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Design/Layout RUSSELL BROWN

Cover Art and Interior Illustration JOSHUA ZENTNER

D esign /La yout RUSSELL BROWN C over A rt a n d I nterior I

TABLE OF CONTENTS

CHAPTER 1 HORROR ROLEPLAYING PLAYING THE GAME HORROR ROLEPLAYING 1

CHAPTER 1

HORROR ROLEPLAYING

PLAYING THE GAME

HORROR ROLEPLAYING

1

EXAMPLE OF PLAY 2 CHAPTER 1

EXAMPLE OF PLAY

EXAMPLE OF PLAY 2 CHAPTER 1
  • 2 CHAPTER 1

HORROR ROLEPLAYING 3

HORROR ROLEPLAYING

3

4 CHAPTER 1

4 CHAPTER 1

  • 4 CHAPTER 1

HORROR ROLEPLAYING 5

HORROR ROLEPLAYING

5

6 CHAPTER 1

6 CHAPTER 1

HUMOR AND HORROR In this example scene, the players aren't afraid to inject humor into

HUMOR AND HORROR In this example scene, the players aren't afraid to inject humor into the
HUMOR AND HORROR
In this example scene, the
players aren't afraid to inject
humor into the horror. The
terrible creatures and situ-
ations in Mythos World can
create great opportunities for
jokes, and any mental dis-
orders the players acquire can
put things over the top.
This is fine, if it's what
the players want. If your group
is more interested in a somber
mood, with tension unbroken
by jokes, you should all agree
and try to stay serious.

HORROR ROLEPLAYING

7

8 CHAPTER 1

CHAPTER 2

PLAYERS

PLAYER MOVES

CREATING A CHARACTER 1) Choose one profession and claim a playbook. 1 0 CHAPTER 2

CREATING A CHARACTER

1) Choose one profession and claim a playbook.

  • 10 CHAPTER 2

2) Choose a gender and name. 3) Assign your attribute bonuses. 4) Decide on your look.

2) Choose a gender and name.

3) Assign your attribute bonuses.

4) Decide on your look.

2) Choose a gender and name. 3) Assign your attribute bonuses. 4) Decide on your look.

PLAYERS

11

5) Calculate your starting Wealth. 6) Choose a passion. 7) Choose a profession move. 8) Choose

5) Calculate your starting Wealth.

6) Choose a passion.

7) Choose a profession move.

8) Choose your equipment

9) Tell the other players about your character

10) Create three connections with other players.

  • 12 CHAPTER 2

PROFESSIONS

PROFESSIONS Antiquarian Archeologist Artist Author PLAYERS 13

Antiquarian

Archeologist

Artist

Author

PROFESSIONS Antiquarian Archeologist Artist Author PLAYERS 13

PLAYERS

13

Clergy Criminal Detective Doctor or Nurse Entertainer 14 CHAPTER 2

Clergy

Criminal

Detective

Doctor or Nurse

Entertainer

Clergy Criminal Detective Doctor or Nurse Entertainer 14 CHAPTER 2

  • 14 CHAPTER 2

Entitled Farmer Journalist Police Psychologist Scientist PLAYERS 15

Entitled

Farmer

Journalist

Police

Psychologist

Scientist

PLAYERS

15

CHAPTER 3

WEALTH AND EQUIPMENT

Wealth 1: Dirt Poor.

Wealth 2: Working Poor.

Wealth 3: Middle Class

16

CHAPTER 3 WEALTH AND EQUIPMENT Wealth 1: Dirt Poor. Wealth 2: Working Poor. Wealth 3: Middle
Wealth 4: Comfortable Wealth 5: Well-off Wealth 6: Rich PURCHASES SAVINGS WEALTH AND EQUIPMENT 17

Wealth 4: Comfortable

Wealth 5: Well-off

Wealth 6: Rich

Wealth 4: Comfortable Wealth 5: Well-off Wealth 6: Rich PURCHASES SAVINGS WEALTH AND EQUIPMENT 17

PURCHASES

SAVINGS

WEALTH AND EQUIPMENT

17

LOANS INVESTMENTS CHANGES TO WEALTH TAGS Tags are standard adjectives that describe a creature, item, or

LOANS

INVESTMENTS

CHANGES TO WEALTH

TAGS Tags are standard adjectives that describe a creature, item, or location in Mythos World. They
TAGS
Tags are standard adjectives
that describe a creature, item,
or location in Mythos World.
They generally have no
specific effect on moves, but
are provided as narrative
prompts for the GM and the
players. They may influence
whether a move is triggered
and what the narrative
outcome is. For example, a
flashlight tagged as unreliable
could suddenly fail as a GM
move. A weapon with a near
tag limits when its wielder can
make an Attack at a Distance
move. The most common
Mythos World tags are listed
at the end of this book.
  • 18 CHAPTER 3

WEAPONS AND EQUIPMENT

WEAPONS AND EQUIPMENT X Uses Close, Near, Far Minor, Moderate, Serious, Critical Ammo, Auto, Aim, Reach,

X Uses

Close, Near, Far

Minor, Moderate, Serious, Critical

Ammo, Auto, Aim, Reach, Reload

WEALTH AND EQUIPMENT

19

Melee Weapons Ranged Weapons 2 0 CHAPTER 3

Melee Weapons

Ranged Weapons

Melee Weapons Ranged Weapons 2 0 CHAPTER 3
  • 20 CHAPTER 3

Transportation

Transportation

 

Equipment and Supplies

Services and Entertainment

 

WEALTH AND EQUIPMENT

21

CHAPTER 4

BASIC MOVES

Consult Knowledge

A tt ac k a t a D ist a n c e BASIC MOVES 23

Attack at a Distance

BASIC MOVES

23

A tt ac k up C lose 24 CHAPTER 4

Attack up Close

  • 24 CHAPTER 4

D efy Da nger BASIC MOVES 25

Defy Danger

D efy Da nger BASIC MOVES 25

BASIC MOVES

25

R e c eive M oney B uy S omething 26 CHAPTER 4

Receive Money

Buy Something

  • 26 CHAPTER 4

C onvin c e BASIC MOVES 27

Convince

BASIC MOVES

27

O ver c ome F e a r 28 CHAPTER 4

Overcome Fear

O ver c ome F e a r 28 CHAPTER 4
  • 28 CHAPTER 4

S e a r c h for S omething BASIC MOVES 29

Search for Something

S e a r c h for S omething BASIC MOVES 29

BASIC MOVES

29

D ete c t T ruth 3 0 CHAPTER 4

Detect Truth

  • 30 CHAPTER 4

C he a t D e a th BASIC MOVES 31

Cheat Death

BASIC MOVES

31

A i d or I nterfere R est 32 CHAPTER 4

Aid or Interfere

Rest

  • 32 CHAPTER 4

E n d a S ession BASIC MOVES 33

End a Session

BASIC MOVES

33

CHAPTER 5

PROFESSIONS

ANTIQUARIAN

CHAPTER 5 PROFESSIONS ANTIQUARIAN 34

S t a rting M oves Expert on Old Things The Antique Trade P rofession

Starting Moves

Expert on Old Things

The Antique Trade

Profession Moves

Antique Shop

PROFESSIONS

35

Collector Sense Dangerous Books Horrors of the Past Old Stories Old W e apon 36 CHAPTER

Collector Sense

Dangerous Books

Horrors of the Past

Old Stories

Old Weapon

  • 36 CHAPTER 5

ARCHEOLOGIST PROFESSIONS 37

ARCHEOLOGIST

ARCHEOLOGIST PROFESSIONS 37

PROFESSIONS

37

S t a rting M oves Ancient Languages Fascination with the Past P rofession M

Starting Moves

Ancient Languages

Fascination with the Past

Profession Moves

Been There, Done That

Graduate Students

Roughing It

  • 38 CHAPTER 5

Subterranean Dangers Tenure They ’ re Digging in the Wrong Place PROFESSIONS 39

Subterranean Dangers

Tenure

Theyre Digging in the Wrong Place

PROFESSIONS

39

ARTIST 4 0 CHAPTER 5
ARTIST 4 0 CHAPTER 5

ARTIST

  • 40 CHAPTER 5

Starting Moves

S t a rting M oves Art Expert The Devil ’ s in the Details P

Art Expert

The Devils in the Details

Profession Moves

Art Therapy

Forger

Gallery

PROFESSIONS

41

Portrait Artist Studio Well Known 42 CHAPTER 5

Portrait Artist

Studio

Well Known

  • 42 CHAPTER 5

AUTHOR

AUTHOR PROFESSIONS 43

AUTHOR PROFESSIONS 43

PROFESSIONS

43

S t a rting M oves Just Like my Heroine/Hero Keen Observer P rofession M

Starting Moves

Just Like my Heroine/Hero

Keen Observer

Profession Moves

Bestseller

Salon

  • 44 CHAPTER 5

That was in one of my Stories Weird Fiction Wild Theories Writer ’ s Retreat PROFESSIONS

That was in one of my Stories

Weird Fiction

Wild Theories

Writers Retreat

PROFESSIONS

45

CLERGY 46 CHAPTER 5
CLERGY 46 CHAPTER 5

CLERGY

  • 46 CHAPTER 5

S t a rting M oves Abiding Faith Clerical Privilege P rofession M oves Confessor

Starting Moves

Abiding Faith

Clerical Privilege

Profession Moves

Confessor

Exhortation

Language of the faith

PROFESSIONS

47

Latin Rites Collection Plate Vow of Poverty 48 CHAPTER 5

Latin Rites

Collection Plate

Vow of Poverty

  • 48 CHAPTER 5

CRIMINAL

CRIMINAL PROFESSIONS 49
CRIMINAL PROFESSIONS 49

PROFESSIONS

49

S t a rting M oves Fence Petty Theft P rofession M oves Cheater Gunman

Starting Moves

Fence

Petty Theft

Profession Moves

Cheater

Gunman

  • 50 CHAPTER 5

Illegal Stash Informants Mob Support Wheel Man PROFESSIONS 51

Illegal Stash

Informants

Mob Support

Wheel Man

PROFESSIONS

51

DETECTIVE 52 CHAPTER 5

DETECTIVE

DETECTIVE 52 CHAPTER 5

  • 52 CHAPTER 5

Starting Moves

S t a rting M oves Eye for Detail Tailing P rofession M oves Forensic Science

Eye for Detail

Tailing

Profession Moves

Forensic Science

Friend of Law Enforcement

Paid Informants

PROFESSIONS

53

Private Investigator Office Prominent Client Street Smart 54 CHAPTER 5

Private Investigator Office

Prominent Client

Street Smart

  • 54 CHAPTER 5

DOCTOR PROFESSIONS 55

DOCTOR

DOCTOR PROFESSIONS 55

PROFESSIONS

55

S t a rting M oves Diagnose Treat Injuries P rofession M oves Coroner Eye for

Starting Moves

Diagnose

Treat Injuries

Profession Moves

Coroner

Eye for Weakness

  • 56 CHAPTER 5

Pathologist Specialist Surgeon Toxicologist PROFESSIONS 57

Pathologist

Specialist

Surgeon

Toxicologist

PROFESSIONS

57

ENTERTAINER 58 CHAPTER 5
ENTERTAINER 58 CHAPTER 5

ENTERTAINER

  • 58 CHAPTER 5

Starting Moves

S t a rting M oves Performance The Show Must Go On P rofession M oves

Performance

The Show Must Go On

Profession Moves

Acting

Celebrity

Disguise

Languages of the Arts

PROFESSIONS

59

Mimic Swordplay 60 CHAPTER 5

Mimic

Swordplay

ENTITLED PROFESSIONS 61
ENTITLED PROFESSIONS 61

ENTITLED

S t a rting M oves Trust Fund High Society Ad v a n c

Starting Moves

Trust Fund

High Society

Advanced Moves

Family Business

Family Connections

Financier

Loyal Servant Modern Languages Secret Society PROFESSIONS 63

Loyal Servant

Modern Languages

Secret Society

FARMER
FARMER
FARMER 64 CHAPTER 5

Starting Moves

S t a rting M oves Animal Empathy Stoicism Ad v a n c e d

Animal Empathy

Stoicism

Advanced Moves

Country Charm

Danger Sense

Healthy Lifestyle Heavy Machinery Shotgun Justice Simple Wisdom 66 CHAPTER 5

Healthy Lifestyle

Heavy Machinery

Shotgun Justice

Simple Wisdom

JOURNALIST PROFESSIONS 67
JOURNALIST PROFESSIONS 67

JOURNALIST

S t a rting M oves Just the Facts Persistence P rofession M oves Darkroom

Starting Moves

Just the Facts

Persistence

Profession Moves

Darkroom

Expense Account

Inside Source Press Pass , The Pen is Mightier . , What They ’ re Not

Inside Source

Press Pass

,

The Pen is Mightier . ,

What Theyre Not Saying

POLICE 7 0 CHAPTER 5

POLICE

POLICE 7 0 CHAPTER 5

  • 70 CHAPTER 5

Starting Moves

Arrest Authority

S t a rting M oves Arrest Authority Call for Backup P rofession M oves Beat

Call for Backup

Profession Moves

Beat Cop

Nightstick Tricks

On the Take

PROFESSIONS

71

Police Car Police Records Special Weapons 72 CHAPTER 5

Police Car

Police Records

Special Weapons

  • 72 CHAPTER 5

PSYCHOLOGIST PROFESSIONS 73
PSYCHOLOGIST PROFESSIONS 73

PSYCHOLOGIST

PROFESSIONS

73

S t a rting M oves Treat Mental Disorder Predict Behavior P rofession M oves Criminal

Starting Moves

Treat Mental Disorder

Predict Behavior

Profession Moves

Criminal Minds

Electroshock Therapy

  • 74 CHAPTER 5

Hypnosis Manipulation Personal Theory Private Practice PROFESSIONS 75

Hypnosis

Manipulation

Personal Theory

Private Practice

PROFESSIONS

75

SCIENTIST 76 CHAPTER 5

SCIENTIST

SCIENTIST 76 CHAPTER 5

  • 76 CHAPTER 5

Starting Moves

S t a rting M oves Specialty Experimentation P rofession M oves Advanced Mathematics Invention PROFESSIONS

Specialty

Experimentation

Profession Moves

Advanced Mathematics

Invention

PROFESSIONS

77

Laboratory Prototypes Pseudo-science There Must be an Explanation 78 CHAPTER 5

Laboratory

Prototypes

Pseudo-science

There Must be an Explanation

  • 78 CHAPTER 5

CHAPTER 6

THE GAME MASTER

COSMIC HORROR

THE 192 0 s 80 CHAPTER 6

THE 1920s

THE 192 0 s 80 CHAPTER 6

AGENDA THE GAMEMASTER 81

AGENDA

ALWAYS SAY 82 CHAPTER 6

ALWAYS SAY 82 CHAPTER 6

ALWAYS SAY

PRINCIPLES THE GAMEMASTER 83

PRINCIPLES

84 CHAPTER 6

THE GAMEMASTER 85

THE GAMEMASTER 85

NARRATIVE TRUMPS RULES If you’ve been the GM in other roleplaying games, but have never

NARRATIVE TRUMPS RULES If you’ve been the GM in other roleplaying games, but have never played
NARRATIVE TRUMPS
RULES
If you’ve
been
the
GM in other
roleplaying games, but have never
played Apocalypse World or any
other “World” games, you might
have to unlearn some things. In
Mythos World, you should think
about the story first and only use
moves when they are triggered
and the outcome is uncertain. If
it’s fairly clear what the result of a
character action will be, based on
that character’s traits and what
has happened so far in the story,
then you don’t need to ask for
move rolls, and you shouldn’t.
Only use moves when the
outcome isn’t clear from the
narrative, or when the move would
make the narrative more
interesting.

THE GAMEMASTER 87

CHAPTER 7

GM MOVES

HARD AND SOFT GM MOVES GM MOVES 89
HARD AND SOFT GM MOVES GM MOVES 89

HARD AND SOFT GM MOVES

SUGGESTED GM MOVES 9 0 CHAPTER 7

SUGGESTED GM MOVES

  • 90 CHAPTER 7

GM MOVES 91

GM MOVES 91

GM MOVES

91

92 CHAPTER 7

92 CHAPTER 7

  • 92 CHAPTER 7

GM MOVES 93

GM MOVES

93

CHAPTER 8

PREPARATION

CHAPTER 8 PREPARATION 94
IMPROVISATIONAL HORROR The improvisational nature of Mythos World may seem like a poor fit for

IMPROVISATIONAL HORROR The improvisational nature of Mythos World may seem like a poor fit for what
IMPROVISATIONAL
HORROR
The improvisational nature of
Mythos World may seem like a
poor fit for what is fundamentally a
game of investigation. How can
you, as a GM, anticipate all of the
strange paths your players will
follow and all of the interesting
pieces of background they’ll create
for their characters? Surprisingly, it
all makes your job easier if you let
it. Don’t figure out all of the clues
ahead of time. Don’t plan out those
awesome encounters that you
absolutely must lure the players
into. You only need to decide what
terrible and dangerous forces are
at work and what resources and
abilities those forces have
available, then let the players drive
the story as much as possible.

PREPARATION

95

FLYING POLYPS IN THE MINES DANGER THE TOWN THE PEOPLE POSSIBLE CLUES 96 CHAPTER 8

FLYING POLYPS IN THE MINES

DANGER

THE TOWN

THE PEOPLE

POSSIBLE CLUES

  • 96 CHAPTER 8

CHAPTER 9

PHYSICAL THREATS

THREAT LEVEL

PHYSICAL INJURY

98 CHAPTER 9

98 CHAPTER 9
  • 98 CHAPTER 9

Minor Injuries Moderate Injuries Serious Injuries Critical Injuries POISON Arsenic PHYSICAL THREATS 99

Minor Injuries

Moderate Injuries

Serious Injuries

Critical Injuries

POISON

Arsenic

PHYSICAL THREATS

99

Cobra Venom Curare Cyanide Ghast Saliva 1 00 CHAPTER 9

Cobra Venom

Curare

Cyanide

Ghast Saliva

  • 100 CHAPTER 9

Mercury Bichloride DISEASE PHYSICAL THREATS 1 0 1

Mercury Bichloride

DISEASE

Mercury Bichloride DISEASE PHYSICAL THREATS 1 0 1

PHYSICAL THREATS

101

Infection Influenza 1 0 2 CHAPTER 9

Infection

Influenza

Infection Influenza 1 0 2 CHAPTER 9
  • 102 CHAPTER 9

Life Drain Polio PHYSICAL THREATS 1 0 3

Life Drain

Polio

PHYSICAL THREATS

103

Tuberculosis KILLING YOUR PLAYERS KILLING NPCS AND CREATURES 1 0 4 CHAPTER 9

Tuberculosis

Tuberculosis KILLING YOUR PLAYERS KILLING NPCS AND CREATURES 1 0 4 CHAPTER 9

KILLING YOUR PLAYERS

KILLING NPCS AND CREATURES

  • 104 CHAPTER 9

CHAPTER 10

MENTAL DISORDERS

Addiction Agoraphobia 1 0 6 CHAPTER 1 0

Addiction

Agoraphobia

  • 106 CHAPTER 10

Amnesia

Amnesia Brain Damage MENTAL DISORDERS 1 0 7

Brain Damage

MENTAL DISORDERS

107

Cannibalism Catatonia Claustrophobia 1 0 8 CHAPTER 1 0

Cannibalism

Catatonia

Claustrophobia

  • 108 CHAPTER 10

Delusions of Grandeur

Delusions of Grandeur MENTAL DISORDERS 1 0 9

Delusions of Grandeur MENTAL DISORDERS 1 0 9

MENTAL DISORDERS

109

Depression 11 0 CHAPTER 1 0

Depression

Depression 11 0 CHAPTER 1 0
  • 110 CHAPTER 10

Kleptomania Mania MENTAL DISORDERS 111

Kleptomania

Kleptomania Mania MENTAL DISORDERS 111

Mania

MENTAL DISORDERS

111

Manic-Depressive Multiple Personality Mutism 112 CHAPTER 1 0

Manic-Depressive

Multiple Personality

Mutism

  • 112 CHAPTER 10

Narcolepsy Nightmares Obsessive-Compulsive MENTAL DISORDERS 113

Narcolepsy

Nightmares

Obsessive-Compulsive

MENTAL DISORDERS

113

Panic Attacks Paranoia 114 CHAPTER 1 0

Panic Attacks

Paranoia

  • 114 CHAPTER 10

Phobia Psychopathy MENTAL DISORDERS 115

Phobia

Psychopathy

Phobia Psychopathy MENTAL DISORDERS 115

MENTAL DISORDERS

115

Pyromania Rage 116 CHAPTER 1 0

Pyromania

Pyromania Rage 116 CHAPTER 1 0

Rage

  • 116 CHAPTER 10

Schizophrenia Self-mutilation MENTAL DISORDERS 117

Schizophrenia

Self-mutilation

MENTAL DISORDERS

117

Separation Anxiety Sleepwalking Suicidal 118 CHAPTER 1 0

Separation Anxiety

Sleepwalking

Suicidal

  • 118 CHAPTER 10

CHAPTER 11

THE MYTHOS

MYTHOS MOVES

CHAPTER 11 THE MYTHOS MYTHOS MOVES 119
Dark Rituals Dreamwalker Inhuman Ancestry 12 0 CHAPTER 11

Dark Rituals

Dreamwalker

Inhuman Ancestry

  • 120 CHAPTER 11