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CLMPS 2011
affiliated workshop on Ludics and applications
Nancy, 21 juillet 2011
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Formalisation of dialogues: using a theory of interaction
Refinement of formalisation: using localization
Sommaire
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Example
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I7
I6
I5
I4
I3
I2
I1
I1 : Who could benefit from your death ? What was your life at this time ?
I2 : I was ready to become captain of the Pharaon; I was about to marry a beautiful young girl.
I3 : Was anyone interested in you not becoming the captain of the Pharaon ?
I4 : [. . . ], Only one man. [. . . ],
I5 : Who was he ?
I6 : Danglars.
I7 : Well, tell me about that young girl . . .
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I7
I6 I6
I5 I5
I4 I4
I3 I3 I7
I2 I2
I1 I1
I1 : Who could benefit from your death ? What was your life at this time ?
I2 : I was ready to become captain of the Pharaon; I was about to marry a beautiful young girl.
I3 : Was anyone interested in you not becoming the captain of the Pharaon ?
I4 : [. . . ], Only one man. [. . . ],
I5 : Who was he ?
I6 : Danglars.
I7 : Well, tell me about that young girl . . .
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I7
I6 I6
I5 I5
I4 I4
I3 I3 I7
I2 I2
I1 I1
From F view From E view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Convergent/divergent dialogues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I2 I2
I1 I1
From the travellers view From the SNCF employees view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I2
?
I1 I1
From Schopenhauers view From his adressees view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I3 I4 I2
I1 I1 I1
From Schopenhauers view From his adressees view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Presupposition
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
IN IY IY
I1 I1 I1
From the judges view From the young delinquents view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
Only the second tree of the design associated with the judges
view may be continued to have the dialogue:
Did you beat your father ?
Yes
Do you stop beating him ? :
I3
IN IY IY
I1 I1 I1
From the judges view From the young delinquents view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I3
IY
I1
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
Dialogues as sequences of actions
Formalisation of dialogues: using a theory of interaction
Keeping the dialogue convergent
Refinement of formalisation: using localization
First application for pragmatical issues
I3 I3
IN IY IY
I1 I1 I1
From the judges view From the young delinquents view
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Actions in Ludics
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
I3
010
I3
02 01 IN IY
0
I1
I1 I1
instead of
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
I6
I5
011111
I6
011111 I4
I5
01111 ..
I4 . I3 I7
0111 0122
I3 I7
011 012 I2
I2
01
I1
0 instead of I1
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Rhetorical issues
Example
The fourth stratagem of Schopenhauer If you want to draw a
conclusion, you must not let it be foreseen, but you must get the
premisses admitted one by one, unobserved, mingling them
here and there in your talk: otherwise, your opponent will
attempt all sorts of chicanery. Or, if it is doubtful whether your
opponent will admit them, you must advance the premisses of
these premisses; that is to say, you must draw up
pro-syllogisms, and get the premisses of several of them
admitted in no definite order. In this way you conceal your
game until you have obtained all the admissions that are
necessary, and so reach your goal by making a circuit.
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
S asserted A S asserted B
which was accepted. which was accepted.
We denote by:
0 0
D = and D =
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
A traditional example
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
E E
.. ..
Dd . . Dd
.. x.1.5.9 x.1.5.9 ..
. E3 .
x.1.n x.1.5 x.1.m
x.1
E1
x
.. ..
. .
E5 E5
A(ed ) P(d, ed )
Dd A (ed )
P (d, ed ) Dd
E3
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. L (d), y ( A(y ) P(d, y )) .
S1
E1
S1 S2
E1 : an additive disjonction.
d E2d : a generalised additive conjonction ;
E3 : a generalised additive disjonction together a binary multiplicative
conjonction ;
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I
A proof-like presentation of designs
Formalisation of dialogues: using a theory of interaction
Rhetorical issues
Refinement of formalisation: using localization
Semantical issues
Alain Lecomte and Myriam Quatrini Towards Formal Pragmatics based on Ludics Part I