Académique Documents
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Guide 3
Second Edition
3
Contents
Introduction iv
Continuous and Comprehensive Evaluation 1
Lesson Plans 6
Answer Key to Students Book Questions
Introduction to Computers 16
Keyboard 17
Operating System 18
More about MS Paint 19
Introduction to Logo 20
Logo Commands 21
Writing and Arithmetic with Logo 23
Introduction to MS Word 2007 24
Tux Paint 25
Worksheet 1 26
Worksheet 2 27
Worksheet 3 28
Cyber Olympiad Questions 29
Revision Questions 30
Worksheets
Introduction to Computers 33
Keyboard 34
Operating System 35
More about MS Paint 37
Introduction to Logo 38
Logo Commands 40
Writing and Arithmetic with Logo 41
Introduction to MS Word 2007 42
Tux Paint 44
Answers to Worksheets 45
Test Papers
Introduction to Computers 49
Keyboard 50
Operating System 51
More about Paint 52
Introduction to Logo 53
Logo Commands 54
Writing and Arithmetic with Logo 55
Introduction to MS Word 2007 56
Tux Paint 57
Answers to Test Papers 58
1 iii
INTRODUCTION
In todays world, the computer has become an indispensable tool. From huge machines weighing several
tonnes, the computer has evolved into light, sleek, yet powerful machines that dominate todays knowledge-
based society. Many previously complex and time-consuming tasks have been reduced to the mere touch of
a few buttons on the keyboard. Basic computing skills such as word processing are an essential requirement
in todays job market. The Internet has revolutionized the way people communicate and interact. Geographical
distances are no longer a constraint for effective business transactions, information dissemination, and
interpersonal interactions as distances have been overcome through extensive, intricately-designed
communication networks.
Today computer science is an academic subject in its own right, governed by scientific and mathematical
principles. Due to its increasing importance, computer studies have become an essential part of the education
curriculum around the world, including in Pakistan.
However, the trend has been to favour Information and Communications Technology (ICT) rather than the
science behind computers. ICT in schools usually focuses only on teaching how to use office productivity
software such as word processors, presentation software, and spreadsheets. However, as teachers, we should
ensure that we teach not only ICT, but also computing, especially in the lower classes. This is an important
distinction because ICT primarily involves simply understanding and memorizing commands. As a
consequence, many students may get the impression that little creativity is involved in using computers. This
may result in students losing interest in what they mistakenly believe to be computing. Students must be
introduced to how computers work and be given the opportunity to be creative through computing activities
that challenge them to use their logical and analytical skills along with their creativity.
Computer science education should be such that students are capable of making a meaningful contribution
other to advance our digital society or use digital media optimally in their chosen field of study or work, should
they decide to do so in the future. Computer education in schools should equip every child with the basic
understanding of how computers work and demonstrate the possibilities of information technology in a
knowledge-based society and economy. This has been the rationale for developing the Keyboard: Computer
Science with Application Software (Second Edition) series.
iv 1
The contents are based on the most recent feedback from teachers and incorporate the latest trends in computer
education. We have taken particular care to update facts and figures, and to include the latest advancements
in the field of information and communication technology. Thus, trendsetting topics such as social networking
and cloud computing have been explained along with devices such as smartphones and tablets. Also, in keeping
with the times, there is greater focus on animation and web design.
The series introduces the subject in language that is simple and direct. Technical jargon is used only where
necessary and all such terms are defined at the end of each chapter. Comic strips, icons, cartoon characters,
and illustrations make the learning process an enjoyable experience.
This series is an advanced course in computer science designed for those schools that wish to teach creative
application software such as Flash, HTML, Photoshop, and Dreamweaver along with the basic concepts of
computers, computer programming, and the Internet.
1 v
The Revision Questions are recommended as a self-assessment tool for the students; for those who would
like to attempt the Cyber Olympiad, sample questions have been provided for practice.
Teaching Resources
The teaching resources for the Keyboard: Computer Science with Application software and (Second Edition) consist
of Teaching Guides and a Teaching Resource CD.
Teaching Guides
The Teaching Guide accompanying each Students Book is carefully structured to provide useful support to
teachers.
Each Teaching Guide contains the following:
A lesson plan that details the number of periods recommended for a particular chapter, the topics therein,
the expected learning outcomes at the end of each topic, and the digital support available for each chapter.
This is intended to assist teachers in overall planning. Teachers should read through the lesson plan before
stepping into the classroom or can use the recommendations for creating their own lesson plan.
The complete answer key to the Students Book exercises has been given including answers for the In the
Lab questions, Worksheets/Assessment papers, Revision Questions, and the Cyber Olympiad Questions.
A set of chapter-wise worksheets follows the lesson plans, and has questions in the form of crossword
puzzles, wordsearches, jumbled words, etc. designed to reinforce conceptual understanding.
In addition to the worksheets, a set of chapter-wise test papers has also been provided, which may be used
by teachers to create their own assessment papers, or used as they are for classroom tests.
Teaching Resouce CD
The Teaching Resource CD contains printable reinforcement and assessment materials along with a Test
Generator. Printable documents for every chapter include lesson plans, answers to the Students Book
exercises, worksheets, and test papers.
The comprehensive and easy-to-use Test Generator is an effective assessment tool designed to benefit
teachers by enabling them to create a variety of test papers. It includes an extensive pool of questions, such as
multiple choice, true or false, fill in the blanks, short answer, and long answer questions, as well as lab exercises
where relevant. Answers have been provided to enable efficient and effective evaluation. The Test Generator
allows the teacher to create test papers for one or more chapters.
The Students Books, and the accompanying Teaching Guides and digital resources together form a complete
package enabling effective teaching.
vi 1
Continuous and Comprehensive Evaluation
Learning takes place in a variety of waysthrough experience, making and doing things, experimentation,
reading, discussion, asking, listening, thinking and reflecting, and expressing oneself in speech, movement, or
writing. All these modes of learning are possible both as individual or group activities. It would thus be
advantageous for students to be given the opportunity to participate in as many of these activities as possible.
1 1
CONTINUOUS EVALUATION
Students Books
Beginning of Instruction (Formative Assessment)
The introductory dialogue at the beginning of each chapter between Goggle and Toggle is a starter to
the chapter topic and can be employed to test the prior knowledge of students by using the dialogue to
ask for possible solutions or an answer to Goggles questions. For example, in the following dialogue
you can also ask them what the alternative to pressing the Enter key is.
2 1
End-of-Chapter (Summative Assessment)
At the end of the chapter the student can be tested on acquired knowledge through the objective and
descriptive questions in the Exercises section, and on the practical application of concepts through In
the Lab questions.
Teaching Guides
The Teaching Guides provide the following support for formative and summative assessment:
Worksheets, one for each chapter, have questions in the form of crossword puzzles, wordsearches,
jumbled words, etc. designed to reinforce conceptual understanding.
Test papers, one for each chapter, which may be used by teachers by photocopying them in a larger
format for classroom tests.
1 3
Digital Resources
The digital support for the series comprises the Learning Resource CD and the Teaching Resouce CD.
Learning Resource CD
The Learning Resource CD for Keyboard: Computer Science with Application Software (Second Edition) includes:
Animation clips for conceptual topics such as those on operating systems, the history of computers,
input and output devices, etc. offer an interesting audio-visual element to technically complex or
difficult concepts. There are one or more modules for each such chapter that enable students to
reinforce what they have learnt in class.
Demo videos that are linked to one of the Practice Time activities in software chapters (those chapters
that describe the features and commands available in a software), and present a step-by-step audio-visual
guide to solving the problem described in that particular Practice Time question. One or more objective
type question(s) has (have) been introduced at (a) strategic point(s) under the Rapid Round feature
during the demo to encourage students to participate in the solution to the problem. These questions
could be also be used as a formative assessment tool.
Teaching Resource CD
Printable documents for every chapter in the form of soft copies of the worksheets and test papers are given
for each chapter in the Teaching Guides. The teacher is free to use either version of the worksheets and test
papers as formative assessment tools.
The Test Generator accompanying the Teaching Resource CD is an effective assessment tool designed to
benefit teachers by enabling them to create a variety of test papers.
It has an extensive pool of questions including multiple choice, true or false, fill in the blanks, very short
answer, and short answer questions, as well as lab exercises where relevant. The Test Generator can be used
to create test papers for one or more chapters. The wide variety of objective and descriptive questions
makes the tool flexible enough for teachers to employ it either for formative as well as summative
assessment. Answers have also been provided for these questions to aid efficient and effective evaluation by
teachers.
Comprehensive Evaluation
Comprehensive evaluation involves, as explained above, both the scholastic and co-scholastic aspects of a
students growth and development. It aims to assess the student not only in the area of pure knowledge but
also in the areas of their analytical and creative ability, as well as in their general attitudes and aptitudes.
The key features in Keyboard: Computer Science with Application Software (Second Edition) have been designed
to provide both scholastic and co-scholastic development.
Scholastic
The features such as
Did You Know?, Fast
Forward, Top Tip,
Update Office 2010,
Tricky Terms, and
Memory Bytes, enhance
and reinforce
conceptual knowledge.
4 1
Co-Scholastic
The features such as Computer Manners, Projects, and the design of the practical exercises focus both
on scholastic and co-scholastic areas by creating awareness of the ethical and correct use of computers,
as well as the use of computers as a tool for problem-solving in other subjects.
1 5
LESSON PLANS
A lesson plan has been devised for each chapter which details the number of periods recommended for
that chapter, the topics covered in that chapter, the recommended topic-wise allocation of periods, the
learning outcomes, and the digital support available for that chapter.
The total number of periods in a year for computer science has been taken as 72 assuming two periods
a week for the subject.
Teachers should go through the lesson plan before stepping into the classroom. However, this is a
proposed lesson plan, and teachers are free to modify it according to their teaching styles or teaching
sequence in respect of the chapters.
* The number of periods given here is based on the assumption of two periods a week per class for computer science.
6 1
Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
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Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
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Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
1 9
Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
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Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
differentiate between
the RIGHT and
LEFT commands
identify the need
to use the LEFT
command
demonstrate the
LEFT command with
an example
HOME 0.5 use the HOME
Command command to bring
the turtle to the
centre of the screen
explain the concept of
the HOME command
CS 0.5 explain the concept of
Command the CLEARSCREEN
command
SETH 1 compare SETH with
Command the RIGHT and
LEFT commands
Setting Pen 1 explain the
Width and SETPENSIZE
Colour and PENCOLOR
commands
demonstrate the use
of these commands.
7. Writing and 8 Introduction 1 The students should be Learning outcomes
Arithmetic able to: Answer key to
with Logo draw on the Students Book
MSWLogo screen questions
Worksheet with
PRINT 2 explain the terms of
answers
Command number and text
Test paper with
write on the
answers
MSWLogo screen
1 11
Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
12 1
Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
1 13
Chapter Title Total In This Topic-Wise Learning Outcomes
Periods Chapter Allocation Teaching
Resource CD
Allocated of Periods
14 1
Answer Key to Students Book Questions
The complete answer key to the Students Book questions has been given here including answers for the
In the Lab questions and Worksheets.
These are only suggested answers and variations are possible especially for the open-ended questions such as
the descriptive questions and those of In the Lab. Teachers should use their discretion while checking students
answers and award marks based on conceptual accuracy and clarity.
1 15
Chapter 1: Introduction to Computers
Exercises
1. a. Software b. data c. visual display unit d. Start e. menu
2. a. T b. F c. F d. F e. T
3. a. CPU b. Register c. Output d. Printer e. Hard copy
4. a. The computer enables us to enter data (input), process it (CPU), store it (memory), and output the
results (output).
b. A common real-life example of input, processing, and output is as follows:
To prepare tea
water + tea leaves + sugar + milk boil tea
INPUT PROCESSING OUTPUT
c. Hardware refers to those parts of a computer which you can touch. Software refers to programs that
perform tasks on a computer.
d. i. Input: The data or instructions that are entered into the computer are called input.
ii. Processing: Performing calculations or comparing data is called processing.
iii. Output: The results that are produced by the computer are called output.
e. Examples of input devices are the keyboard and the mouse.
Examples of output devices are the monitor and the printer.
f. The CPU consists of three components:
i. Arithmetic and logic unit (ALU): This part of the CPU performs all the arithmetical
calculations and logic comparisons.
ii. Control unit (CU): This part of the CPU controls the movement of information between the
memory, the ALU, and other parts of the computer.
iii. Registers: These store all the data needed for processing.
5. a. ii b. i c. iv d. iii e. ii
In the Lab
1. The input devices that can be seen in the computer lab are the keyboard and the mouse. The two
output devices that can be seen in the computer lab are the monitor and the printer.
2. At home, computers are used for the following:
a. watching films
b. playing games
c. reading e-books
16 1
Chapter 2: Keyboard
Exercises
1. a. four b. two c. Enter d. space bar e. Shift
2. a. T b. T c. T d. F e. F
3. a. QWERTY b. Arrow keys c. Cursor d. Delete e. Space bar
4. a. i. There are four cursor control keys on the keyboard.
ii. There is one space bar on the keyboard.
iii. There are two Shift keys on the keyboard.
b. The Shift key is used to type in capital letters when the Caps Lock is off.
c. The Enter key is used to move the cursor to the next line.
d. The space bar is used to insert spaces between letters or numbers.
e. We can type special symbols by pressing the Shift key with the required symbol key.
5. a. i b. ii c. ii d. i e. iii
In the Lab
1. The name of my school is Pioneer Public School.
It is situated in Garden Town.
Our school organizes many activities such as debates, extempore speaking, dance competitions, and
many other cultural activities.
I like my school very much because we have talented teachers who teach us with great love and care.
2. To type the upper symbols on the keys 0 to 9 we use the Shift key with these keys.
) ! @ # $ % ^ & * (
3.
1 17
Chapter 3: Operating System
Exercises
1. a. operating system b. desktop c. double-clicking d. taskbar e. Start
2. a. T b. F c. F d. T e. T
3. a. Operating system b. Icons c. File d. Taskbar e. Start
4. a. An operating system is software that enables the user to interact with the computer.
b. A single-user operating system is a system that allows only one user to work on it at a time.
c. Single-user operating systems are usually used at home. Multi-user operating systems are used in
offices, big organizations such as hospitals, railway stations, etc.
d. The desktop is the first screen that appears after loading the Windows operating system.
e. The term used to refer to the pictures on the desktop is icons.
f. Yes, we can have a folder within a folder.
g. The Start button is located at the left end of the horizontal taskbar.
5. a. iv b. ii c. ii d. i e. ii
In the Lab
1. The Microsoft Windows 2007 operating system is loaded on the computers in the schools computer
lab.
2. Two common icons on the desktop are Recycle Bin and My Computer.
Recycle Bin My Computer
3. Single-user operating system Multi-user operating system
MS-DOS, Windows 95 UNIX, Linux
Windows 98, Mac OS Windows NT
Windows XP Windows 2000
18 1
Chapter 4: More About MS Paint
Exercises
1. a. Copy b. Undo c. Repeat d. Skew e. desktop
2. a. T b. T c. T d. F e. T
3. a. Flip b. Resize c. Skew d. Ctrl + W e. Zoom in
4. a. The keyboard shortcut for the Cut command is Ctrl + X and the keyboard shortcut for the Paste
command is Ctrl + V.
b. The Home tab displays the options for the Copy and Paste commands.
c. i. On applying the Resize command, the object will be resized in both the horizontal and
vertical directions.
ii. On applying the Skew command the object will tilt at a given angle.
d. The steps to set a drawing as a desktop background are as follows:
i. Click on the Paint button and then point to Set as desktop background.
ii. Choose the required setting.
5. a. iv b. iii c. iii d. i
In the Lab
1.
2. P L C X T P T X I A
S T P X K R V P Q J
M O U S E I L V A O
O O B K Y N Y D O Y
N S V A B T W U R S
I K Y S O E U G P T
T W U T A R B H J I
O L M Z R S T K M C
R R L R D A L U N K
3.
1 19
Chapter 5: Introduction to Logo
Exercises
1. a. commander window b. input box c. Enter, Execute
d. recall list box e. reset
2. a. F b. T c. F d. F e. F
3. a. MSWLogo b. Turtle c. Command d. Input box e. Execute
4. a. The MSW Logo screen is divided into two sections: the main screen and the commander window.
b. The commander window is divided into two sections: the input box and the recall list box.
c. No, we cannot type a command in the recall list box. The input box is used.
d. The Execute button is used to execute a Logo command.
5. a. iv b. i c. ii d. ii e. iii
In the Lab
20 1
Chapter 6: Logo Commands
Exercises
1. a. LEFT b. HOME c. CLEARSCREEN d. SETH e. SETPENSIZE
2. a. F b. T c. T d. F e. T
3. a. HOME b. Pixel c. RIGHT d. SETPENSIZE e. SETPENCOLOR
4. Bring the turtle to the centre of the Logo screen. HOME
Move the turtle forward by 60 units. FD 60
Turn the turtle clockwise by 50 units from the previous position. SETH 50
Move the turtle anticlockwise by 80 units. LT 80
Move the turtle backward by 70 units. BK 70
5. FORWARD FD
BACKWARD BK
RIGHT RT
LEFT LT
CLEARSCREEN CS
SETPENCOLOR SETPC
6. a. If we typed the command FD 300 the turtle would move 300 units forward, draw a straight line,
and move beyond the screen.
b. The HOME command brings the turtle to the centre of the screen.
c. The command is SETPENSIZE [7 7].
d. The command is SETPENCOLOR [0 0 255].
7. a. iv b. ii c. iv d. ii e. ii
In the Lab
1. a. b.
c. d.
1 21
2. a. FD 100 b. SETPENSIZE [5 5] c. SETPENSIZE [5 5]
RT 120 SETPENCOLOR [255 0 0] SETPENCOLOR [0 255 0]
FD 70 LT 90 RT 90
LT 60 FD 100 FD 140
FD 70 LT 90 RT 120
RT 120 FD 100 FD 100
FD 100 LT 90 RT 60
FD 100 FD 40
RT 90 RT 60
FD 100 FD 100
RT 90
FD 100
22 1
Chapter 7: Writing and Arithmetic with Logo
Exercises
1. a. PRINT b. LABEL c. CLEARTEXT d. SUM e. DIFFERENCE
2. a. F b. T c. F d. F e. T
3. a. PRINT b. LABEL c. CT d. SUM e. REMAINDER
4. a. The PRINT command is used to write text or numbers in the recall list box.
b. The LABEL command is used to write text or numbers on the main screen.
c. The LABEL [I LIKE PLAYING COMPUTER GAMES] writes I LIKE PLAYING COMPUTER
GAMES vertically on the screen at the turtle position.
d. The CLEARTEXT command clears the text in the recall list box.
e. The arithmetical operators used in Logo commands are addition (+), subtraction (-), multiplication
(*), and division (/).
5. a. iii b. iii c. i d. ii e. i
In the Lab
1. a. This command will move the turtle forward by 120 units drawing a straight line.
b. This command will move the turtle backwards by 37 units and will draw a straight line.
c. This command will turn the turtles head to the right at an angle of 35 degrees.
d. This command will turn the turtle anticlockwise by 80 degrees.
e. This command will turn the turtle clockwise by 50 degrees.
f. This command will print the result as 40.
g. This command will print the result as 120.
h. This command will print the text HELLO FRIEND vertically on the screen at the turtle position.
2. PRINT [Logo is a simple computer language.]
PRINT [It is used to draw figures and type text.]
PRINT [It is also used to perform simple arithmetical calculations.]
PRINT [It uses a pen called a turtle.]
3. a. PR PRODUCT 5612
b. PR DIFFERENCE 1050765
c. PR SUM 7834
d. PR QUOTIENT 782
4. a. b.
THIS IS A SQUARE
1 23
Chapter 8: Introduction to MS Word 2007
Exercises
1. a. document window b. Microsoft Office Button c. horizontal ruler
d. Title bar e. Exit Word
2. a. T b. F c. T d. T e. F
3. a. Two word processing software packages are WordPad and MS Word.
b. Two scroll bars present on an MS Word window are the horizontal scroll bar and the vertical scroll
bar.
c. Word automatically adds an extension .docx to the filename in MS Word 2007.
d. The Quick Access Toolbar has the button to save a file.
e. To start Notepad, follow these steps:
Click on Start All Programs Accessories Notepad.
The Notepad window appears on the screen.
4. a. Word processor b. MS Word c. Menu d. Status bar e. Help
5. a. ii b. iv c. i d. i e. iii
In the Lab
1. The steps to be followed are as follows:
Click on Start All Programs Microsoft Office Microsoft Office Word 2007
This opens the Microsoft Word 2007 window and a blank document. Now we can write the paragraph
on the blank document and save it by clicking on the Save button on the Quick Access Toolbar, give
a filename, and click on Save.
My Grandmother
I have a very sweet grandmother. She is very loving and caring. She loves me a lot and gives me books
and chocolates whenever I ask. She is very helpful and religious too. She is fond of ice cream and tea.
She also cooks very tasty food. Im fond of her cooking because she makes delicious sweets and also
prepares pickles and chutneys at home. I really love my grandmother.
2. Click on Start All Programs Microsoft Office Microsoft Office Word 2007
This opens the Microsoft Word 2007 window and a blank document. Start typing the name of the five
places in the blank document on the screen.
For example: New York Dubai London Singapore Hong Kong
3. Click on Start All programs Microsoft Office Microsoft Office Word 2007
This opens the Microsoft Word 2007 window and a blank document. Start typing the lines on your
favourite cricketer in the blank document on the screen.
My favourite cricketer is Misbah-ul-Haq. He is a successful Captain. He is very modest, soft-spoken,
and down-to-earth. He is always committed to his team, which makes him popular and successful.
24 1
Chapter 9: Tux Paint
Exercises
1. a. five b. Toolbar c. Help area d. New e. Save
2. a. T b. F c. F d. T e. T
3. a. Selector b. Colors c. Lines d. Shapes e. Eraser
4. a. The main screen of Tux Paint is divided into five sections:
i. Toolbar ii. Drawing Canvas iii. Selector iv. Color palette v. Help area
b. The Magic tool is used to add special effects to a picture.
c. When we click on the New tool, a dialog box appears from where we can choose a solid
background colour or a starter image.
d. The Open tool is used to load a picture.
5. a. iv b. iv c. iii d. iv e. iv
In the Lab
1.
The tools used for drawing the above pictures in Tux Paint are the Magic tool, the Shapes tool for
drawing a rectangle, an ellipse, a circle, and the Line tool. The aeroplane is a pre-drawn image in Tux Paint
within the New tool and colours have been added using the Magic tool.
1 25
Worksheet 1
1. Enter Shift Delete Caps Lock space bar
2. a. Software b. Operating system c. Desktop
d. Icons e. Taskbar f. Start
3. a. HARDWARE b. DATA c. PROCESSING
d. CONTROL UNIT e. HARD DISK
4. a. Input b. Input c. Processing
d. Output e. Output f. Output
g. Output h. Processing
26 1
Worksheet 2
1. 1. HOME 2. COPY 3. REDO
4. VIEW 5. PAINT
2. a. Head b. Main screen c. Recall list box
d. FORWARD e. Reset
3. FD 100 RT 90
4. a. FD 60 b. BK 100 c. Reset
d. CLEARTEXT e. LT 45
5. To set the umbrella as desktop background:
Click on the Paint button and then point to Set as desktop background. Choose the setting.
1 27
Worksheet 3
1. a. PR 663 b. PR SUM 34 12 c. LABEL [HELLO]
d. CLEARTEXT e. PR Product 9 13
2. a. Status bar b. Split box c. Save
d. .docx e. Title bar
3. 1. Microsoft Office Button 2. Quick Access Toolbar 3. Help button
4. Vertical scroll bar 5. Document window 6. Start button
4. 1. Toolbar 2. Drawing canvas 3. Selector
4. Color palette 5. Help area
5. The four tools used in the drawing are as follows:
a. Line tool b. Text tool
c. Magic tool d. Shapes tool
28 1
Cyber Olympiad Questions
1. b. 21. d.
2. d. 22. a.
3. b. 23. c.
4. c. 24. a.
5. b. 25. c.
6. b. 26. d.
7. a. 27. b.
8. a. 28. d.
9. b. 29. c.
10. a. 30. b.
11. b. 31. d.
12. b. 32. a.
13. b. 33. c.
14. a. 34. b.
15. b. 35. d.
16. d. 36. a.
17. a. 37. d.
18. c. 38. b.
19. c. 39. b.
20. a. 40. b.
1 29
Revision Questions
1. Memory
2. CPU
3. Switch on the UPS.
4. Output: Output is the result produced by the computer.
Input: Input is the data or instruction entered into the computer.
Hard copy: Hard copy is the output printed on paper using a printer.
5. The Shift key is used to type capital letters when the Caps Lock is off.
6. The space bar is the longest key on the keyboard and is used to insert blank spaces between letters or
numbers.
7. A multi-user operating system allows many people to use the same computer at the same time or
different times.
8. The small pictures on the desktop are called icons.
9. Notepad is the text editor which is included in all versions of Microsoft Windows.
10. The different options in the Select tool are: Rectangular selection, Free-form selection, Select all,
Invert selection, and Delete.
11. The steps are as follows:
1. Click on the Home tab.
2. Click on the Select option and drag the pointer to select the drawing.
3. In the Image group, click on Resize.
The Resize and Skew dialog box appears.
4. In the Skew area, type the amount (in degrees) to skew the selected area of the drawing in the
Horizontal or Vertical boxes.
5. Click on the OK button.
12. The Minimize button is used to reduce the current window to a taskbar button.
13. The Restore button is used to restore the window to its original size.
14. The Logo turtle is displayed on the main screen.
15. Primitives are commands in Logo. For example, FORWARD, RIGHT, LEFT, BACKWARD, etc.
16. The command FD 100 will be typed in the input box of the commander window.
17. The command to turn the turtle anticlockwise is LEFT or LT.
18. The command to bring the turtle to the starting position is HOME.
19. The SETH command followed by a number turns the turtle clockwise, no matter which way the
turtles head is pointing.
20. a. FD b. BK c. CS d. RT e. LT
21. PRINT [ I LOVE LOGO]
22. The arithmetical operators used for addition and multiplication in Logo are + and *.
23. The DIFFERENCE function is used to subtract two numbers in Logo.
24. The PRODUCT function is used to multiply two numbers in Logo.
30 1
25. Three features of a word processing software are: formatting, inserting a drawing and providing page
borders, and checking for spelling and grammatical errors.
26. Word processing software is used to create documents like letters, memos, newsletters, etc.
27. RT 90
LABEL [WELCOME TO THE WORLD OF COMPUTERS]
28. FD 100
RT 90
FD 50
RT 90
FD 100
RT 90
FD 50
29. To draw a square in Paint we select the Rectangle tool in the Shapes group.
30. a. 46 b. 276 c. 90 d. 29
31. a. The Microsoft Office button is located in the upper-left corner of the MS Word 2007 window
and displays a list of commands like New, Open, Save, Save As, and Print on clicking.
b. The Quick Access Toolbar is next to the Microsoft Office button and contains buttons for the
most-commonly used commands.
32. The steps to save a document in MS Word are as follows:
1. Click on the Microsoft Office button. From the drop-down menu, click on Save As.
The Save As dialog box appears.
2. Select the desired drive and folder.
3. In the File name text box, type the filename.
4. Click on Save.
33. HALT
34. Delete
35. PR REMAINDER 10 3
36. The steps to set a drawing as the desktop background in Paint are as follows:
a. Click on the Paint button and then point to Set as desktop background.
b. Choose the setting.
37. a. View tab
b. View tab
c. Home tab
38. Windows XP and Mac OS are two single-user operating systems.
39. a. CPU b. Processing c. arrow d. Num Lock
e. taskbar f. Title g. File h. Minimize
i. Pause j. figures k. CS l. Home
m. PRINT n. Save
40. a. F b. F c. T d. F
e. T f. F g. T h. F
i. F j. F k. T
1 31
worksheets
Worksheets have been provided for all chapters of the Students Book.
Each worksheet is marked out of 15 and is recommended as a formative assessment paper.
It is possible to use these worksheets by photocopying them at approx. 120% magnification.
The questions in the worksheets may also be used as samples to create your own additional worksheets.
32 1
Chapter 1: Introduction to Computers 15 marks
Q1. Crossword (5)
Use the clues to solve the following crossword puzzle.
1
Across:
3. An output device used for printing
4. It is called the brain of the computer.
5. It is a set of programs that performs some tasks on a computer.
Down:
1. The data entered into the computer for processing
2. An input device that is used to point at things on the monitor
b. I am the screen that appears first after a computer has been switched on and is ready to start work.
c. I am the list of options displayed on the screen from which one or more items can be selected.
1 33
Chapter 2: Keyboard 15 marks
Q1. Wordsearch (5)
Find the five words hidden in the letter grid.
EnterShiftDeleteSpace barQWERTY
R Q K S H I F T
M T V D W Z O Y
N Q W E R T Y W
D K E L B P C V
G S D E R Q T Z
F B F T Z M W A
R C N E N T E R
S P A C E B A R
34 1
Chapter 3: Operating System 15 marks
Q1. Figure Speak (5)
Identify these parts of a computer screen and write their names in the spaces provided.
A
D C
A.
B.
C.
D.
Across:
4. The screen on which small pictures appear after loading the Windows operating system.
5. This menu is displayed by clicking on the Start button.
Down:
1. It is used to store information like data, programs, etc. in a computer.
2. It contains a group of files.
3. These are small pictures on the desktop.
1 35
Q3. Jumbled Words (5)
a. TSART MUEN
Hint: It is displayed by clicking on the Start button.
b. ILEFMNAE
Hint: It is used to identify a file.
c. PORTEINGA YSTSME
Hint: It enables the user to interact with the computer system.
d. LITMU-SURE
Hint: This kind of operating system allows many people to use the same computer at the same time.
e. DPOESKT
Hint: This screen appears after loading the Windows operating system.
36 1
Chapter 4: More About MS Paint 15 marks
Q1. Wordsearch (5)
Find the five words hidden in the letter grid.
PAINTIMAGEROTATEFLIPSKEW
R O T A T E F T
J T V D W Z L V
N Q W E R T I W
P A I N T P P Y
I W M E R Q T Z
F B A T Z M W A
R R G E S K E W
Z O E A E B T Y
1 37
Chapter 5: Introduction to Logo 15 marks
Q1. Wordsearch (5)
Find the five words hidden in the following letter grid.
MSWLOGOINPUT BOXSTATUSHEADTAIL
R M S W L O G O
M T T D W Z O Y
N Q A M R O H W
D K T N B P E V
G S U E R Q A Z
F B S S Z M D A
I N P U T B O X
F P A K T A I L
2 3
Across:
2. A small triangle that draws lines on the Logo screen
4. The control button on the MSWLogo screen that shows the current settings
5. The control button on the MSWLogo screen that is used to carry out the command
Down:
1. The term used for Logo commands
3. The control button that clears the MSWLogo main screen
38 1
Q3. Jumbled Words (5)
a. INMA NEERCS
Hint: The place in MSWLogo where pictures are drawn
b. CDONAMM
Hint: The process of giving an order or instruction in Logo
c. LAIT
Hint: The bottom of the triangular pen used in Logo
d. ELTRUT
Hint: The triangular pen used in Logo
e. LACERL TISL OXB
Hint: It is the area that keeps a record of the instructions typed in the input box in Logo.
1 39
Chapter 6: Logo Commands 15 marks
Q1. Figure Speak (5)
For each of the figures below, starting from the Home position of the Logo turtle, write down the
single command which will result in the position shown in the respective figure.
a. b.
20
c. d.
20
e.
40 1
Chapter 7: Writing and Arithmetic with Logo 15 marks
Q1. Wordsearch (5)
Find the five words hidden in the grid.
PRINTLABELPRODUCTSUMQUOTIENT
R P R O D U C T
M T J D W Z O P
N Q S U M O G R
D K T N B P E I
G S V E R Q N N
Q U O T I E N T
K E L A B E L X
F P A K L R S Q
c. I am the command that is used to write any text or number vertically on the Logo main screen
where the turtle sits.
d. I am the command whose short form is CT.
e. I am the function that is used for adding two or more numbers.
1 41
Chapter 8: Introduction to MS Word 2007 15 marks
Q1. Figure Speak (5)
Label the parts marked from A to E on the MS Word window.
A D E
A.
B.
C.
D.
E.
42 1
Q3. What Am I? (5)
a. I am the button that is used to exit Microsoft Word.
b. I am the word processor that you get free with Windows.
c. I am the command that opens a saved document.
d. I am displayed on clicking on the Microsoft Office Button.
e. I am the ruler located at the top of the document window and I am used to set the left and right
margins.
1 43
Chapter 9: Tux Paint 15 marks
Q1. Crossword (5)
Use the clues to solve the crossword puzzle.
1
2 3
Across:
2. This bar contains the drawing and editing tools.
4. Clicking this button starts a new drawing.
5. This tool enables you to draw geometrical figures.
Down:
1. This tool enables you to draw freehand.
3. This tool lets you draw straight lines.
44 1
Answers to Worksheets
Chapter 1: Introduction to Computers
Q1. Across: 3. Printer 4. CPU 5. Software
Down: 1. Mouse 2. Input
Q2. a. Processing unit b. Desktop c. Menu
d. Keyboard e. Arithmetic and logic unit
Q3. a. REGISTER b. CPU CABINET c. DESKTOP
d. OUTPUT e. DATA
Chapter 2: Keyboard
Q1. R Q K S H I F T
M T V D W Z O Y
N Q W E R T Y W
D K E L B P C V
G S D E R Q T Z
F B F T Z M W A
R C N E N T E R
S P A C E B A R
1 45
Q2. a. ZOOM b. COPY c. RESIZE d. SELECT e. CLIPBOARD
Q3. a. Undo b. Home c. Rotate d. Resize and Skew e. View
46 1
Chapter 7: Writing and Arithmetic with Logo
Q1. R P R O D U C T
M T J D W Z O P
N Q S U M O G R
D K T N B P E I
G S V E R Q N N
Q U O T I E N T
K E L A B E L X
F P A K L R S Q
Q2. 1. DIFFERENCE 2. PRINT 3. LABEL
4. CLEARTEXT 5. SUM
Q3. a. CLEARTEXT command:
i. The CLEARTEXT command is used to clear the commands/output in the recall list box or text
screen.
ii. The short form for the CLEARTEXT command is CT.
iii. This command does not take any input.
b. REMAINDER function:
i. The REMAINDER function takes two inputs and both should be numbers.
ii. It divides the first number by the second number and displays only the remainder as the result.
iii. Example: if we write the command as PR REMAINDER 50 4
Logo will print 2 as the result on the screen because 50/ 4 = 12 and remainder = 2.
1 47
TEST PAPERS
Test papers have been provided for all the chapters of the Students Book.
Each test paper is marked out of 20.
The test papers can be used for pen and paper assessment or the questions could be used to create your
own assessment papers.
48 1
Chapter 1: Introduction to Computers 20 marks
Q1. Fill in the blanks using the words given below. (5)
electric hard disk Start control Hardware
a. To shut down a computer, you first have to click on the button.
b. The data entered into a computer is stored on its .
c. refers to those parts of a computer which you can touch.
d. The unit inside a computer controls movement of information.
e. A computer understands instructions in the form of signals that move through
wires and cables.
1 49
Chapter 2: Keyboard 20 marks
Q1. Fill in the blanks using the words given below. (5)
arrow cursor left Shift QWERTY
a. To type any letter in capitals, press the key and the letter key at the same time.
b. When pressed, the Backspace key erases text typed to the of the cursor.
c. A is a small, vertical mark on the monitor which shows the position of the next
letter to be entered.
d. The letters in the first row of the alphabet keys are in order.
e. Cursor control keys are also known as keys.
Text to be typed:
The OLYMPIC GAMES program consists of 35 SPORTS and 30 DISCIPLINES.
50 1
Chapter 3: Operating System 20 marks
Q1. Fill in the blanks using the words given below. (5)
Start Search folder double-clicking single-user
a. A contains one or more files.
b. The menu is divided into two panes.
c. A operating system allows only one user to work on it at a time.
d. The icons on the desktop can be opened by the left mouse button on them.
e. The box is used to search for programs or files on a computer.
1 51
Chapter 4: More about MS Paint 20 marks
Q1. Fill in the blanks using the words given below. (5)
Home Select Zoom in Redo Skew
a. To select a part of a drawing, we have to use the tool.
b. The Select tool is present on the tab.
c. The command is used to reverse the effect of the Undo command.
d. To see a larger view of an image, you can use the option.
e. The command is used to twist a drawing in the vertical or horizontal direction.
52 1
Chapter 5: Introduction to Logo 20 marks
Q1. Fill in the blanks using the words given below. (5)
Status BYE commander window primitives Input box
a. The is the place where commands are typed and executed (carried out) in
MSWLogo.
b. The commands of Logo are known as .
c. is the area in MSWLogo where the command is typed and executed by pressing the
Enter key.
d. The control button displays a status window showing the current settings in Logo.
e. In order to exit MSWLogo, should be typed in the input box and the Enter key
should be pressed.
1 53
Chapter 6: Logo Commands 20 marks
Q1. Fill in the blanks using the words given below. (5)
clockwise LT 45 BK 20 RT 360 Home
a. The command would make the turtle make one complete turn and bring it back to the
same point.
b. The command will turn the turtle to the left by 45 units.
c. The turtle can be brought to the centre from any part of the screen using the
command.
d. The SETH command followed by a number turns the turtles head by that many units.
e. The command will move the turtle backward by 20 steps.
60
60
40 40
54 1
Chapter 7: Writing and Arithmetic with Logo 20 marks
Q1. Fill in the blanks using the words given below. (5)
recall list box 48 30 PRODUCT difference
a. The function is used to multiply two or more numbers.
b. The command LABEL 35: 10 will print the of the two numbers 35 and 10 on the
main screen.
c. The output of the command PR (PRODUCT 3 8 2 1) is .
d. The output of the command PR (QUOTIENT 90 3) is .
e. The command PR 50 + 20 will print the sum of the two numbers 50 and 20, i.e. 70, in the
.
1 55
Chapter 8: Introduction to MS Word 2007 20 marks
Q1. Fill in the blanks using the words given below. (5)
word processor Save As document vertical scroll bar Accessories
a. The is located at the right of the document window and is used to scroll the text
up or down.
b. A is computer software package that enables you to type text on a computer.
c. A is created in the document window.
d. When you try to save a document for the first time, the dialog box is displayed.
e. Notepad is available in the option in the All Programs group.
Text to be typed:
MS Word 2007 is a popular word processor software package. You can create documents like letters,
memos, and newsletters in MS Word very easily.
56 1
Chapter 9: Tux Paint 20 Marks
Q1. Fill in the blanks using the words given below. (5)
five brush Ctrl + S Starter main screen
a. On starting Tux Paint, the appears after about 30 seconds on the Tux Paint title
screen.
b. The main screen is divided into sections.
c. is the keyboard shortcut to save a drawing.
d. On selecting the Paint tool, a appears for drawing as you take the mouse pointer in
the drawing canvas.
e. images are backgrounds with the outline of the image or a 3D photograph.
1 57
Answers to Test Papers
Chapter 1: Introduction to Computers
Q1. a. Start b. hard disk c. Hardware d. control e. electric
Q2. a. True b. False c. False d. True e. True
Q3. a. A computer is made up of hardware and software.
b. Data refers to facts and information.
c. A monitor is an output device that displays output on a screen.
d. Examples of input devices are keyboard and mouse.
Q4. a. Computers are used to make drawings, solve problems, play games, and listen to music. They are
also used to perform various tasks in schools, offices, railway stations, airports, hospitals, and banks.
b. A register is a small memory unit in the CPU where all the data to be processed is stored. It helps
the ALU to access data easily for calculations and helps the control unit to pass the data on to the
other parts of the computer quickly.
c. Examples of hardware: monitor, keyboard, printer, mouse, and CPU.
Examples of software: MS Office, MS Windows, Winzip, Corel Draw, and Adobe Photoshop.
Chapter 2: Keyboard
Q1. a. Shift b. left c. cursor d. QWERTY e. arrow
Q2. a. True b. False c. False d. False e. False
Q3. a. The space bar is used to insert a blank space between letters or numbers.
b. If the Caps Lock indicator light on the keyboard is glowing, Caps Lock has been switched on.
c. The cursor control keys are used to move the cursor in any of the four directions, i.e. up, down,
left, or right.
d. The Enter key is used to move the cursor to the next line.
e. There are two Shift keys on the keyboard, one on the left side and the other on the right side.
Q4. a. Start typing the sentence using the keyboard.
b. Use the Shift key simultaneously with the alphabet key T to type a capital T in the word The.
c. Press the space bar once to insert a blank space. Repeat the same for all blank spaces in the
sentence.
d. Switch on the Caps Lock by pressing the Caps Lock key. Ensure that the Caps Lock indicator light
is glowing.
e. Using the alphabet keys, type OLYMPIC GAMES.
f. Switch off the Caps Lock by pressing the Caps Lock key. Ensure that the Caps Lock indicator light
is off.
g. Using the alphabet keys and the space bar, type program consists of.
h. Use the number keys above the alphabet keys to type the number 35.
58 1
i. Press the Shift key simultaneously with the alphabet keys, and type the word SPORTS. Then
release the Shift key.
j. Using the alphabet keys, type and.
k. Press the Num Lock key to activate the numeric keypad on the right side of the keyboard. Ensure
that the Num Lock indicator light is on.
l. Using the number keys on the right side of the keyboard (numeric keypad), type the number 30.
m. Press the Num Lock key to switch off the numeric keypad. Ensure that the Num Lock indicator
light is off.
n. Press the Shift key simultaneously with the alphabet keys, and type the word DISCIPLINES.
Then release the Shift key.
o. Use the punctuation key for full stop and type ..
p. Use the Enter key to take the cursor to the next line.
1 59
Q4. a. Select the drawing.
b. In the Clipboard group, click on Copy.
c. In the Clipboard group, click on Paste.
d. Click on the Home tab.
e. In the Image group, click on the drop-down arrow next to the Rotate option.
f. Click on the Flip Horizontal option.
60 1
Q4. SETPENSIZE [5 5]
SETPENCOLOR [255 0 0]
FD 60
RT 90
FD 40
RT 90
FD 60
RT 90
FD 80
LT 90
FD 60
LT 90
FD 40
LT 90
FD 60
1 61
Q4. a. Click on the Microsoft Office Button and select New.
b. Click on Blank Document.
c. Click on the Create button.
d. Type the given text in the blank document.
e. After the text has been typed, click on the Microsoft Office Button.
f. Click on Save As.
g. Select the drive and folder.
h. In the File name text box, type the name exercise.
i. Click on the Save button.
62 1