6 Black has prepared ...g5 after
<iitd6 7 ..ta8 ~e5 8 <iit'd3 ..tf5+ 9 which only one pawn will remain on
~d2 i.c8 10 ~e3 Black is in zug- the wrong-coloured square; a single
zwang and must cede the d4-square weakness can be defended success-
to the white king, resulting in a rapid fully. There followed
loss. 1 .tg2
4 .tg6 <&ttf6 If 1 g4, Black would reply 1... g5
5 .tc2 ~eS 2 i5 i.f7. Then 3 .th1 ..tg8 4 i.g2
6 ..td3 .te8 i..f7 5 i.f3 .tg8 6 .idl ..tn 7 ..tb3
7 i.e2 .td7 .tg8 8 e4 .if? 9 .txd5 i..xd5 10
8 i..dl! .te6 exd5 b5 11 a3 a6 and the pawn end-
9 a4 ..td7 ing is drawn. White could try the
10 axb5 axb5 preparatory 3 b5 .te8 4 a4 JLf7 5
11 i.e2! h5 i.dl i..g8 6 .tb3 i.n 7 e4 .tg8 8
12 i.n i.c6 ..txd5 .txd5 9 exd5 ~d7 but again
13 i.d3 .ie8 the pawn ending is drawn.
14 i.c2 i.f7 1 i.f7
15 ..th7! i.e8 2 .tn ..te6
16 ..td3! cli>e6 3 ..td3 g5!
17 ~d4 ~d6 Weaker is 3...i.n 4 h4 and Black
18 .tf5 i.f7 is in trouble.
19 i.h7! i.e8 4 i.c2 .tg4! (D)
20 .tg8 1-0
In order to win, White had to put
Black in zugzwang no less than five
times!
Petrosian - Benko
Stockholm 1962
14 ~f3!
The immediate 14 g7 is weak,
since after 14... <it>f7 15 <ifi>f5 i..c7 16
~g5 i.d8+ 17 ~h6 'it>g8 18 ~g6
i.c7 19 i.f6.ta5 it is not clear how
White can win.
White must create a passed pawn 14 i..d6
on the kingside; after g4, h4, and 15 ~g4 .ib4
g5 Black will be totally squeezed, 16 .te3!
therefore his fIrst move is forced. It is best to take control of this
1 h5 diagonal, since 16 <it>h5 is met by
2 i.eS c6 16...i.d2!.
3 i.b8 .th6 16 ~f6
4 g3 .tcl 17 ~h5 .tf8
5 i.eS .i.d2 18 iLcl
6 h3 i.g5 Simpler was 18 i.d4+! <iti>f5 and
7 i..f4 i.f6 now not 19 g7, as Black was count-
8 g4 hxg4 ing on, but simply 19 c5! and only
Bishop Endings J 15
I. ZaJa-Erm
oIinsky
Imperia 1989
1 ..tn?
As Ermolinsky
1 ~h4
draw was possible:monstrated, the
2 ~ i.h5 3 ~d5 ter 1 We2! i.n
<it>f6
2 ~hS
3 e4
<it>n"7
6' ~e6 and Black is t1ed
~h3 4 ~gl f3 5
4 e5 i.d3 his weakness on 4 to defending
..tg6+ 1 g .
5 <it>g4 riJn
6 .tdS+ ~e7
2 h3 f3!
7 <l;f4 ..tb7 Or 2 ~e3
..td5+!) 3 -+.g3 3 hxg3+ (3 ~xf3
8 g3 A wxg3 4 i.
Ad7! (zugzwan e2 f2 5 i.fl
i.g8 10 i.f5 ~ 8.. /~d7 9 i.e4 ~gl 8 ~g3 i.~66:c.: Wg2 7 Wf4
The alternative <,j(f8
13 ..tg4 ..tb3
5 :tc4 i.xh3
6 i.n i.d7
14 ..tc8 ~f7
7 cM4 i.c6
.tb7
Draw
Bishop Endings 117
Thkmakov - Dlescas
Wijk aan Zee 1993
wmm
m
mmm
m~m.m
mlmlm
mmmm m~m
m
mmm.~m
m~m
StAhlberg - Fine
Kemeri 1937
Martinez - Cobo
Havana 1966
40 ~e5 llJxg3
41 ~f4 lbn
42 ~xg4 l2Jd2
43 .td3 l'iJc4!!
An important manoeuvre, guar-
anteeing the promotion of the black
pawn.
44 ~f4 ~b3
45 h5 ltJa3
46 h6 lDc2
47 h7 bl'ii
48 h8'ii' 'iWcl+ 2 ~g3 cs
49 <itfs '1We3! 3 exfS+?!
After the centralization of the White is prepared to stop ...f4 at
queen White has a difficult choice any price, although it is not clear
between a poor queen endgame and how Black will win after this.
facing the strong combination of 3 <it>xfS
queen and knight. 4 .i.e3 ltJe1
50 ~g8+ ~b2 5 .td2 lDc2
51 'iic4 b3 6 i.cl ltJd4
52 ~f6 lbb4 7 i.e3 lDe2+
53 .tn ~a3 8 ~g2 hS
0-1 9 h4?
Committing a pawn to the wrong
The knight can be particularly fe- coloured square for his bishop.
rocious in endings on the one wing White is fatally afraid of the squeeze
in which the bishop can only operate after ...h4 and ...tLJf4, reducing his
on squares of one colour. The supe- king to the h2-square. However he
riority of knight over bishop reaches forgets that in compensation the h4-
its apogee in endings such as the fol- pawn could then be attacked by his
lowing: bishop. After the move in the game
the black king successfully switches
Gulko - Romanishin to the other wing.
Lvov 1978 9 <ifi>e6!
10 i..gS ~dS
The game continued 11 ~e7 l2Jd4
1 ~g6! 12 .td8 ttJfS
The plan of playing the king to c4 13 ~n l2Jd4
was also possible but there is more 14 ~g2 ~e6
action on the kingside. 15 i..e7 ~c4
Which is better, the bishop or the knight? 12:
Mikhalchishin - Chemin
W ','
Cienjuegos 1981
Saidy - Fiseher
21 lbd6 USA Ch (New York) 1963/4
An important decision. After 21
ttJaS f5 22 gxf5 gxf5 White would
bring his king to b4 but Black could
create counterplay on the opposite
wing. The knight is always better
placed on d6 then as.
21 h6
22 ~ <ittc6
23 ~e3 as
23 ...cli>xc5 fails to 24 ltJe4+, and
23...f5 is met by 24 gxf5 gxf5 25 f4
~d5 26 lDeS! exf4+ 27 ~xf4 <it>xc5
28llJg7 +-. Black's frrst task is to find the
24 ltJes C5 best square for his knight. The an-
25 CJg7 .td7 swer is to play the knight to where it
26 gxfS gxfS attacks the white d-pawn. Therefore:
27 f4! ~dS 1 ... lbd7!
27... <tt>xc5 fails to 28 fxe5 <il?d5 29 2 ~n ttJf8!
~f4. 3 <it>e2
28 e6! ..te8 White does not sense the danger;
29 c7 <it>d6 he should have played 3 g4! fol-
30 h4 1-0 lowed by f3 and h3, optimizing his
132 Which is better, the bishop or the knight?
The drawish tendencies in rook end- wrong colour and the white king has
games with the f- and h-pawns are already penetrated too far.
well-known. Less familiar are the 1 lbb6 ~b7
similar positions of bishop against 2 ~dS JteS
knight with f- and h-pawns (or a- 3 ~b5 i.g3
and c-pawns). Admittedly, these 4 c4 i.h2
endgames occur very infrequently. 5 cS i.g3
There are two varieties: either with 6 l)e3!
bishop on the same colour as the Re-routing the knight to its opti-
queening square of the rook pawn, mum position.
or with the bishop differing in col- 6 .if4
our from the corner square. The sec- 7 ltJc4 .tg3
ond position is much simpler to win, 8 lbd6 ~c7
although some positions can be suc- 9 as! (D)
cessfully defended in the right cir-
cumstances. This type of position is
best described by Averbakh.
Ljubojevic - Spassky
Thessaloniki OL 1988
9 ... .th4
9...i.xd6 loses to 10 cxd6+ <iitxd6
11 ~b6.
10 a6 catb8
11 ~c6 .if2
Alternatively 11 ...<i1ta7 12 'iitd7!
In this position Black has no real ~xa6 13 c6 and Black is defenceless
drawing chances as his bishop is the against c7 and c81i.
An Unusual Endgame 135
B .
8...
"~~
~. ~ ,~
.&
There followed:
The immediate 13 a6.la7 14 c7
1 tDe7+ Cit'd7! begs the question: what next?
1 as is also possible. 13 ... .lg3
1 ~b7? 14 lbd7 i.f2
Black intends to defend from the 15 lbb6+ Q;c7
back, but clearly 1... ~c5 is stronger 16 lbd5+ ~d6
(although insufficient to save the 16...ciPc8 leads to the same thing;
game). in any case White has to play the
2 ttJg6 i.d4 knight to c5 to win.
3 c;t>b4 <ifr>c6 17 lbf6 rJ;c7
4 ltJe7+ ~b6 18 lbe4 !i.a7
5 a5+ ~a6 If Black plays 18....tgl, there
6 ltJc6! would follow 19 lilc5 ~b8 20 a6
White must get his king to the b5~ i.h2 21 lDe6 i.g3 22 <itb6 and
square, after which the end is near. White wins.
136 An Unusual Endgame
Averbakh,19S8
5 ~g2?
One of your authors cannot ex-
1 .i.b7! plain why he ceded ground to his
Anikaev indicates in Informator opponent's king. He should have
32 that after 1 i.d5? Black wins continued 5 i.b7 h3 6 .l.a6 ~f6
with 1... lbd2+ 2 Cit>g3 ltJe4+ 3 et>f3 (6... f4!? - editor's note) 7 i.b7 ~e5
(3 'iith3 <Jtf4 4 ~h4 ltJf6 5 ..te6 ~e4 8 i..c6 (not 8 i.c8? ~g5+! 9 ~g3
and then 6...f4 is no improvement) 'ite4 10 .ta6 ~e3 -+) 8...ltlg5+ 9
3...h5 4 ~c6 (4 .txe4 fxe4+ 5 ~xe4 <iitg3 f4+ 10 ~f2 ~d4 11 i.b7! ~d3
~g4 -+) 4...h4 5 .td7 tLxi2+ 6 ~e2 12 i.c6 ~d2 13 .ib7 f3 14 ~g3 h2
4Jc4 7 <iitf2 ~g4 and Black's king 15 i.xf3! lDxf3 16 q;g2 leading to a
reaches the necessary square. well-known theoretical draw.
138 An Unusual Endgame
5 <it>g4 7 'lie3 h3
6 ~h2 lZJd2 8 ..tb7 f4+
7 ..td7 tbn+ Another committal decision since
8 <it>g2 1tJe3+ there is no way forward onto the
9 <ith2 fourth rank. After 8...liJe4 9 ~f3
After 9 ~f2 there follows 9... ~f4 ~d4 10 .tc8 lDd6 11 .id? there is
10 ..tc8 h3 11 .id7 lbg4+ winning. no defence to 12 ~g3.
9 ... h3 9 ~f2 'ittd4 (D)
10 i.e6 ~h4
And Black won.
Olafsson - Ivanchuk
Reykjavik 1990
10 ..ta8??
In the corner the bishop loses its
manoeuvrability, unable now to con-
trol the h3-cS diagonal. On the other
hand, after 10 .tc6! ltJe4+ 11 Citf3
1 tZJg6 ~e5 12 i.d7lbg5+ 13 ~f2 'itte4 14
Unfortunately Black is forced to i.c6+ ~d3 15 ..tb5+ ~d2 16 i..c6
retreat. If White were to move then the position is drawn. The mistake
he would lose, as he would have to of White's tenth move allows a
allow the black king onto the fourth pretty finish.
rank - but knights cannot lose a 10 lbe4+
tempo. 11 ~f3 ~e5!
2 ~f3 It>f6 12 .tb7
Black reorganizes his king and White cannot play 12 i.xe4 be-
knight, as their former configuration cause of 12...h2 13 ~g2 ~xe4 14
was unpromising. 'ifi>xh2 ~e3.
3 ..tn ~eS 12 ... lbg3
4 ..tbS ltJf4 0-1
5 i.d7 ltJe6 There is no defence to the h-pawn
6 .tc8 ttJg5+ queening.
An Unusual Endgame 139
This is one of the least well analysed We have divided this chapter into
ending's in chess endgame theory; two parts; knight and four pawns
there is no clear idea of what the against bishop and three pawns;
stronger side's winning chances are, rook, knight and four pawns against
either with rooks or without. Only rook, bishop and three pawns. Is
Jonathan Speelman's book Endgame either of these endings winning?
Preparation touches on it; no other When should rooks be exchanged
endgame book deals with this posi- and when should the position be
tion. ECE gives only two positions. simplified into a rook endgame? The
Why are books written on the general plan is obvious: the opti-
endgame? In order to make definite mum positioning of pieces together
judgements of various positions on with advancing the pawn phalanx.
the basis of tournament practice and As in other endgames, the weaker
home analysis. The evaluation of side must strive to exchange pawns,
this type of position reminds me of and the stronger side pieces.
an episode in a certain literary work
in which two doctors were diagnos- ttJ+4~ V i.+38 on the
ing a patient's illness. One doctor
same wing
said 'The patient is more dead than
alive'. The other doctor said 'The
patient is more alive than dead'. Converting the material advantage
These evaluations aptly describe the of one pawn when all the pieces are
conclusions that some chapters on on the same flank can be very prob-
endgame theory reach. It is alto- lematic. It requires pure technique.
gether simpler to reach a correct and The weaker side has practically no
definitive evaluation of a position counterplay, but the stronger side
in opening theory, with its many also faces certain limitations: each
games, analyses and conclusions pawn exchange makes the draw
reached in works such as Informa- more likely. These endings on the
tor. Endgames often have too few same wing occur very frequently
practical examples, and also demand and are basically drawish. More
very accurate analysis. often than not there are also rooks on
1:t, lb and 4/j vs:' .i and 3[j on the same wing 141
Chekhlov - Katisonok
Riga 1985
Yurtaev - Serper
USSR 1988
8 <iti>c6?
Simpler was 8 e6 fxe6+ 9 '1txe6
f4 10 Cite5 i.g3 11 llJf5! ..th2 (or
11 ...f3+ 12lDxg3 fxg2 13liJe2 +-)
11l2Jh4+ ~h5 12llJf3 ..tg3 13 ~f5
followed by the knight tour l2Jd4-
e2xf4.
8 ... ..td4
9 ltJc4 i.c3
White has an almost ideal posi- 10 ~d5 <iti>gS
tion with his extra pawn, more active 11 lbd6 ~g6
pieces and a strong pawn structure. 12 ltJbS i.b2
The plan is fairly simple: win the h5- 13 lDd4 <itgS
pawn. 14 g3 i.c3
1 lbe4 .tb6 15 lbf3+ ~g6
If Black plays 1...'ifi>g7 White 16 ~d6 i.b4+
would respond with 2 ~c6, threat- 17 ~d7 .i.c3
ening to bring his king to the e8- 18 e6!
square, hitting the f7 -pawn. Finally White hits upon the cor-
2 IS! pIS rect plan.
White was threatening both 3 f6 18 ... rxe6
and 3 fxg6 fxg6 4 ~d6 followed by 19 <iit>xe6 i.f6
e6. 20 lbeS+ i.xeS
3 lbf6+ q;g7 21 ~xeS ~gS
It, ttJ and 48 vs It, i. and 3~ on the same wing 143
1 ltJb4 ~e6
2 ~d4 .i.d7
3 lbd3 i.b5
4 lZ)f4+ q;f7
5 e4?!
According to Romanishin this ap-
parently obvious plan is faulty, and
he should instead have played 5 ~e3 11 .tg4
followed by lbd3, ~f4, g4 putting 12 lbcS .th3
Black in a dilemma over whether to 13 ~e4 i.g4
allow the weakening of his h-pawn 14 ~d3 i.f5+
after gxh5, or to exchange with 15 ~e2 .tbl
...hxg4, which would allow White to 16 ~f2 ~
form a passed pawn on the h-file. Al- 17 ~ ciie7
though the latter is the lesser of two 18 ~e3 .tc2
evils, defending this position would 19 ~f4 ~f7
be very tricky. 20 ~6
5 ... .tc6 White should try to make pro-
6 lZ)d3 gress by playing his knight to d4,
Another option for White is 6 g4 king to g5, then transferring the
hxg47 fxg4 g5 8 hxg5 fxg5 9lbh3, knight to f4, although this is prob-
but then 9....id7! holds the position. ably impossible to carry out.
6 ~e6 20 ... i.bl
144 :., ltJ and 4~ vs %1, .t and 3~ on the same wing
Popchev - Cvitan
Dubrovnik 1990
10 .td5 ~d2
11 .ta2 f6
12 i..dS tDb5
Black can now cramp the white
king with a few knight manoeuvres.
:, tb and 4[j vs:, i. and 3~ on the same wing 145
With Rooks
Nei-Averbakh
USSR 1976
9 .. fxe4
Of course Black does not want to
undouble the white pawns, but oth-
erwise his lack of space would
quickly become fatal: 9...lLkt6 10 e5
~e8 11 ~c6 !tJg7 12 ~c7 ltJe8+ 13
Clitc8 tbg7 14 .ld5 ttJe8 15 i..c6IJg7
16 .id? <li>f8 17 ~d8 rt;f7 18 i.c8
ltJe8 19 e6+ ~f8 20 e7+ q;f7 21
~e6+!.
10 fxe4 ttJd6 1 . g5!?
11 ~d4 A surprise! Reducing pawns usu-
12 i.d3 is also fully playable. ally favours the weaker side, but
11 ... ltJe8 Averbakh intends cramping White's
12 e5 ll:Jg7 bishop and pawns.
13 .ld3 tbe6+ 2 hxg5 bxgS
14 <iPe3 ll)f8 3 i.b7 g4
15 i..c2! 4 .taB?
Zugzwang! This is passive according to Aver-
15 ... <iiie6 bakh, who prefers 4 :b5, attempting
16 ~d4 rt;e7 to hinder Black's pawn advances.
17 fS! gxf5 4 :.a4
18 .txfS 5 .tb7 15
Look at the poor black knight. 6 :'c2 :'&3
18 ... cj;f7 7 J:b2 r:J;f7
19 ~e4 rJ;g7 8 l:c2 ~6
1:, ltJ and 4~ vs %I, ..t and 3~ on the same wing 147
10 i.xC3
It was worth trying 10 l:b6, hin- 1 ~
dering the advance of the e-pawn. The plan of gaining space by
10 gxC3+ playing 1 g4 and then h4 and ~f2
11 <it>d2 eS looks good.
12 :b8 ~g5 1 . h5
13 :g8+ ~h5 The late International Master Lev
14 ltg7 Aronin considered this plan faulty,
Alternatively 14 :h8+ ~g4 15 recommending a different defensive
lth4+ <itg5, with a decisive advan- set-up with 1...g5. This seems dubi-
tage for Black. ous, however, as after 2 g4 ~g6 3
14 .. e4 :b3 followed by ltb6+, ~g3 and
15 1%g8 h4, Black's position is very difficult,
Here the quickest road to victory if it can be defended at all.
is 15...e3+! 16 fxe3 :al. In the game 2 h4 .ta6
Black won after: 3 :00 :a7
15 ... l:tb3 4 :'c2 i..d3
16 :g7 ltd3+ 5 l:.d2 .i.c4
17 ~el %td8 6 e4 :al
18 :h7+ ~g4 Why not 6... :a2
7 ':xa2 i.xa2
19 :g7+? reaching the position from the game
White could have offered more Romanishin-Balashov?
resistance by 19 :h4+ ~g5 20 lIh7. 7 ~e3 f6
148 :, llJ and 4~ vs .:, .t and 3!3s on the same wing
5 :c7 2 h4 l:[b7
5 :e5 is slightly better, forcing 3 ~ l%b3
the exchange on g4, although after 4 llc4 11a3!
5...fxg4+ 6 ~xg4 ~f7 this ending 5 lbb4 :a4
should finish in a draw. 6 :e4 hS
S l:[d6 Black tries to avoid simplifying
6 lIb7 :e6! into a minor piece ending, as after
7 gxfS gxf5 6...i.c3 7 llx15 ltxe4 8 'it>xe4 i.el 9
8 ~e2 1:te7! h5 White threatens f5. After 9...h6
9 :b5 10 f5 Black should play 10...gxh5
The pawn ending after 9 %txe7+ 11 gxh5 but now White threatens f5-
rl;xe7 10 ~d3 <it>d7! is drawn. f6, ~f5 and e3-e4-e5-e6. The only
9 :17 defence to this is 11 ....th4, but after
10 ~d3 r/;g7 12 <ifi>f4 it is zugzwang: 12...i.g5+
11 Citd4 :d7+! loses to 13 ~e5. Therefore Black
12 :dS 1:.17 must play 12...f6. White then plays
13 ~cS l:tc7+! 13 ~e4 ~f7 14 ~d4 ~e8 15 ~c5
14 <iitd6 l:c3 ~d7 16ltJb6+ rJ;c7 17lbc4 ~d7 18
Draw ~d5, followed by e3-e4, transfer-
ring the knight to c5, the king to c6,
Magerramov - Annageldiev and then playing the knight to d5.
Pavlodar 1987 By gradually reaching a position
with <iti>e6, the win becomes simple:
the knight is played to d7 and the
pawn pushed to e5. Black's idea in
the game is to give White a weak-
ness on h4.
7 gS i.c3
8 lbd3 :a7
Once again Black avoids ex-
changing rooks, since after 8...:xe4
9 <iitxe4 the white king goes to d5
and the pawns to e4 and f5, threaten-
ing to win by f6 and e4-e5-e6.
1 f4 9 :'c4 .i.al
White gains space immediately, 10 e4
but perhaps the knight should be po- A critical position; 10 i5!? de-
sitioned more actively first by 1 :'c4 serves serious attention; 10...gxf5 is
and ~a2-b4-d5. met by 11lbf4, and if 10...f6 then 11
1 :b3 ':'c6 gxf5 12lbf4.
:, liJ and 48 vs .:, i. and 3~ on the same wing 151
1 :d2?!
According to Karpov 1 :b6 is
best, chasing the black knight.
1 .. lIbS
2 <it>r2 ~g6
46 ... :dl+ 3 l:d6 l:[b2+
46.. Jld2 is better. 4 %1d2 :b4
47 ~h2 liJr5 5 :81?
48 :a4 :d2+ Karpov recommends 5 :d6 llJd4
49 ~h3 %ld3+ 6 i.xd4 exd4, exchanging into a
SO ~h2 :d2+ rook ending with a passed d-pawn,
51 ~h3 llJe3 which is also incorrectly evaluated
52 :a3 ltJc4 by theory.
53 :a6 I1d3+ 5 hS
S4 ~h2 lbd6 6 ~el h4
55 i.g2 1:d2 7 :d2 <iti'fs
156 .:, lb and 4~ vs 1:l, .i. and 3~ on the same wing
Beliavsky - Lobron
Munich 1991
1 1:xdS! cxdS
2 ~d4 r;e7
If Black plays 2...%le8 White
would respond 3 c6 :e6 4 ~c5 ~e7
5 ~b6 and there is no defence to 6
~b7 and the advance of the c-pawn.
3 ~xdS ~d7
4 b4!
This reinforces White's queen..
side pawn structure and prepares for
Rook against Bishop 159
Khasin - Filipenko
Moscow 1985
7 i..e7
8 ]haS i.xh4
9 :a7 i.d8
9... ~d6 is bad, allowing 10 :a6+
and 11 :h6, winning the h5-pawn. White's position looks like it
10 :a8 .tf6 should be winning, but analysis
11 :18 h4! shows that Black can build a for-
Better than 11 ...i.e7 12 :e8 <iPd6 tress. The game continued:
13 :h8 h4 14 Ith6+ ~d7 15 Cit>d4 1 l:bS g6
i.g5 16 llh5 i.f6+ 17 'ifi'e4 et>d6 18 2 <t>e3 f6
:h6+ ~e7 19 et>f5 and Black loses a 3 ~d4 i.h3
pawn. 4 J:b6 i.g4
12 :17 ~5! S ~cS i.h3
A timely activation; by giving up 6 J:d6 i.g4
a pawn and coming to the help of his 7 <ittc6 i.f3+
own passed pawn the black king se- 8 ~c7 i.g4
cures a draw. 9 llb6 i.h3
13 :'xc7 h3 10 ltd6 i.g4
14 llh7 ~g4 11 1td3 .th3
15 d6 'ltg3 12 :e3+ cj;f7
Rook against Bishop 161
Dorfman - Anikaev
Volgodonsk 1981
11 <i1tc3
12 ~e2 l:gl
13 ~f2 :dl
The exchange 13..J%xg3 is pre-
mature, allowing White to draw by
utilizing the distant opposition: 14
~xg3 ~d3 15 ~h3! =.
1 rJ;f7 14 ~e2 ~c2
2 .tb6 ~e6 15 <Jt>e3 :d3+
3 ~e2 ~d6 16 ~e2 :d2+
4 <ittd3 ~c6 17 <itel ~d3
Black should control the a3-fS di- 18 .in 1Ixf2!
agonal, preventing the bishop from Now this combination works! Ex-
hitting the f6-pawn. White's main changing into pawn endings re-
problem is his lack of available quires great care.
squares on the gl-a7 diagonal, how- 19 cJtxf2 <j(d2
ever hard this may be to believe! White resigned, as the black king
5 .lgl ~b5 will capture the f3-pawn.
162 Rook against Bishop
25 i.c8
If White had played 25 h3 then
Polugaevsky would have responded
by advancing his pawn to f4, forcing
the bishop onto the hI-a8 diagonal.
Then the black king would follow
the route e5-d4-c5-b4-a3-b2-cl-d2
16 i.fS+ ~d4 with the rook on c3 White will not
17 gxf4 be able to play ~fI because of f3,
White has little choice as 17...f3 which means that the black king will
was threatened, and 17 i.g4 is met reach el.
by 17... ~e4. 25 . fS
17 CitdS! 26 .td7! :c3!
18 ~ The last trap was 26...h3+ 27 ~fl
18 .tg6 is countered by 18..JIb4 1:a1+ 28 ~e2 JIb1 29 .tc6 1Ixh2 30
19 f5 :h4. ~ft, with a draw. The advance of
18 ... :b4 the f-pawn with the king on e4 must
19 ~g2 :xf4 be prepared, taking the ht-a8 diago-
20 .td3 :b4 nal away from the bishop.
21 <i>f3 <ifi>eS 27 ..te8 'iti>e4
This position is similar to the 28 i.hS f4
Polugaevsky-Gligoric game given in 29 Citn ~d3
the book Grandmaster Preparation. 0-1
166 Rook against Bishop
Eingom - Mikhalchishin
Simferopol 1983
1 . i.c4?
Black should have bravely played
1...i.g4! 2 lIxb5 Cifte6 3 ':b6+ 'it;e7 4
.1%b7 + <iltf8! (4... ~e6 is also possi-
ble). It is not obvious how the black
defence can be broken.
2 :b7+ ~e6 1 .. g5?!
168 Rook against Bishop
21 ~e4
Eingorn evaluated the pawn end- This position is similar to the Ein-
ing arising after 211lg4'?' .txg4+ gorn-Mikhalchishin game,but the
22 <iti>xg4~g6 as drawn in Informa- big question here is whether White
tor 35 (Gallle 30), although we can- should push his b-pawn Ofnot. The
not see any draw after 23 f5+ ~g7 pawn on b2 has its plus points, not
24 ~xh4 cJth6 25 ~g4~h7 26 <ifi>f4 least in blocking the second rank.
~h6 27 cJte4 <iith5 28h3 ~h4 29 But is this enough to draw? White
~d5. Eingorn probably did not feel should try 1 h4 and 2 g3.
like calculating the pawn ending. 1 h3 ~e6
21 . i.b7+ 2 .tc3 f4?!
22 ~d4 i.c8 This seems dubious; 2... ~d5 3
22....if3 is met by 23 f5. ~f3 Citc4 and 4... ~d3 was prefer-
23 ~dS .lfS able.
24 Wd6 ..th3 3 <iti3 Cififs
2S %la1 ~g6 4 J.,g7 :ht
26 llaS! i.n 5 .tc3 gS?!
27 ItcS .td3 The right plan, bufpoorly exe-
28 ~e7 i..bl cuted. 5...h5 is better; stopping 6
29 l:c6 Cififs g4+ since Black can reply 6~ .. hxg4 7
30 1bf6+ ~g4 hxg4+ ~g5 and ...%lh3+.
31 ~e6 ~ 6 g4+! fxg3
31...<it>h3 allows 32 :h6 <it'xh2 33 This looks like the only natural
l:lxh4+ cii>g3 34 :hl +-. move, because after 6... ~e6 7 ~g2
Rook against Bishop 171
1 qm ~c6
2 <it>e2 a4?!
Black's desire to push his passed
pawn is understandable, but 2....i.b6
172 Rook against Bishop
13 :b8+!! ~c2
14 hS i.el If White could advance his pawn
15 l:e8! i..c3 to a6, the draw would be easy. At the
16 11a8 ~b3 moment, however, all he can do is
17 ~S a2 wait for Black's plan.
18 <iPxg4 al1i 1 .te8 1:c3!
19 l:xal i.xal Played with the aim of attacking
20 ~fS <it>c4 at any moment the bishop on the
21 g4 ~dS seventh or eighth rank.
22 g5 ~d6 2 q.,g2 l%c7
23 h6 2... ~c5 only draws after 3 h5 g5
White's idea is to play ~f5-g6-h7 4 .id7 gxf4 5 gxf4 :c4 6 <iti>g3.
and then push the pawn to g7. If Black tries 2... ~d5 then 3 as
23 ... .ic3 .1:.a3 4 .if7+ and 5 i.g8 is strong for
24 ~g6 ~e6 White (Bareev).
After 24...i.d2 White wins by 25 3 i.bS l%c3
h7 .lc3 26 ~f7 and g6-g7. 4 .te8 ~e6!
Rook against Bishop 173
2... ~d2 is better than the move in Black should not win. For example
the game, although after 3 fxgS fxg5 13...:tb8 14 ~f3!.
4 ~e4 l:b5 5 i.g8 :a5 6 i.e6 ~e2 7 Of course it is instructive to see
.id7 ~f2 8 i.e6 ~g3 there is still how the actual game progressed.
plenty of play left in the position. 6 ~e3 ~c4
3 i.g6 l%e7 7 i.g6 ~cS
4 i.f5 <iit>d2 8 .tf5 :'e8
5 e4 r:Jic3 (D) 9 i.g6 :h8
10 i.h5
10 e5 loses to lO... fxe5 11 fxe5
'ittd5.
10 <ittd6
11 fxg5 fxgS
12 <it>d4 ~e6
13 i.g6 l:d8+
14 ~e3 <it>e5
The first stage of Black's plan is
complete, and now he starts to con-
strict the white king.
15 i.f5 :a8
In this position, if White bides 16 ~ :a3+
time, Black would play ... <iitd6 and 17 ~f2 <iftf4
...l1h8, forcing White to exchange 18 et>e2 :a2+
on g5, thus giving him a very diffi- 19 <it>n ~f3
cult position. In the position in the 20 ~el :le2+!
diagram the best move for White is 6 21 <it>dl
eS! and after 6...fxe5 7 fxg5 ~d4 8 After 21 ~fl Black is winning
g6 Black has two possible plans: with 21 ...l:e3! 22 ~gl %1e1+ 23
a) 8... e4+ 9 i.xe4! ltxe4 10 g7 ~h2 <it>f2 24 i..h7 %lal 25 i.g6 lla6
%le8 11 ~f4 %%g8 12 ~f5 l:xg7 13 26 i.f7 :h6+ 27 i.h5 :'e6 -+ (or
g5 cwfi>d5 14 g6 Ita7 15 'it'f6 drawing. indeed 27...:txh5+ 28 gxh5 g4 - edi-
b) 8...1te8!? and now: tor's note).
hI) If9 g7, then 9.. .1Ig8. 21 ...
b2) White can play 9 g5! %lf8 10 22 ~cl
~g4 and after lO... e4 11 i.e6 e3 12 If White plays 22 e5, this would
g7 l:e8 13 i.f7 :b8 14 ~f3! Black be met by 22...'i1tf3! 23 e6 'ifi>f2 24
is even losing, but 10...:1g8 11 ~h5 <it>cl <itel 25 ~bl ~dl! 26 <ita!
:h8+ is a simple draw. ~c1! forcing zugzwang and thereby
b3) 9 i.c2 %:Lf8+ 10 .if5 e4+ 11 winning the e6-pawn.
~f4 e3 12 ~f3 :e8 13 ~e2 and 22 ~d3
176 Rook against Bishop
25 tWt>el
White is in zugzwang. 25 e5+ This position is identical to the
fails to 25...'iPd4 26 e6 lte3 27 J..f7 game Rotov-Zhuravlev, USSR 1973
(or 27 i.f5 ~c3! withzugzwang) in ECE, except for the pawn on h2.
27... ~c3 28 i.g8 :e5 29 i.f7 ~d3 The result of the game should be a
30 i.g6+ ~d4 (30... ~e3 31 -lfS) draw after normal play, but Black
and now 31 i.f5 ~c3! or 31 .if? makes the dubious decision to ex-
~e3 winnin.g the g4-pawn. change a pair of pawns.
25 ~e3 1 gS
26 ~ lbg4 2 hxgS ~xgS
27 e5 1.&4 3 ~ ~S
28 <li'g2 ~f4 4 :18+ i.f6
29 e6 %ta7 5 ~e3 ~eS
30 .td3 1%81+ 6 lIn ~5
31 <i1tgl <it>g3 7 ~ q.,g6
32 ~n 8 :b7 ~S
Or 32 e7 ltal+ 33 ~fl llel-+. 9 ':b6 i.g7?!
32 :as. In order to secure the draw the
33 e7 lieS plan of 9....te5, .keeping the bis'hop
34 i.b5 :xe7 on the h2-b8 diagonal and eyeing
35 ~gl :el+ the g3-pawn is scarcely sufficien~
36 i.n ltdl but Black has another promising plan
01 of controlling the c I-h6 diagonal.
Rook against Bishop 177
With this move White reaches a gxh5+ 22 ~xh5 i.f8 23 g6! winning
position which according to theory easily.
is drawn, but as analysis by Wolff 19 hS! .ic3
and Elkies shows, is in fact winning. 19...gxh5+ is met by 20 eritxh5
13 ... i.d4 .id6 21 l%a8+ ~g7 22 :a7+ ~g8 23
14 h4 .tb2 g6 hxg6+ 24 ~xg6 ~f8 25 <it>f6
15 ~g4 i.eS <ite8 (25 ... ~g8 26 :g7+! <t>f8 27
This loses quickly. Theory rec- :d7 +-) 26 ~e6!. This is why the
ommends that Black should keep the bishop is weak on d6!
bishop on the a3-fS diagonal. How- 20 h6 \j;f7
ever, White would put his rook on b7 21 1tc4 .te5
and then play h5, when the follow- 22 ~f3 i.d6
ing position arises after ...gxh5(+), 23 :c8 ~e6
<ili>xh5: 24 J:h8
The end is near.
24 .. <it>f5
25 :xh7 ~xgS
26 lld7 1-0
Mikhalchishin - Buturin
Lvov 1978
Azmaiparashvili - Temirbaev
Kuibyshev 1986
5 r/Jg7
6 !Llo ..txf2
7 ~xb2 ~g6
8 <t>c3 ~hS
Black goes for all or nothing, but
if the black king stayed on f6 then
1 ltJxeS! White would threaten the f4-pawn
Initiating a complex combination. with his king on f3.
1 ... lbxb2 9 ~c4 ~g4
2 :'xd8+ i.xd8 10 eS i.b6
3 <ifi>c2! 11 e6 i.d8
The point. The knight is trapped, 12 ~d5 ~g3
and White emerges material up since 13 llJel!
Tactics in the Endgame 183
Azmaiparashvili - Kupreichik
Kuibyshev 1986
16 84 f4
17 gxf4 gxf4
18 as e4
19 ~b4!
By consolidating the b6-pawn,
White has liberated his king to liqui-
date the black pawns.
19 ~e2
20 86 e3
21 a7 l::f8
22 fxe3 1-0
Black is a piece up, but how can
Najdod - Gheorghiu he win? The game actually finished
Moscow 1967 in a draw after a threefold repetition
with:
6 ~g8
According to GM Tony Miles in
ECE Black is winning after 6 hS! 7
~h3 (not 7 ~g5? due to 7 i.xe5!
and the white king is in a mating net)
7...<ith6 (7 g5 leads to the same) 8
~h4 g5+ (8 f6 looks strong - edi-
tor's note) 9 fxg5+ ~g6 10 Itb5!
(bad is 10 h3 f6!! 11 gxf6 i..xe5! and
once again White is getting mated)
10.. J%el 11 :xb2 :e4+ (Miles con-
White has fallen into a very diffi- siders the position winning after
cult position, but here he thought of 11...J:xe5, but 12 h3 :'xg5 13 g4 fS
the following clever piece sacrifice. 14 ':b4! fxg4 15 hxg4 hxg4 16
1 l:d3! %le1 :'xg4 leads to a well-known drawn
2 lIxb3 ':xbl position) 12 ~h3 :xe5 13 ~g2
3 eS h6 <it;xg5 14 ~f3 and in the resulting
4 <iti>g4 et>f8 endgame of rook and two against
5 :tb7 ~g7 rook and three White has good draw-
6 ~h4(D) ing chances.
Solutions to the Exercises
E5 2 U3 <it>xh7
1 ltJxc4 3 d5 exdS
This is the correct move. Instead 4 exfS ~g7
in the game Piskov-Dvoirys there 5 g4 ~6
followed 1 b6? c3 2ltJc4? as -+. 6 ~e3 ~e5
1 :lxbS 7 ~d3 d4
2 lbxd2 exd2 8 ~c4 ~e4
3 IlxbS axb5 9 16 d3
4 ~xd2 cM7 10 n d2
5 <ittc3 ~e6 11 f81i dl1f
6 ~b4 ~eS 12 'ilfS+ ~e3
7 g3 ~d4 The queen endgame fmished in a
8 ~xb5 <it>e3 draw.
9 14 ~f3
10 CJt>c4 h5 E8
11 <itd3 <it>g2 No. White's best move is the
12 <iite2 = zwischenzug:
1 l:d6+
E6 After 1 :d3 :xd3 2 exd3 hxg4 3
1 f4+! hxg4 g5! 4 ~e2 (not 4 f5? ~e5 in-
The pawn endgame that arises tending .. /iIi>f4 -+) 4... gxf4 5 d4 b5 6
from 1 Wxh6+ ~xh6 2 gxf5 exf5 3 <itd3 ~g5 ? d5 f3 8 d6 ~f6 9 <it>e3
f4 e4 4 dxe4 fxe4 5 h4 is most likely ~e6 10 ~xf3 ~xd6 11 <it>e4 f6 and a
a draw. draw was agreed in the game Glek-
1 ... exf4 Dautov.
1...:xf4 2 h4+! ~g6 (2...'iWh4 al- 1 'i;e7
lows 3 'kg? mate) 3 ~g8+ "fig? 4 2 %ld3+-
h5+ ~h6 (4... ~f6 5 g5+! _xg5 6
lifS mate) 5 g5+! 'iixg5 6 'fih8 mate. E9
2 h4+ 1 :'dl! :00
Not 2 1fxh6+ Citi>xh6 3 gxf5 eS! =. 1... c4 2 l:el+ q;,d5 3 ':xe5+
2 et>g6 <i1?xe5 4 CJt>g5 <it>e4 5 q;,f6! winning.
3 gxfS+ exfS 2 l:el+ <ifi>dS
4 flxh6+ <&ti>xh6 3 c4+! ~d6
5 ~f3 4 ::txe6+ ~xe6
And the pawn ending is won. 5 <iftf4 <itf6
6 <ite4 ~e6
E7 7 c3!
No, in view of the following line: The capture of the cS-pawn is
1 l:xh7? f5+! forced.
Solutions to the Exercises 189