Vous êtes sur la page 1sur 4

[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.13464 Compatibility Profile Context 21.19.407.0


[INFO] - GLSL version 4.50
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 408 KB and 360 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Binding of Isaac: Afterbirth+ v1.06.0180
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Hallucination Shader
[INFO] - load archives: 1671 milliseconds
[INFO] - preload anm2: 74 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Display Hz: 70, Target: 60.. disabling vsync for this session.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - playing cutscene 1 (Intro).
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.444444
DP per point: 1.000000
Point Scale: 2.250000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata1.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata1.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 2WGY 0QEH (3412210885)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3500129295
[INFO] - [RoomConfig] load stage 3: Burning Basement
[INFO] - allocate 1035 rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms
[INFO] - allocate 906 rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ???
[INFO] - allocate 6 rooms.
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2378956838
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Room 1.261(New Room)
[INFO] - SpawnRNG seed: 3266036203
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2378956838
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Room 1.261(New Room)
[INFO] - SpawnRNG seed: 3266036203
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2378956838
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Action PillCard Triggered
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Room 1.261(New Room)
[INFO] - SpawnRNG seed: 3266036203
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Room 1.1007(New Room (copy))
[INFO] - SpawnRNG seed: 1389046707
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(306), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 410 KB and 82 bytes
[INFO] - music stopped playing
[INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
[INFO] - Queued Path music/afterbirth/burning basement loop.ogg
[INFO] - Game Over. Killed by (54.0) spawned by (306.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - delete 906 rooms.
[INFO] - delete 1035 rooms.
[INFO] - delete 6 rooms.

Vous aimerez peut-être aussi