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[0] mess=REactiveapp=0

[0] wininit ok
[0] progpath: C:/Program Files (x86)/Masters of the World/
[0] userpath: C:/Users/Emmanuel/Documents/Masters of the World/
[0] Game name: MOW 2013 ENGLISH DL /M=8000
[0] REG Version: 5.7.0.0
[0] EXE Version: 0.0.0.0
[0] Date: 2017/2/23 19:55:41
[0] GEOL Interface (Wed Mar 6 15:59:42 2013), build (Mar 6 2013 16:00:12)
[0] OS version: 6.1 -64b (USER)
[0] VRAM rate=1660581377 size=5781950
[0] Myalloc: block=300 Mb
[0] Myalloc: block=300 Mb
[0] Myalloc: block=300 Mb
[0] Myalloc: block=300 Mb
[0] Myalloc: Total (Mb) = 1200 / Nb blocks = 4
[0] Physic ram (Mb) = 3544
[0] init screen...
[0] init display settings...
[0] Screenres: 1280x1024 c=
[0] init display settings done
[0] init white bitmap...
[0] init white bitmap done
[0] init video3d card...
[0] --- OpenGL Info
[0] Renderer: GeForce GT 730/PCIe/SSE2 / OV:4.5.0 NVIDIA 361.91 / SV:4.50 NVIDIA
[0] Max combined textures supported = 192
[0] Max textures supported = 32
[0] Max textures size = 16384
[0] Vertex Shader : max attributs = 16 | max uniform components = 4096
[0] Fragment Shader : max uniform components = 4096
[0] Texture compression formats: 51
[0] Texture compression 1: 83f2
[0] Texture compression 2: 83f3
[0] Texture compression 3: 8b90
[0] Texture compression 4: 8b91
[0] Texture compression 5: 8b92
[0] Texture compression 6: 8b93
[0] Texture compression 7: 8b94
[0] Texture compression 8: 8b95
[0] Texture compression 9: 8b96
[0] Texture compression 10: 8b97
[0] Texture compression 11: 8b98
[0] Texture compression 12: 8b99
[0] Texture compression 13: 9274
[0] Texture compression 14: 9275
[0] Texture compression 15: 9276
[0] Texture compression 16: 9277
[0] Texture compression 17: 9278
[0] Texture compression 18: 9279
[0] Texture compression 19: 9270
[0] Texture compression 20: 9271
[0] Texture compression 21: 9272
[0] Texture compression 22: 9273
[0] Texture compression 23: 93b0
[0] Texture compression 24: 93b1
[0] Texture compression 25: 93b2
[0] Texture compression 26: 93b3
[0] Texture compression 27: 93b4
[0] Texture compression 28: 93b5
[0] Texture compression 29: 93b6
[0] Texture compression 30: 93b7
[0] Texture compression 31: 93b8
[0] Texture compression 32: 93b9
[0] Texture compression 33: 93ba
[0] Texture compression 34: 93bb
[0] Texture compression 35: 93bc
[0] Texture compression 36: 93bd
[0] Texture compression 37: 93d0
[0] Texture compression 38: 93d1
[0] Texture compression 39: 93d2
[0] Texture compression 40: 93d3
[0] Texture compression 41: 93d4
[0] Texture compression 42: 93d5
[0] Texture compression 43: 93d6
[0] Texture compression 44: 93d7
[0] Texture compression 45: 93d8
[0] Texture compression 46: 93d9
[0] Texture compression 47: 93da
[0] Texture compression 48: 93db
[0] Texture compression 49: 93dc
[0] Texture compression 50: 93dd
[0] Texture compression 51: 12345678
[0] 3dcard: NVIDIA
[0] Vram size (Mb)=: 2048
[0] ---
[0] init shaders...
[0] >>>default shader
[0] >>>fast shader
[0] >>>water shader
[0] >>>normal map shader
[0] >>>shadow volume shader
[0] Shaders initialisation done
[0] ########## setvideo=0 (L=1280 H=1024 B=32 FULLSCREEN)
[0] init video3d card done
[0] ====> vrambig=1
[0] init buffers...
[0] init buffers done
[3] Directsound init ok. Buffer size=16384
[3] mxd=0
[5] inivideo done
[5] ======================== inisys completed ========================
[5] >>>>initobj: Nb=65536 Sizeof=968 Total=60 Mb
[7] >>>fin initobj=65536
[139] g_playfilm: vid/eversim.avi
[161] mess=UNactiveapp
[161] mess=UNactiveapp free ok
[164] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[312] mess=REactiveapp=1
[312] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[503] g_playfilm stop=2
[504] ds_closefilm out
[505] g_playfilm: vid/intro.AVI
[548] g_playfilm stop=2
[549] ds_closefilm out
[971] bootgame
[1050] Accueil
[1055] bootgameend
[4535] _wintobmp: _winbmp11 newmodule. l=256 h=256
[5598] newgame scenar=4021
[5602] clrtex=-5
[5602] t_clrwintex=-5
[5602] free all vtx=7
[5726] Client: n_canredirect: UPNP_GetValidIGD succeeded: A valid connected IGD has
been found
[5727] Client: n_canredirect: UPNP_GetExternalIPAddress success
[5852] 3Dto2D
[7063] mess=UNactiveapp
[7066] mess=UNactiveapp free ok
[7069] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[7259] mess=REactiveapp=2
[7259] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[7610] ds_closefilm out
[9996] ds_closefilm out
[10040] mess=UNactiveapp
[10040] mess=UNactiveapp free ok
[10043] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[10612] mess=REactiveapp=3
[10612] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[31434] clrtex=-4
[35316] ds_closefilm out
[42468] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[43178] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[44299] ds_closefilm out
[44732] ds_closefilm out
[50005] ds_closefilm out
[54644] ds_closefilm out
[54801] clrtex=-4
[59873] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[62095] ds_closefilm out
[65044] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[67889] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[68413] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[73230] ds_closefilm out
[77321] clrtex=-4
[78508] ds_closefilm out
[78702] mess=UNactiveapp
[78702] mess=UNactiveapp free ok
[78702] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[79930] mess=REactiveapp=4
[79930] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[81430] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[82657] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[82787] mess=UNactiveapp
[82788] mess=UNactiveapp free ok
[82791] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[83605] mess=REactiveapp=5
[83605] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[89278] clrtex=-4
[106260] ds_closefilm out
[106692] ds_closefilm out
[107162] ds_closefilm out
[109293] ds_closefilm out
[111715] ds_closefilm out
[112993] clrtex=-4
[121190] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[123080] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[129705] ds_closefilm out
[137233] ds_closefilm out
[138304] mess=UNactiveapp
[138304] mess=UNactiveapp free ok
[138325] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[141122] mess=REactiveapp=6
[141122] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[145660] clrtex=-4
[151748] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[151988] Curseur construction : On a un curseur de construction sans le builder
:Tentative de rcupration effectuer
[159430] mess=UNactiveapp
[159430] mess=UNactiveapp free ok
[159430] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive

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