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TRAITOR LEGIONS ay VETERANS OF THE LONG WAR ‘THE LONG WAR The Black Legion Legion n Warriors The Night Lords The Word Bearers The World Eaters The Thousand The D The Emperor's Children. th Guard LEGIONS OF THE DARK GODS FORGES OF THE CHAOS SPACE MARINES .. Datasheets non Khirn the Betrayer. Tango ann Rubric Marines... Sera Occult ‘Terminators Khome Lord of Skulls Magnus the Red... (Chaos Warband Madstrom of Gore The Lost and the Damned Helforged Warpack, Heldrake Terr Pack Gull of Destruction, Fist of the Gods... Raplor Talon Temi Favoured of Chaos. Trinity of Blood The Chosen of Abaddon, The Bringers of Despair. The Hounds of Abaddon Daemon Engine Pack (Cyelopia Cabal. The Tormented... Black Legion Warband War Cabal War Coven tor Annihilation Force 4 6 8 10 2 4 16 iB 20 2 a2 52 60) 6 62 63 6 65 "Traangor Warherd 66 Sekhmet Conclave. 67 Abriman’s Exiles 6 Rehati War Sect. 6 Plague Colony. 10 Kakophoni 7 aT FORCES OF THE BLACK LEGION. (Chaos Artefacts of the Black Legion . Sons ofthe Warmaster 16 Black Legion S Black Legion Tactical Objectives.....78 pear, HT FORCES OF THE ALPHA LEGION ‘Chaos Artefacts of the Alpha Legit afl Sons of Alpharius.. af Alpha Legion Insurgency Fore. 83 ‘Alpha Legion Tactical Objectives. 84 FORCES OF THE IRON WARRIORS. (Chaos Artefacts of the Tro War i nn RT Sons of Perturabo.. 88 Tron Warriors Grand Company 89 Iron Warriors Tactical Objectives 90 FORCES OF THE NIGHT LORDS. (Chaos Artefacts ofthe Night Lords. 93 Sons of Cure. 9 Night Lords Murder Talon 9 Night Lords Tactical Objctives....96 FORCES OF THE WORD BEARERS. (Chaos Artefacts ofthe Word Beaters Sons of Lorgar. Word Bearers Grand Host Word Bearers Tactical Objectives. Chaos Artefacts ofthe World Fatrs 2 105, of An 7 106 World Katers Butcheshonie 107 World Eaters Tactical Objectives. 108 FORCES OF THE ‘THOUSAND SONS.. Chaos Artefacts ofthe Thousand Senn of Magus U1 ‘Thousand Sons’Tactical Objctives 1 14 Discipline of Tacentch 115, FORCES OF THE DEATH GUARD. 116 Chaos Artefacts ofthe Death Guard : 17 of Mortarion..— 118 Death Guard Vector 119 Death Guard Tactical Objectives 120 Discipline of Nurgle 1 FORCES OF THE EMPEROR'S CHILDREN. 122 (Chaos Artefacts ofthe Emperor's Children 123 Sons of Fulgi - 124 Emperor's Chile Rapture Battalion... 125, Emperor's Children Tactical Objectives 126 Discipline of Staanesh 127 SORCERERS OF CHAOS. 128 130 7 13 Betomancy Discipline 12 Goomortis Discipline 133 ARMOURY OF THE CHAOS SPACE MARINES, 134 PRODUCED BY GAMES WORKSHOP IN NOTTINGHAM eer Leen rich nme Wa Lin 6 Tse em Ce Ch Sr Marin, aes Wea, Sc Mein 4K Wace 0 e's SORA ge Ta ip mgs an os cea cs ao “Setnawatly tnt eyed cand Aa gr epee pti pre nl x rnin ay mr me cts tig Sy Se a “Tina nA edt a ct rt i a oa ay te pst ey arc cee Tan A a dy ener ep tan ine pn be eg tn aes Wn mt rom yin tg 1 le ‘Wider ara bec seme hae opm an nea a arn hae ni msm Games Worksop Lid, Willow Rel, Lenton, Notngham, NG7 2WS, games-workshop.com each of the nine Traitor Legions, as well as a number of Army List Entries, Formations and psychic disciplines that can be used by any Chaos Space Marine army. dex: Chaos Space Marines was published, there have sy miniatures released into the range. This book is designed to he used in conjunction with Codex: Chaos Space Marines to provide players with all the rules noeded to niatures. ‘The rules here — wl update, replace or supplement the rules in your gear referoriced om these relevant codex. ‘The Fill rules for any new datashee ‘ean be found on pages 131-135. Furth (Chaos Vindicators and Predators can now be fickded as vehicle squadrons, as described in. Warkammer 40,000: The Rales, These updates are detailed below. DETACHMENTS While the warbandls of Chaos Space Marines manifest in many quis, each ofthe nine Traitor Legions has its own particular way of making war. ‘The Detachments presented in the fallewing sections enable players to field a Chaos Space Marine army that rellects the fighting style of these Legions. FORMATIONS This book contains a number of Formations that can be used by ae Chaos Space Marines. § ons that field the 2 we den fen sete te tee Tre toro tothe Che Spare Mai the nia wit mest ewes ih eae whilst others are es; and can be inch cfotiveness on the batleidld. You may include these Formations in your army as described in Warhammer 40,000: The Rules CHAOS VINDICATORS SPECIAL RULES: Linebreaker Bombardment: IC this unit contains three (Chaos Vindicators that can all fire their demolisher ‘cannons, the sqadron can fire a single Linebreaker Bombardment instead of firing normally. To dos, ‘nominate one model in the squadron asthe fire; the fire's demolisher cannon changes its type from Large Blast ‘Apocalyptic Blast and gains the Ignores Gover special re OPTIONS: + May inca up to two additional (Chaos Vindicator é + Ay Chaos Vindicator may take Segre. = = 1Opsfmadel + Any Chaos Vindicator may take tm rom se (Chaos Vehicle Equipment Fist. 120 pts/model . oss WARLORD TRA‘ The commanders ofthe dill distinctive appmaches to wag several Legion-spocific Warlord ‘Trait tables. I'your Warlord Tailor Legions have ng war. This book inches is drawn from one of the nine Trator Legions deseribod in this book, you ean choose to roll on the appropriate Warlord Tits table in the following sections instead af those fond in Warhammer 40,000: The Rates ¢ Codex: Chaos Space Marines, CHAOS ARTEFACTS This book shenveases several Legion-specifc artefact lists, each describing a number of powerful items of wangcar possessed by the diferent Traitor Legions. Each of these artefacts i a piece ofits Legion's history as well asa deadly tool of war, and can be carried into battle only by those who have peo themselves worthy TACTICAL OBJECTIVE This book also ists several sets of Legion-specific "Tactical Objectives which may replace the six Capture & Control Tactical Objectives in Warhammer 40,000: The Rules if your Warlord is drawn from the appropri present the favoured strategies of © Legion. These objectives th Legion. PSYCHIG POWERS Finally, you will find several new and expanded psychic ssciplines. Any Chaos Space Marine Pyker, regardless of which Legion they belong to, may generate powers from the ch, Ketomancy oF Geomortis Disciplines in aadtion to those listed in their Army List Entry. Sinistrumn, 1 CHAOS PREDATORS SPECIAL RULES: mit icles throe Chaos Predators, all Chaos Predators in the nit have the Memster Hunter and ‘Tank Elunters special rules. OPTION: = May include up to two additional __ Chaos Predators sevens 75 plsfmeodel = Auy Chaos Predator may replace its autoeannon ‘witha twin-linked lascarsnon 25 pts/modet + Any Chios Predator may take two side sponsons which are both armed with one of the following: “Heavy baller... seen pls = Vaseanmons. sco 40 ps/modet + Any Chaos Predator may lake items from the Chaos Vehicle Equipment lst. DATASHEETS ‘This section details background and rules for several new units and Formations that allow you to field the many infamous fighting groups of the Traitor Legions on the tabletop. Formations grant the units within them powerful bonuses. You may include these in your army as described in Warhammer 40,000: The Rules. Bach datasheet contains the following information: Faction: Te unit's Faction is shown hereby a symbol All nits that have this symbol, cokich includes all the units described in this book, have the Chaos Space Marines Faction. Battlefield Role: The unit’ Battlefield Role is shown hereby symbol. Units inthis book have one of the following Battlefield Roles: HQ, Troop, Elites or Lords of War. The symbols for these Batlefild Roles ave defined in Warhammer 40,000: The Rules. Q vi Name: Hoel fd he nan of te Unit Description: This section provides a background description ofthe unit, dtailing thir particular strengths and weaknesses along with the tactics and methods ‘they employ to age war in the grim darkness of the 4st Millennium. Points Cost: This is the points cost of the unit without any upgrades, used if you are choosing an army lo a points value Unit Profile: This section will show the profiles of any models the unit can include. Unit Type: This refer to the unit type rules fn Warhammer 10,000:"The Rules. For example, a unit may be clased a5 Infantry, Monstrous Creature or Vehicle, zehich sel subject it to a numberof rules regarding movement, shooting, assaults, ee Unit Composition: This section shows the number and ‘ype of models that form the basic unit, before any uperades are taken Wargear: This section details the weeapons and equipment ‘the models ia the unit are armed zeit, many of which are described in more detail later inthis book. The cast for all the uit’: basic equipment is included in its points cost. QQ Sect Rae eel att ap mete ithe av listed fre Spec re tae ego ted at dred fal ay, ee others a eal rhe Spal cen of Wahine 10000: The Reler Warlord Traits: Sometimes a character’ datashet will haxe caspecific Werlord Trail, in shich case if wll be ised here Chaos Artefacts: Some entries have unigue items of woargear, the description and rules for cohich willbe listed here. @ Options: i tn tt al of espera yo my di tthe ant yo ih do, alone te ested unt cst or eath, Whee emotion ates tht you may ‘achange one weapon ‘ender ana, you may nplace ‘ther th proved you the its ct fo ach The abbreition sands or pts and s/nodel” Stand or pont or medd: Whe applicable, his sation tlt fst any Fanart th tay take. These hase thts ten Ary Litt Pate Deiaed Transports do tot ase up any dos ona are Ogensation Chat but there function as eparae un. The Ddachnents Section of Warhammer 10,000: The Rules explains hte Dedicate Transports work FORMATIONS Formation datasheets are identified by this symbol. The rules for Formations can be found in Warkammer 40,000: The Rules. \ Formation datasheet will Hist the Army List E , ries which make up the Formation, any restrictions upon what it may ude, and any special rules the Formation’s u KHARN THE BETRAYER EXALTED CHAMPION OF KHORNE Dloodshe. He ia primal force {for murder, the embodiment of the tighfld path of Khorne. As he “print into battle, this superbum slaughtere bellows war eis, booming though the vx gilof his hal. Khir’: mantra ~ Kil? Main! Barn! ~ has beceme infamous crass the Imperium, a tering harbinger ofthe carnage to come, Ashe cls upon the enemy, the Betrayer’ plasma pistol spits ols of craton int their smite rnur fie caches off Khar’ roaplate tomo efit. Then be is amongst the fo. Victim evict tumbles into the mud, heads secre by lightning (fast. ings of Khir’ sere ‘hainase, Gorehild. Friend and foc ake ar left itching in ‘Khir’ cake, for inthe ees of ‘the Betrayer, the skull ofall are ‘the Blood God's due. By the time his last opponent fal, Khrm is beady rampaging on in search of ‘ WSBS ST WI ALA Sv Unit Type Unit Composition Ride Rear 755 4 854 10H Hnfatry (Characes 1 nique) » WARGEAR: The Betrayer: When rolling Unstoppable: Khirn’s melee attacks always hit on a 2+ owen if + Plasma pistol iy itwith Khsirn'smeloc they would otherwise hit automatically + Frag grenades attacks, any unmodified + Krak grenades rolls of Vare not diseanled, | [a] + Aura of dark glory Instead they automatically Nexus of Khorne: /n « Primary Detackment that includes | hit a friendly modal (but not ‘harm the Betrayer, Khorne Bererhes have the Tioaps Battlefield WARLORD TRAIT: Khim) locked in the same | Role instead ofthe Hits Batted Role + Hatred Incarmate combat. Randomly determine me rast eee ae (Goreach roll of 1) which model SPECIAL RULES: {shit from those within 6" of + Champion of Chaos Khir. [there are no viable + Fearless targets in range, these attacks CHAOS ARTEFACT + Furious Charge are discarded, Gorechild: This masiv chainaxe is an ancient and powerful + Independent Character artefact with tat from the joes ofa mica dragon + Mark of Khorne Blessing of the Blood God: + Veterans of the Long War Khirn and hie unit always s AP pass their Deny the Witch rolls +1 2 Maes, Armourhane fon a 2s. In addition if Kira sullers an unsaved wound from a force weapon, that ‘weapon cannot inlet Instant Death upon him, 38 ARCH-SORCERER OF AHRIMAN From a storm of multicoloured earpflames emerges Abriman, Anchzrcrer of the Thowsand Sons. For ten thowsand years, this bseivestker of arcane truths ‘has roamed the galay. Ii is with 0 accumulate xery artefact, xr tome, and eer srl that harbours lich poser, the beter to increas is inflance oer the sagoiesof fate. Wolds burnin is shadow ax he takes these priceless ‘measures by any means necessary. Those that resist him find the ends deviries of Tetentcian magic reshaping the suff of raity around them, a pas ofthe Black Staff ising ther ods and souls until hee i nothing left but ‘ubling flesh. Akriman’s genie is rot limited to selecting, Where the fires of battle ligt the sky, Abriman orchestrates piilesly (ficient ambushes, his prascience ‘esping him thre sep abead of dis adzercaries. Whether sailing over the heade of hs soulless ‘minions or srding acres @ ‘atl se alight with magic dy his mere presence, tis lord of «broken Lago has such iron dtrmination that desing itself cancers to hiss WSES ST WI ALd Se UnitType Unit Composition Abriman 35 4 4.4.5 $10 3+ Infantry Character) 1(Usique WARGEAR: PSYKER: + Inferno bolt pistol (pg 134) Abriman generates his powers frown ART + Frag grenades the Biomancy, Dacmonology CHADS ARTE + Krak grenades + Aura of dark glory SPECIAL RULES: + Champion of Chaos + Fearless + Independent Character + Mark of Tzcentch + Payker (Mastery Level 4) + Veterans of the Long War WARLORD TRAI + Master of Deception (Malefic), Divination, Ectomancy, Geomortis, Heretech, Pyromancy, Sinistrum, Telekinesis, Telepathy and ‘Taeentch disciplines OPTIONS: + May take a Disc of Tueentch ......30pts MasteroftheRubricac: ina | Primary Detachment that ince ‘| Troops Battlefield Role instead of Hlites | mae | 39 “The Black Stalf of Ahriman: This infamous staff a potent focus of pychic energy anda symbol of Arian’ preer ‘The Black StafT of Ahriman has the profile blow. I allows Ahriman to attempt to manifest the same witehfire power up to three times per Psychic phase Range SAP Type. 5 4 Mabe, Pralted Sorcerers ae twisted arcanss sched of intent and strane of form. Pack hasan encylopacicknoclede of complex sells and sable to shape reality tothe dsr. Amongst their number are zearior mystics aco have sald the galaxy for ten millennia, thse exiles of Prospero aches lips tttered the spell that doomed so many of the Thousand Sons to an tert af dust. To thse masts ofthe exoterc, matt of war area cas ditaction, (hat thee ssionaries bring a tervbe focus to bear then battle rage. Corascating beams shoot fom sileed citadel in thes, acdc ectplasm pours from outstretched fingers, andthe bone of ther ici tarn to lava a a sbisered phrase. Those not lain by thewe magical barrages ae hurled into the ‘loody mre as hideously changed asthe mest lated Chaos Sparen WSIS S T WI ALd Sv UnitType Unit Composition Exallod Sorcerer 55 44 4 5 3103+ Infantry(Characted 1 Exalted S WARGEAR: SPECIAL RULES: OPTIONS: Inferno bolt pistol (pg 131) + Champion of Chaos May be upgraded to Poyker (Mastery Level 25 pis + Force stave + Fearless + May take items Irom the Chaos Rewards anxljor + Frag grenades + Independent Character Chaos Artefacts lists «+ Krak grenades + Peyker (Mastery Level 2) + May take a Dise of Tusentcls Opts + Aura of dark glory + Mark of Tzeentch + Veterans of the Long War PSYKER: Exalted Sorcerers Lord of the Silver Tower: CORUSCATING BEAM generate ther powers (Once per battle, instead of From abce comes a beam of raze magi, as lethal as it i sudden. from the Biomaney. firing in the Shooting phase, Dacmonology (Malefic) aan Exalted Sogcerer ea call AP 13 Divination, Ectomancy. ‘upon the deadly firepower of Unlimited 2 Hey 1, Blas, Lance, One. (Geomortis, Heretech, hie Silver ‘Tewer nthe form of Use Only Pyromancy, Sinistram, ‘a comuscating bea (se righ) felekinesis, Telepathy anc ‘Tacentch disciplines 40 Tzaangos are bright of colouration ana! sharp of itll. Tir beaks clack as they chant blasphemous refrains in tir dark tongue get ees glowing in thir aguline skull. Tir hunger for ocledge sts from a dese for peer, and exen in battle thy Lok to sranscend thir base existences by secking out arcane artefacts and priceless ic. In serving socrows mates, they may earn the chance to elevate themslesaboce tei earthly stations, bua in rath ach occaston arene, for astra of ray lurks sithin th ark ou of exery Tsaangor. When given the opportunity, hey vil take ‘thir ire out on tase zho opese thom in invent displays of ladezeork or, when thy put aside thar artistic pretension for the gratification of raw rataliy, a gory display of tlence Sr wens STW Alas Unity } Niaangpt Pies 1 18 olcr & Ieeaph Preeabes, 4.3.94 1095S & G —— Infintey Charaes] WARGEAR: OPTIONS: + "Two close combat ‘weapons SPECIAL RUL *+ Mark of Tzeentch Rel this special rule can reroll all failed Ty Hit rolls in lose Hunters: Mosel: with their Facton'seqivalent Chaos Artefacts). models *+ May include up to twenty ad tiomal Teaangors Yaangor may replace both close coma weapons with opis and a chinsword + May upgrade one Traangor to a Twistbray “Unit Composition 10°Traangors 7 pts/model 1 py/made Opt: Stepping ou fom the fog of war come the Rubricae Though many ofthese undying sarvos sere once pers ther oxen right, am ancient curse ‘mansformed them int lite more than empty shell. Ther baroque poser armour houses only sparkling dst, for che great sell which fed thir Legion fiom the curse of mation, the Rubric of Ahviman, did so by bringing thir physical forms to the edge of nonecitene. Perhaps something of ter sol ‘sal ines in bate, a maleolentwitchlightcaces around the eyes of thee ator Space Marines as thy open fre upon tha they ould have once called brother. Their infernal weaponry sends ples of aarpflame ino the ranks of the fos, goblets of fl and molten armour exploding in all rections serene salvo hits home. t WSES ST WI ALd Sv UnitType Unit Composition ‘Rubric Marine 4444 14 110 Infantry 41 Rubric Marines "Aspiring Sorcorer 44 46 148 10 3+ Ifantry (Character) 1 Aspiring Sorcerer WARGEAR: SPECIAL RULES: OPTIONS: RUBRIC MARINES + Champion of Chaos + May include up to fificen adtional + Inferno boltgun (ps 151) Aspiring Sorcerer only) Rubric Marines z 23 pts/model + Aura of dark glory + Fearless + Any Rubric Marine may replace their + Mark of Tzeentch inferno boltgun with a warp flamer (pig 13) ac--7pts/model ASPIRING SORCERER = Psyker (Mastery Level I) + [ise overy ten models in the unit, one Rubric Marine * Inferno bolt pistol (pg 134) (Aspiring Sorcerer only) may replace: their inferno boltgun with + Force stave + Slow and Purposeful aa soulreaper cannon (pg 134) 25 pts/model + Aura of dark glory + Veterans of the Long War + ‘The Aspiring Sorcerer may replace bis inferno bol pistol with a warpllame pistol (pe 134) Sp PSYKER: meta bombs 5p Aspiring Sorcerers generate ¢ agilt of mutation... JOpts Uscir powers from the + Owe he unit may take an Teeenteh discipline fom of lame (pg 135) 15 pe + The unit may take a Chaos Rhino as a Dedicated Transport 2 The Scarab Ocal Terminators sere onc the fins papers inthe Thousand Sons Legion and Bodyguards to Magnus the Red himsaf, Reduced to dest along with their brethren, they no posses only an echo oftheir once auntd intellect. They go into battle a the chest of thir socrous master, dadsancing eth ere and unhurried calm. Their orate armour derized from ancient Terminator warplate~ ripple with arcane foe, sending solid shot ricohatng aeay and exe turing aside the beams ofhghtechmeaponry. At coe quarter, the Scarab Occult Terminators bat aicay their assailants’ oes with contemptuous caps of peered lopesh blades, before delivering devastating ripastes agains these who incu the warrior: of Prospero with ther resistance Unit Type Infantry Infantry (Character) 1 Searab Occult Sorcerer WARGEAR: OPTIONS: SCARAB OCCULT Divination, Ectomancy, + May inclade up to five adeiional TERMINATORS, Geomortis, Heretech, Scarab Occult Terminators. 40 pes/model srminator armour Pyromancy, Sini: * For every five moxdels in the unit, one Searabs + Inferno combi-bolter (1 31)'Telekinesis, Telepathy ancl cculTerminator may replace his inferno + Power sword Taeenteh disciplines combicbolier with one ofthe following: Heavy warpllamer (pg 134 nT pafmodel SCARAB OCCULT SPECIAL RULES: Soulreaper cannon (pg 134) 30 ps/model SORCERER * Champion of Chaos Scarab + For every five moxlel in the unit, one Scarab srminator armour Occult Sorcerer only) Occult'Terminator may alo take ahelliyre + Inferno combi-bolter + Fearless missile rack (pg 13). 20 ps/model + Force stave + Mark of Tzeentch +The Scarab Occult Sorcerer may + Payker (Mastery Level 2) swap his inferno combi-bolter fora power sword....5 ts PSYKER: Scarab Occult Sorcerer ony) take a gift of mutation... Opes Scarab Occult Sorcerer generate * Veterans of the Long War + The unit may takr a Chaos Land Raider asa powers fom the Biomancy. Dedicate! ‘Transport 43 great isthe daemonie rage ofthe Lord of Skulls that it fractres ality. Cracks spread and veiden beneath its rumbling tread, boiling blood and chattering alls spilling wp from belowe. The sky i rent by crimson lightning every time the sear engine loses another roar of fury. Enemies allo azoay ranks of laches soldiers Armour WSIS S FS R 1 AMP — UnkType Khome Lord of Skulls 4 310.13 18 1-3 4 9 Vehicle (Super-heavy Walker) WARGEAR: SPECIAL RULES: + Gorestorm cannon (ps 134) + Daemonforge + Hades gatling cannon (ps (34) + Fleet + Great cleaver of Khorne (pg 135) + Ie Will Not Die + Daemonic possession + Rage Daemon of Khorne: Dacmons of Khorne have the Daemon, Furious (Change and Hatred (Daemons of Slaancsh) special rules. Fueled by Rage: For every Hull Point the Lord of Skulls has lost, i WU Auack, even if that Hull Point is later regained c Attacks characteristic cannot exceed 10. Thunderblitz table, in the same manner asa Super heavy vehicle, but it may not Stomp, “ ‘the gap and snk the wehirlingtecth ofits peat cleaer into metal and fleck A sing OPTIONS + May replace gorestorm cannon with ‘one of the fllowing: Iehor cannon (pg 134 Dacmongore canon (pg 131) + May replace Hades galling cannon with aaskullhurler (pg 134 Unit Composition 1 Lod of Skulls ‘her inees and tail interor asthe titanic Daemon Engine opens fe, tides of boiling gore and whipping storms of brae sls silencing ther cries 10 pis 65 pes 60 pis MAGNUS THE RED | DAEMON PRIMARCH OF The air screams as Magna the Red descends from the skies, and stone runs molten beneath hi shade. Cyelpean som of the Emperor of Mankind, and ‘the most tlented inthe arcane arts ofall hs brothers, his godlike figures very presence is anathema to logic. Eoen to lok upon hi i 0 surender all sanity, and when the Crimson King stares back, destruction manifests in great measure. Thse under is gaze ave Blasted into clouds of satin atoms; soldiers and syperheany sar engines alike are anmibilatd bythe sor split intensity of hte. A step of hs Blade and reality i et arunder, the adie of thos in his path tanamated into meng Chass Spacom. Then, eth a flex of mighty pinions, Magna i Borme af once mor, lying i his sunatwral pce a he bring fresh calamity to the weakings of the Imperium, WSES'S T WT ALA Sr UnitType {Unit Composition Maga he Ree 77 87 7.7 6 10% Flying Monstrous 1 Unique) s (Creature (Character) ‘ilsmantam Wily tame Wary Charge CHAOS ARTEFACTS * rata sail Pee ‘The Blade of Magnus: This socom change form aconing to + Daemon of Tzeente Points on a result of 2+ Se are eas + Deep Strike ‘when aempling to manifest Maem sm ae + Bernal Warrior peychic power gt hs ieee + Fleet WARLORD TRAIT User 2 Moke, Blaze, + 1eWill Not Die + Lord of Flax (ps 110 Transnogy(p 115) + Payker (Mastery Level 5) - + Veterans of the Long War PSYKER: ‘Crown of the Crimson King: The blazing halo of power Magnus knows the Gaze of that las around Magnas horns protects bth his mind and body Omniscient Eyes Magnus us prychic power (pg 115) | fromm. has line of sight to every Js well as all of the powers tom the batllefield when from the Tzeenteh and termining the targets of his Change disciplines psychic powers. Magnus the Red has a 4+ invulnerable save and never suffers Frou Perils of the Warp, 45 The warrior: of the Chace Warband roar oaths tothe Dark Gods as they storm into bate. They are led bythe greatest champion amongst ther ranks, «2 Chass Lord whose body and mind burn with ced might. Rencath hs gcc 2, the traitorous warriors ofthe wearband fght al the harder, {for to achiece ory in the eyes of one so marked isa sure Sip on te path o poxer. Where loyalist Space Marines fight with honour and divipline, ‘hese cruel and selfish renegades compete with one another on the bat, striving to claim the greatest victories or themselves. The effets no less deadly, the superhuman earn ofthe Chaos Warband falling pon ter enemies with boltrs thunders reseand of ultimate poner. FORMATION: 8 units chosen + 0-1 Sorcerer * “13 any ‘combination fren the Falling list: ‘combination Fo nits chose Following is = Raptors = Warp Talons ~ Chaos Bikers +13 units chosen in any ‘combination From the follewin Possesed + 26 units of Chaos Space Marines ~ Havoes - Helbrute "Abad he Dep, He tert, Khe eB ipb, ai he ar Fie Bik maybe ead of Che and Aen ay ake eee RESTRICTIONS: None. 46 a the fight to carn the del from a Chaos Warband a roll on the Chaos Boon table as a resal of the mpion of Chaos special rule, roll twice om the table and choose cther ene oF both of the resus secured: All units in a Chaos Warband have this 1nd will control objectives even if an enemy seor range ofthe Objective Marker, unless the enemy unit also has this special rule. 5 es , et, The Khornate warriors of the Maclarom of Gore charge to battle in a raring mass with a Khornate lord at ther had. Aboe the bated the clouds svi into a blood braised vortex of cailng tanderhoads, the Blood God's pacer crackling trough the ai in anticipation ofthe slaughter to come Through blast and bolt the Rerekers charg, immune to ain, fear and doubt. They strike the enemy battle lin like the beading blew of a mighty ‘lade, and blood sprays high as axes and chinsoords bite deep into the necks ofthe unccorthy fe. What oles isa hacking waving, badgening vie of butchery as hori as its swift. As Khornes monstrous laughter rumbles through thesis, bled red dcenpour fll from the churning clouds to tine the Berzerk to ish heights of madness. FORMATION: + 1. Chaos Lord or Khirn the Betrayer + 4-8 units of Khorne Berverkers Blood-crazed: Maelstrom of Gore units have the Flet special rule and add 5° to their charge distances. od to Pile In and fight as it were units cannot fig does not sop jaclstroen of € gain inthe Assault phase ofthe same turn, zing with fanatical frou, the mortal scans ofthe Chan Gods cast themselves wilingly onto the Bloody altar of war. Whipped into a frenzy 4 the shetoric ofthe Dark Apaslein thir midst, axe pon wave of Calls pls acs the Batefld. They nase desperate resto thir uncaring gods, their srcamed prayers mingling eth the rate of gure and the cramp of explosion to create a madman’: symphony. More Cults sil fiom ‘ther hiding places bythe momen, bursting from sare lars in secs and rns to campy surround the enemy with aclsing ring of screaming warriors and jagged sacrificial Wades. What these fates lac in strength, they make wp for in sheer eight of rumbers, coupled witha wld cour ‘at ses hem seamen the mast determined enemie, SPECIAL RULI FORMATION: A Tide of Traitors: Fach time a unit of Chaos Cultists from Dark Apostle the Lost and the Damned is completly destroyed, roll a DS: units of Chaos Cults fom 4+, you can immediately place a new, identical unit ng Reserve. These new units gain the Outlank into Ong special rule but otherwise count as being part of the original Formation, so rll a Dé as described abun if they are subsoquenily destroyed as well. Victory Points are awarded as normal for new units in this Formation that have been completely destroyed. Prophet of the Gods: The Dark Apostles Zealot spocial rule applies to all the Lost and thee Damned units within 6 of bi 48 Terrifying mechanical roars cho acrts the battled asthe Holfged Warpack hunt for fl and bled. latering forwards amit hing clouds ofsulpurous scam, the monstrous machines sal ther pre. Far may terrified ici, the first things they stave the yes of ther untes. The ‘the smoke and fame ofthe battlefield like something fom a primal ightmare. Seconds later, this unnering sight soled by shipping thro storms of gi, and ihe thundering charg of huge rclad bodies asthe Daemon Engines and Helbrats attack. Focused bythe malic ofthe alpha engine of the pack, and enhanced by the dark techno sorcery of thir Warpsmith, the asaut ofthe Helfred Warpack is a groundshaking avalanche of Diacmon tainted sel. FORMATION: 1 Warpsmith 1+ 3-5 units chosen in any combination Gr the lowing list Helbrute = Maulrfienel SPECIAL RULE Master of Mechanical Warperaft: is alive and om the battlefield, Hello Whilst their Warpemith ged Warpack models that have already used their Dacmonforge spocial rule during the game can chose todo 50 fr & socond andljor subsequent time. Warpack Alpha: One vehicle model from the Helforged Warpsack must be nomi Warpack Alpha gains the (C invulnerable save. IF the Warpack Alpha is completely destroyed, all ether odds in its Hellorged Warpack gain the Rage special rule The shy catches fre asthe Heldrake Terror Pack oes into batt. These bladewinged Daemon Engines soa at the forefront ofthe Chaos asaut, lrme aloft by the winds of death anf, the Heldrakes spread fear and panic lik a plague. Ptent dacmonic res are graven into the ironclad bodies of thee Daemon F hey burn zith unholy enries as they seep lowe oer the ads of the foe. Fach pale of malign energy from the infernal sigs magnifies he aura of dismay that the Terror Pack creates, conjuring a bow wax of mindless horror and panic that ses all but ‘the most sakoart enemies fl for their izes. To am isto di hoxecr for the Heldeakes are quick to fll pon flecng prey, lishing the momen thir talons snk into the Backs oftheir tified victims. SPECIAL RULI FORMATION: Rising Terror: Enemy units that are within 17 = 2-4 Ueldrakes models from a Hekdrake ‘Terror Pack reduce their Leadership bby 1. Enemy units that are within 12" of thre modes from a ldrake Terror Pack instead redace heir Leadership by 2, for reduce their Leadership by 34f they are within 12" of four rodels from a Hekdrake Terror Pack of two Merciless Parsui model from a Hel When performing a Voctor Strike with a asta target unit that Terror Pack a round, the target unit nad of only 1 hit is Pinned, f sles D6 S eSTRICTIONS: None: 50 ims are located, the Cult of Destruction turns grinding advance scouring the battfld for targets with ob its fll fry upon tha, the Obliterators pounding them wth an eer ch seaponry before the monstrous weapontinbs ofthe Matiltors rip into the sursicos and reduce them to bloody rags. The sheer poner ofthe Cult of Destruction i erifying enough — chen supporad by ‘the empyronic guidance rituals ofthe Warpamithszcho lead it o battle, cis formation becomes one of the most deadly weapons a Chaos Lard can send again! th for. ance Rituals: At the start ofthe Chaos ment phase, cach Warpsmith in this chosen in any combination from the following is ‘of Empyrionic Guidance Rituals eralors erators or Matitors frm the Formation that i within 8, Fach Warpstnith must pick eiorent unit to perform the ritual upon, Wa unit of Obi sed in the pr The massed fry ofthe Fist ofthe Gods smashes enemy bat lines asunder and brings enemy strong through mud and rable. Cargylemazeed heany weapons thump shot afer shot into the enemy ines. Cueleed traitor tank ces dic thr armoured stecds with masterful ase, bodes and minds fling into flkmetal communion with the oar machines they command. Unholy blessings and dank sand cre across the bate ranks" hls, fending of enemy fire in cackling bursts of Warplight and burning azoay the minds and souls ofthe rao approach too coe. Like mobile altars, the tanks ofa Fst ofthe Gods slaughter more sacrificial vcims wit eer passing moment, their dark offerings harging the runes om ther hull with eer mone poser SPECIAL RULES FORMATION: Dark Wards: All vehicles from the Fist of the Gods have a6) +1 Warpsmith invulnerable save whilst they arc within 12° oftheir Warpstith, + 3-5 units chosen in any combination frown the follow Unholy Blessings: ‘The Warpsmith from this Formation thaos Vindicalors has a #1 bonus when making allempts to repair a vehicle (Chaos Land Raider from its Formation RICTIONS: None 52 At the forefront of the Chacsofesice come the Raptor Talons, jump packs hocling as thse predatory cearirs swoop ito battle. allowing the keen predator senses ofthe Chaos Lond at its fore, a Raptr Talon eas around 1 encircle the enemy or plunges docen from on high, straight into the ‘thick of atl. Terfying sriks and screams echo acos the bated asthe Raptors and Warp Talons attack, ther cacophonic sear cis driving the enemy mad with for. Foon a ther vit cxer atthe sensory scant, thee crcl earios pounce uo them and tear them t shreds. Fen ‘those who stand their ground ei nat suri fo lon dacs and snarling chaincwords ofthe Raptr Talon make short work of such courageous pre. SPECIAL RULE FORMATION: Predatory War 3 Units in this Formation can charge on the same (urn they arrive from Deep Strike Reserv, but always 5 unis chosen in any combination from the fllowing His ‘count as making a disordered eharge when they do so. Raplors Warp Talons + 1 Chaos Lord Cacophonic War Cries: Enemy units that are changed by two ‘oF more units from a Raptor Tilon must subtract 2 from their / Leadership unt the end ofthe turn i) i RESTRICTIONS: This Formation’s Chaos Lord must he equipped ‘with a jump pack at no additional points ens —— 33 The Terminator Annitilaton Face slike an ron clazo that reaches out and tar the throat fom the enemy army, scking out and destroying its assigned targets 1 ob the for of armoured support or ther leaders and leave them reling. Comprising the mightiest and most hatfilled warriors fom ‘amongst the traitor ranks, his tering earband marches to ear cad exclusively in Terminator armour. The power and influence required to fil such arth cory dark pact required to bring it together. Often thing in its at Thay eed oe beating, a tc detract te Aharon Ft aes tering tnt te mao fate, sear of Ches Terminator sng FORMATION: 1 Chaos Lore or Sorcerer " + 3-5 unis of Chaos Terminators " Abaddon the Deseieror Typha may be taken instead of the (Chaos Lond or Sorcerer Tlatre! pera rule when making units Grom this he nominated unit fromm dlferent target. Target Updated RE This Formation’ ‘quipped with Temi oA The Fasoured of Chaos lope into battle burning with unholy poco Blase bythe touch ofthe Dark Gods, given body and soul tothe dacmonic energies ‘that suffice ther frames, hse sacred slaughter areas monstrous in aspect as they are devastating in bate. Tentacles lash and clazes snap, the Pessesed manifesting fs mations by th moment. The ee of the Gods rests haazywpon the looming Daemon Prine that leads this hideous warband 1 battle the ro power ofthe Warp flowing from him to empotcer the vicious ents that inhabit the bodies of te Chans Space Marines oko fallow ‘him. Paling like a baleful nexus of Warp energies, the Fazoure of Chas rip through the enemy ranks, leaving mutation and madness in tht wake SPECIAL RULES: FORMATION: Baleful Nexus of Warp Energi + 1 Dacmon Prince Favoured of Chaos that are within : of Possessed atthe start of the Fight sub-phase receive the benefit ofall three Units of Possessed from the oftheir Daemon Prince “Mutations fromm their Mutation table, rather than only onc. RESTRICTIONS: —— 55 zo armoured right ofthe Trinity of Plod is enough to annihilate armies and bur words. The carthshaking tremor oftheir grinding racks rings buildings crashing doen and burs enemy ccarvirs fom their fe. Emery crashing zlley from the Daemon Engines’ guns obliterates entre rgiments of enemy aearirs, or reduces wear engines and tank squadrons to scrap meta. The concentrated rage ofthe Trinity of Bld sorches the very fabric of realy, an apoplectc storm raging around them 10 et ight 1 the arn the enemies ungs and bol the Blood inti eins. Try, the coming ofthe Trinity of Blood is akin to the onset ofthe apocalypse and as ality zcarps and burs to ashes around than nothing cm hale ther rampage FORMATION: + 3 Khorne Los of Skulls Apoplectic Storm: AC the start ofthis Formation’s Movement pha Trinity of Blood are engulled in a scorching storm of Fullod enengy. Mfoctod units suller a number of Strength 6 APA cay units locked in combat i any any models from hits with the Ignores Cover anid Soul Blaze spocial rules equal to the number of models in the unit. Any Wounds caused by these hits are Randomly Allocated. ons used by a model from a Trinity hod special rule if they are used to that has already been altacked by another moxie! Crashing Valleys: We (of Blood have the Twin attack a targ From the eSTRICTIONS: None. 36 To be counted amongst the Choen of Abaddon i dark honour without equal. Amongst the ranks ofthis elite Band stand some ofthe greatest Chace (Champion in the galaxy, murderers anal monster singled out for grates by the Dark Gods themsezs. It speaks volumes forthe might of Abaddon ‘that he commands the loyalty of suck coariors, and that he can compel them to fight alongside one another rather than be teach other’ throat. Feared and loathed aca the Imperium and beyond, such genocidal despats as Deora Kora, the Tyrant of Sas Atrocity are lords of Chas in thir xr right. Fack rings with them the cream oftheir warrior, nde oleae and cru, that they might rise highest inthe Despolr farow FORMATION; os Larus or Sorcerers (in any combination) josen oF Chao Terminaors (in any ccombintation) for cach Chaos Lord or Sorcerer RESTRICTIONS Detachment and Krasus Fale, author of the Pendgus ies to outdo the others in plas of SPECIAL RULES: Exalted Champions: During deployment, each Chaoe Lord ancl Sorcerer (rom this Formation must join one of the units tors. Only one character can join wuts during ‘of Chosen of Chaos Te they cannot Teave th the character ison the the course of th battlefield, his u ess special rule Before deployment, roll on lex: Chaos Space Marines for cach is Formation, re-rolling any the Chaos Boon tal Chaos Lord and Sorcerer in results of Spawnhood or Dark Apothcosis. The result lasts for the entire game. 37 Sights fly meet a mesy end. Abaddon’ dite Bodyguard are utterly dezoted to thir maser, body and soul. They would give thir les for him ina heartbeat, wile the excess of valence and cracty they have wrought inthe Despoilers mame have ensued thatthe ringers of Despair re fared 1 the erthet corners ofthe Imperam. FORMATION: + Abaddon the Despoiler it of Chaos Terminators The Despoiler’s Guard: While Abacldon the Despoiler i joined to the unit of Chaos Terminators from this Formation, you can re-oll one Look Out, Sir rol for him in each phase. RICTIONS: This is Black Legion Detachment Ge pg 74 As subtle asa chainae tothe face, and ery bit as Woody, the rychotic assault ofthe Hounds of Abaddon is all but unstoppable. Less deployed than ‘et loc, this rearband of frocious Khor eorshippere surges aces the battlefield with sreams of insatiable lol. The Hounds of Abaddon ‘thought to throm suziea, longing only to rend thir enemies lim from limb and claim thir skulls inthe Blood God's name. They care nthing fr ‘their con casualties, nar for ther place in the grand strategies of the Black Legion. The Hounds of Abaddon ie only shad the Blood oftheir foes andl ~ as they slam seaming into the enemy batt ine amidst the fre and thunder of war ~ they spill that lifeblood in iver FORMATION: ‘of Chaos Space Marines ff Raptors, Warp Talons or Chans Bikers (in RESTRICTIONS: Black Le schene pe 74). Any uni the option to Mark of Khorne must do 0, bt al no alditional points cost SPECIAL RULES: Let Slip the Hounds: Once per game, atthe start of any of your turns afer the first, you For the duration of that tara, units from this Formation can ‘charge in the Assault phase even i they made a Ran move in the same turn a unit From this Formation makes a 4 the total rolled fr i a Khorne’s Favour: success charg ‘oF more (bel ier) ac I othe Siege it wl = tani dhe endl of the 59 ‘Like monstrous hunting bass, the ironclad abominations ofthe Daemon Engine Pack lope acos the batlfld t tear apart their maser’ pry Whether lash entaled Maulrends or lumbering, gun maccad Forgfends, these prized pts of the Warpath obey his every command with instant ferocity. Sach daemonie rar engines are not cast into bate lig Servants 0 sie some vital artact ches peer he desires, ly, for they are valuable assis. Mest commonly « Warpath will end his besial ‘nniilate a foe or rival chose continued existence cam no longer be tolerated. Cie the soulscent of thir lacks victim, the Dacmon Engines proce et acrass the Batlfld wth ingle minded determination, nt sopping in their bunt wnt ‘ther vei is stra in bloody tatters aca the fd of tear. FORMATION: +1 Warpsmith + 2 Forgelicnds or Maulerfionds (in any combination) RESTRIC a Black Le SPECIAL RULES: Hunting Pack: After deployment, bu before the first turn, you le me character ia my army. All Forg and! Maulerfiends from this Formation have the Preereed inet that character. If the nominated Enemy spociall rule ag characteris lain by a vehicle from this Formation, that model regains a Hull Point lost earlier inthe bate 1d Assault From rized Possessions: At the start ofeach Shoot nate a Forgefiend or Maule of the For {his Formation hat is within 1 on's Warpsmith, Until the end of the phase, that model uses the Warpsrnith's Weapon Skill or Ballistic Skil instead of ts own, Sometimes, subtlety and cunning ar far more potent weapons than cen the Target Blade or gum. The taisted Sorcerer of Abaddon’: Cyelpia Cabal ‘embody this dectrine, employing thir devious Warperaft to cloud the minds ofthe enemy and sce confsion and despair amongst the fou’ ranks. It is said that thse cvens of Serres are created only for very specif, see tasks, and that Abaddon’ personal Soren fight amongst their member from time to time. Fine enemies hace otten close enough to discover the trathof ruc an aserton, hococer. Mos find thr persptions clouded, their thoughts dana emotions churning in paranoia and far asthe Sorcerers unleash ther curse. Soon enough the enemies ofthe Black Legion ear themselves apart, ‘their minds destroyed by the Cydia Cabal. re SPECIAL RULES: FORMATION: Shroud of Deceit: A the st select one mond! fom the C of each of your Pachic phases, opi Cabal to lead tina dark ‘Stroud of Tor cach other Sorcerer from this fitual. That model can attempt to manifest th Dect psychic power, bx Formation that is within 1 these dice do not cost any Warp Charge points ald one dice to the Psychic Test SHROUD OF DECEIT........ WARP CHARG ‘Avane fire tistng around them a thir incantations build to @ cescenda, the Cyelopia Cabal cloud the minds ofthe enemy, Blurring the line betaoen frend and foe Shroud of Deceit is peychic penver that targets a single nom: vehicle enemy unit within 3M. "The target unit cannot be locked in combat. You can immediately make a shooting atack with that unit as though it were part of your army. RESTRICTIONS his ia Black Legion Detachment 61 To court the infernal pcer of Chau sto invite disaster and mutation. Yet coen in damnation, the seroants ofthe Dark Cds are deadly fos, ofen ‘moreso than esr Led by a looming Daemon Prince ~ a-alishzar god obese path to glory as ed him tthe very pinnacles of unclean power ~ the Tormented surge into bate ina seaming, giBbering tide. These deranged vearrors were once normal Black Legionnars,yt their bois have ben ‘evista into malleable weapons offs and bone by the Dacmons that lurk parasitialy within. Explsice mutaron wack the tainted fs ofthe Tormented as they charge into battle, but exen as they become oer more hideous and insane they also become soomger and more ferocious. Faw cam stand before the heli horror of suck beings and lize. FORMATION: i Prince of Possessed TIONS: gion Detachment ghee SPECIAL RU ‘Advanced Possession: Units of Posessed from the Tormented have Weapon Skill and Initiative 5, and the Rending spocial rule. However, any unit of Possessed from the Tormented tt is not locked in combat ership test Ii fas, the acked with mutative spasms. Units that are within 18" of the Formation’s Daemon Prince pass this test automatically 62 The Black Legion adeance into bate witha focus and efficiency both rare and frightening inthe worshipers of Chan. These tainted traitors are the ning emit of th Dees wl ra dtp: of ight endian he nur ur th matin of Fp Ra of azar that has raged for millenia, the Black Legionnaires fight with efciency and cunning to match the mest raeyical ified loyalist Spec Matin Thay ae dos by on ds ange 0 thir Warmastr, and to carn the boon of pocer that bath he andthe Dark Gods may want. This combination of martial exallence and boundless, infernal ambition is potent inded, and has scen many orld lft burning in Abaddon’ rake. SPECIAL RULES: Favoured of the Warmaster: When a model from a Black Legion Warband cars a roll on the Chaos Boon Warp Talons or Bikers mY ofthe Champion of Chaos special rule, roll ice on the table of Chans Space any combination) and choose cither one or both of the results. Marines oF Chosen in of Tews ay combination) co Hefbrates iv Thirst for Glory: If an +13 units of Chace any combination) 2S fers iar aga Wein “Terminators or Ponesed same Black Legion Warhand (in any combination) rolls of tun the ea ofthe phase. unit is completely destroyed by other units From the Ti Hit and Ta Wound RESTRICTIONS: This isa Black Legion Detachment ee 63 An army of rarvor mages and elritch automatons, « Wear Cabal fits not only onthe material lane, but alo inthe dimensions of the mind. These hats are teisadmflections of Prasprs’s once grat Legion, hich brought order o Humanity and the beam of battle to empires of alias and finds Naw, the War Cabals march agains the very celatons they once rated. The Rubric Marines and Scarab Occult Terminators advance reenesty, ‘thr sales of half burning enemy infantry to glitering ask. Amongst them chat the payers whe condemned the Thowand Sons to their tilt existence, thir scholarly intellects tured rom enlightenment o destruction. These unlucky or foolish enough to est thm find ther minds asaled, ripped apart by invisible clas een as thir dies re Blasted asunder a SPECIAL RULES FORMATION: Favoured of Tzeentch: Ifa War Cabal contains the maximum + Lofthe fllowing: ‘Ahriman part of or has joined, ean rolls of | until the start of your next Psychic ph bric Marines ‘sof Seara Occult Terminators RESTRICTIONS: This sa Thousand Sons Detachment (se py 110. wo Fr the Sorcerers of the Thousand Sons, open battle isa chance to rez! inthe pcr they haze marshalled cer long millenia. War Coven, howe, hhaxe a grater purpose than the gratifying til of magical potency. Thee are spells that can only be zrought woe the tang of spilt Blood i inthe air and the screams ofthe dying echo in eer ea, just as some magic i empocered by the passage of souls into the Warp. When a inary ofthe Thousand Sons masters his kin in the seating cauldron of batt, the fabric of destiny can be undone and shaped ance. Suc gatherings are treated with «a eary mec xen by the Grand Masters ofthe Grey Knights, forthe War Coven are immensely dangerous in thir pursuit ofecame serts andthe favour of thir patron that it present. SPECIAL RULES: FORMATION: Favoured of Tzeentch: Ifa War Cowen contains the + L ofthe following: maximum number of units, then all units fom the Formation Dacsnon Prince ‘can reroll any filed saving throws of Prosperine Cult: Before owers for models From a War Coven, you can choose ult oF ancient Prospero From those listed below. All unis in the Formation then count as having belonged to that cull and harness Warp Charge points fon a result of 3+ when attempting to manifest peychic powers eee nig eee pe a Cale Psychic Discipline come Dveaion ae — RESTRICTIONS: ree Teckincs, This isa Thon Sims Dearie Gee pg 10) es ar 65 The air fills with a cain, hooting cacophony asthe Tzaangor Washed charges to batt. Cantrips spark from gnared talons and weapons are lscharged through sheer exuberance. These beaten have ered thir Sorcerer master iresy; sme have eon allen toa cursed spazen change in the process, beaming bestial in mind as wel as body. But ther reward i finally ere. Tzaangor Warkeds are given the spoils of the corscharcest — caadaners to make into grotesque puppets, body parts forthe sting of ile witches’ bras, and sparking jes wth hich to adorn ther ating horns aed fethered anatomic. Aarice gins in ecry ee asthe wankers proud strat accelerates ino alping ran, then ahocling, shrieking sprint ~ those in ‘thet path wll be torn apart and worn as tropics by day's end. SPECIAL RULES FORMATION: + Fleet + 1 Sorcerer or Exalted Sorcerer + 3 units of Traaangors + 0-6 units chosen from the fllening: Avaricious Vigour: Tvaangor unis from this Formation can Run and charge in the same turn. In addition, ia charging coll, add 1 to thei sub phase unit rolls 9 more: ori sand Initiative in the ens Chaos Spawn Favoured of Tzeentch: If "Tvaangor Warherd contains the ‘maximum numberof units, then units from the Formation can reroll any failed saving throws of 1 RESTRICTIONS: This s ‘Thousand Sons Detachment (se px 110 66 The Sethmet Conclave isa concentration of magical force like no other. The ait around these timeleszarrors shimmers with energy asthe ofthe Scarab Ocul magnify their protective poses to new heights. Cathered around their payker masters, the massively armoured ‘thudding locksep, the buat oftheir heary tread a deathly drum tha speaks of impending doom. Inferno combi bulters ar raised at a-slet command, a ‘lstering alo of ols hammering out to send transmonphic flame bilecing in all directions. The arcane syllables uttered by thir lord echo acrs the batdfeld~ though the Scarab Occult were once counted amongst the mast pocerfil moras in existence thir independence slong gon, and noo they serze only the sorceous fends inter midst FORMATION a es 2 Tine tow Mags the Red ees Daemon Prince Favoured of Tzeentch: Ifa Sckhmet Conclave contains the maximum nurmber of units, then units from the Formation can Deamanpaee re-roll any file saving throws of 1 Sorcerer ards: Units from a Sekhmet Conclave hase + 8-9 units of Scarab Occult Terminstors long as they are within 6 of atleast 2 other tunits from thee Formation, RESTRICTIO? h This isa Thousand Sons ee 67 (of menace 0 sromg it saps the ill to et from the mart souls ery. To embrace the ac of wong iting, and each Serer is onde is flees sth the eal of is arcane attacks FORMATION: + Abriman + 5-9 Exalted Sorcerers 68 SPECIAL RULES Cabal of the Rubric: Abriman, and mov fom this Favoured of Tzcenteh: If Ahrim ‘maximum namber of mod can re-roll any filed Magisterial, masterful and unparalleled in pychic supremacy, the royal court of Magnus floats etheeally aces the land. None cam match this assemblage’ prowess inthe arcane ars, for the patronage of « Daemon Primarch confers power of suck magnitude that the les of psc: are reduced ‘to mer playthings. Named the Rehat in remembrance of Mages’ original bodyguard, his cllecton of persis comprised ofthe mast fazoured enites fam the Planet ofthe Sorcerer. Some may be warrior mystics fram the Primarch’s original Legion, thers ascendant lor seckrs that have ackiceed “immorality by becoming Dacmon Princes under Magnas” rue. Thea shimenes with raze Warp energy as the sect adzances, the deaths oftheir enemies assured by the dominating malice ofthe Rati and their master FORMATION: + Magnus the Red + 5-9 anits chosen from the following: Daemon Prince pxalied Sorcerer RESTRICTIONS: This is aThousand Sons Detachment (se pg 110. AIL und Exalted Sorcerers in the Formation Daemon Prince rust be upgraded to Psyker (Mastery Level SPECIAL RULE yurt of the Crims us the Red, Dacmon Princes and Exaltod ‘Soct harness Warp Charge points King: Whilst they are within 18" of result of 3+ Favoured of Tzeentch: Ifa Rehati War Sect contains the units fromm the Formation ean thrones of 69 Warbands of Plague Marines are of fund ogonsed in suads of xen, banded tithe int group of eve spuads. Am eco ofthe Death ard Legion's orgonsatonal mal at its hight, sen is aso the sacred uombe ofthe Legion's patron pce, and they bee tat by forming themslesin malls of ‘that number they cary the four ofthe Chaor God Nagle Whather thi rgmistion rans the attention and srceous blesng of the Plague od o nt, the ‘manner inakich the Pague Marines cary themes to war sil reflects the hand of Mertaron, the grim Primarch who forged them, shaped them, thn led ‘them to their damnation. The Plague Marines rein the contamination of Imperial words, swing pestence and contagion cherzr they go and inflicting cruel and agonising deaths on a planetary wale FORMATION: Chaos Lore or Typhus + 3-7 units of Plague Marines duration of the phase. 70 Noise Marines make acar into an art form — a riot of sights sounds and sensations Doom sirens zealand instruments of torture lsh as these followers of Saanesh are dicen to ecerfarther extremes in onder to stimulate thir eeroaded senses. Led bya brutal and depraved champion of Slaanch, the swarins ofa Kakophon reat bate as an intacating til ob dicoered anew in exery confit. Pguipped with a arity of psychosonic weapons, ‘they take pleasure in the ain and suffering they can deal out, and ther battles rapidly degenerate into ogis of destruction and slaughter. They place te sensations and pleaser of combat absoe any other objective, racing acs the bated vst thir ru atention upon their chosen prey FORMATION: +1 Chaos Lord or Lcius the Eternal + 5-6 units of Noise Marines RESTRICTIONS: This is an Emperor's Children Detachment Gee pg 12). vw SPECIAL RULES: * Split Fire Sonic Overload: All sonic weapons used by units from Kakophoni have the Shred special rule. I'this Formation includes the maximum number of units atthe start ofthe bate, then all attacks made b onic weapons from the Kakophoni also resolved at +1 Sirength a (On these pages you will find special rules uni 1c to armies from the Black Legion that reflect their tactics om the batiefield. You will also find Warlord Traits, Chaos Artefacts and Tactical Object yes that you ean use when fielding your Black Legion army in games of Warhammer 10,000, and an exclusive Detachment - the Black Legion Speartip. BLACK LEGION SPECIAL RULES Any Detachment with the Chaos Space Marines Faction can be from one ofthe nine Traitor Legions. A Black Legion 1s the Chaos Space Mat n all ways as a Chaos Space Mari the following modifications: Detachment re nes Faction and is treated es Detachment, with + They cannot include any Unique: units other than Abaekton the Despoler. +All nits that can do so must he upgraded to Veterans of the War, at no additional points cost + Peykers with the Mark of Tacentch, Nurgle or Skaanesh ‘can chonse to generate all oftheir psychic powers from the Discipline of Tarentch, Nurgle or Saanesh respectively. + Auy Daemon of Tientch, Nurgle or Slaanesh that isa Psyker 4c all oftheir pychie powers from the Discipline of Tarentch, Nurgle or Slaanesh respectively. Long All units in a Black Legion Detachment or Formation gain the fallewring special rule: 1 E 3 DLESS HATRED Units that have the Veterans of the Long War special rule have any models from the Armies of the Imperium, ate WARLORD TRAITS TABLE D6 WARLORD TRAIT Black Crusader: This Warlord has worn nver trast in his eternal vendetta against his loyal for. ‘The Warlord and all friendly units within 12° of the Warlord have the Preferred Enemy (Space Marines) special rue Eye of the Gods: This Warlord bear the favour ofthe Dark Gods, who teat his actions and will racand im ‘fhe is deemed wordy. ch time the Warlord rolls on the Chaos Boon ng for the Gift of Mutation Chaos may choose to re-foll the res table (inclu Reward), yo ‘You must accept the result ofthe re-rol, even i Gift of Balefire: The Chass Gods have granted the Warlord the ability spew forth gouts of searing Warp. flame at wil. "The Warlord may make a shooting attack, using the following profile ‘TRAITOR: ge Ss rype ators ane Chosen are ‘Troops choices Template 4 5 Ass 1, instead of Hits choices. Soul Blaze, (One Use Only CHAOS ARTEFACTS 4 Unholy Fortitude: Many claim to have sain this Units in a Black Legion Detachment or Formation that Warlord over the millennia yet unholy life burns cithin can normally take Chaos Artefacts in Codex: Chaos Space ‘i tl. Marines can choose to take items from the Chaos Artefacts ‘The Warlord has the It Will Not Dic special rule of the Black Legion lis sce opposite) at the points cost shown instead 5 Soul Eater: This Warlon! is capable of tearing the ery soul from his victims as an offering tothe Dark Gods of Chace. WARLORD TRAITS If this model is attacking with a Melee weapon When generating his Warlord ‘Traits, a Warlord from a Black any ‘To Wound roll of a6 has the Instant Death Legion Detachment or Formation may choose to rll an ths special rule. table o the right instead of those found in Warhammer 40,000: The Rules or Codex: Chaos Space Marines. 6 Chosen of Abaddon: Abaddon has granted this Designer's Note: The Black Crusader Wariord Trait provides Proferred Hnemy (Space Marines) The category Space Marines’ comprises all nis from the following Factions: Space Marines, Blood Angels, Dark Angels, Deathaatch, Grey Knights, Legion ofthe Damned and 5 ce Wao. ry . oss « Warlord absalute authority in his absence, and none would dare defy his vasa "The Warlord and all friendly units within 12° of the ‘Warlord have the Stubborn special rule CHAOS ARTEFACTS OF THE BLACK LEGION “The Chaos Artefacts ofthe Black Legion are relics of incredible power that Abaddon has spent millennia secking out ‘to serve in his eternal war of vengeance against the Imperium. Only one of each of the following items may be chosen per army, and only one may be chosen per model. ‘THE CRUCIBLE OF LIES 5 POINTS, [is imposible to describe the Crucible of Lic, forts image i nique to the beholder. One gifted with the seitch-sight may perceive it a @ rippling cloak saturated with Warp energy a wearior may seit as (an archaic amulet sreathed in balefl psychic flame. Regardless of ‘its appearance, the Crucible of Lis defes natural law to distort the ‘blows ofthe ccarers enemies, but such peer doesnot come without a price "The bearer of the Crucible of Lies has -I "Toughness, but may re-oll invulnerable save rolls of 1 ‘THE EYE OF NIGH 75 POINTS. One of the artefacts used by Abaddon to take command ofthe dreaded Blackstone Foroesses, the Eye of Night i a malhfaceted obsidian ryt of unknown origin. Te slightest caress ofthe eon beam 4 cam unleash causes machines to suffer massive poser failure or ‘catastrophic internal damage. Not enn the thicket armour can rest its malignant tou. (Once per game, instead of ring his weapon, the bearer of the > of Night can choose to make a showing atark that ses the profile blow Range sie Sap > Erato Tn 5 4 Heavy I, Large Hl, Haywire Maelstrom, Ignores Cover, ‘One Use Only Haywire Maelstrom: Insicad of making armour penetration rolls, any vehicles, buildings or Forilications that are ‘buildings that are ally or partially beneath the marker suffer DS automatic penetra ‘THE HAND OF DARKNES! 50 POINTS Am ancient device infused with the atrophying pocer of the Warp, ‘the Hand of Darkwess decays all and evrything tha its wield touches. Mek sloughs from Bones and armour is reduced to litle ‘more than pool of guid slag. It eas with thi abled artefact that Abaddon finaly ined aces tothe inner workings ofthe Blackstone Fertrses,bfore later surrendering it tothe Daemon Primarch ‘Mortaron to secure the allegiance ofthe Death Guard for his ‘Thirteenth Black Crusade ‘When making his close combat attacks, the bearer of the and of Darkness can instead choose to make a single special attack that uses the profile below: s APT 2 Mcke, Armourbane, Fieshhane, Instant Death LAST MEMORY OF YURANTHOS 30 POINTS Mss a ppher cho was msponibl forthe aniklaton of hie sce, the Varantho. The ppker’ pose seas grea that he tas torn ‘spart by the Waxp energies he ceded, cen as is plane's populace eas Simmolated by the rsltant frestor. Unilin to wast the poser of such a talented student, Teich bound the esenc ofthe ding race into small rystal. One wh carve this arare gem can acces a fragment of Mids poser and unleash it pon hfs, though not without rik. Hl Payer only. ‘The bearer increases his Mastery Level by 1 Do not generate an additional psychic power for this bonus Mastery Level Instead, the Psyker knows the Sunburst psychic power from the Pyromancy discipline (sce Warhammer 40,000: The Rules) in aelition to any other powers he knows. The Payker can choose range, though this will have an increased Warp Charge cos I you wish to increase its range to 12%, Sunburst has a Warp (Charge cost of ; if you wish to increase its range 10 18" Sunburst has Warp Charge cost of 3 — declare the range of the power you are attempting to manifest before rolling. I'the Payker sullers Perils of the Warp when attempting to manifest, this power with an increased range, he i remowed from play ‘asa casualty — do not roll on the Perils of the Warp table manifest Sunburst with ar increased ‘THE SKULL OF KER’NGAR........40 POINTS Kerngar tas a mighty champion ofthe Dark Gods long fore the Horas Heresy and the rie ofthe Chace Space Marines. So masterfal teas this ancient wearior that he once Boased he could not be Kiled ‘in battle. Sadly for Kerngar, hs claim was proven fase shen Khorne sen forth Skalltaker to challenge the haughty warrior and take his sal. Tt adorned Skalltake’s cloak for centuries bfore being replaced. It is said that, despite his defeat, Ker ngar's indomitable piri ill bond within the sll and it protects the one acho ‘carrie it from harm, be it physical or arcane. “The bearer of the Skull of Kerngar has the Eternal Warrior and Adamantium Will special rules. ‘THE SPINESHARD BLADLE.........30 POINTS lice to have ben forged from the spinal clu of a mighty Kaper of Secs, Kalith the Praviat, the Spinshard Blade reverberates wih the quivering essence ofthe Daemon's final, lascivious death throes. s AP : User 3 Moke, Daemon Weapont, Quicksiber (Quicksilver: ‘The bearer of the Spineshard Blade as +1 Initiative in cle combat “See Codex: Chaos Space Mat

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