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MUSIC
MINT-TIN AMP
Pocket amplifier punches up headphones.
By Warren Young
optional knobs, switches, and other bits, all holes. You can make these by taking a one-inch
easily obtained. And, of course, you also need piece of stiff wire, folding it in half, pinching the
a pocket-sized box, like a Penguin or Altoids kink tight with pliers,
tin. See the website listed at the end for a full and then bowing the two Your MP3 player’s music
parts list, along with layout diagrams and more ends over. You may also will sound minty fresh
when played through
detailed instructions. need pliers to stuff the
this li’l headphone amp.
thick middle bit into the
Make: 131
MUSIC + –
D.I.Y.
R1 R1
C1 C1
–
MINI-CMOY POCKET AMP WIRING DIAGRAM +
hole. Some people make the same connection by caps; use two rows if your caps are exceptionally
threading “S-jumpers” through to the other side, large. Insert the op-amp into the socket. While D1/RLED D1/RLED
but this makes the jump less visible. placing the other components, refer to the pinout
Batt.+ Batt.– Batt.+ Batt.–
diagram on the op-amp’s datasheet.
Build the Power Supply Next, add all the resistors (see Fig. 2). Notice
Solder in the capacitors, and use them to orient in the photo on page 135 that I used jumpers in + – + –
everything else. Make sure you put the legs in place of R5. I almost never install these resistors; C1
R1 R1
C1 C1
R1 R1
C1
the right holes — the jumpers you placed previ- they’re there to quiet the low-level hiss that you – +
R.in
– +
ously dictate the path of current flow, so there’s hear with some low-impedance headphones. If L.in
V+ V-
no room for “creativity” now. All the electrolytic you hear a low hiss at normal volume with the (underside) C2 R2
capacitors are polarized, so you must orient them audio source disconnected, you can try adding R4 R3 Dual R2 C2
properly. If one leg is shorter than the other, the two 47 to 100Ω resistors in the R5 positions. But R5
op-amp
R3 R4
short one is negative, and there should also be don’t do this otherwise because it will raise the R5
a stripe or other mark on the negative side. amp’s output impedance, inhibiting control over
Now solder the LED and the current-limiting the headphones.
resistor. As with the capacitors, the short/nega- For the remaining resistors, I add them in
R.out
tive leg of the LED should lead to the negative matched pairs: for each resistor in the left chan- L.out
side of the power supply, with resistors in series nel, I use my ohmmeter to find another that
in between. If you’re mounting the LED on the measures as close to identical as possible for Fig. 1 Add power supply. Fig. 2 Add amplifier section.
lid of the mint tin, solder the resistor close to the right channel. I haven’t scientifically studied
the board and cover the joint with heat-shrink whether this really helps, but it’s easy and quick, D1/RLED + –
tubing. That way, its legs won’t flex and snap so why not? It’s one less thing to blame if Batt.+
D1/RLEDthe Batt.–
Switch + – Batt–
from repeated openings of the case (see Fig. 1). final product’s sound has flaws. Fig. 3 Add panel components,
On the underside of the board, solder two 2- Now add the input capacitors (C2). These aren’t enclose, and enjoy!
inch hookup wires to each side of the third row, Batt.+
polar like the electrolytic power supply caps, so + Batt.–
–
R1 R1
in the holes marked V+ and V- (for voltage) in Fig. you can orient them any way you like. Axial capac- C1 C1
1. Leave the other ends dangling loose, but don’t itors are easiest to fit into R.in
tight spaces, but most – +
let them touch while power is applied. caps can be made to work with a bit of creative L.in Batt+ D1+
Now figure out a temporary way to add power lead bending. RLED
C2 R2
to the board. For example, you can solder a 9V Next, take the hookup wires coming + from
R4 theR3 Dual
– R2 C2
battery clip’s leads into the holes marked “Batt V+ and V- points in the power supply area R1
R5 andR1 run
op-amp
R3 R4
start working on the case. R.in V+ and V- points. I recommend you do this on the
– +
To test the power, set your meter to DC volts, bottom side of the board, since you’ll be adding
apply power to the board, and measure from the more wires to the top later. The more
L.in
R.out wires you IN
signal ground (“Ground” in the diagram) to the can put on the bottom, the cleaner the top side L.out
hookup wires going to the V+ and V- holes. With of the finished amp C2 R2 any repairs
will be, facilitating
a fresh 9V battery, you should see about +4.5V and tweaks later. R.in
DC and -4.5V DC at each capacitor, respectively, Finally, add test R4points at R.out
R3 and L.out, Dual R2 C2
and their magnitudes should be nearly identical. and also at R.in and L.in if an alligator op-amp
clip can’t
R5 R3 R4 L. R.
If you’re off by more than a tenth of a volt, check attach to the input capacitor leads directly (see
Ground
the wiring and look for solder bridges, wayward Fig. 2). I use half-inch pieces of stiff wire, usually R5
Ground
drips of solder shorting out to neighboring nodes. clippings from resistor and capacitor legs, bent
POT
Illustrations by Warren Young
R.out L.out
Fix any problems and unplug the power supply in an upside-down “U.” These are temporary, used
before continuing. only for the signal test, the next step.
OUT
Testing the circuitry: Plug a stereo mini-to-mini cable the plug’s ring (right channel) goes to R.in, and the Alligator jumpers all hooked up for testing, from music
into any audio device, and use alligator clips to connect sleeve goes to ground. Then take some headphones and source (I use a CD player) and headphones. Be sure to
the other end to your circuit board. The plug’s tip (left alligator-clip three more connections to L.out, R.out, and use a cheap pair of headphones, because an improperly
channel) goes to the L.in test point (see Fig. 2, page 133), Ground. Play some music, and see if it all works. wired circuit can destroy the headphone’s drivers.
all the resistors’ bodies to make sure nothing is With the headphones sitting on the table, you don’t have signals or power going to ground the board in the case and the panel components
overheating. You shouldn’t feel any heat at all; slowly turn up the volume on the player until you when they shouldn’t. Check all connections with fastened into their holes, but not connected to
if you do, unplug the power and find out what’s can hear some sound out of the headphones. Put your meter; sometimes a connection will look the board. This ensures that everything’s going to
going wrong. them on now and adjust the volume. If you get right but have high resistance, in which case it fit before you start soldering again.
I use a portable CD player for testing since they good sound, you’re done! You might listen for a needs to be re-soldered.
have volume controls, useful when you’re testing while longer and try to stress the amp a bit, but If your wiring fully checks out, try adding a Add the Panel Components
a circuit without a volume control. Turn the play- basically, you hooked the amp up right the first second battery temporarily, in series with the When wiring the panel components into the cir-
er’s volume all the way down and start it playing. try. Once you’re satisfied that the amp circuit first. If that cleans the sound up, your circuit or op- cuit, add them one at a time, and retest the circuit
Hook the source into the circuit. There is no is behaving properly, try your good headphones amp are marginal. You can either keep on using after each. If you connect all the components at
one right way to do this, but I use six alligator with the amp. Sometimes efficient, cheapie extra voltage and build for two batteries or try once and then have a problem, troubleshooting
jumpers and a mini-to-mini audio jack cable. I ‘phones will work fine, but the higher load of big, to improve your implementation. See the article, becomes very difficult. Also, be sure to test each
plug the cable into the player’s headphone out audiophile headphones causes problems. “Basic Troubleshooting for Headphone Ampli- component on its own, out in the air, and then
and connect three jumpers to the other end. For Amps that don’t work right exhibit different fiers,” at tangentsoft.net/audio/trouble.html for again once it’s fastened in place. This identifies
1" and ¼" stereo mini plugs, the tip carries the symptoms. With some, you’ll hear nothing at all, more advice. weak wires, bad chassis grounding, and other
left channel, the “ring” further down is the right, or the sound will be faint or scratchy, even with issues. I’ve built several amps that worked fine
and the long remainder, the “sleeve,” is the the player volume turned up. Others sound fine Set Up the Enclosure when the panel components were still flopping
ground. I clip one jumper to each of these, and at very low volumes, but distort when louder. With the amplifier board built and tested, you can around on their hookup wires, but failed once the
then clip the other ends to the corresponding And in some cases, the amp plays for a short decide where on the case you want to place the amp was battened down within its case. Fig. 3 on
test points and across the ground jumper on the while, but then stops. This last case comes from panel components — the volume control, power page 133 shows where all the panel components
board, as shown above. the op-amp shutting down; op-amps often have switch, LED, and I/O jacks. To minimize the tangle (the switch, LED, in and out jacks, and volume
Then I use the other three alligator jumpers power-protection circuitry, which is triggered by of hookup wire, the exterior ports for these control potentiometer) hook up to the PC board.
to tie my amp’s output points to a pair of cheap various wiring faults. components should be positioned close to where First, I hook up the LED and the power switch
headphones. Don’t use your $200 cans for first Troubleshooting is difficult, and I can’t cover it they hook up on the board. Beyond that, it’s your to the power supply. Once these are working,
tests — if something’s hooked up wrong, you can deeply here. But the main things to check are that aesthetic judgment. Once you have your layout, I add the input and output jacks, remembering
blow your cans’ drivers out. all the connections to ground are solid, and that drill the necessary holes and set it all up with the standard stereo plug tip/ring/sleeve ordering
The completed amp. Unless you want to build it in a day, prices and better quality. I highly suggest you mail order VJs’ rigs are all differ-
including the time to get the parts, there’s little reason everything you can, if you can stand waiting a week for ent; unlike with DJing,
to get RadioShack parts; the big mail-order houses have the parts to arrive. there’s no standard “two
everything RadioShack has and more, with cheaper turntables and a mixer.”
VJ-ABLE GEAR use the interface metaphor of DJing: you see As flexible as laptops are, mixing video and
There’s almost no VJ-specific hardware, but you two preview screens (instead of turntables) on running computationally intensive effects can
can control live video with many other devices. either side of a slide control, or “fader.” You trigger make a laptop sluggish, or even make it crash.
video clips by clicking on their thumbnails, paging That’s why many dedicated VJs invest in a hard-
through your collection as desired, and you can ware mixer, such as the Edirol V-4, and put this at
apply effects and mixing algorithms to both. the center of their rig. Hardware mixers run their
Joystick Other apps, such as Flowmotion and Resolume, processing algorithms on a chip, which means that
A game controller navigates present a channel-switching metaphor, letting you they don’t offer the endless array of effects that
VJ software fast (and VJing
MIDI Keyboard draw from and layer multiple concurrent video you can get in software. But they’re faster, imme-
resembles gaming, but with
an audience). M-Audio’s Oxygen8 keyboard has 25 keys that sources. As with the DJ-style apps, you can also diately responsive, and crash-proof. If you’re hard-
you can assign to trigger different video clips. apply filters and effects. The most versatile of all ware-mixer based, you can still use a laptop as one
Meanwhile, 8 knobs up at the top will tweak
VJ applications, such as Isadora, VDMX, and Max/ of your mixer’s inputs. VJ applications like Grid2
effects parameters and other continuous values.
A USB port in back of this portable keyboard MSP with Jitter, are complete visual programming are designed for this purpose, turning a laptop into
lets it talk to your laptop directly, without requir- environments that let you string together clip a dedicated, fast-triggering clip server.
ing a MIDI-USB adapter. libraries, live streams, functions, inputs, and out-
Touch Controller puts to create your own virtual video instruments. Content and Culture
The STC-1000’s abstract Ms. Pinky Most VJ software runs on Mac OS, but some also The VJ’s palette encompasses all imagery,
interface won’t make you Special vinyl LP lets you run on Linux or Windows. abstract or representational, recognizable or
think you’re playing music turn any turntable into a
or a game. obscure, iconic or ambiguous. Anything you’ve
precise controller for play-
ing and scratching video. Accessories ever shot, ripped, recorded, generated, or down-
A lot of VJ software takes MIDI input from your loaded is fair game, and you can also capture
laptop’s USB port (translated via a MIDI-USB material live from camera or video feeds. Unlike
interface dongle such as the M-Audio Uno or Edirol with DJing, you can mix freely, without worrying
UM-1X). The VJ applications use this input to syn- about key or tempo. The dissonances that a VJ
chronize cuts and effects to music coming from creates are cognitive, not musical, and juxtaposi-
the DJ or other source. More importantly, MIDI-in tions that give people pause are part of the fun.
also lets you attach outboard MIDI controllers, With a visual vocabulary, ranging from old icons
which make it easier to perform. Mousing around to today’s news, you can construct puns, argu-
Turntable on a screen can be difficult in a high-energy ments, and even narratives.
Following their DJ heritage, many VJs use turntables environment, but with a MIDI keyboard connected VJing is for the moment, for the people you’re
like the Technics 1200 series, outfitted with Ms.
to your laptop, you can trigger clips with the piano with, growing out of a unique time and place.
Pinky or the EJ MIDI system.
keys and twiddle settings with physical knobs. What you throw onscreen is an expression of the
External Hard Drive You can also use a variety of other devices to now, not a dead document for posterity. If you want
Hard drives let you store generate non-MIDI inputs as well as MIDI, such to impose an unchanging visual message on re-
and swap different collec-
as substituting for the mouse and hotkeys on the mote, passive audiences, you’re probably better off
tions of video clips.
Data Glove keyboard. Joysticks, graphics tablets or touch con- as a filmmaker. But if you prefer interaction, flow,
Center-stage VJs need to move. The P5 Data Glove trollers, and data gloves are all tools that can as- and living experiences, then VJing may be for you.
works in mouse mode with any app, and reaches its
sist your performance — and, to varying degrees,
full gesture-recognition potential with MIDI and Max/
MSP interfaces. Refer to the p5glove Yahoo! group. show the audience that you’re not just checking
your email while running a DVD of canned visuals. Resources
One special case is scratching video back and
Laptop forth, DJ style. To perform this move, you can VJ Central reference and forums: vjcentral.com
Live video eats up pro- Eyecandy Yahoo! group: groups.yahoo.com/group/
retrofit any turntable with either the Ms. Pinky
cessing power, so VJs favor eyecandy
Digital Projector system, which relies on a special pink vinyl disc Eyewash (NYC): forwardmotiontheater.org/Events
RAM-enhancedPowerBooks
Lightweight LCD or DLP and compatible VJ software, or the EJ MIDI Turn- La-Va (Los Angeles): la-va.org
and gamer PC laptops with
beamers throw your visuals Video Salon (SF): dimension7.com/videosalon.html
fast graphics. table, which uses a barcode-like disc, an optical
onto the wall (or anything
else) for all to see. tonearm cartridge, and a small box that translates
your turntablism to MIDI. Alternatively, you can
forget the tables altogether, and scratch with a Paul Spinrad is projects editor for MAKE and the author of
jog shuttle controller such as the ShuttlePRO. The VJ Book.
1. A webcam. it can’t track the direction of a pixel or object and effects will give you a sense of what does Especially when the reward is magically pulling
2. Motion analysis or “computer vision” software. through space. Since and doesn’t work. Some quick fixes to track- music from the ether.
3. A means of translating the motion analysis into you can divide the im- It may look like a cam- ing problems include using a brightly colored
control (usually MIDI). age into a grid, motion era, but this Logitech object for tracking, or shining a small flashlight
QuickCam really wants to
4. Something to control, like software synthesizer detection works well at the camera (perfect for darkened onstage Peter Kirn is a composer/media artist and editor of
be a musical input device.
settings or effects parameters. for camera-controlled performances.) createdigitalmusic.com.
The Game Boy Camera’s DJ game is basic but friendly: LSDJ uses a character-based interface, constructing
the keyboard at bottom chooses pitch, while the rec- songs out of sequences called “chains.” The cross in the
tangles at center are steps in the step sequencer. The lower right corner functions as a map of the software’s
tabs at top represent different instruments, the sounds editing structure. The (P)hrase editor shown here is
of which can be edited using various parameters in the where the real magic happens. Here, I’ve sequenced a
top third of the screen. drum pattern using LSDJ’s built-in sampled drum kits.
The essential tools of a
Game Boy musician: a You’ll need linker or “backup” hardware for to create a song. Hit Select for the sequencer/
classic Game Boy and a
creating your own flash cartridge, and unfor- editor; hit Select again to toggle between one of
homebrew cartridge.
tunately, the classic-style cartridges needed three sound types. Since left and right choose
are harder to find than the GBA cartridges. See beats (or “steps” as they’re called in a step
Turn your Game Boy into a musical instrument. robwebb.clara.co.uk/shop/copiers/copiers.htm). Nanoloop 2.0
Assuming you’ve got a cartridge compatible Nanoloop is the most graphical of the Game Boy
By Peter Kirn with your Game Boy, sound quality is your next music “power tools.” The grid you see on startup is
consideration. Aside from their “oldskool cred,” a step sequencer for an individual channel. First,
vintage Game Boys also sound far better than you’ll want to add some notes, so select the note
To its fans, the low-fi, 8-bit sound of a Game Boy Wittchow’s Nanoloop (nanoloop.com) and Johan the GBA and Color models, so for Nanoloop 1.x icon on the bottom (with A+left/right to select the
might as well be a Stradivarius violin. So how Kotlinski’s LSDJ (littlesounddj.com). These are not or LSDJ, older is better. With Nanoloop 2.0, you’ll edit parameter). Next, navigate to the step you
can you make your original, gray 1989 Game Boy, Nintendo-licensed, but while Nintendo has made need a GBA model or later; the SP and DS have want to edit (with left/right), and then change the
or even your new DS, into a retro music-making some moves against backup hardware, they’ve gen- worked best for me. pitch (using B+up/down to edit the step param-
machine? erally left homebrew developers alone. Nanoloop eter). You can then layer channels (use up/down
2.0 is available for sale as a Game Boy Advance Start a Song to select a channel), edit sounds with the instru-
Cartridges for Music (GBA) cartridge (€80, US$100). Nanoloop 1.x for Don’t expect to pick up any of these options ment editor (hit Start to toggle views), or see
The easiest way to start out is via the Game Boy the original Game Boy is currently out of produc- without a manual or tutorial handy. Here’s some an overview of your whole song (hit Select). See
Camera, an accessory for the original Game Boy. tion, but an upcoming 1.3 update will make it avail- basic advice, but for links to additional tutorials, Wittchow’s documentation at nanoloop.com/man-
The camera’s onboard software includes a fairly able again for older systems. resources, and some quickie “survival guides,” ual_201.html for more information.
limited but usable music creation tool. Used cam- The situation with LSDJ is more complicated: see makezine.com/04/diy_gameboy.
Photography by Peter Kirn
eras usually go on eBay for $10-$20 (about the $29 buys you a ROM image, but you’re on your LSDJ
same price as an old Game Boy, if you’re lucky). own beyond that. You can load the ROM in an emu- Game Boy Camera LSDJ has the deepest sound and song editing,
The music software is simplistic, but the camera’s lator; my favorite is KiGB (Mac/Windows/Linux, From the camera’s main menu, select Play. At the but it also has the steepest learning curve. It uses
photos are appealingly low-res. kigb.emuunlim.com). An emulator makes screen- beginning of the Space Fever II game that appears, hex codes in place of graphics, and is conceptu-
For more serious music making, you’ll want shots and audio capture easy, but you’ll still want a shoot the shape labeled with the letter “D” for the ally challenging to beginners because it works
a homebrew option; by far, the best are Oliver real Game Boy for portability and authentic sound. “DJ” game. Select New from the following screen much like vintage “tracker” music software (see
But at increasingly popular gatherings such as Excerpted from The Art of Digital Music by David
Eyewash and Video Salon, VJs now perform front- Battino and Kelli Richards: backbeatbooks.com,
and-center, for attentive audiences. Today, a sub- artofdigitalmusic.com.
culture; tomorrow, the world! —Paul Spinrad