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Bear War 5 Brawny, Gift: Mother's Touch 1/Day Medicine x3 It takes 3 acts of Honor to earn 2 Honor W20 Core, pg. 374
Lithe, and may reflexively spend one Bird of Paradise demands its followers bear bright
Rage to become a target of an attack that obvious adornments to their clothes, and remain majestic and obvious at
you were a valid attack for all times. His followers cannot hide, even when fleeing from an assailant.
Birds of Paradise War 6 3 Rage and 2 Willpower W20 World of Rage, pg. 121
Boar War 5 Rugged Brawl x2 Children of Boar must never hunt or eat wild boars W20 Core, pg 374
Dishonor is worse than death to Falcon: none of Falcons children can ever
lose permanent Honor Renown.
If they do, they must either put right the wrong immediately, or perform a
Rite of Contrition and further atone for their dishonor by hurling
themselves at a powerful minion of the Wyrm.
Falcon Respect 5 1 Honor Leadership x3, 4 Willpower W20 Core, pg. 373
Each member gains either Ferocious, Fenris children must never pass up an opportunity
Fenris War 5 Quick, or Resilient Favor of Get of Fenris for a worthy fight. W20 Core, pg. 374
Beguiling; It takes 3 Honorable actions to Stealth x2, Streetwise x2, and Children of Fox can never participate in a fox
Fox Cunning 7 gain 2 Honor Subterfuge x3 hunt, and must sabotage any hunts they encounter W20 Core, pg. 377
Philodox gift: Command the One Voices packs cannot through action or inaction subvert the will or
Gatheing purpose of any group with which theyre working.
One Voice War 4 Leadership x2 W20 World of Rage, pg 56
Brawny, Stalwart; Gift: Mother's Touch She requires her followers strike out at any threats that threaten to end a
1/day; Can regrow a limb with 1 WP species
spent. lose 1 honor when adopting; takes 3 acts of honor to gain 2 Permanent
Polar Bear War 10 Medicine x2, Brawl x2 Honor W20 World of Rage, pg 121
Expressive, Gift: Singing Dog's Cry, and a For one full day of every full moon, Singing Dogs pack must go completely
1 trait bonus on the gift unseen, but a great number of people must hear their howls.
Singing Dog Cunning 7 Expression x3, and Gnosis x3 W20 World of Rage, pg. 120
Athletics x3 and 4 Willpower per Children of the Trapdoor Spider are forbidden from entering any combat
story situation without a plan.
Trapdoor Spider War 6 Dextrous W20 world of Rage, pg 106
Move at double speed in umba. +2 traits Unicorns children must protect and aid the
involving Healing or Empathy; -2 traits to Free retest involving gifts of weak and exploited, as long as they do not aid the Wyrm
Unicorn Wisdom 7 harm non-BSD garou Healing or Protection in doing so. W20 Core, pg. 376
Wendigos children must offer aid to animistic
Wendigo War 7 Start each story with 5 Rage Wendigo will favor peoples in need W20 Core, pg. 374
Converted to W20
An expensive ritual is performed each month: lower one level of Resources
Adder War 8 Gift: Fatal Flaw, Gift: Wiher Limb Stealth x2 by 1; cannot step foot in Ireland Player's Guide to Garou, 3E, pg 137
Cannot get lost in U.S. of A. 3 trait bonus Must uphold pride in America: displaying pins, talking about how great it is,
with any U.S. "official" or anyone sworn Athletics x2, Empathy x2 (may not etc.; when abroad the pack will act like everything negative about
American Dream Respect 3 to uphold the constitution work on non-American things) American stereotypes. Bonegnawer Tribebook, Revised, pg. 83
Brawl (only for Grappling) and 1
Anaconda War 5 additional bite damage Stealth x3 Cannot harm snakes Rage Across the Amazon, pg. 113
Each member can spend one Willpower
for every attack that would kill them, and
in that many hours their "dead" body will Aray ties his children to the seasons. At the start Of each they find an item
stitch itself back together and regain The pack will be well received by that perfectly embodies the season (such as a flower for spring, or an
consciousness. This can allow a character Children of Gaia, Shadow Lords, animal that has died of exposure for winter), and burn it as an offering to
to come back from "the dead." and Silver Fangs for their him
Aray War 7 affiliation. Player's Guide to Garou, 3E, pg. 136
They become "delicate," any botched Gnosis Challenge results in a
Ayahuasca Wisdeom 8 Survival x2, Occult x3 3 Gnosis permanent Gnosis being lost. Axis Mundi, pg. 119
If a character has a desire to commit strongly felt desire, they must make a
Bacchus Wisdom 5 Robust Enigmas x2, Occult x3, 3 Rage Willpower Challenge (difficulty equals their Rage) to avoid it. Player's Guide to Garou, 3E, pg. 139
Cannot make their home a preconstructed dwelling; they must live outside
Badger War 7 Tireless, Gift: Burrow Stealth x2, 5 Rage per story or build their own. Red Talons Tribebook, Revised, pg. 80
Observant, Gift: Ears of the Bat once per Can never fight Gaia's other children; even honorable/ritualistic combat is
Bat Wisdom 5 day (lasts one scene) Enigmas x3 forbidden. It takes 3 Honorable acts to earn 2 Honor. Shadow Lords Tribebook, Revised, pg. 79
Receive a 2 trait bonus on Science Crafts (normally woodworking, Must perform a prank or joke when it is something that Beaver thinks
Beaver Wisdom 2 Challenges but anything can be selected) should be said or done; takes 1 Willpower expenditure to avoid. Wendigo Tribebook, Revised, pg. 80
Animal Ken, Enigmas, Survival x2;
Bison Respect 5 NONE! 3 Willpower Must not be wasteful, always use something from anything they kill. Player's Guide to Garou, 3E, pg. 135
Brawl, once per story +5 traits on a Demands that the pack defend those who cannot defend themselves, this
Black Unicorn War 5 Willpower Challenge 3 Additional Health levels is harder than it seems Child of Gaia Tribebook, Revised, pg. 77
May acquire Ability Aptitude (1pt Merit)
Boobook the Owl Wisdom 4 for one story, once per story. Stealth x3 Must remain versatile and adaptable; never get set in your ways. Rage Across Australia, pg. 139
Bougoodoogahdah the
Lyrebird Mimic (ability used w/ Social Never be flamboyant; dress in drab colors; never be center of attention
Wisdom 5 Expression x2, Subterfuge x2 Challenge) Rage Across Australia, pg. 140
+4 traits on dream interpretations; Survival x3 (only useable for Protect the great herds of buffalo, killing one is fine, killing houndreds for
Buffalo Wisdom 6 Stalwart x3 (only refresh once a month) looking for food or water) profit is punishable by death! Wyle West Corebook, pg. 286
Bull War 8 Brawny, Brawl x3 4 Rage Disagrees with indirect confrontation; also 2 traits down to resist frenzy. Player's Guide to Garou, 3E, pg. 138
Chhi-Lin Respect 6 Charming 5 Willpower Must purify and cleanse themselves daily; perform Rite of Cleansing often Stargazers Tribebook, pg. 53
Subterfuge x3, Stealth x2, Area Must not scold or harm pests. They must always give a beggar something
Coatiumundi Cunning 4 Takes 3 Glorious acts to gain 2 Glory Knowledge (The Amazon) x3 for their troubles Rage Across the Amazon, pg. 114
Cockerel Wisdom 3 Gift: Sense Wyrm None Cannot eat domesticated animals, or domesticated animal by-product. Fianna Tribebook, Revised, pg. 83
Free Retest on social challenges with Must assist their human relatives with planting and harvesting and are
Corn Maiden Wisdom 5 humans Can purchase Gift: Cooking expected to share seeds of corn with others. Croatan Song, pg. 122
Must cary some form of computer to keep benefits; must not keep secrets
Digital Eye Respect 6 Gift: Blur of the Milkey Eye Computers x3, Security x3 from anyone not of the Wyrm, only exception is to uphold the Veil Player's Guide to Garou, 3E, pg. 135
Dog Wisdom 4 Alert x3, Gift: Beast Speech 4 Willpower Must not kill any humans. Hengeyokai - MET- pg. 127
Dolphin Wisdom 5 Free retest against Horano Empathetic Do your best to nurture, protect, and mentor pups or babies. Wendigo Tribebook, Revised, pg. 79
Must show patience and deliberatioin; act quickly once decided. Protect
Dragonfly Wisdom 3 Alert x2 Brawl dragonflies when possible. Uktena Tribebook, Revised, pg. 80
Prevent the distruction of her species, hunt down and kill traffickers in
illegal ivory, forbids her children from carrying any item made from
Elephant War 4 Brawny, Dignified; +1 on Occult Leadership, Intimidation elephant tusks Uktena Tribebook, pg. 52
Does not frighten horses, Gauntlet is Must not eat the meat of a horse; don't allow any mistreatment of an
Epon Wisdom 4 considered -1. Tireless x3 equine Fianna Tribebook, Revised, pg. 82
May never contain a male member; will submit to a male leader only after
Euryale War 4 Gift: Fatal Flaw, Gift: Hare's Leap Intimidation x3 (against men) Alpha is bested in a direct challenge Black Furies Tribebook, Revised, pg. 81
Father Mule Respect 5 Stalwart, Robust None Must obey all lawful orders; must disobey unlawful orders Child of Gaia Tribebook, Revised, pg. 76
Must commune with at least once per season (take in a ceremonial
Father Peyote Wisdom 7 2 Gnosis Rituals, Enigmas manner) Axis Mundi, pg. 119
Teaches Gift: Whisper (spend one
Survival (specialization in Alpine Climate) Gnosis to send up to 25 words Protect Fir's domain, cannot cut down a fir tree, can only use dead wood.
Fir Respect 3 x2, Resilient when around trees) Garou cannot have a Rage score above 3 Rage Across Apalachia, pg. 157
Gift: Master of Fire; Start game with 1
Firedrake War 6 Rage extra Brawl x2, Crafts: Metalworking Firedrake demands sacrifices of gold monthly, thrown into a very hot fire. Get of Fenris Tribebook, Revised, pg. 82
Requires 3 Glorious acts to earn 2 Flea asks that you leave her people in peace (you
Flea War 3 Gift: Luna's Armor, Gift: Hare's Leap Glory can't scratch, you poor mutt). Player's Guide to Garou, 3E, pg. 138
Gift: Curse of Aeolus, +1 trait on May not reveal a secret to anyone outside of their pack or sept. If they do
Fog (Aeolus) Wisdom 5 challenges involving Occult or Enigmas Subterfuge, Stealth so, they lose one Willpower. Player's Guide to Garou, 3E, pg. 140
Stealth x2, Subterfuge x3, It takes 3 Honorable acts to earn 2 Honor; cannot participate and must
Fox Cunning 7 Beguiling Streetwise x2 prevent it from succeeding Player's Guide to Garou, 3E, pg. 142
Gift: Elemental Favor (only for classic
Frog Respect 7 elements) Empathy x2 All members are down one trait in winter. Player's Guide to Garou, 3E, pg. 135
Goat Cunning 5 Gain +1 trait on all Willpower Challenges Subterfuge x2, Survival x2 Must eat any edible-looking, non poisonous, food offered to them. Player's Guide to Garou, 3E, pg. 142
Retest on Athletics when involved Whenever two or more pack members are nearby they suffer a 1 trait
Goose Cunning 3 Two traits up to open a Moon Bridge in long-distance travel in Lupus penalty to Stealth; they have an urge to gossip and talk. Wendigo Tribebook, Revised, pg. 80
Gooseclap Respect 4 Additional 1 trait when hunting Survival, 2 Willpower Must always battle any Gaian creature enlarged by The Wyrm Ways of the Wolf, pg. 52
Area Knowledge x2 (waterways and If pack spends too much time away from open water the totem will remove
Gull Cunning 4 shores); walk on water in umbra Athletics x2 their benefits. Silent Striders Tribebook, Revised, pg. 87
Teaches the gifts: Strength of Cannot have rage above 5. Granite demands that followers never back
Granite Respect 5 Stalwart x2, Intimidation x2 Purpose and Stone Mask down from any test of strength or endurance. Rage Across Apalachia, pg. 157
1 trait bonus when running away, Gift: Athletics, Subterfuge x2, Survival
Hare Wisdom 5 Hare's Leap x2 Asks that all of his kin be spared Ways of the Wolf, pg. 52
4 Gnosis, Free retest to enter the Must protect children of all kinds, and expects members to children of their
Hare Cunning 6 Clever, Gift: Speed of Thought umbra own. Hengeyokai - MET- pg. 127
Harpy Eagle Respect 6 Gift: Spirit of the Bird Intimidation x2 Protect the treas, and prevent deforestation in The Amazon Rage Across the Amazon, pg. 114
Suggests that followers seek out a new secret once a month, they must
Gift: Open Seal; three traits up to cleanse Free retest on an Enigmas reveal it to the sept in Heron's name, and it should be some help in fighting
Heron Wisdom 5 something in the name of Gaia Challenge The Wyrm Silver Fangs Tribebook, Revised, pg. 81
Primal-Urge x2, Subterfuge x2, 4 Plagued by madness: each day make a Willpower challenge against (8 or 6
Hyena Cunning 4 Once Foster: Gift: Laugh of the Hyena Willpower if spent night at a caern) or else become delusional or suffer dementia Bonegnawer Tribebook, Revised, pg. 87
When confronting enemies larger than Must not kill birds of prey, and spare their spirits. This is lifted if the Wyrm
them, they gain 3 traits to dodge, and 2 has corrupted a raptor and there is absolutely no chance of cleansing
Merlin Respect 4 traits to Brawl 3 Willpower them. Silver Fangs Tribebook, Revised, pg. 80
Gift: Wisdom of the Ancient Ways, +1 Cannot tread sacred ground without respect, followers must also know at
Mir-Herta Respect 5 trait for remembering sacred traditions Enigmas, Rituals least one rite. Valkenburg Foundation, pg. 77
Positive disposition with Bone Gnawers Gains a "pool" of bonuses equal Momentum will randomly abandon pack at some point, no loss of renown,
Momentum War 7 and Shadow Lords to the amount of successes no spirit notoriety. Book of the City, pg. 122
Mongoose War 4 Gift: Resist Toxin, Gift: Resist Toxin Dodge x3 Never show fear. Hengeyokai - MET- pg. 127
Moodai the Possum Cunning 4 3 traits up on climbing Stealth x3, Survival x3 Must leave fruit and other food for possums in city parks Rage Across Australia, pg. 140
Brawny (only when directly
Moose War 4 Melee x2 confronting about mate) Must spend one Willpower to deviate from a plan Wendigo Tribebook, Revised, pg. 79
Ability to enter a Frenzy at will; +1 Social May never harm a Raven; must not show fear, even in the face of certain
Morrigu:Badb War 8 Challenges with Corax and Raven Spririts Gift: Song of Rage death. Fianna Tribebook, Revised, pg. 81
Gift: Inspiration; +1 Social Challenges May never harm a Raven; must not show fear, even in the face of certain
Morrigu:Macha War 8 with Corax and Raven Spririts Gift: Stoking Fury's Furnace death. Fianna Tribebook, Revised, pg. 81
Subterfuge; +1 Social Challenges with May never harm a Raven; must not show fear, even in the face of certain
Morrigu:Nemain War 8 Corax and Raven Spririts Gift: Fog of War death. Fianna Tribebook, Revised, pg. 81
Must follow the High Ban when not in a temporary pack. This is used as a
Mouse Wisdom 1 Gift: Tagalong Stealth "pack of 1," allowing a second "personal totem" as it were. Bonegnawers Tribebook, Revised, pg. 86
Area Knowledge (any current Requirests that pack travels often, and accept missions of messaging and
North Star Respect 5 Survival x2 location in Northern Hemisphere) legitimate quests. Silent Striders Tribebook, Revised, pg. 83
Old Wolf of the Woods Respect 6 Treats the Gauntlet as if it was 1 lower Ancestors x5 per story Will not accept any non-Lupus members Red Talons Tribebook, Revised, pg. 80
Discerning; Gains a free retest when in or Charged with protecting rivers and seas. They may not commit, or allow,
Osprey Respect 5 under water Athletics any action that causes even minor taint (like urinating into a river) Silver Fangs Tribebook, Revised, pg. 80
Forbids harming fox kit especially, and children in general. Must not leave
Teaches the Gift: Cooking (except children orphans; if an evil creature would leave children behind the pack
Prince Inari Respect 5 Clever it makes rice) must make provisions for the family. Hengeyoki - MET- pg. 128
May not act rudely or shamefully, cannot harm someone without reason.
Quetzel Respect 7 Gorgeous Etiquette, Melee, Leadership x2 May call pack to South America for quests. Player's Guide to Garou, 3E, pg. 136
All members become easily scared: they must spend one Willpower ot
Rabbit Cunning 3 Alert Gift: Camouflage avoid fleeing when surprised or confronted with unexpected threat. Wendigo Tribebook, Revised, pg. 80
Raccoon Cunning 5 +1 traits for Claw Strike / Swipe attacks Stealth x2, Survival x3 Raccoon asks that you leave small, shiny, things for him to find. Werewolf Players Guide, 2E, pg. 123
Following Ratatask will make any follower skittery and unable to enter
Any 2 levels of knowledge; Cannot enter Beserk Frenzy; it takes 3 Honorable acts to earn 2 Honor, but are
Ratatask Wisdom 4 Beserk Frenzy, only Fox Frenzy Subterfuge x2 considered more wise than otherwise Get of Fenris Tribebook, Revised, pg. 83
Gift: Pulse of the Invisible; Can entrance Asks that you do not attack any serpents, and that his children honor all
Rattlesnake Wisdom 8 with a Social Challenge Ancestors x3 Pure Ones Wyle West Corebook, pg. 287
Quick, Gift: Call the Breeze (once per Survival, Stealth x2, can speak
day); completely resistant to cold with Wind Spirits without need of
Sable Respect 5 damage a gift May not leave Siberia for any reason W20 Core, pg. 509
Able to step sideways with a 1 trait Rites x2 (each story Salmon will Salmon will ask a task every year, it may seem unrelated, trivial, or weird,
Salmon Wisdom 7 bonus; each gains Rituals x2 teach 2 levels of rites to the pack) but it always serves a purpose. Player's Guide to Garou, 3E, pg. 140
Exhaustingly dedicated to keeping Gaia and self clean of all taint. Those
Free retest when dealing with with Ancestors will find sturgeon spirits intervening in their sleep: getting
Sturgeon Wisdom 4 Gain a free retest on Ancestors ancestors their inputheard Wendigo Tribebook, Revised, pg. 80
May buy improvements at 2 for 1 cost if
Sulis Respect 8 its in the weakest category Medicine No ban, other than improving in a way that the Garou is lacking. Player's Guide to Garou, 3E, pg. 136
Increase Pure Breed by 1 (not to exceed Must spend one third of earned XP on improving Social Attributes, Tratis,
Suzaku the Red Bird Respect 5 5) Free retest on Leadership check Skills, etc. Stargazers Tribebook, Revised, pg. 81
Must not pass up no opportunity to slay a BSD; make sure the Bunyip
Gift: Hare's Leap; 2 traits up to step legacy isn't forgotten: telling tails, umbral voyages, or uncovering forgotten
Tasmanian Devil War 7 sideways. Enigmas x2, 5 Willpower per story gifts. Bonegnawers Tribebook, pg. 84
Must take no pleasure from killing, neither do they regret taking a life. They
Teanoi War 6 Tough Stealth x2 must also hold no grudge. Hengeyokai - MET- pg. 129
Social Retest once per story; Athletics x2 Rugged when combating on solid Never be too hasty in judging others by race, social grouping, or other
The Grandfather Wisdom 7 (Rock climbing only) ground, on or inside a mountain distinguishing factors; obvious enemies are exception. Rage Across Appalatia, pg. 155
Demands that followers cant stand to see another's rights curtailed. Cannot
imprison a spirit in a fetish, or allow freedom of speech for being violated
Gift: Blur of the Milky Eye and Gift: Open Can learn Gift: Speed of Thought even. Pack loses one honor if they turn their back on a friend or someone
The Monkey King Wisdom 8 Seal; +2 traits to evade or escape as if its in tribe they're responsible for. Glasswalker Tribebook, Revised, pg. 82
Enigmas, Expression, Must dedicate their lives to art and learning; must uphold the right of free
The Muses Respect 5 One Social Trait, any one. Performance speech Black Furies Tribebook, Revised, pg. 80
Will not accept any Glasswalkers in pack, must devote themselves to
The People War 8 Gift: Assimilation, Gift: Speed of Thought Brawl, Firearms, Melee helping oppressed people in some way. Player's Guide to Garou, 3E, pg. 138
The Smiling Happy Buddha Wishes that followers "spread the wealth" to their community, must not
Respect 5 Resources x3, 2 Willpower harm eachother, and must not horde wealth Caerns - Places of Power, pg. 68
Twister Wisdom 5 Enigmas Fierce, Ferocious, Primal-Urge x2 May not leave a dwelling without causing damage. Player's Guide to Garou, 3E, pg. 141
Never pass up a fight with a worthy foe; expects children to spend time
Typhon War 5 3 additional Rage per story Brawl x3 communing with storms Shadow Lords Tribebook, Revised, pg. 78
Ferocious, Shrewd, Primal-Urge Volcano must never attack an opponent without warning, and his packs
Volcano Respect 5 Expression x2 must make a burnt offering to him once each lunar month. Player's Guide to Garou, 3E, pg. 136
Wakinyan Tanka,
Thunderbird If a member every has Rage higher than Willpower they go a bit crazy: as if
War 6 Gift: Clap of Thunder Viscious x3 hopped up on coffee, and has -2 to Willpower challenges Wendigo Tribebook, pg. 51
Robust x2 or Brawny x2 chosen Must not hunt animals for their ivory; must punish anyone who slaughters
Walrus War 7 2 Armor Levels against Cold damage only each round an animal for vanity. Croatan Song, pg. 122
Gains an additional damage with
Weasel War 7 Quick and Dodge their bite attacks Must never show fear Player's Guide to Garou, 3E, pg. 139
+1 trait whenever tryint to deceive
Whiskey Jack, Jaybird Wisdom 4 others with their words Gift: Blissful Ignorance, Witty Each pack member must steal something at least once a month Wendigo Tribebook, pg. 51
Must keep a reminder of their totem on them at all times; many put bells
Wind Incarnae - South With a Mental Challenge, can see on themselves to ring in the wind and decorate their homes with wind
Wind Wisdom 5 Enduring clearly for one mile, or more. chimes. Player's Guide to Garou, 3E, pg. 141
Must keep a reminder of their totem on them at all times; many put bells
Wind Incarnae - North If a Wendigo, can purchase with 4 points, on themselves to ring in the wind and decorate their homes with wind
Wind Wisdom 5 (4) instead of 5 Enigmas x2, Occult x3 chimes. Player's Guide to Garou, 3E, pg. 141
Must keep a reminder of their totem on them at all times; many put bells
on themselves to ring in the wind and decorate their homes with wind
Wind Incarnae - West Wind Wisdom 5 Leadership x2, 3 Willpower chimes. Player's Guide to Garou, 3E, pg. 141
Must keep a reminder of their totem on them at all times; many put bells
on themselves to ring in the wind and decorate their homes with wind
Wind Incarnae - Ubral Wind Wisdom 5 2 traits up to step sideways chimes. Player's Guide to Garou, 3E, pg. 141
Rage trait that cannot be lost, but can be Rugged, can buy Gift: Mother's
Wolverine War 6 spent. Rage at sufficient rank. Must always spend rage in combat. Red Talons Tribebook, Revised, pg. 80
Gift: Sight From Beyond and Gift: Must always respond to a request to defend a caern (even from Fara);
Wyvern War 4 Alertness, Primal-Urge Call of the Wyld cannot "rescue" a caern from other shifters. Silver Fangs Tribebook, Revised, pg. 81
Yongar the Kangaroo Respect 7 Gift: Leap of the Kangaroo Survival x3, Intimidation x4 Must always protect pups and elders. Rage Across Australia, pg. 139
Changeling Crossover
Birch Nunnehi 2 Charming Herbalism Must protect her forests from overuse. Changeling Players Guide, pg. 152
Once ever, each member gains Stalwart Lore x2 (any one thing, once per Must be frugile with wood, planting new trees for what they use. Never fail
Cottonwood Nunnehi 5 (10) for a game month), Crafts: Woodworking x2 to honor spirits. Changeling Players Guide, pg. 152
Herbalism x2(or Medicine x1) and Must never deface themselves, and must always carry a twig of dogwood
Dogwood Nunnehi 3 (6_ Charismatic Botony x2 with them. Changeling Players Guide, pg. 152
Protect her diminishing forests, may never cut down a fir tree, and can only
Fir Nunnehi 2 (4) Resilient Survival (Alpine Climate) x2 use dead fallen wood for fires and construction Changeling Players Guide, pg. 152
Fireweed Nunnehi 2 (4) Robust Herbalism x2 Insists you particpation with land reclamation projects whenever possible. Changeling Players Guide, pg. 152
Granite Nunnehi 3 (6) Brawny x2 Intimidation x2 Demands you never back down from a test of strength or endurance. Changeling Players Guide, pg. 152
Demands that you live where he is prevalent, and that you help others who
Ice Nunnehi 1 (2) Enduring Survival (Arctic) x2 live in such climates Changeling Players Guide, pg. 152
Whitewater Nunnehi 1 (2) Quick (when in fast moving water) Swimming x3, Boating x2 Must make your homes near her banks, and refrain from polluting her. Changeling Players Guide, pg. 152
Willow Nunnehi 3 (6) Resilient Crafts Seek to prevent willow trees from wanton destruction. Kingdom of Willows, pg. 169
Changing Breeds
Cut loose and kick down the walls of the established order, although they
Teach gifts: Treeclimber, Farsight, must know when to stop; value friendship highly; will appear as a monkey
Ika-Ika the Monkey King Bastet 3 Clawstorm, and Monkey's Uncle Athletics, Dodge or a crazy person: be nice to keep Ika-Ika as totem Changing Breed 1 -MET- pg. 210
Graceful; can Fair Escape when within 3 Merit: Graceful; can teach any
King of Cats Bastet 3 paces a fire place (shoots up and out) Bastet gift Must live by his code: Live hard, Laugh at death, and go out in a flourish Changing Breed 1 -MET- pg. 210
Must follow his will, while dominating those around them; tolerates no
4 Free Retests in Strength insubordination from followers: any act of insubordination and he leaves all
King-of-Beasts Bastet 6 +3 traits on Intimidation Challenges followers Changing Breed 1 -MET- pg. 211
Kishijoten Nuwisha 4 Healthy Health Level, Medicine Must always stop to help the injured, except minions of the Wyrm Changing Breed 1 -MET- pg. 45
Free retest on any Performance
Test (only with dancing and
Kokopelli and Pan Nuwisha 4 Tireless instruments) Must never strike out of anger Changing Breed 1 -MET- pg. 45
Must always accept formal challenges, even from The Wyrm; any enemy
Loki Nuwisha 7 Physical Trait of player's Choice Healthy Health Level killed by pack members must offer the foe up to totem first Changing Breed 1 -MET- pg. 45
Never accepts Daytime Pyros; must take Gift: Night Terror to follow, once
per story must use on a wicked person until they repent. Allies of Lord of
Free Retest on challenges related to Nightmares cannot associate with followers of Mistress of Catkind's
Lord of Nightmares Bastet 4 dreams and dream interpretation Stealth, Enigmas followers Changing Breed 1 -MET- pg. 211
Must do everything they can to disrupt fishermen, from tearing apart nets,
Manta Ray Rokea 7 Rugged, Tireless 3 Willpower to jumping on board an slaughtering everyone Changing Breed 4 -MET-pg. 203
Demands pack always test the worthiness of those in power; must never
allow a self-righteous or boastful person to pass without proper humiliation
Puck Nuwisha 3 2 traits up escaping those in power Stealth Changing Breed 1 -MET- pg. 46
Is more likely to personally advise Non-Ananasi must cooperate with Ananasi when asked; cannot enter a
Queen Ananasa Wisdom 5(0) Enigmas, Occult the pack situation without a fallback plan Changing Breed 3 -MET- pg. 50
Raven Nuwisha 5 Enigmas, Subterfuge Asks that none carry wealth; trust in Raven to provide Changing Breed 1 -MET- pg. 47
Once per session: can heal another with Dislikes non-Mokole, non-Nagah shifters; requires swampy marshes remain
Snake Doctor Mokole 6 a touch (heal Permanent Gnosis) 3 Willpower untouched by interlopers. Changing Breed 2 -MET- pg. 189
Intimidating; may smite a foe with Cannot flee in fear from anything, though is more forgiving on this. Must
Thunderbird Bastet 5 thunder (ST calls it) Survival, 3 Willpower battle against forces of decay (Banes, Vampires, Fomori, etc) and The Wyrm Changing Breed 1 -MET- pg. 213
2 Traits up on any Subterfuge or Enigmas
Ti Malice Nuwisha 4 Challenge Show no mercy to the weak, especially in business. Changin Breed 1 -MET- pg. 44
Free Retest on Dodge, when combating Damnds followers never bully the weak, nor can they tolerate a self-
Tzinzie Bastet 2 something bigger and stronger important person to rest comfortably around them. Changing Breed 1 -MET- pg. 213
Whiptail's Clutch: 3 Permanent Gnosis to
Whiptail Lizard Mokole 7 reproduce themselves Enigmas, Survival Does not allow males to follow, must never surrender to the rule of a man. Changing Breed 2 -MET- pg. 190
Cannot lose their way; +1 trait involving Must travel to spread their understanding; must spend 4 months of the
Meros Celestial 7 land of the dead, or its inhabitants Enigmas x3, Occult x3 year "on the road" Rage Across the Heavens, pg. 58
Can purchase ragabash gifts at -1 XP; will Expects children to fend for themselves with whatever tools are available,
teach each member Gift: Blur of the disaproves of overreliance on any one item, and requires no member to
Mitanu Celestial 7 Milkey Eye Subterfuge x3, Streetwise x3 keep a fetish or weapon longer than one month Rage Across the Heavens, pg. 31
Forbidden to show fear, and must not retreat once combat is joined; not
Nerigal Celestial 8 Never enter Fox Frenzy, Brawl, Melee Healthy Health level allowed to avoid obstacles instead of overcome them. Rage Across the Heavens, pg. 41
Alluring, increased fertility (non-Metis Must work towards the welfare of children, whether this means
only) and chance of Garou offspring is establishing better community day care fascilities, or caring for the sept's
Tambiyah Celestial 8 1/5 Empathy x3, Medicine x3 younger kin. Rage Across the Heavens, pg. 35
Wyrm -
Corruptio Teaches: Rite of the Survivor, and Not allowed to help anyone who does not serve The Wyrm, even extending
n Rite of the False Memory this to other BSDs unless there's something about pain or destruction
Caterpillar 4 involved Book of the Wyrm -MET- pg. 89
Wyrm -
G'louogh, "Dance of Corruptio
Corruption" n
15 Gift: Fabric of the Mind Must never support the status quo, and be capricious.
Hakaken, "The Heart of Wyrm -
Fear" Strength
5 Gift: True Fear, Gift: Icy Chill of Dispair Intimidation Must always instill fear in foes before slaying them
Wyrm
Kirijama, "The Hidden Foe" -Cunning
7 Gift: Invisibility Stealth x2 Must never become famous, nor be known for their renown. Book of the Wyrm -MET- pg. 87
They are all beautiful: eliminate any With a Social Challenge (retest
repugnant traits, deformities, mutations, with Performance) they can
or other visual effects of the Wyrm on entrance audience with a
Ngadu-dgala the Broga Wyrm 4 their appearances. graceful/elaborate dance Cannot destroy any object of beauty. Rage Across Australia, pg. 141
Wyrm -
Relshab, "The Faceless Corruptio Can "eat" target's limbs, as per Gift:
Eater" n Whelp Body (no limit to uses per
10 combat, though) Must eat everything put before them
Wyrm -
Strength Gift: Patagia, Gift: Ears of the Bat, +2
The Bat 4 traits for flying and hearing Intimidation, Stealth, Survival Must not harm bats, and must sleep upside down
Wyrm -
Corruptio
n Must imbibe mushroooms to gain Gift: Pulse of the Invisible, Physical
The Dark Fungus 3 Gift: Pulse of the Invisible Challenge (failure=derangement)
Wyrm-
Cunning
The Whippoorwill 6 Can imitate any bird, Perceptive x2 Blind-Fighting x2 Must not harm any birds; hold a moot for Whippoorwill twice a year