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HIGH CITADEL ture for four 9th-level player characters (PCs). It takes
place in and around a mountain dwarf stronghold
called Durimek and involves goliathsthe new race
A web enhancement introduced in Races of Stone. As always, feel free to
for Races of Stone adapt the material presented here as you see fit to make
it work with your campaign.
CREDITS PREPARATION
Design: Skip Williams You (the DM) need the D&D core rulebooksthe
Editing: Penny Williams Players Handbook, the Dungeon Masters Guide, and
Typesetting: Nancy Walker the Monster Manualas well as Races of Stone to run
Cartography: Rob Lazzaretti this adventure. This scenario utilizes the D&D v.3.5
Web Production Julia Martin rules, but it can easily be adapted for use with the 3.0
rules as well.
Web Development: Mark A. Jindra
To get started, print out the adventure, including the
Graphic Design: Sean Glenn, Cynthia Fliege
map. Read through the scenario at least once to famil-
Based on the original DUNGEONS & DRAGONS game by E.
iarize yourself with the situation, threats, and major
Gary Gygax and Dave Arneson and on the new edition of the NPCs (particularly their motivations). Text that appears
DUNGEONS & DRAGONS game designed by Jonathan Tweet, in shaded boxes is player information that you can read
Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. aloud or paraphrase for the players at the proper times.
Monster and NPC statistics are provided with each
D&D, DUNGEONS & DRAGONS, and DUNGEON MASTER are registered trademarks owned
by Wizards of the Coast, Inc. The d20 logo is a trademark owned by Wizards of the encounter in abbreviated form or, where appropriate,
Coast, Inc. All Wizards characters, character names, and the distinctive likenesses the proper page in the Monster Manual is referenced.
thereof are trademarks owned by Wizards of the Coast, Inc.
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