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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.

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Last Updated: April 28, 2016

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Welcome to a hugeresource on user experience (UX), user


interfaces (UI), and interaction design.

Whether youre designing a website or mobile app, youll


learn 125+ tacticsto optimize itsusability.

Bonus: You can so that


you can reference the tactics more easilymoving
forward.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

I organized the tactics into various categories and


strategies.Click a strategy to view examples and
applications.

Category 1: Control the Users Focus and Attention

Strategy: Emphasize a Point of Entry in the Interface


Strategy: Guide Users Through a Visual Hierarchy
Strategy: Design the Layout Using Gestalt Principles
Strategy: Depict Interface Changes Without
Disrupting the User
Strategy: Remove or Deemphasize Unnecessary
Information
Strategy: Indicate Whether Content Exists Beyond the
Fold

Category 2: Guide Users Toward the End Goal

Strategy: Position Frequent Functions and Important


Data Closer to Users
Strategy: Communicate the Statuses of Interactions
Strategy: Offer Multiple Ways to Accomplish the Same
Task
Strategy: Communicate Requirements or Parameters
for an Interaction
Strategy: Communicate the Expected Outcome of an
Interaction
Strategy: Reward or Reassure Users When They Make
Progress
Strategy: Solve the Users Core Intent

Category 3: Reduce Mental Effort and Maintain Flow

Strategy: Minimize User Calculations

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Strategy: Convey the Users Current Location Within


the Interface
Strategy: Simplify Choice Tasks
Strategy: Use Conventional Web Design Interfaces
Strategy: Provide Feedback After Each Interaction
Strategy: Minimize the Negative Effects of Waiting
Periods
Strategy: Minimize the Users Reliance on Memory
Strategy: Minimize Zig Zagging Eye Patterns
Strategy: Communicate Which Items Are Clickable or
Interactive
Strategy: Communicate Using Familiar Words and
Symbols
Strategy: Maximize the Scannability of Your Interface
Strategy: Maximize the Readability of Text
Strategy: Use Consistent Patterns Throughout the
Interface
Strategy: Create Beautiful Designs With Visual
Balance

Category 4: Maximize Compatibility for All Users and


Scenarios

Strategy: Maximize Compatibility With Users


Knowledge and Skill Level
Strategy: Maximize Compatibility With the Users
Workow
Strategy: Maximize the Accessibility of Your Interface
Strategy: Maximize Compatibility for All Inputs and
Extreme Cases
Strategy: Maximize Compatibility for All Mediums

Category 5: Help Users Minimize and Overcome Potential


Errors

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Strategy: Prevent the Possibility of Errors


Strategy: Monitor Signals That Are Typical in Errors
Strategy: Differentiate Powerful Functions to
Minimize Slips
Strategy: Provide Easy Ways to Revert or Escape
Strategy: Minimize the Negative Effects of Leaving
Sequences
Strategy: Extend Movable Paths and Clickable Areas
Strategy: Provide Useful and Supportive Error
Messages
Strategy: Keep a Record of the Users Previous
Actions
Strategy: Analyze User Behavior to Find Interface
Issues

CATEGORY 1:
CONTROL THE USERS
FOCUS AND ATTENTION

Emphasize a Point of Entry


in the Interface
Every interface should havea clear starting point. Where
should viewers look rst? Make it clear.

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Guide Users Through a


Visual Hierarchy
Control the users experiencebyguiding them through the
interface. Where should they look rst, second,and third?
Establish that hierarchy.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Design the Layout Using


Gestalt Principles
Were inundated with stimuli. According to gestalt psychology,
we try toovercome that chaos by simplifying our
perception. We group things. We categorize elements. We
look for the whole.

Some principles include: similarity, proximity, closure,


connection, continuity, and gure/ground.

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Depict Interface
ChangesWithout Disrupting
the User

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Sometimes youll need to adjust the interface in front of the


user. Make those changes noticeable, yet nondisruptive.

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Remove or Deemphasize
Unnecessary Information
Our mental focus is nite. Unnecessary
elementswilldeplete those resources. Sokeep users
focused on the important information and functions.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Indicate Whether Content


Exists Beyond the Fold
Nowadays, mostbrowsers hide scroll bars when theyre
inactive. You need scroll hints to communicate whether
content exists beyond the fold.

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CATEGORY 2:

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GUIDE USERS TOWARD


THE END GOAL

Now that youve captured and directed the usersattention,


help them achievetheir goal.

Position Frequent Functions


and ImportantData Closer
to Users
Predict the usersintention. Then position that goalas close
as possible.

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Communicate the Statuses


of Interactions
Reduce uncertainty by conveyingallpertinent information.

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Offer Multiple Ways to


Accomplish the Same Task
Users preferdifferent workows. Create
differentpathsforeach goal, and let userschoose the most
appropriate path for their workow.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Communicate

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Requirements or
Parameters for an
Interaction
Prepare users for each interaction. What will they need?
How do they proceed?

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Communicate the Expected


Outcome of an Interaction
Before users interact with an element, they should
understand the intended outcome.

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Reward or Reassure Users


When They Make Progress
Are users making progress? Was theirinteraction
successful? Let them know. And enticethem to continue.

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Solve the Users Core Intent


Oftentimes, wesolve surface-level needs. Go deeper. Always
brainstorm why users need certainfeatures or information.
Then solve the underlying intent.

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CATEGORY 3:
REDUCE MENTAL EFFORT
AND MAINTAIN FLOW

In addition to guidingusers,reducetheir cognitive workow.


That way,you prolong their state of ow.

Minimize User Calculations


Never make the user perform math. Let the computer
handle it.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Convey the Users Current


Location Within the
Interface
Interfaces are like airports. Without a you are here marker,
users can get lost. Socreate those markers.

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Simplify Choice Tasks


Choices require effort. Reduce thateffort by simplifying
those tasks.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Use Conventional Web


Design Interfaces
Creativity is great. But dont stray far from aconventional
design. Users are accustomed to certain layouts and
structures. Those conventional designs are popularbecause
they work.

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Provide Feedback After Each


Interaction
Whenusers interact with your interface, they should
experience real-time feedback. Was something successful?
Was itunsuccessful? What changed?

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Minimize the Negative


Effects of Waiting Periods
Eliminate allunnecessary waiting periods. Ifusers need to
wait, then minimize thosenegativeeffects.

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Minimize the Users


Reliance on Memory
Dont forcethe user to remember anything. Keep all
pertinent information in the open.

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Minimize Zig Zagging Eye


Patterns
Reduce the amount ofback-and-forth eye motions. Keep all
complementary data within close distances.

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Communicate Which Items


Are Clickable or Interactive
Users should identify which elementsare interactive(and
how to interact with them). If youre familiar withUX/UI, then

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

you probably knowsigniers and affordances, popularized by


Don Norman in The Design of Everyday Things.

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

Communicate Using
Familiar Words and Symbols
In most cases, clarity trumps creativity or jargon.

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Maximize the Scannability


of Your Interface
Most users willprocessyour content byscanning it. And you
shouldnt ght it. Embrace it. Make your interface more
conducive to scanning.

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Maximize the Readability of


Text
Obviously, text should be readable.But here are some tips
to make it more readable.

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Use Consistent Patterns


Throughout the Interface
With inconsistent patterns, users will need more time to
learnyour interface. Simplify it by maintaining a

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

consistentlayout and appearance.

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Create Beautiful Designs


With Visual Balance
Designs are more usable when theyre aesthetically pleasing
a principle called the aesthetic-usability effect (Kurosu &
Kashimura, 1995).

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CATEGORY 4:
MAXIMIZE THE
COMPATIBILITY FOR ALL
USERS AND SCENARIOS

Your users are different people with different goals.


Designyour interface so that its compatible for everyone.

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Maximize Compatibility
With the Users Knowledge
and Skill Level
Your users will be novices, experts, or a mixture. Design
your interfaceaccordingly.

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Maximize Compatibility
With the Users Workow
Users will have different needs. Customize your interface
towardthose differentworkows.

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Maximize the Accessibility


of Your Interface
Make your interface accessible topeople with disabilities.
Not only is it a best practice, but you could also face legal
consequences (depending on your product).

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Maximize Compatibility for


All Inputs and Extreme
Cases
Users should be able to enter a wide range of input without
consequences.

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Maximize Compatibility for


All Mediums
Your interface should work in all environments (e.g., devices,
browsers, etc.).

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CATEGORY 5:
HELP USERS MINIMIZE
AND OVERCOME
POTENTIAL ERRORS

In most interfaces, errors are unavoidable. Ifthey do


happen, help users overcome them quickly and easily.

Prevent the Possibility of


Errors
When designing your interface, dont immediately focus on
solutions. Rather, try to makeerrors impossible to occur
(referred to as poka-yoke).

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Monitor Signals That Are


Typical in Errors
What are common errors in your interface? Identifysignals
that are inherent in thoseerrors. Then monitor when those
signalsoccur.

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Differentiate Powerful
Functions to Minimize Slips
Users will lose focus. You cant prevent it. However, you
should visuallydistinguish powerful functions so thatyou
minimize the possibility of damagingerrors.

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Provide Easy Ways to Revert


or Escape
Always give users the optionto return to a previous page or
safe/recognizable area.

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Minimize the Negative


Effects of Leaving
Sequences
Users should be able toreturn to a sequence in the same
position with the same data.

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Extend Movable Paths and


Clickable Areas
Users arent perfect. They make mistakeswiththe cursor.
Create interfaces that are exible and forgiving.

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Provide Useful and


Supportive Error Messages
Never givea standard there was an error message. Explain
the reason and ideally the solution to the error.

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Keep a Record of the Users


Previous Actions
Remind users of their past actions in your interface.

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Analyze User Behavior to


Find Interface Issues
Always iterate and improve yourinterface.Use these
tacticsto get started.

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FINAL THOUGHTS

How I Compiled These


Tactics
I usually focus heavily on academic research. However, the
eld of web usability is evolving so quickly. So I couldnt nd
many useful and timely studies. Instead, I compiled the
tactics by reading a bunch of UX/UI books.

Maybe I went a little overboard

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Web Usability: A Complete List of UX/UI Best Practices http://www.nickkolenda.com/user-experience/

I read those books from cover to cover, looking forconcrete


actionabletactics. Afterward,I supplemented my list by
(a)going throughonline guides (e.g., GoodUI has a great
list) and (b) studying current platformswith strong
reputations for usability(e.g., Mailchimp).

Here are the books from the previousimage (from top to


bottom):

1. The Design of Everyday Things by Don Norman


2. Simple and Usable by Giles Colborne
3. UX Strategy by Jaime Levy
4. Lean UX by Jeff Gothelf and Josh Seiden
5. Microinteractions by Dan Saffer
6. Interdisciplinary Interaction Design by James
Pannano
7. Dont Make Me Think by Steve Krug
8. 100 Things Every Designer Needs to Know About
People by Susan Weinschenk
9. 100 MOREThingsEvery Designer Needs to Know
About People by Susan Weinschenk
10. Neuro Web Design by Susan Weinschenk
11. The Non-Designers Design Book by Robin Williams
12. Design for Emotion by Trevor van Gorp and Edie
Adams
13. Usable Usability by Eric Reiss
14. Visual Thinking for Design by Colin Ware

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15. The UX Book by Rex Hartson and Pardha Pyla


16. Designing Interfaces by Jenifer Tidwell
17. CSS Secrets by Lea Verou
18. Design Elements: A Graphic Style Manual by Timothy
Samara
19. Graphic Design Solutions by Robin Landa
20. Universal Principles of Design by William Lidwell,
Kristina Holden, & Jill Butler
21. Digital Design Essentials by Raj Lal
22. Universal Methods of Design by Bella Martin and
Bruce Harrington
23. Envisioning Information by Edward Tufte

Next Steps
I organized this article bycategories and strategies.
However,you can download a summary PDF organizing
the tactics by design elements(e.g., forms, buttons, etc.).
Whenever youre designing those elements in your interface,
you can reference the PDF.

Also, thislist is just the beginning. Moving forward, Ill


beadding new tactics periodically.In the meantime, though,
you can readmy article on conversion optimizationto
furtheroptimize your site.

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