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Once at the World Map, start going W to find Keterburg, but I recommend

leveling up to at least 30. Why is this? So that everybody learns the AD Skill

Special, which lets you use Mystic Artes during the Overlimit, but beware of

the enemies, and more of the Snow Treant, because it has 31,500 HP, but
gives

you 780 XP.

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Area #31 - The Silver World, Keterburg sx531

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- My lv: Luke 30, Tear 28, Jade 29, Guy 29

Anise 29, Natalia 27

- Enemies: Sword Dancer #2 (OB)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Hourglass..... 1 - (CC).....Alca Forte |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Papa! Can I please get my allowance? Pretty please?" -- Anise Tatlin


From where you start, go E and enter the Inn. Spend the night here (you may

need it, thanks to all that fighting) and then head to the Weapon Shop, which

is to the W of the entrance. There's almost nothing new but the Silver Plate,

so buy 2 of them. Now go N to reach the casino. Enter it to trigger a scene,

and Anise receives the title "Grown-up Child". You can play in here, but the

prizes aren't really worth the amount of chips. So exit the Casino and go NW
to

reach another area.

From here, to the NE is the Hotel, to the NW is a little area with two roofs

and a chest on top and to the N is the N area. Go there and you'll see that in

the middle of the park are you snow throwing machines. Use Mieu Attack on
the

right one and a ball with go somewhere else. Return to the little area with the

two roofs and the snowball hit the chest. Open it to get 'Hourglass', then go E

and onto another area.

Talk to the man that's at the E, outside his house. He wants to rebuild his

mansion. Now enter the Hotel, which is at the middle of the city, then use the

elevator to go to the second floor. Go E and enter the door. Talk to the guy

near the entrance to trigger a scene, then you'll have to play the Waitress

minigame. Kinda boring... (yawn). You'll get paid according to the amount of

people you serve. At the end of this event, Tear receives the title "Easygoing

Waitress".

Now exit the Hotel through the W exit (you came in through the E entrance)
and

go W to reach another area. At the fork, go W and enter the Governor's

Residence. Once inside, before going in the next room, check the drawer to
the

left of the upper door to find 'Alca Forte' (I equipped it to Luke, since I

already had his ENH over 20). Now enter the upper door to trigger a scene
with

Nephry, Jade's sister. Nephry wants to talk with Luke alone, later. Now go to

the Hotel to trigger yet another scene. Now go to Nephry's place, speak to

Nephry to trigger another scene, and a very interesting one, by the way...

Now exit Keterburg, level up to Lv. 30 (at least with the characters you

mostly use) and head to Keterburg Bay.

Once here, talk to the man at the pier and depart towards Rotelro Bridge.

=~-~-~-~-~-~-~-~=

Once you're onboard the Tartarus, open your map (pressing R3), zoom in
and

look at the bridge connecting the continent where Tataroo Valley is and the E

continent. Have you seen it? If it's broken, it's there.

Once you land, you'll be almost where the Coachman left you at the
beginning

of the game. Start heading E and when you get to a fork before a bridge,
start

following it N until you see the entrance to Theor Forest. Before going in, do
you feel like taking down Sword Dancer #2? You'll see that there's a SP

directly S of Theor Forest. Examine it to enter battle with Sword Dancer #2!

------------------------------

OPTIONAL BOSS: SWORD DANCER #2

------------------------------

- Name: Sword Dancer #2

- Location: World Map (SP S of Theor Forest)

- HP: 51,900 / 77,850

- XP: 9,800

- P.ATK: 410 / 615

- P.DEF: 289 / 433

- F.ATK: 304 / 456

- F.DEF: 226 / 339

- Gald: 4,000

- Items dropped: Genius Wand, Treat

- Steal: Grass Chamber

- Elemental Info.:

- Weak: None

- Strong: Physical

- Strategy: For being the Second Sword Dancer, he's not that hard, although
he

doubled all his stats. His attacks will deal 250-320 dmg. He also has his

Overlimit. When goes in Overlimit mode, open the battle menu and press L1
until
the 'On your guard!' Strat appears. This way, you characters will be away
from

Sword Dancer while he's in Overlimit. When his Overlimit is over, just return

to your normal Strat. Just like the previous battle with him, deactivate all of

Jade's Artes and leave him with Splash. Also with Tear, deactivate everything

she has, except for Healing Circle and Resurrection. If you're Lv. 32 with

Luke, you should have learned already Guardian Field. When a Water FoF
appears,

use Guardian Field to make a Guardian Frost. This will deal tons of dmg. on

Sword Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's

Radiant Howl (and if you're on your second playthrough, also use Ion) which

will deal 4,500+, Guy's Rising Phoenix dealing near the same dmg. and
Radiant

Howl. I only used 3 Life Bottles and 1 Lemon Gel this time.

------------------------------

Now, go to Engeve if you want or need to restock on your basic item supply
and

rest (which I totally forgot to do). While you're here, I think you can sell

the Rebirth Doll for 50,000 Gald at any shop (I think). Do so if you want to (I

recommend you do it, since the Rebirth Doll is almost useless and the money
is

needed). Now return to Theor Forest.

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Area #32 - Theor Forest sx532


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- My lv: Luke 34, Tear 32, Anise 32, Natalia 30

Jade 33, Guy 32

- Enemies: Watcher Wolf, Malkuth Pawn

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| 4,800 Gald..... x - 1 .....Magic Lens |

| Silver Bracelet.....(AA) - (AB).....Half Guard |

| Lemon Gel..... 1 - (KI).....All-Purpose Knife |

| Life Bottle..... 2 - 1 .....Panacea Bottle |

| Sage..... 1 - 1 .....Grass Chamber |

| Silver Sword.....(WP) - x .....5,500 Gald |

| Battle Guard.....(AB) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Hide and seek, huh? Ion, please don't screw it up." -- Anise Tatlin

As you enter, a scene triggers and Jade leaves the party. Then try entering

the forest to trigger another scene where the Malkuth soldiers were injured
by

Oracle Knights. When you regain control, just enter the forest. In here, you

don't have to let the Malkuth soldiers see you, but it's such a pain in the ass

doing it like this. Instead of "playing hide and seek", let the guard see you
5 times and then you can just beat the s*** out of them. With that done, go E

to reach another area. In this new area, go all the way E and get '4,800 Gald'

from the chest.

Then go N up a little hill to find a save point. From here, go NE and get

'Life Bottle' from the chest next to the tree. Return to the save point and go

W and return to the main area. Go N now to find a chest with 'Magic Lens'.

Return from whence you came and go N to find a Malkuth soldier. He's
guarding 2

chests. Open them to get 'Silver Bracelet' and 'Half Guard'. From here, go NE

to reach another area.

In this long area, stick to the right side and start going down to find a

chest with 'Lemon Gel'. Keep going N and before you exit, check the left side

of the area to find '5,500 Gald'. Now exit Theor Forest. There's a SP out here.

Examine it to find 'All-Purpose Knife'. Return to Theor Forest, go S in this

long area to reach the other area. Now go W to reach the main area. Here, go

down the little hill W of you and down here, go E to reach the E area. Check

the E chest to find 'Life Bottle'.

Return to the main area and return to the entrance (all the way S). From
here,

go all the way W to reach a mini area with a chest with 'Panacea Bottle'.

Return to the main area and go N up the little hill right next to you and up

here, go N to find a chest on your left side containing 'Silver Sword'. Return

to the little hill to the S and go W on to the W area.


From the entrance of this area, check the 3 trees near you and hide between

them. The Watcher Wolf will approach you and then it'll leave. When it
leaves,

shoot Mieu Fire at him to make him run away and enter a cave-like hole.
Follow

him and at the top, go E to the next area and grab 'Battle Guard'.

Now return to the entrance of the previous area and go NW to reach another

save point. NW of the save point is a Malkuth soldier, so dispose of him and
go

up the little hill behind him to find a chest with 'Sage'. Go down the little

hill and go all the way E to find another chest containing 'Grass Chamber'.
Now

go NW from the chest to trigger a scene with Largo and Sync. We're now
arrested

and taken to Grand Chokmah.

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Area #33 - The Floating Capital, Grand Chokmah sx533

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- My lv: Luke 34, Tear 33, Anise 33, Natalia 31

Guy 33

- Enemies: None

- Recipes: Curry

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Lollipop.....(WP) - 1 .....Lemon Gel |

| Strange Mark.....(AC) - x .....5,000 Gald |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"It's not your fault that I hated you so much I wanted to kill you."

-- Guy Cecil

After the scene from Theor Forest, go W to reach the port. A scene triggers
as

you get here. Then go W and save your game. Now enter the building N of
the

save point and go up to the second floor. Go to the bar (W side) and speak to

Jade. He'll join the team. Return to the first floor and speak to the

bartender. He'll give you the recipe for "Curry". Exit the building and go S

from the save point and speak to Natalia. Now go W to reach another area.

Follow the path and get to the next area. Speak to General Frings, who's at
the

middle of the area. A scene triggers where you're explained the current

situation.

We are now off to save St. Binah, but we need to go get Guy, Anise and Ion

first. Exit the Palace and go to the Inn. Where is it? It's the E most building

in the shopping area (the first area you where at). Speak to the soldier

outside and he'll tell you that the curse slot has been removed. Watch the
scene and you'll see how Guy explains a lot of interesting things about the
Hod

War and how his family was massacred. Also Guy receives the title "Malkuth

Nobleman".

When you're asked to go directly to St. Binah, SAY NO!!! There are some
rather

important things to do now. Exit the Inn and go to the second floor of the bar

(where you found Jade). Speak to the guy dressed in cyan to trigger a scene.

He's another Artes Council that help Guy train. There are still two more

teachers. The next is in front of a machine that turns. That's at the first

area of Belkend. Return to the first floor and speak to the guy standing in

front of the door. Time to organize another warehouse.

Start by pulling N the barrel to your left ONCE, then push it N TWICE. There's

another barrel to the NE part of the room. This one pull it S 5 TIMES, 3 TIMES

W, 1 TIME N and 1 TIME W so that it's next to the first barrel you dropped.
Now

open the chest that has 'Lollipop' (I'm astonished). The barrel to the NW push

it N all the way into the hole. Now open the chest to get 'Lemon Gel'. The S

most barrel pull it 4 TIMES N, go around the maze and go get the chest that

contains 'Strange Mark'. Just like before, you'll receive '5,000 Gald'.

Now, head to the Shopping Center, since there's some shopping we need to
do.

Speak to the W most guy and buy a Silver Sword for either Luke or Guy, a

Bardiche for Jade and a Composite Bow for Natalia; and for armor, buy a Half

guard for either Tear or Natalia (you should already have one), a Misty Robe
for Jade and a Gold Bracelet for each Luke, Jade and Guy.

Now, if you want to go find the remaining teachers of the Guy's Sigmund-
style,

keep reading. If you don't, just skip the next paragraph and head to St. Binah.

Exit Grand Chokmah, cross Theor Forest and go to the Tartarus. Now go to

Belkend and speak to the guy to the S who's looking at the central moving

thing. He's the fourth of the Artes Council. The next one is in a small, cold

room. Know where that is? It's in Keterburg. Go there and go to the N most
area

(where the igloos are). Enter the left one and speak to the last Artes Council.

After that, Guy learns Soaring Light Spear. Sweet. Now go to Rotelro Bridge
and

then go to St. Binah.

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Area #34 - St. Binah sx534

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- My lv: Luke 35, Tear 34, Jade 34, Guy 34

Anise 34, Natalia 32

- Enemies: Kaiser Dist Rx (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o
| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"From what I heard from Van, it took several days for Hod to fall."

-- Tear 'Mystearica' Grants

Once you've entered, head to the Malkuth Base, then enter the next door to

trigger a scene with the McGoverns. Exit the base to trigger another scene.
Oh

no... it's Dist again. Time to take care of his little toy.

--------------------

BOSS: KAISER DIST RX

--------------------

- Name: Kaiser Dist Rx

- Location: St. Binah

- HP: 40,000

- XP: 7,500

- P.ATK: 492

- P.DEF: 512

- F.ATK: 222

- F.DEF: 390

- Gald: 8,000

- Items dropped: Magic Mist

- Steal: None
- Elemental Info.:

- Weak: Water

- Strong: None

- Strategy: Before anything, deactivate every arte on Jade except for Splash.

He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to

perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use
your

Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his

main attacks are directed in front of him, so, if you can, go to its back and

start combo-ing him from the back. There's really not much to say, he's the

same as in the Ferry, only much stronger, so just use the previous strategy
you

used on him and you'll win.

--------------------

Watch the scene as the battle ends. Now we need to find a way to fly, so it's

time to go to Sheridan. Remember the continent where Ortion Cavern is? The
one

that looks like a crab? Well, Sheridan is at the E side of that continent and

directly N of Belkend. Well, you need to get to Port Sheridan first.

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Area #35 - Port Sheridan sx535

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- My lv: Luke 36, Tear 35, Jade 35, Guy 35

Anise 35, Natalia 34

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Apple Gel..... 1 - 1 .....All-Divide |

| Holy Ring.....(AC) - x .....5,000 Gald |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

Once you arrive, talk to the person to the NW, standing in front of a door to

help him organize his warehouse.

First of all, push the crate to your right E 1 TIME, then the crate N of that

one push it N into the hole, now grab 'Apple Gel' from the chest. NE of the

chest is another crate. Push it N into the hole. Now go left to find another

crate. PUSH it left ONCE, then PUSH it right ONCE and then S into the hole.

Open the chest to get 'All-Divide'. S of the second chest is another crate (on

the other side of the gap and left at the entrance). Push it ONCE S, PULL it

ONCE to the right and PUSH it THRICE to the right. Now PULL it ONCE N, PUSH
it

to the N TWICE and PUSH it E ONCE and into the hole. Now the first crate you

moved (right from the entrance), PULL it left ONCE, PULL it N ONCE, PUSH it N

TWICE, PULL it right ONCE, PUSH it N THRICE, PULL right ONCE and PUSH N
into
the hole. Now open the chest to get 'Holy Ring'. As like previous times, you

receive '5,000 Gald'.

Now exit the port, go N and enter Sheridan itself.

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Area #36 - The City of Craftsmen, Sheridan sx536

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- My lv: Luke 36, Tear 35, Jade 35, Guy 35

Anise 35, Natalia 34

- Enemies: None

- Recipes: Udon Noodles

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Savory..... 1 - x .....3,000 Gald |

| Demon's Seal.....(AC) - (KI).....Launcher |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Hmm, yeah, and unlike your fake muscles, I actually have some strength."

-- Guy Cecil
When you enter Sheridan, go up the dirt path to the NW and enter the shop.
At

the Armor Shop but a Battlesuit for each Luke and Guy, a Battle Guard for
each

Tear and Natalia, a Mystic Cloak for Anise, a Cerulean Robe for Jade, a

Platinum Bracelet for each Luke, Jade and Guy and a pair of Mystic Gloves for

each Tear, Anise and Natalia. Equip and sell your leftovers. Now, at the
Weapon

Shop, only buy 1 Wasier Rapier for Luke, since you'll find another one for Guy

in like 30 min. from now; a Sword Mace for each Tear and Anise and a Heavy

Halberd for Jade.

Return down the dirt path, go E, past the large building, go N then up the

stairs to find the Inn. Sleep here to trigger another scene of Luke's training.

When it's finished, enter the left room of this Inn. Check the cabinet at the

NW corner of the room to obtain 'Savory'. Now enter the right room and
check

the cage-like thing at the base of the lower bed to find '3,000 Gald'. Exit the

room and enter the Item Shop, which is beneath the Inn. In here, check the

green book on the NE table to learn the recipe "Udon Noodles". Now go to the
NW

area of Sheridan (it's the path next to the dirt path that leads to the Shops).

Once here, use Mieu Attack on the W side of the see-saw, that's on the E side

of the area. A chest will be blown away, so go to the stairs that lead to the

Inn, but instead of going up, keep going N to reach the NE area of Sheridan.

Check the W side of this area to find the chest with 'Demon's Seal'. Now go N

and E at the fork. Enter the N house you come across. This is the Music Box
House. Remember the Noble Thief we found at the Oracle's HQ? And Prelude?
Well,

these are music discs. Now exit this house and return to the area where the

see-saw is. Go to the N side and approach the 3 old guys to trigger a scene.

Return to the main area and enter the large middle building which is the

Meeting Hall. Talk to Iemon, the old guy with a Mohawk. A scene triggers and

you'll receive 'Launcher'. Now exit Sheridan and head to Meggiora Highlands,

which is, like Iemon said, SW of Sheridan. Just hug the W mountain and follow

it S until you reach it.

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Area #37 - Meggiora Highlands sx537

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- My lv: Luke 36, Tear 35, Jade 35, Guy 35

Anise 35, Natalia 34

- Enemies: Cawcaw, Armaboar, Hatchet Beak, Cactus, Blade Rex (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Weak Bottle..... 1 - (WP).....Wasier Rapier |

| Battlesuit.....(AB) - (AB).....Mystic Cloak |

| 6,800 Gald..... x - (KI).....Hover Drive |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
"Well, I suppose it's better to have you lose control somewhere I can see you"

-- Jade Curtiss

Okay now, this part is a bit different, because you'll still be on the World

Map, so all the directions will be based on the Compass.

Walk a little bit and a scene triggers. You need to divide in two teams. Take

Luke or Guy, whoever you're playing as (I'm playing as Luke). I recommend

taking Jade and Tear, because there's a "Boss Battle". Also please note that

you have 12 min. to get to Ginji, so let's hurry. Don't enter battles either,

because the timer won't stop; it'll only stop when you access the Main Menu
and

Battle Menu. Start by heading W and at the fork, go W and keep following the

path until you reach an open area with a chest on the W side containing
'Weak

Bottle'. Return to the fork and go E this time to find a chest with 'Wasier

Rapier'. Keep following the path and when you get to another fork, go N and
at

the next fork, go E to find another chest with 'Battlesuit'. Return to the

previous fork, go W, up the hill to return to the main path (the one you just

were on). Keep going W up here and at the fork, go S this time and follow the

spiral hill up the hill to trigger a scene and a Boss Battle.

I won't put a strategy for this pussycat, because he's as strong as the Snow

Treant near Keterburg, and I bet you've already killed a lot of them. I'll just

tell you he's weak against Fire, so use Jade's Flame Burst to get out of
trouble and make the battle quick, because the timer is still ticking. You'll

receive the Nebilim and Laurel.

After the scene, you'll be in control of Guy's team. Equip Guy with the Wasier

Rapier you found earlier, then start going N, then W at the fork to find a

chest with 'Mystic Cloak'. Return to the fork and go N just to find another

fork. Take the W one (the lower one) and follow the path to get to a chest
with

'6,800 Gald'. Return to the fork and take the upper path now to reach
ANOTHER

fork. The N paths are dead ends, so go W to trigger a scene where the party

secures the Albiore, saves Ginji and receives 'Hover Drive'.

You'll be back at the main World Map, so just head NE to reach Sheridan, but

before entering, go and examine the SP N of Sheridan to find Estima Seeds.


Now

enter Sheridan.

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Area #38 - Sheridan sx538

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- My lv: Luke 37, Tear 36, Anise 35, Guy 35

Jade 36, Natalia 34

- Enemies: None
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I'm the one who destroyed Akzeriuth! That's why I have to do something
now"

-- Luke fon Fabre

A scene triggers as you enter. Remember where the see-saw is? At the NW
area?

Go there and enter the large building at the W side, but a scene triggers

before entering. Now the Albiore II is operational and you're introduced to the

pilot of your ride, Noelle, Ginji's sister.

You'll arrive at St. Binah automatically, so the scene continues and an

animated cutscene starts, showing how St. Binah starts falling. Then the

controls of the Albiore pop up. Afterwards, go to Yulia City.

Once here, walk a little bit forward and a scene with Teodoro starts. After

it, go to the Conference Room, where Teodoro is. Another scene triggers in

here, and now it's time to go to Shurrey Hill. But before that, return to the

fork outside this large building and go W and speak to the merchant that has

been asking you for things. He wants now 5 Maces, but we can't give them to
him

now, since we don't have. Now go E at the fork and talk to the other
merchant
dressed in white and yellow. He has another book for Luke, and wants 40,000

Gald. I had 112,219 Gald at this point, but I don't want to spend my money,
so

we'll have to wait until later (I think you can't pay for it right now, even if

you have the money).

Shurrey Hill is E with a little bit S of St. Binah. So go there.

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Area #39 - Shurrey Hill sx539

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- My lv: Luke 37, Tear 36, Anise 35, Guy 35

Jade 36, Natalia 34

- Enemies: Spear Roper, Xi, Turned Fork, Fonic Golem, Dark

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Lemon Gel..... 1 - 1 .....Pineapple Gel |

| Cure Bottle..... 1 - (AB).....Light Plate |

| 12,000 Gald..... x - 1 .....Dinei Bottle |

| Scild Maggiore.....(CC) - 1 .....Panacea Bottle |

| Hunting Cap.....(AH) - 1 .....Carmine Chamber |

| Battle Guard.....(AB) - 1 .....Specific |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o
"I don't see any problem with that. I like him better this way." -- Guy Cecil

Once you enter, move up to a fork to trigger a little scene. Then go E to find

a chest with 'Lemon Gel'. Return a little bit to see a red stone S of you. Go

up the step-like stones and hit the red stone with Mieu Fire. That's 1 of 3.

Return to the fork near the entrance, go W and at the fork, you'll see another

step-like stones. Go up and shoot at the second red stone. Now go N, get

'Pineapple Gel', go up the little hill and shoot at the last red stone to have

the entrance open at the fork of the entrance. Now go to the fork at the

entrance and enter the Sephiroth to the N.

In here, go N into the next room. Keep going N to trigger a scene. Go to the
N

part of the room to find 3 fonic glyphs. Follow the NW one and enter the next

room. You'll see a concentration of the Third Fonon (green). Touch it to obtain

green fonons. You'll see a concentration of the Fifth Fonon (red) to the NE.

Use Mieu Fire to obtain them. There's also a concentration of the Second
Fonon

(yellow) at the SW side of the room. Use Mieu Attack to break the glass and

obtain the yellow fonons. Now go NW and go to the next room.

You'll see an enemy with a concentration of the Fourth Fonon (blue) in its

stomach. Defeat it to obtain the blue fonons (from now on, I'll just call them

x-color fonons). Open the chest to find 'Cure Bottle', now go SW and exit this

room. You'll reach a large room, so start going down the stairs until you reach
the bottom. Examine the pentagram (is that what this is called?) and put the

fonons in the following order: red, green and blue. Now a bridge will create S

of you. Cross it to trigger a little scene, then break the floating stone with

Mieu Attack.

You'll be at the main room (thank goodness!). Now the NE path is unblocked,
so

go that way and enter the next room. Check the NE side of the room to find a

chest with 'Light Plate'. Now dispose of the enemy with the blue fonons in its

body to obtain them. Now follow the path E to reach another room. Behind
the

stairs N of you is a chest with '12,000 Gald'. Now go up the stairs and get the

red fonons to the W (using Mieu Fire) and the yellow fonons to the E (using

Mieu Attack).

Return to the previous room and go N this time and in the next room, get the

green fonons in middle of the room and get 'Dinei Bottle' from the chest to
the

NE. Follow the path W to reach another room. Follow the upper path to find a

chest with 'Scild Maggiore'. There are also a yellow fonon if you didn't grab

the one where the red fonon was. Return to the previous room and head E to
the

next room.

Follow the path E, go up the stairs and at the top, you'll see 2 reflectors-

like things. Push S the E one until it hits the light. The W reflector push it

S THRICE and E THRICE (this reminded me of the Tower of Mana in Tales of

Symphonia, but much, much shorter). Return to the entrance and follow the
W

path until you reach the bottom. Examine the pentagram in the following
order:

red, yellow, blue and green. Another bridge will appear, so cross it and break

the floating stone at the end.

You'll be taken to the main room again and the N path unblocks. Nice... we're

about to finish this damn Sephiroth! Save your game if you want and follow
the

N path. Open the W chest to find 'Panacea Bottle'. Also get the yellow fonons

in middle of the room as well as the blue fonons inside the Fonic Golem.
There

are three ways to go from here (without counting the path you came from).
Go N

just to find a Fonic Golem with a blue fonon, but you only need 1 blue, so

ignore it. There's also a red fonon to the N. Grab it with Mieu Fire, check

behind that stone in middle of the room to find a hidden chest with 'Hunting

Cap' and return to the previous room.

Go NW this time and check under the stairs for a green fonon. Follow the
upper

path until you get to a red fonon. Grab it and go S to find a chest with

'Carmine Chamber'. Return to the previous room and go NE this time. Open
the

chest at the far E on the lower level to find 'Battle Guard'. Now go up the

stairs and then S to find another chest containing 'Specific'. Now go N and

into the door. In this room, go N and on to the next room.

You'll see three set of stairs. Go up the E stairs and a little scene shows
you the thingy in middle of the room. Hit it with Mieu Attack ONCE in

counterclockwise sense. Now go to the top and hit it TWICE in either


direction.

Now go to the bottom, go up the middle stairs and put the fonons in the

pentagram in the correct order (from left to right). A last bridge appears, so

cross it and break the stone. You'll be at the main room, so save your game
and

go S to trigger a scene. I love Tear's face when Luke hugs her. Also Luke

receives the title "Passage Commander". Now exit Shurrey Hill completely.

=~-~-~-~-~-~-~-~=

Once at the World Map (Qliphoth), ride the Albiore and open your map. You

should notice a black spot NE of Yulia City. Go there (where the sea water is

coming down) and return to the Outer Lands. Move in any direction to trigger
an

animated cutscene. Pretty cool and sad... and you're party has to split, Jade

is going to Engeve and Natalia to Kaitzur. I went to Engeve, so let's go there.

Take anyone, since we DON'T want to fight. I brought Tear, just in case.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #40 - Engeve sx540

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 39, Tear 38, Jade 37


- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Hourglass..... 1 - (KI).....Magical Pouch |

| Ether Slash.....(WP) - 1 .....Life Bottle |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Let's leave the Albiore to Noelle, so we can escort those who are

walking." -- Luke fon Fabre

Once you regain control, go to Rose's House to trigger a scene. We now need
to

go to Chesedonia on foot. SAVE your game and exit Engeve. Remember


where

Rotelro Bridge is? We need to go there first. Please evade ALL battles until

you reach Chesedonia, so we can get some goodies from the villagers. There
will

be some scenes during the trip. Just watch them and keep going.

Once you reach Rotelro Bridge, cross it and keep following the dirt path

(ignore Tataroo Forest) until you get to Chesedonia (it's ok to enter battles

now on the Ispanian continent). If you avoided all battles at the Rugnica

continent, you'll receive 'Hourglass', 'Magical Pouch', 'Ether Slash', and

'Life Bottle'. Now it's time to play as Natalia and the others.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #41 - Kaitzur sx541

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Guy 37, Anise 37, Natalia 35

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Rebirth Doll..... 1 - (AC).....Efreet |

| Specific..... 1 - 1 .....Apple Gel |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Once he learns we're alive, he should understand that this war is

meaningless." -- Natalia L.K. Lanvaldear

The scene from Chesedonia continues here. We need to go to Chesedonia as


well,

but, like before, ignore all battles to receive some items. Once you gain

control, exit Kaitzur to start at Fubras River. Head to Rotelro Bridge and then

to Chesedonia. Same as before. There are also some scenes involving


General

Frings (the one that greeted you at Grand Chokmah) and General Cecille.
Once

you get to Chesedonia, a scene triggers and you'll receive 'Rebirth Doll',
'Efreet', 'Specific', and 'Apple Gel'.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #42 - Chesedonia sx542

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 39, Tear 38, Guy 37, Anise 37

Jade 37, Natalia 35

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Thief's Cape.....(AC) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You idiot! Your big mouth just cost us another thousand Gald!"

-- Luke fon Fabre

After the initial scene, the group is finally reunited. Now go S to trigger a

scene and you'll be surprised to what Mohs has to say. Natalia receives the

title "False Princess". Also Anise receives the title "Former Attendant". So

the border is closed now... enter the building to your right and speak to the

man standing in front of the door to trigger a scene. Refuse to pay and you'll
pass anyway. Exit this building and go S to the next area.

Remember where the Ant Lion Man was? Go to him and give him a Miracle
Gel,

Panacea Bottle and an Apple this time. He'll give you 'Thief's Cape' (WOW...).

Now go to the S most Weapon Shop and buy the 5 Maces the guy at Yulia
City

asked for. That's 32,980 Gald. you can also sell Anise's Doll Time Traveling

Hero, Laurel, Strange Mark and Dark Seal for 25,000 Gald each. Also the
Demon's

Seal for 100,000 Gald. I sold them all and got 212,500 Gald. Now I have
332,560

Gald. Cool. Now try leaving Chesedonia through the S exit and a little scene

triggers. Time to go see Astor. Go to his mansion and enter the W door, then

the lower W door and speak to Astor. A scene triggers and now Chesedonia is

sinking.

Try leaving Chesedonia again and Luke gets another headache. After the
scene,

exit Chesedonia.

=~-~-~-~-~-~-~-~=

At the World Map, head to the Desert Oasis. Go to where the huge fonstone
is

and speak to Asch to trigger a scene. After it, just head to Zao Desert.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #43 - Zao Ruins sx543

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 39, Tear 38, Jade 38, Anise 37

Guy 37, Natalia 35

- Enemies: Earth Bat, Earth Spirit, Caster, Desgoyle, Lesser Pan, Pan,

Great Pan, Stonail, Camofliers, Phantom, Fonic Goyle, Fonic Chest,

Tyrannopion (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Pineapple Gel..... 1 - 1 .....Lemon Gel |

| 7,650 Gald..... x - 1 .....Wing Bottle |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"There's not an ounce of concern in her body." -- Natalia L.K. Lanvaldear

Enter the ruins to trigger a scene. As a side note, fight Earth Spirits and

Lesser Pans until you get a Rock. Also Steal (by equipping a Grass Chamber
on

Luke's Raging Blast) a Gold Dust from the Lesser Pans. This is we need to do

something extra at Sheridan. Once you got them, go to the room where you
fought

Sync and Largo. use the green save point before entering this area. Walk up
a
little bit to trigger a scene and a Boss Battle!

-----------------

BOSS: Tyrannopion

-----------------

- Name: Tyrannopion

- Location: Zao Ruins

- HP: 48,000

- XP: 6,750

- P.ATK: 381

- P.DEF: 682

- F.ATK: 304

- F.DEF: 523

- Gald: 10,000

- Items dropped: Resist Ring

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: The last enemy was Dist's toy, and that was long ago. I
recommend

bringing Anise instead of guy, because of her magic. Deactivate all her Fonic

Artes, except for Negative Gate and Limited. Have her use that all the battle,

and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a
complete
Earth FoF appears, so use Rending Thrust to make go use to it. Also,
whenever

you can, use your Overlimit, as well as your allies. To perform Jade's Mystic

Arte, you need to cast a High Level Fonic Arte (Ground Dasher) to unleash his

Mystic Arte, Mystic Cage. As for Tear, while in Overlimit, you need to sing a

Hymn. Anyway, since its P.DEF is higher than its F.DEF, Jade and Anise are
the

main damagers, while Luke is for support, as well as attacking.

-----------------

After the battle, watch the scene and enter the Sephiroth itself. Follow the

path until you reach the bottom and get 'Pineapple Gel' along the way. In the

next room, walk E a bit to trigger a scene. Go E and enter the next room.
When

you see a forking path going N, follow it to find two chests with 'Lemon Gel'

and '7,650 Gald'. Return to the fork and follow the path E and at the next

fork, follow the path W until you reach the next room.

Save your game and follow the path to the passage ring. A scene triggers,
then

an animated cutscene. After the scene, before leaving the passage ring,
check

the W side of it to find a chest that's almost invisible. Open it to get 'Wing

Bottle'. Now return to the save point and use the Wing Bottle to trigger

another scene. Now exit the Zao Ruins and before heading to Chesedonia, go
to

the SP6 and examine it until you get an Iron Sand (items reappear every time

you enter and exit a town). Now head to Chesedonia.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #44 - Chesedonia sx544

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 39, Tear 38, Jade 38, Anise 37

Guy 37, Natalia 35

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Tear's Pendant.....(AC) - (KI).....Purity |

| King's Portrait.....(KI) - (KI).....Cecille's Sword |

| Frings' Letter.....(KI) - (KI).....Memento Ring |

| Requiem..... (KI) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"His tail's so fluffy..." -- Tear 'Mystearica' Grants

A scene triggers as you enter. Now go to the N part of Chesedonia (where


Din's

shop is), and speak to the Coachman that gave you a ride (he's near the Inn).

He'll tell you that he sold Tear's pendant to a man named Raiz, who is in
Grand
Chokmah. Now exit Chesedonia and board the Albiore. Move a little bit in any

direction to trigger a scene in the Albiore. After the scene, head to Yulia

City and give the man the 5 maces he asked for. There are some things I
want to

do before going to Daath. Now go to the Outer Lands and move around a bit
to

trigger another scene. Now head to Grand Chokmah.

At Grand Chokmah, go to the Shopping Center and talk to Raiz, who is near
the

stairs. Buy him Tear's Pendant for 100,000 Gald. I think Tear is falling for

Luke, so anyway, with this, we can wrap up this event. Exit and enter the

hidden door that's on the E side of the Shopping Center. Open the chest to
get

'Purity' (that's 3 out of 7). Exit Grand Chokmah and go to Aramis Spring. Go N

a little to trigger a little scene with a dog (Peko) showing you a guy (Shiba)

in trouble. So enter the cave and go SW at the fork to exit again to where the

guy is. Burn the tree roots to trigger another scene. You'll receive 'King's

Portrait' as thanks. Now exit Aramis Spring and return to the Qliphoth.

The next long paragraph is about some scenes with General Cecille and
General

Frings. If you just don't want to this event, then skip where you see this

<~~~>. Enter Engeve to trigger a scene between Cecille and Frings.


Afterwards,

go to the Inn to trigger another scene. Now go to Kaitzur (South) and enter
the

W building to trigger a scene with Count Almandine. Return to Engeve and go


to
Rose's house to trigger yet another scene. Exit Engeve, return to Kaitzur

(North) to trigger yet another scene. Afterwards, speak to Frings then exit

Kaitzur to go to Kaitzur naval Port. Once here, go the Kimlasca Base (S most

building) and a scene with Cecille triggers. You then obtain 'Cecille's Sword'

(the meaning of this is f***ed up, poor Frings). Exit, go to Engeve and enter

Rose's house to trigger a scene. You'll obtain 'Frings' Letter'. Return to

Kaitzur Naval Port and speak to Cecille. Exit, go to Chesedonia and then to

Astor's Mansion. Another scene triggers in here and you'll receive 'Memento

Ring'. Dammit... 2 more trips, I promise. Exit Chesedonia, go to Kaitzur

(North) and speak to Frings to trigger yet another scene. Final trip, finally.

Go to Kaitzur Naval Port and speak to Cecille to end this damn event.

<~~~>

After this long event (we have to do something like this between these 2 four

more times). Now go to Choral Castle, go up the E stairs and cross all the way

to the W side of this main room. Go N and E at the end to reach the King's
and

Queen's thrones. A scene triggers as you approach them. A door opens. Go


inside

and grab 'Requiem' from the chest (that's 4 out of 7). Return to the Outer

Lands and go to Daath.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #45 - Daath sx545


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 41, Tear 40, Jade 40, Anise 39

Guy 39, Natalia 38

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Booo. Fine, "former," but I still know the incantation to activate the fonic

glyph!" -- Anise Tatlin

Start by going to the Inn and a scene kicks in where Luke's training

continues. As before, a flashback with Tear and Legretta starts. When it's

over, go to the Cathedral to trigger a scene. Enter the Cathedral and after the

scene, go in the E room and approach the glyph on the floor to trigger yet

another scene. Now enter the E room and go in Ion's Chamber. Another scene

triggers in here. Try leaving Daath to trigger yet another scene. You'll arrive

at Baticul automatically and there's so little to do here so I'll just write

about it here and for the record, I love this part of the game.

Once you gain control, talk to Natalia to trigger another scene. Run down the

hall, then down the stairs, then go W and at the main hall, go up the stairs
and enter the Audience Hall to trigger another scene. Asch comes to the
rescue.

Exit Baticul, but there will be some scenes showing you how everybody helps
you

escape. Time to go to Inista Marsh.

=~-~-~-~-~-~-~-~=

At the World Map, open your map and you'll see a mountain range going
from the

W of Baticul all the way to the SE. Go to the S part of the mountain range to

see a bridge going W. Save before entering.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #46 - Inista Marsh sx546

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 41, Tear 40, Guy 39, Natalia 38

Jade 40, Anise 39

- Enemies: Purwigle, Mercat, Boarrig, Elder Boar, Boarlet, Purbit, Rotting

Treant, Behemoth (OB)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Talwar.....(WP) - (AH).....Knight Helm |

| 5,600 Gald..... x - (WP).....Mystic Rod |


| Drain Ward.....(AC) - (AB).....Knight Guard |

| Mirage Robe.....(AB) - x .....3,200 Gald |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... I'm... sorry... I... I didn't mean to start crying..."

-- Natalia L.K. Lanvaldear

This place is similar to Meggiora Highlands; you'll still be on the World Map.

Start by going S of your current position to find 'Talwar'. There are 3 paths

to follow from here. The NE, the NW and the W. Now follow the NW path to
get to

a chest with 'Knight Helm'. Return to the entrance and go W this time to

trigger a scene where the NASTY monster appears. Return through the W
path and

when you get to a bridge, before crossing, go NE to find two chests


containing

'5,600 Gald' and 'Mystic Rod'. Now cross the bridge (remember where it's

located) and save your game.

Walk further in the marsh to trigger another scene. Now go NE to find a


chest

with 'Drain Ward'. From here go NW, up a little hill to find another chest with

'Knight Guard'. Return to the save point and start going NW until you see a

bridge. Cross it to trigger another scene. Finish crossing the bridge and save

your game. Now go W towards the last bridge to trigger another scene and
then

you'll fight Behemoth. Just run away, since it won't give you XP nor Gald (and
trust me, I did and after the battle, I was so pissed off). The scene continues

afterwards. Now we need to go to Belkend, but instead, save your game,


reenter

the marsh.

Once inside, start going SE and you'll see a chest, but as soon as you

approach it, Behemoth will pop out of nowhere. Kill him and another 2
monsters

later on to get a title for Tear, so it's worth it. Engage him!

-----------------------

OPTIONAL BOSS: BEHEMOTH

-----------------------

- Name: Behemoth

- Location: Inista Marsh

- HP: 90,000

- XP: 19,000

- P.ATK: 822

- P.DEF: 419

- F.ATK: 560

- F.DEF: 475

- Gald: 22,000

- Items dropped: Golden Helm, Red Basil

- Steal: Red Basil

- Elemental Info.:

- Weak: None
- Strong: None

- Strategy: OMG, this enemy has a lot of HP, and it won't go down easily.

Physical attacks are your best bets here, so bringing Luke and Guy in this

fight is good. Also bring Tear for the healing, and Jade to help you with his

magic. Beware of its attacks, though. He has an attacks that guard breaks
you

if it hits (looks like a stampede) and a flame breath that deals 4 hits of 700+

dmg. each.

Same as the other battles, when Behemoth goes in Overlimit, put the "On
your

guard!" Strat until the Overlimit wears off. Also Free Run to keep your other

characters safe from danger. Also your Mystic Arte work really good here.
He's

like most previous bosses, but only with higher P.ATK. Also use some Lemon
Gels

and Pineapple Gels that you should have. Also, if you have Specifics, don't be

afraid to use them.

-----------------------

After the battle, go S to find a chest with 'Mirage Robe'. Remember the
bridge

I told you to remember? Go there, on the other side from the save point and
go

SW to find another chest with '3,200 Gald'. Leave Inista Marsh.

=~-~-~-~-~-~-~-~=
Once at the World Map, go SW, down a little hill, then go W to reach Port

Belkend. From here, just go to Belkend.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #47 - Belkend sx547

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 44, Tear 43, Jade 43, Guy 43

Anise 42, Natalia 41

- Enemies: None

- Recipes: Egg Bowl

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Poison Ward.....(AC) - (KI).....Genesis of the World |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... And sooner or later, your face is going to freeze into that sneer."

-- Luke fon Fabre

After the little scene, head to the W area (where Fon Research Lab is) and

before approaching the entrance, start breaking all the wooden crates on the
E
side to find 'Poison Ward'. Now approach the entrance to trigger a scene with

Van and Legretta. Now leave Fon Research Lab (by going S, W, S, S, S). Once

outside, the scene continues. Asch is waiting for us at the Inn. Go there and

speak to Asch and Noelle. Asch will give you 'Genesis of the World'.

Exit the room when you can, speak to everybody and Jade at the end to have
the

game proceed. After the scene, rest at the Inn again and when you're asked
to

whether follow Guy or not, follow him to see a little scene with him and Van.

Return to Van's room in the Fon Research Lab, but before arriving, a scene

triggers. Before going to the Governor, enter Van's room and check the green

book on the NW side of the room to learn the recipe "Egg Bowl". Leave this

place and go to the Governor's building, which is next to the Inn.

Enter the trigger a scene. We need to go to Daath now, so exit to trigger

another scene. When you're asked to go to Daath directly, say yes.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #48 - Daath sx548

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 44, Tear 43, Jade 43, Guy 43

Anise 42, Natalia 41

- Enemies: None
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Dark Wings Badge.....(KI) - (CC).....Stre Maggiore |

| Frequency Counter.....(KI) - (DL).....Empty Girl |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I took a ship, stupid. How else?." -- Asch the Bloody

Once at Daath, exit town and head to the Fourth Stone Monument, only if
you

want to catch Spinoza, if not, then skip this paragraph. A scene triggers with

Asch and Noir, from the Black Wings. Now go to Keterburg to trigger another

scene with Asch and another member of the Dark Wings, Urushi. Next stop,
Grand

Chokmah. Go there to trigger one last scene and receive from the Dark Wing

York, 'Dark Wings Badge'. Do you want another Capacity Core? Then keep
reading.

Go inside the palace and enter the door right in front of you (Peony's

Chamber). Check the left drawer to find 'Stre Maggiore'. Finally, return to

Daath.

First of all, go to the Weapon Shop. Buy a Killer Sword for each Luke and
Guy,

a Mystic Rod for either Tear or Anise (you should already have one), a
Crescent

for Jade and a Clay Arrow for Natalia; a Knight Armor for each Luke and Guy,
a
Knight Guard for either Tear or Natalia (you should already have one), a
Mirage

Cloak for Anise, a Knight Robe for Jade and a Diamond Bracelet for each Luke,

Jade and Guy. All this will cost (it cost me) 89,860 Gald, so don't be greedy.

Now go to the Cathedral to trigger a scene. Once again, Ion joins the party

(I'm cheering on the inside... really). Go to the main hall of the Cathedral to

trigger a scene. Time to go to Sheridan, so try to leave Daath to trigger

another scene. Now go to the chapel, but since this place looks like a maze,

I'll guide you there. Follow the linear path and when you reach the main hall

(you'll be on an upper floor), enter the E door, go down the stairs, then go to

the Chapel (it's the place on the back). Talk to Guy to trigger a scene and

learn more about Guy's past.

When you're asked to go to Sheridan automatically, do so to trigger a scene

with the Dark Wings as you arrive. Go to the Meeting Hall to find Tamara and

Cathy outside. Talk to them and then go inside. Another scene triggers in
here.

You'll receive 'Frequency Counter'. Now save your game and go in the door

inside the Equipment building. Talk to the person in here and give him the
Iron

Sand, Gold Dust and the Rock. You can make Armor, Helmet or a Circlet.
After

you receive the item, you need to find Copper Ore, Silver Ore and Gold Ore.

I'll tell you where to find these later.

Let's do another thing before we go to Tataroo Valley, let's go get another

Doll for Anise. Go to Keterburg and locate the fork before Nephry's place.
Take

that path N and enter the house (this used to be Peony's house). Check the

drawer on the right to find 'Empty Girl'.

Exit Keterburg and go to Tataroo Valley, which you can get to by going to the

beach SW of the valley, go onto land, disembark the Albiore and run to the

valley.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #49 - Tataroo Valley sx549

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 44, Natalia 41, Jade , Anise 43

Guy 43, Tear 43

- Enemies: Filifolia, Rhinossus, Mandractus, Wind Spirit, Wind Bat, Skeleton

Warrior, Mandragora, Mandractus, Tape Roper, Broken Fork, Chi,

Stone Golem, Uniceros (B)

- Recipes: Cake

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Purple Ribbon.....(AH) - 1 .....Carmine Chamber |

| Pineapple Gel..... 1 - x .....7,500 Gald |

| Silk Hat.....(AH) - 1 .....Lemon Gel |

| Knight Mace.....(WP) - 1 .....Life Bottle |


| Wing Bottle..... 1 - 1 .....Panacea Bottle |

| Knight Robe.....(AB) - x .....6,000 Gald |

| Alca Maggiore.....(CC) - (AA).....Mirage Gloves |

| Aqua Cape.....(AC) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Ohh? Night? In a place like this? Just the two of you?" -- Anise Tatlin

After the initial scene, go N to the chest and get 'Purple Ribbon' from it.

Follow the path until you reach the open area. Follow the hidden path SE to

find a chest with 'Carmine Chamber'. Also follow the E path to find two chests

containing 'Pineapple Gel' and '7,500 Gald'. Return to the fork and go N to

reach the first area you where the first time were here.

At the fork, go W and get 'Silk Hat' and 'Lemon Gel'. Go N at the previous

fork to trigger a little scene. Now follow the W path towards the flower field

just to trigger a scene between Luke and Tear. Return to the fork where the

little scene triggered and go E across the river to reach a new area.

Go S from the entrance, then the path curves W, then S again. Before going
S,

look for a boulder on the N mountain (it's very hard to see, but it's in middle

of the two set of bushes). Go inside the cave and you'll be inside the

Sephiroth, but another entrance. Go all the way to the E side to find a

concentration of Fonons (like the one at Zao Ruins). After the scene, Mieu
learns the very useful "Mieu Wings". After it, go W to trigger another scene.

Now use Mieu Wings under the button to have a door open. Now go in the
door

that just opened to find a chest with 'Knight Mace'. Return to the previous

room and use Mieu Wings under another button, then go in. You'll find two

chests in here, containing 'Life Bottle' and 'Wing Bottle'. Return outside (of

the Sephiroth), go S and follow the path to reach another area.

Follow the path E to trigger a pretty nice scene. Now use the healing save

point and hit the tree to find 'Panacea Bottle'. Now go up the hill behind the

save point and go N to find chest on top of a tree. Use Mieu Wings to get

'Knight Robe'. Go down and go all the way W to see another chest on a tree.
Go

up there to get '6,000 Gald'. Now go S to trigger another scene and then a
Boss

Battle!

--------------

BOSS: UNICEROS

--------------

- Name: Uniceros

- Location: Tataroo Valley

- HP: 54,000

- XP: 8,150

- P.ATK: 422

- P.DEF: 684
- F.ATK: 328

- F.DEF: 724

- Gald: 15,000

- Items dropped: Protect Ring, Saffron

- Steal: None

- Elemental Info.:

- Weak: Darkness

- Strong: Wind, Light

- Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise

instead of Guy is a very good idea, so you can use her Negative Gate and
take

chunks of HP. Using Mystic Artes is one of the best things you can do. They all

deal very good dmg. There really isn't much to say. If you beat Behemoth

before, then you'll have no problems at all against this majestic monster.

--------------

Watch the scene after the battle. Now examine the door so Ion can release
the

Daathic Seal. Now enter the Sephiroth. Go N and before entering the door, go
W

to find 'Alca Maggiore'. Now go in the door to the N. A scene triggers as you

walk a little bit. Now, see the 2 blue orbs next to the fork-like thing in

middle of the room? You need to hit the fork with Mieu Attack to activate both

orbs at the same time. Follow the path to reach the passage ring.
Another scene triggers in here. Save your game and follow the NE path to
reach

another area. You'll see 3 forks and 5 orbs in this room. Hit the forks in the

following order: left, middle, right and middle. The E path opens, so follow

it. In this room, go E, up the stairs and follow the path to the end to find a

chest with 'Mirage Gloves'. Now enter the door you previously passed. Hit the

fork in middle of the room, then head to the W room.

In this large room, go to the bottom floor and hit the left fork, then the

right one. Now go to the top floor and do the same thing you did at the
bottom

floor. Return to the previous room and hit the fork again to combine both air

currents. Now go to the SE corner of the room and use Mieu Wings to have
the

air current take you to a chest containing 'Aqua Cape'. Now exit this room
and

return to the passage ring to trigger a scene. Finally all of the Sephiroth are

connected and ready to lower the Outer Lands.

Don't use a Wing Bottle, since there's a recipe we need to get. Exit the

passage ring and go to the flower field to trigger a scene. You'll learn

"Cake" during the scene. Now exit Tataroo Valley and go to Sheridan.

Once at Sheridan, go to the Meeting Hall to trigger a scene. Once it's over,

exit to trigger another scene. Now go to the E side and speak to Natalia. Time

to go to the Inn and rest to trigger a scene. When you regain control, exit the

Inn to trigger another scene. Now go to the Inn and rest again to have Tear

give Luke his final lesson. Once it's over, Tear receives her title "Big
Sister". Now go to Theor Forest.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #50 - Baticul sx550

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 46, Tear 45, Jade 45, Natalia 43

Anise 45, Guy 45

- Enemies: None

- Recipes:

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Cators Bow.....(WP) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"*Sigh*... I guess royalty can't just sit around in pretty clothes eating yummy

food all the time." -- Anise Tatlin

Enter Theor Forest from Grand Chokmah's side and go S until you get to the

Save Point. From here, go S with a little bit of W to find a chest on top of a

tree. Use Mieu Wings underneath it to get 'Cators Bow'. Now exit Theor Forest

and go to Baticul.
As you start, go to the castle. Once in here, go in the left door, go upstairs

and left again to enter King Ingobert's room. After the scene, exit the castle

and go to the Inn and spend the night (the Inn in on top of the Arena). After

the scene, Natalia receives the title "Child of Lanvaldear". When you regain

control, exit the Audience Chamber and enter the right door. Go upstairs and

right again to enter Natalia's Chambers. Speak to the maid at the right side
to

trigger a scene and Tear receives the change costume title "Proud Maid".

Now exit the castle and enter Luke's house. Talk to his mom to get the
money

to buy the book from the guy at Yulia City. Once this it done, go to the
bottom

area (the area where the Arena is) and from the lift, go right to trigger a

scene. Now exit Baticul and go to Grand Chokmah.

Once here, go to the palace. Once inside, go up the stairs and enter the

Audience Hall. A scene triggers in here, then exit Grand Chokmah and go to

Daath.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #51 - Daath sx551

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
- My lv: Luke 46, Natalia 43, Jade 45, Tear 45

Anise 45, Guy 45

- Enemies: Oracle Knight, High Oracle Knight, Oracle Brass, Oracle Rune

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Melange Gel..... 1 - 1 .....Red Savory |

| Killer Bow.....(WP) - (WP).....Epee |

| Flightstone.....(KI) - (CW).....Lost Celesti |

| Key of Darkness.....(KI) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Shut up. Don't beg. I'll puke." -- Emperor Peony the Ninth

As you arrive, go to the Cathedral to see a scene before you enter. Dist said

he'll wait for us at the point of the Covenant, Keterburg. Let him die there...

I wish we could. Anyway, we need to go and "meet" Cantor Reiner, who is at


the

Oracle HQ. So, exit the Cathedral and at the entrance (outside), go NE, tell

the Oracle Knight to move and enter Oracle HQ. A scene triggers in here,
where

some Oracle Knights ambushes the party, giving a damn about Ion.

After the fight and when you regain control, go up the NE stairs and follow

the path until you reach the top floor. At the E side of the room, there's a

ladder that was inaccessible. Use Mieu Wings to grab on and on top, enter
the
room in front of you to find 'Melange Gel'. Exit this room and follow the N

path to find a chest containing 'Red Savory' (I recommend using it on the

character you use more). Return to the previous floor and go to the SW side
of

the room to find a ladder similar to the previous one. There are two chests on

top, containing 'Killer Bow' and 'Epee'. Equip them and return to the
entrance.

Now go up the NW stairs, then the W ones and enter the door. In here, go in

the N door and follow the path to the bottom (you remember this place?) to

trigger a scene with Reiner and receive 'Flightstone'. Exit Oracle HQ and Ion

will suggest going to Chesedonia... thank you, Ion, but before going, there's a

little something we need to do (optional, so if you don't want to do it, skip

the next paragraph).

Enter the Cathedral and speak to Tritheim. He'll give you some valuable info

regarding Luke's Sword, Nebilim, as being one of the Catalyst Weapons


(they're

like the Devil's Arms in ToS). So board the Albiore and go to Keterburg. Once

here, go and speak to Nephry. Afterwards, go to Grand Chokmah and speak


to

Peony. One of the scenes that made me almost wet my pants... Hahaha.
You'll

receive 'Lost Celesti'. Now, on to Jade's office. Where is it? Exit the palace,

go W and enter the Malkuth Military HQ. In here, go S, S again and enter
Jade's

office for another scene. So, basically, we need to find the Catalyst Weapons

the hard way.


Head now to the Qliphoth, then to Chesedonia. Once here, go to Astor's

Mansion, then go all the way W and speak to Astor. A scene triggers as you

speak to him. Afterwards, head to Yulia City to trigger another scene, where

the peace treaty is finally concluded. Once you regain control, exit Tear's

house and, do you remember the guy who was going to sell you the Arcane
Arte

book? Talk to him and Luke will learn "Lightning Blade". Now return to the

Conference Room and speak to Teodoro. He'll tell you to go to Sheridan, but,

remember we were playing cupid for Cecille and Frings? Let's keep helping
them,

so go to Kaitzur Naval Port, enter the Kimlasca Base and a scene with Cecille

triggers. She finally accepts Frings ring, but there's something really

important to do next. Enter Grand Chokmah via the port and go W to trigger
a

scene with the Dark Wings and you'll receive 'Key of Darkness'.

Finally, leave Grand Chokmah and go to Sheridan.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #52 - Sheridan sx552

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 47, Tear 46, Jade 46, Guy 45

Anise 45, Natalia 44

- Enemies: Sync (B)


o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I know that! Hencken, Cathy, Aston... I'm sorry!" -- Luke fon Fabre

As you enter Sheridan, go to the Meeting Hall to trigger a scene. Before

leaving, let's upgrade our equipment. Go to the Weapon Shop and buy a
Knight

Fencer for both Luke and Guy and a Knight Mace for Anise. At the Armor
Shop,

buy a Full Plate for both Luke and Guy, a Royal Guard for both Tear and
Natalia

and a Knight Cloak for Anise. Remember to restock your item supply, if
needed.

When ready, talk to Iemon to start the operation.

The scene continues and afterwards, exit the Meeting Hall to have yet
another

scene start. After it, try exiting Sheridan the normal way to have some Oracle

Knights block your way. So go to the NE area and exit through the NW exit.
Once

at the World Map, run to Sheridan Port. Save before entering.

Another scene triggers in here, but poor of the elderly... ooo, an animated

cutscene, nice! But Sync is here, dammit! Time to take care of him once
again!

----------

BOSS: SYNC

----------

- Name: Sync

- Location: The Core

- HP: 83,500

- XP: 9,300

- P.ATK: 543

- P.DEF: 537

- F.ATK: 261

- F.DEF: 462

- Gald: 16,000

- Items dropped: Spirit Ring

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, Sync is harder this time, but manageable. He has some
powerful

attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both

Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in

critical any character it hits. He uses these a lot when his HP gets below 50%,

so save your Mystic Artes when the tough part begins. Once at this point,
he'll

start using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment.

At this point, start using all your Mystic Artes like crazy until he dies.

Bringing Tear with you, as well as Jade is, maybe, the best decision you could

do. Tear, well, what she does best, heal the party and Jade, for his Ground

Dasher and Blessed Drops, creating FoF of Earth and Water, so you can use

Guardian Frost and Rending Quake.

----------

Watch the scene after the battle to see Sync's true identity, he's *****

(haha, not telling). You'll be, afterwards, in some sort of minigame. What you

need to do is use Mieu Fire to hit the ball of light in the direction Tear

tells you. If you run out of time, or hit it wrong, you'll have to start all

over again.

Once you're done, (if you did it without having Tear do it for you) Tear

receives the title "Singer of the Verse". Watch the little scene, then time to

go to Belkend.

Once here, enter the Governor's Residence to trigger a scene. We now need
to

go see Shu at the Lab, but you'll come here automatically. When you regain

control, speak to Jade and Ion if you want, then speak to Tear, who is in the

room right next to you. During the nice scene with Tear, she receives the title

"Strong of Heart". When you regain control again, exit the Medical Room and
go
N, then W to trigger yet another scene. He tells you that you'll need a boat or

something to reach Meggiora Highland's Sephiroth.

Ok, so exit Belkend and head to the SE side of the Radessia continent (where

Sheridan is). You'll find the entrance to the river you were told about. Follow

the river until you can enter the Meggiora Highlands.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #53 - Meggiora Highlands sx553

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 48, Natalia 45, Jade 47, Anise 46

Tear 47, Guy 46

- Enemies: Charge Tortoise, Cactossus, Alraune, Cawcaw, Armaboar, Hatchet

Beak, Cactus, Repair Fonbot (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| 4,800 Gald..... x - (WP).....Katana |

| Melange Gel..... 1 - (AB).....Royal Guard |

| Hamayumi.....(WP) - (AB).....Full Plate |

| 7,200 Gald..... x - (AH).....Duel Helm |

| Battle Axe.....(WP) - 1 .....Miracle Gel |

| Marcato.....(CC) - (KI).....Robot's Generator |

| Sunlight Chamber..... 1 - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Why the hell do you sound so happy...?" -- Luke fon Fabre

Once you're here, go N to trigger a little scene. Let me explain something

about the part. There are 5 entrances in this section. The first one is the

entrance of the Sephiroth and a Boss is inside. The other four entrances are

puzzles to allow you to weak the Boss a little by removing one Fonic Arte by

entrance. However, you can only do 3 of the four entrances. So, with this
said,

let's begin...

Start by going W and hug the wall until you get to a lone chest containing

'4,800 Gald'. From here, go W, under an arch and you'll eventually reach a
save

point. Save and go N to find the fifth entrance...

Fifth Entrance - Run up the stairs to find a strange platform with 2 stone

pillars, 4 green pillars and 2 red squares. The objective is to put both stone

pillars on top of the red squares. So, start hitting with Mieu Attack the top

pillar twice, then the right pillar once, then the bottom pillar five times,

the top pillar once again, the bottom pillar again and the left pillar twice.

Once you finish, a ray of light comes out of the center of the platform. Now

exit this entrance. (This disables Rock Break)


Back at the save point, go W, under the arch (the one you previously passed)

and go N to find the fourth entrance...

Fourth Entrance - In here, your objective is to put the four blue pedestals on

top of the red squares. Quite easy, but, let's grab some treasure before doing

it, savvy? You'll see 2 fans at the left and right sides of the middle

pedestal. Use Mieu Wings in front of the left fan to have it blow you to the W.

Open the chest to get 'Katana'. Equip it, go down and do the same thing with

the right fan, this time you'll get 'Melange Gel'. Now just put the blue

pedestals in the red squares. This time, you'll disable Turbulence.

Return to the entrance of Meggiora Highlands. Ok, I'll help you out a bit, but

first, let's go get a treasure. Go SW as you exit the fourth entrance to find a

chest containing 'Royal Guard'. Now, from the fourth entrance, go E and after

the second arch, go SE to reach the entrance. Once here, go E, hugging the
wall

and when you see a save point, ignore it and keep following that wall until
you

see a lone chest with 'Hamayumi' in it. Now return to the save point and
enter

the third entrance...

Third Entrance - Like the previous entrances, we need to put the pillars on

top of the red squared (these pillars are made of ice), so... start by pushing

the middle pillar (the one S of the yellow middle pedestal) right, down and

left twice. That's the first one. For the second one... push the lone SE pillar

up thrice, and leave it there. You'll see two more pillars at the NW corner.
Push the top one up once and the bottom one twice. Now, this last pillar push

it right until it fits on the red square. That's it, this will disable Splash.

I totally agree with "Gbness" in this one, the second entrance is ridiculously

hard. I spent almost 2 hours to figure out how the hell to do this. I'll skip

how to do it, besides, you have already done the three entrances, and the

fourth entrance is a plus... so sorry, I'll skip it.

Before returning to the entrance, from the third entrance, go NW and after

you've crossed the two arches, go W to see two paths. Follow the lower one
to

find a save point and the second entrance. Ignore them and go pass them to
find

two chests containing 'Duel Helm' and 'Battle Axe'. Return to the entrance
and

go N from here to find 2 chests containing 'Full Plate' and '7,200 Gald'.

Return to the entrance, return N a bit and go E and follow the circular path to

reach the Daathic Seal, but there's a scene before you reach it. Once it's

over, approach the Daathic Seal to trigger yet another scene. Once it's over,

save your game and enter the Sephiroth (finally).

Another scene triggers in here. Afterwards, go E from the entrance to get

'Miracle Gel'. Now go W to get 'Marcato', then go N, open the door and move
N

to trigger a scene. After it, approach the N elevator to trigger yet another

scene. Afterwards, approach the Repair Fonbot.

-------------------
BOSS: REPAIR FONBOT

-------------------

- Name: Repair Fonbot

- Location: Meggiora Highlands

- HP: 57,000

- XP: 10,000

- P.ATK: 528

- P.DEF: 835

- F.ATK: 326

- F.DEF: 810

- Gald: 18,000

- Items dropped: Opal

- Steal: None

- Elemental Info.:

- Weak: Water, Wind

- Strong: None

- Strategy: This enemy is rather easy. He has a very wide normal attack that

hits several times. Also, if you completed the entrances, then he'll only have

his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You

might as well put the game a little harder just to have some challenge from
it.

Also use your Mystic Artes as soon as you can.

-------------------
After the battle, a scene triggers and you'll receive 'Robot's Generator'. Now

go to the elevator, take it down to get to the Passage Ring. Another scene

triggers. Now exit the Sephiroth and walk a bit to trigger another scene. Once

it's over, try exiting the Highlands to trigger yet another scene. Now hop on

the Albiore to have the scene continue. Now enter Belkend and the scene

continues. We need to go to Daath now, so hop on the Albiore and go there.

Once here, buy any upgrades you need, and restock your item supply. Now
enter

the Cathedral to trigger a scene with Mohs. Once it's over, enter the E door,

go up the stairs and at the top, enter the W door. At the main hall again, go
W

(ignore the room Mohs showed you) and enter the NW door (the top one).
When you

reach a fork, go S and at the next fork, ignore the door and go E until pass a

room with a chest. After that room, go N and at the next fork, go W, then S.
At

the open room, enter the NW door and follow the path until you reach the
same

open room. Do you see the circle in middle of the room? Use Mieu Wings on
top

of it to fall in front of the chest you saw earlier. Open it to get 'Sunlight

Chamber', now go down the stairs, fall once more and enter the W door. Now

enter the NE door and follow the path until you enter the Library. A scene

triggers in here as you enter. Once it's over, enter the door Anise found to

trigger a scene and go to Mt. Zaleho.

Allow me to explain a little bit about the Sunlight Chamber you just found.

Remember the FoF? Well, there are two classes of these, complete and
incomplete. The complete FoF are the ones full of color and the incomplete,

well, the FoF that lack color. The incomplete FoF are useless, unless you
equip

the Sunlight Chamber on that Arte. So that's what it does, it lets you use

incomplete FoF, except for Darkness or Light FoF.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #54 - Mt. Zaleho sx554

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 50, Tear 49, Jade 49, Guy 48

Anise 47, Natalia 48

- Enemies: Flame Bat, Flarrail, Hammer Cannon, Golden Bat

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Arc Wand.....(WP) - (CC).....Strecido |

| Wing Bottle..... 1 - 1 .....Cobalt Chamber |

| Druid Cloak.....(AB) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... He's playing tag with you in his dreams, Colonel." -- Anise Tatlin

When you regain control, go S to find a save point. At the W side of the save
point is 'Arc Wand' and to the E is 'Strecido'. Save your game and go S to

reach another area. Follow the path and when you get to a fork, go NW to
find a

chest with 'Wing Bottle' in it. Now go S to reach another fork. GO S to find a

chest with 'Cobalt Chamber'. Now return to the previous fork and go W to find

the Daathic Seal.

Once inside, go all the way N to find a chest with 'Druid Cloak' in it. Now

return to the previous fork and go SE this time and approach the bridge to

trigger a scene. Once it's over, go N to find a little "key hole" floating in

midair. Use Mieu Fire to hit it and have a bridge appear. Keep following the

path and kill the enemy at the end. It'll transform in a block. Push it to the

E into the hole and shoot Mieu Fire at the "key hole" and keep going until

you're off the bridge. Now go E and enter the cavern.

Follow the path to the bottom and kill the enemy down there so it can turn

into a block. Now push the block all the way to the E. Now exit the cavern and

go N to find another cavern. Enter it and kill the enemy. Now drop the block

right on top of the previous block. Now return to the first cavern and make

your way E to reach another area.

Walk a bit to find a normal save point with particles. Ignore it for now and

enter the Passage Ring. After the scene, exit Mt. Zaleho via Wing Bottle (if

you want) and go to Belkend.

Once at Belkend, go to Fon Machine Lab 1 and go N, then W to trigger a


scene
with Spinoza. Once it's over go to the Inn and rest to trigger a scene. Now

exit and go Ortion Cavern. We're going to travel to many areas now, but
you'll

only do 4-5 min in each and like 2 lines of writing, so I'll write down

everything in this section, savvy?

Once at Ortion Cavern, watch the scene and proceed further in to trigger yet

another scene. Now move to the end of the cavern to trigger a scene with
Tear

and Asch. At Sheridan, enter the Meeting Hall to trigger another scene. We
need

to go to Keterburg and talk to Nephry. So go there and talk to her. Saphir was

waiting for Jade. So time to go to the Inn (Hotel) to trigger a scene, very,

very funny, by the way... Hahaha!!! Jade's kinky... Hahaha!!! Now go to the

first floor and speak to the man with a red bandana. He's selling Van's book,

so, you now the deal.. exit, watch the scene and go speak to Luke's mom for
the

money (damn you Natalia...). Return to Keterburg and buy the book. Luke will

learn Slag Assault, nice... Upgrade your equipment and restock your item

supply, then exit Keterburg through the N exit.

=~-~-~-~-~-~-~-~=

At the World Map, follow the N mountain range W until you reach Mt. Roneal.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
Area #55 - Mt. Roneal sx555

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 50, Tear 50, Jade 50, Guy 49

Anise 48, Natalia 48

- Enemies: Ice Wolf, Glasruda, Snow Treant, Ice Bat, Yeti, Ice Lizard,

Legretta/Arietta/Largo (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Lemon Gel..... 1 - 1 .....Wing Bottle |

| Pineapple Gel..... 2 - (AC).....Aquamarine |

| Panacea Bottle..... 1 - 1 .....Dinei Bottle |

| Mythril Guard.....(AB) - (CC).....Nocercido |

| Battle Bow.....(WP) - 1 .....Treat |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"No. That part of you is something I lack. I... still can't really grasp what

it means for people to die." -- Jade Curtiss

From where you start, go W and hit the tree using Mieu Attack to have a
chest

fall. Open it to get 'Lemon Gel'. Now go NE and hit the NE most tree to reveal

another chest. Open it to get 'Wing Bottle', now go E into a hidden crack to

find a chest with 'Pineapple Gel'. Now go W to find a fork just on top of a
little slope. Go E and E again to find a chest with 'Aquamarine'. Return to the

previous fork and go W this time to reach another area.

After the scene, go E and get 'Panacea Bottle'. Keep going N and the next

fork, go W, but beware, because the floor is slippery. There's also 'Dinei

Bottle' on the left side, so make sure you get it. Return to the fork previous

to the ice floor and go N this time.

In here, you'll see a little mountain in front of you. Use Mieu Fire to melt

it and get 'Mythril Guard'. Keep going and before exiting, melt the ice

mountain to the NW to find a chest with 'Nocercido', now exit.

Follow the path NE to trigger a scene. Afterwards, follow the path, open the

chest next to the save point to get 'Battle Bow'. Now save the game with the

healing save point (yay...) and follow the path until a scene kicks in, getting

'Treat' near the Yeti enemy. Make sure you have an Arte with which you can

steal.

------------------------------

BOSS: LEGRETTA, ARIETTA, LARGO

------------------------------

a) Legretta

- Location: Mt. Roneal

- HP: 29,000

- P.ATK: 576
- P.DEF: 469

- F.ATK: 336

- F.DEF: 348

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Light

b) Arietta

- Location: Mt. Roneal

- HP: 26,000

- P.ATK: 576

- P.DEF: 459

- F.ATK: 336

- F.DEF: 348

- Steal: Time Traveling Girl

- Elemental Info.:

- Weak: None

- Strong: None

c) Largo

- Location: Mt. Roneal

- HP: 32,000

- P.ATK: 426
- P.DEF: 489

- F.ATK: 336

- F.DEF: 348

- Steal: None

- Elemental Info.:

- Weak: Earth, Fire

- Strong: None

- Strategy: Ok, maybe the hardest battle in the game (at least for me it was).

Disable all of Tear's Artes, except for Revitalize. As for Jade, everything

except for Blessing Drops. First of all, focus your attacks on Legretta, since

she's the hardest, the quickest, the everything. Once she's gone, the rest of

the battle is a hell lot easier. Take Arietta next, because of her magic, and

just because she's annoying. And last but not least, take Largo down. Largo

alone isn't hard at all. What makes this battle hard are, mainly Legretta and

Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll

for Anise. In hard mode, these three use their Mystic Artes, giving you a lot

more difficulty. But don't worry, in normal, they don't use them.

You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring,

Red Sage, Mystic Mark, Red Lavender and Reflect Ring.

------------------------------

Watch the scene after the battle. When you regain control, enter the
Sephiroth

and check the S side of this room to find a chest with 'Pineapple Gel', now go
W and enter the next area. Follow the circular path and use the elevator at
the

end to reach the Passage Ring. After the scene, go S and exit Mt. Roneal
using

the save point. Now return to Keterburg.

Once here, a scene triggers. Time to talk to everyone if you want...

Tear - W side of the hotel, where the benches are.

Mieu - In front of you.

Jade - In the entrance of town, watching at the statue.

Guy - Inside the casino.

Anise - Outside Nephry's Manor.

Ion - Inside Nephry's Manor.

Natalia - In the park at the N side.

Once you've spoken to everyone, go to the Inn and spend the night to trigger

some scenes. When you regain control, exit the hotel to trigger a scene. Now

exit Keterburg and head for the Absorption Gate, which is the small island NE

of Keterburg. Remember to restock your item supply, you may need it after
the

battle with the God-Generals.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #56 - Absorption Gate sx556

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 52, Tear 52, Jade 52, Guy 51

Anise 51, Natalia 49

- Enemies: Sting Roper, Fossail, Fonic Golem, Absorb Goyle, Absorb Chest,

Gear Saw Cannon, Pile Cannon, Omega, Van (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Tartan Ribbon.....(AH) - 2 .....Pineapple Gel |

| Red Basil..... 1 - (AB).....Mythril Cloak |

| Ancient Ribbon.....(AH) - (WP).....Mighty Saber |

| Treat..... 1 - 1 .....Grass Chamber |

| War Hammer.....(WP) - (AB).....Rare Protector |

| Carmine Chamber..... 1 - (WP).....Strike Eagle |

| Special Gel..... 1 - x .....20,000 Gald |

| Rare Bracelet.....(AA) - x .....12,000 Gald |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Then just kill me and make a replica." -- Tear 'Mystearica' Grants

Prepare for the second largest dungeon in the entire game, and probably my

most hated one. So, proceed N to trigger a scene. Afterwards, go inside and

proceed further inside to trigger another scene. Once it's over, check the

central score in middle of the room. Remember the previous Sephiroths? We


need
to bring a blue, red and yellow fonons. You'll also notice that there are 4

available paths in this room (without counting the path we used to get in

here).

Follow the NW path to find some blue fonons at the end. Grab them and
return

to the score. Now take the SE path and get the yellow fonons at the end,
same

here, return to the score. Finally take the NE path and grab the red fonons at

the end. Return to the score and put the fonons in the right order to make a

lift appear where the score is.

Once at the bottom of the lift, an earthquake occurs. Big deal. Follow the

path and enter the huge white gate you encounter. Now go, N, E, S down the
ramp

and keep going S until you see another gate on your right. Take it. At the fork

outside, follow it downwards to find a chest with 'Tartan Ribbon' just before

the flame wall. Now follow the path upwards and enter the white gate when
you

come to it.

Follow the path NW and at the end go S down the ramp, then go E, S at the

fork, down the ramp and W at the next fork. Before entering the gate, get

'Pineapple Gel' from the chest NW of the gate itself.

Once outside the gate, take the upper path and enter the white gate at the
end

of the path (ignore the first gate). His one should be easy, so head to the
bottom to find a fish-like enemy with red fire in it. When you kill it, a the

red fire walls will disappear. Nice... so return from whence you came and at

the fork, go W and open the chest containing 'Red Basil'. Now enter the white

gate we skipped before.

Go S in here, then down the ramp, then follow the path N and down the
ramp, go

E and open the chest to find 'Mythril Cloak', then go S to find another chest

containing 'Ancient Ribbon'. Return to the previous chest and go N to find the

exit. Use the lift at the end of the path.

Down here, make sure you use the healing save point. Move S a bit to trigger
a

scene where the party splits. You'll now be in control of Luke and Tear. There

are three teams now: Luke and Tear, Guy and Natalia; and Jade and Anise. So

let's start with Luke. Follow the SW path, lit the first "key hole" and proceed

further down, but just a bit to see another "key hole" N of you. BE SURE TO
HIT

IT! You'll see another one along the way, so lit that one up as well. When you

reach a fork, go E for 'Mighty Saber' and continue until you reach the bottom.

Once down here, hit the yellow orb under the fork to make the purple gate

disappear. Proceed and use the warp to go down. At the second fork, go W
and

lit the "key hole"; and go E and hit the yellow orb under the fork to make a

purple gate disappear. Use the warp down and examine the white glyph on
the

floor to change to Guy's team.


Start following the path and enter the white gate. This is way too easy for me

to explain, so just get 'Treat' and at the bottom, watch the scene and save

your game. Now go through the white portal and follow the path until you
reach

a fork, which you should take W for a 'Grass Chamber'. Return to the fork and

go S to reach a white portal... enter it.

In here, follow the S warp path to find 'War Hammer'. Now go down once
again

and exit this area. Kill the enemy walking around here to have turn into a

block. You'll also see two gaps, one on the left and one on the upper right.

There are also two openings per gap, so push it down the left opening of the

left gap. Now step on the white glyph and change to Jade's team.

From where you appear, go E to find 'Rare Protector', now go W and enter
the

white gate. Simply follow the warp path, get 'Carmine Chamber', go S and
save

your game. Now exit through the portal.

Follow the path (ignore the white gate for now) and at the fork, go W and kill

the enemy there to have it turn into a block. Now push down on the left side
of

the seesaw. Return to the previous fork and go S this time to find yet another

fork. Follow it S to find a chest with 'Pineapple Gel'. Return to the fork and

enter the white gate E of you.


From here, follow the S warp path for 'Strike Eagle'. Return to the entrance

and take the N warp path. Down here, use the first warp you come across to
find

'Special Gel'. Return down the warp and use the S most warp and follow the
warp

paths until you reach the bottom.

Once outside, get '20,000 Gald' from the chest in front of you. Keep following

the path W to find 'Rare Bracelet'. Return and push the block Guy dropped
over

the gap to the W. Now use the white glyph and change to Luke's team. Go N,
the

E going up the seesaw and hit the fork to make another purple gate
disappear.

Return to the middle point of the seesaw to trigger a little scene. Now go to

where the block is and break it using Mieu Attack. Return to the white glyph,

but go up the warp, go to the second fork is (where the seesaw is), and follow

it E to find '12,000 Gald'. Return down the warp and now use the white glyph

and change to Guy's team.

Kill another golem enemy and now push it over the gap to the upper right
and

return to Luke's team. Go N to the seesaw, go W from here and hit the fork at

the end. Now switch to Guy's team and follow the path until you switch

automatically to Jade's team. Follow the W path until you arrive to where
guy's

team is. Both teams have joined, so run through the save point and kill the

enemy there so Luke can enter (this eliminates the blue fire walls). Now with

Luke, just run N to rejoin the team.


After all the lines, regroup, save your game and warp down. Watch the
scenes

and prepare for the third best fight so far...

---------

BOSS: VAN

---------

- Name: Van

- Location: Absorption Gate

- HP: 132,000 / 198,000

- XP: 15,000

- P.ATK: 682 / 1023

- P.DEF: 700 / 1050

- F.ATK: 386 / 579

- F.DEF: 561 / 841

- Gald: 30,000

- Items dropped: Force Ring

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, the third best fight in the game. Make sure you bring Jade and

Tear in this fight, as we'll be needing healing like never before and Jade's

magic every second. Since Van was Luke's sensei, he has a lot of Luke's
attacks. Base artes, like Raging Blast; Arcane artes like Lightning Tiger

Blade, Guardian Frost, Shining Blade and Radiant Dragon. He also has high
level

Fonic Artes, like Jade's Ground Dasher and Infernal Prison. He also has his

damn Mystic Arte, Imperial Slaughter, which will kill anyone who receives the

attack, even with high HP.

Put everyone's TP usage to 100%, and make them use the Overlimit
whenever they

can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize

and Resurrection; as for Jade, disable all of his artes except for Ground

Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if

you're bringing him (I really recommend you bring him), don't disable
anything.

When Van reaches 75,000 HP, he'll start using Arcane artes like if there
would

be no tomorrow. He'll also going in Overlimit and start using his Imperial

Slaughter at the end of the Overlimit. When he goes in Overlimit, open the
menu

(/\ button) and press L1 until the "On your guard!" strategy appears. This will

make your character to get out of Van's way, so make him follow you and
only

you, and try to escape his Mystic arte, because it'll kill you.

Have Jade use his artes during all the battle and Tear using Revitalize and

Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so

Tear doesn't spend her TP. This is one of the toughest battles in the game,
you
may have to reset a couple times, but it's a while since I wanted to kick Van's

ass.

---------

After the fight, watch a scene, and an animated cutscene. And see you back
at

home.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 5.3] Chapter 3: The Beginning of the End ~~~~~~~~~~~~~~


----- -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #57 - Baticul sx557

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 54

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o
| A Letter from Friends.....(KI) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I'm sorry... But I don't even really have a name. Or a family. I'm empty."

-- Luke fon Fabre

Once you regain control, go to the Drawing Room and speak to anybody to

trigger a scene. Also, Luke receives the title "Lost Child". Exit the Drawing

Room through the E exit and talk to Ramdas to trigger another scene. You'll

receive 'A Letter from Friends'. Once you regain control, go to the shopping

room and buy: 2 Holy Judgments (one for Guy because he's going to rejoin

shortly), a Rare Plate and I really recommend you buying the Rare Boots,

because they'll give Luke 120 more AGL.

Now head to the port and speak to General Cecille. Wow... it's official then.

They're getting married. Now talk to either soldier to board the ferry. Once on

board just read the letters. Then exit Port Sheridan and go to Sheridan itself.

Enter the Meeting Hall to trigger a scene with Aston. When you finally have
the

Albiore, you may notice the Auto-pilot function. That's pretty nice and

efficient, so use it to go to Yulia City.

Once here, walk N a bit to trigger a scene with Teodoro. Time to talk to Tear.

Go to her house, up to the second floor and in the flower garden to trigger a

scene with her. After the scene, exit Yulia City, go to Daath to trigger a
scene with Anise. Afterwards, go to the Cathedral to trigger yet another
scene.

Then go to Ion's room to have another scene kick in. At the end of the scene,

Guy rejoins the party (yay... ^_^). Now exit Daath and go to Fallen St. Binah.

Once at Fallen St. Binah, go N to trigger a scene with Field Marshal


McGovern.

Once it's over, go to Shurrey Hill.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #58 - Shurrey Hill sx558

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 54, Tear 54, Anise 53, Guy 53

- Enemies: Spear Roper, Xi, Turned Fork, Fonic Golem, Dark

- Recipes: Onion Soup

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Blood Pain.....(CW) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Mohs is such a bastard!" -- Luke fon Fabre


Once here, a scene triggers as you enter (I hate that music...). Then enter

the Sephiroth to trigger another scene. Now go N to have a scene with Asch
kick

in. So... the God-Generals are alive... that's not good at all. Now exit

Shurrey Hill and go to Fallen St. Binah.

A scene triggers as you arrive. Looks like Jade's having problems with his

men. Jade rejoins the team and you're taken to Grand Chokmah
automatically.

Poor Frings... and he was about to get married to General Cecille. Now go to

the Palace and speak to Peony. Afterwards, go to the entrance to trigger

another scene. Time to go to Baticul.

If you want, before speaking to King Ingobert, upgrade everyone's


equipment.

Now go to the castle to trigger a scene at the entrance where Natalia appears

out of nowhere. At the end, Natalia rejoins the party. Now go to Luke's manor

to trigger a scene as you enter. Luke's mom, Susanne has fallen ill, and we

need to find the cure. Isn't Jade awesome? This is a side quest, so please

refer to the section [sx514]. Also, before exiting, talk to Pere, who's at the

entrance. 1 step more to get Guy's father sword, the Jewel of Gardios. So,

before exiting, go to the port and speak to Cecile. Now exit Baticul and go to

Fallen St. Binah... there are some thing I want to do.

Enter the Inn and check the green book at the NW side of the Inn to learn the

recipe "Onion Soup". Exit, go NE and speak to the Elder McGovern to trigger a

scene. Return to the Inn and speak to Glenn McGovern to trigger another
scene
and afterwards, we need to find his Rappig. Not a problem at all, just exit

town and you should see it in front of you. Now return to Glenn and obtain
the

Catalyst Weapon 'Blood Pain'.

Now head to Daath. I bet you anything you're just plain happy with the Auto-

pilot feature. Hahaha... me too.

Enter Daath to trigger a scene. Once you regain control, head to the bottom
of

the Cathedral to trigger another scene with Arietta and Legretta (their names

are so similar ;p). Who would have though Arietta would...? Just watch the

scene. Remember the entrance to Mt. Zaleho? Go there to trigger yet another

scene, but with Mohs this time. Anise receives also the title of 'Spy'. Now try

exiting Daath to trigger a scene (rather shocking, by the way!). Once on


board

the Albiore, use the Auto-pilot feature to reach Mt. Zaleho.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #59 - Mt. Zaleho sx559

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 54, Tear 54, Jade 54, Guy 53

Natalia 52

- Enemies: Salamander, Flame Bat, Furies, Volcano Clown, Lava Golem,


Flame

Spirit, Fyr Bronc (B)


o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Flare Cape.....(AC) - 1 .....Melange Gel |

| Life Bottle..... 2 - 1 .....Cobalt Chamber |

| Pineapple Gel..... 1 - 1 .....Sunlight Chamber |

| Carmine Chamber..... 1 - (AH).....Rare Circlet |

| Lunar Guard.....(AB) - (WP).....Do Sanga |

| Silver and White.....(KI) - (KI).....Ion's Fonstone |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Thank you... for everything... My most... cherished..." -- Ion

After the initial scene, go E and at the first fork, follow the lower path to

find 'Flare Cape'. Return to the fork and keep following the path until you

reach yet another fork. Follow the upper path for 'Melange Gel'. Return to the

previous fork and follow the path until you reach another scene.

A scene triggers as you move further in. At the first fork you get to, go W

(be careful of the magma jumping around) and get 'Life Bottle' from the
chest.

At the next fork, go W to reach another area. At the fork down the ramp,
follow

it E to find two chests containing 'Cobalt Chamber' and 'Pineapple Gel'. Now

return to the fork and go SW this time, but beware, because the lava will
cover

the path every now and then.


At this next area, a scene triggers where a dragon attacks the party. Once

it's over, the dragon will keep attacking you, so try and avoid the fireballs.

Before running W, go NE to find a hidden chest with 'Sunlight Chamber' in it.

As you run W (remember about the lava covering the path? It'll happen here

too), you'll see a chest S of you. Run W, wait until the lava goes down and run

E to open the chest that contains 'Carmine Chamber'. Now follow the path W,

ignore the fork you come across and enter the next area.

At the first fork, go W to find 'Rare Circlet' and continue onwards. When you

reach a fork, enter the cave NW to get 'Lunar Guard'. Now go S from the

previous fork and at the bottom, the lava here also comes up and covers the

path... what a pain (one of Luke's past quotes). So follow the path and get

'Life Bottle', BUT DO NOT PRESS X. Wait until the lava goes down, press X to

exit the "You've obtained..." dialog globe and keep following the path.

Save the game at the healing sparkling save point (these are my favorite
type

of save points, can you guess why?!). Continue onwards and prepare for a
super

huge room where lava covers all the path. At the first fork, go E and get 'Do

Sanga'. Return to the fork and go N this time. At the next fork, go S (yes,

you'll burn, but who cares... you have Tear and Natalia to cure the party) and

get 'Silver and White' from the chest.

Now return to the save point, save and heal, and return to the previous area.

Go N at the first fork and W at the second... Boss Battle.


---------------

BOSS: FYR BRONC

---------------

- Name: Fyr Bronc

- Location: Mt. Zaleho

- HP: 95,000 / 142,500 / 190,000 / 332,000

- XP: 16,000

- P.ATK: 810 / 1,215 / 1,620 / 2,835

- P.DEF: 978 / 1,467 / 1,956 / 3,423

- F.ATK: 467 / 700 / 934 / 1,634

- F.DEF: 704 / 1,056 / 1,408 / 2,464

- Gald: 28,000

- Items dropped: Ruby, Red Savory

- Steal: Libavius Ore

- Elemental Info.:

- Weak: Water

- Strong: Earth Fire

- Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes

except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going
to

be devastating. Also, start spamming Guardian Frosts like crazy, or if you're

using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the

battle and replenish her TP with Pineapple Gels when needed. It has lower
F.DEF
than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his

attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow,
so

an Apple/Lemon Gel can fix it.

---------------

Watch the small scene after the battle. Afterwards, go E, enter a purplish

cave (it blends with the surroundings) and follow the path until a scene kicks

in... OMG! The second saddest scene in the game is starting... *sniff* *sob*

*sniff*.

When you regain control, enter the Chapel to find Anise. Talk to her to

trigger a scene. You'll obtain 'Ion's Fonstone'. When you regain control, GO
TO

DAATH BAY!!! A scene triggers as you enter and Natalia will learn "Healing

Force". Now leave and go to Belkend.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #60 - Belkend sx560

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 56, Tear 56, Jade 56, Guy 55

Anise 53, Natalia 54

- Enemies: None
o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Flamberge.....(WP) - 1 .....Special Gel |

| Stun Talisman.....(AC) - (CW).....Holy Quelquatl |

| Sunlight Chamber..... 1 - x .....7,800 Gald |

| Grass Chamber..... 1 - (WP).....Vorpal Sword |

| Mythril Circlet.....(AH) - 1 .....Special Gel |

| 15,000 Gald..... x - (AC).....Wind Cape |

| Red Lavender..... 1 - (KI).....Refined Flightstone |

| Ancient Scroll.....(KI) - 1 .....Specific |

| Nectar Bottle..... 1 - 1 .....Wing Bottle |

| Cowboy Hat.....(AH) - 1 .....Red Chamomile |

| Holy Seal.....(KI) - (KI).....Dark Seal |

| Gourmet Apple..... (KI) - (KI).....Rose's Charm |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... If you look up "villain" in the dictionary, I bet you'll see Jade's face

next to it." -- Guy Cecil

After the initial scene. Time to find and speak to Spinoza. Go to Fon Machine

Lab 1, then go N and W to find Spinoza there. After the scene, exit Belkend
and

time to do a lot of stuff before continuing with the story. Please skip to

where you see the >~~~<.


The 1st paragraph is for Mieu, the 2nd for Natalia, the 3rd for Luke and his

mom, as well as for the Albiore (I don't think I should call this a paragraph,

but whatever), the 4th through the 9th for the Albiore, the 10th and 11th for

Jade, the 13th, 14th and 15th for Mieu's Family and the 16th and 17th
something

random.

Start by going to Keterburg and go to the W side of the Hotel (where the

benches are) and a scene with Shiba and Peko (only triggers if you saved
Shiba

at Aramis Spring). When you regain control, instead of exiting Mt. Zaleho,

enter the next area, and at the second fork, go SE and get 'Stun Talisman'.
Now

go to where Dragon was spitting fire at you. Remember the path that I told
you

was unavailable to the SW? Follow it and you'll find a cluster of the Fifth

Fonon (Fire). This is an upgrade to Mieu Fire, to become "Mieu Fire 2". You
may

think: "Wow... that it?", but it's really efficient. Now go to the E, light the

"key hole" after the scene to trigger another scene. Cross the bridge, enter

the cave and examine the red thing next to the chest to get 'Flamberge'. Now

open the chest to get 'Special Gel'. Return to where you threw the freezing

thing to exit Mt. Roneal. Now go to Baticul.

Enter the Abandoned Factory, go up the second ladder you come across, go
up

the next one, then use Mieu Wings to fly up to a broken ladder. At the end of

the path, lit the yellow lantern with Mieu Fire 2. An air cab will go outside,

so return to town and use the air cab N of you. Follow the path (ignore the
ladder) and at the end of it, open the chests to get 'Holy Quelquatl' and

'Sunlight Chamber'.

Remember the side quest about harvesting some Death Caps for Luke's
mom? Just

complete it (we need this for the Greater Flightstone).

With the Greater Flightstone, we need to get the Refined Flightstone. Now,

from Keterburg, go W across the river and land over the ice. Now enter Mt.

Roneal from the N entrance. In here, go N and after the ice arch, start

following the upper riverside until the ground goes down. From here, go SE
and

get 'Vorpal Sword' from the ground. Return to the top, go E to find three

trees. Use Mieu Wings on the middle one to get on top and get 'Mythril

Circlet' and 'Special Gel'.

Return below and go up the bottom one and get '15,000 Gald'. Then lit up
the

thingy next to the chest to have a gate open. Proceed. Go S from the
entrance

to get 'Wind Cape'. Keep following the path until you see two thingies in

middle of the room. Lit them up at the same time, get 'Red Lavender', melt
the

iceberg blocking the way and go N to reach another area with thingies.

You'll notice that a wall is blocking the thingies, so use the mirror on top

to reflect Mieu Fire. Proceed. Follow the path until you're on the other side

of the room. Push the pillar on top of the white circle, now return to the
first area (where the blizzard is) and go N.

In this weird room, you'll see nine pillars throughout the room; 3 on top, 3

in middle and 3 at the bottom. Also, there's a white circle near each set.
What

you have to do, is reorder the pillars so that the top ones form "/", the

middle set "\" and the bottom set "/", but the middle pillar has to be on top

of the white circle. Got it? Now exit all the way to the World Map.

Once out here, board the Albiore and go E a little bit to reach the E entrance

of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep

following the path until you reach the next area (ignore the fork). Get 'Grass

Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack
and

at the next fork, go S, push the pillar to the W, return to the fork and go N.

You have to lit every torch, which is kinda hard, but use R1 and L1 to make

things a bit easier.

Return to the room with the nine pillars and enter the door you previously

opened. Once at the snow field, start going NE, but watch out for the
enemies,

because they are hard, but not as those of Mushroom Road. Follow the path
until

you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you

can now pass through bad weather. Return to the Albiore and let's keep
doing

the things that we need to do.


Time to do Jade's stuff. Start by going to Malkuth Military HQ and go S, up

the stairs and enter the Briefing Room on top. Speak to Sesemann to trigger
a

scene. You'll receive 'Ancient Scroll'. After reading something you might have

not understand at all (me neither the first time), before leaving Grand

Chokmah, at the area where the save point is, talk to a blonde guy named
Casim.

Listen to him and now go to Fallen St. Binah. Speak to McGovern to trigger a

scene. We now need to find 9 stones to unlock 3 Secret Fonic Artes for Jade.

Stone 2: Go to the N side of Chesedonia and enter the Inn there. Go up to


the

second floor and enter the second door. Examine the right desk to retrieve it.

Stone 3: Go to Keterburg from the S entrance and examine the statue in the

middle, now go to the N area and examine the statue from behind to get the

stone.

Stone 4: Head to Sheridan and go to the NW area to trigger a scene and


receive

the stone. Jade will learn how to cast "Absolute"... pretty damn nice ;p. Also,

before leaving, go to the Meeting Hall, talk to the yellow Cheagle , named

Star, to trigger a little scene. Another thing, go to the right top-most room

and speak to the girl in yellow dress to trigger another scene. Jade's one of

the best characters ever.

Stone 5: Go to Fon Machine Lab I at Belkend and in here, go N, N and E. In

this room, go down to the floor and check the NE side of the room. Check the
SW

cabinet of the NE side to receive the stone.

Stone 6: At Kaitzur Naval Port. Just enter to trigger a scene and receive the
stone.

That's it for Jade right now, because the next stone is at the Radiation Gate,

and there's still more to play before we get that. But now, let's proceed with

what we were doing.

Remember Ortion Cavern? Well, there's a second entrance E of the first

entrance, but it's protected by a whirlpool. Charge the Albiore and go


through.

Once in here, use Mieu Fire to hit the lever on the other side so the conveyor

belt can stop. At the next one, you'll see a yellow nipple-like thing on the

left side of the room. It's actually a mirror so you can reflect Mieu Fire 2,

so do so, hit the lever and proceed. Before entering the hole, go W, use Mieu

Fire 2 on the mirror and open the chest containing 'Specific'. Now enter the

hole.

Proceed to trigger a little scene. Once it's over, open the chests to get

'Nectar Bottle' and 'Wing Bottle'. Now use Mieu Fire 2 to free the blue

Cheagle, then use the mirror to reflect Mieu Fire 2 and rescue the yellow

Cheagle. Continue your way and you'll see a mirror to your right. Use it to

bounce Mieu Fire 2 and release the Cheagle behind you. Proceed. You'll see
two

mirrors at the entrance of this room. Use them to bounce Mieu Fire 2 and

release the Cheagle. Proceed.

At the fork, go N, release the Cheagle on the other side and continue to find

two chests containing 'Cowboy Hat' and 'Red Chamomile'. Save you game,
return

to the fork and go W this time. After the little scene, you'll see three

mirrors and three power sources. You have to lit all three at the same time.
So

start with the right most and lit it in such way that it bounces on the mirror,

lit the next one, bounce until it ends. Once it's done, the Cheagle will escape

and six Ogre Replicas will come out of the machine. Kill them if you want and

go to Cheagle Woods, speak to the Cheagle Elder to trigger a scene and


receive

'Holy Seal' and 'Dark Seal'. Nice.

After all this, go to Engeve and speak to Rose to trigger a scene. Agree to

help her and speak to the guy Luke tried to steal from. He'll give you
'Gourmet

Apple', then speak to Rose again to trigger a scene and 7 consecutive fights.

They'll get from easy to easy. You'll receive afterwards 'Rose's Charm'.

Now go to Sheridan (remember the crafting we needed to do? Time to finish

that). You need a Copper Ore, Silver Ore and Gold Ore. Copper Ore can be
found

at SP6, Silver Ore at SP16 and Gold Ore at SP14. Save before attempting this.

Once you complete this, he'll ask you to bring Libavius Ore, Sacred Wood
(tree)

and Naevimetal. Libavius Ore can be found at SP16, Sacred Wood (tree) can
be

found at SP11 and Naevimetal at SP6. Return and prepare yourself. Save
before

attempting. Also, both the sword and armor are unique pieces that can only
be
obtained once. So make one this playthrough and the other the next
playthrough.

>~~~<

Finally, when you're done with all those 17 paragraphs, let's continue with

the story, shall we? So just go to Mt. Roneal.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #61 - Mt. Roneal sx561

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 60, Tear 60, Jade 60, Guy 59

Anise 57, Natalia 58

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Locket.....(KI) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Oh, I assure you. I'm crying on the inside. Racked with guilt." -- Jade

Curtiss
As you enter, go N to trigger a scene with the Dark Wings. Afterwards, go to

where the Daathic Seal was to trigger a scene. You'll obtain 'Locket' as the

scene ends. Keep following the path up to the Passage Ring to trigger a scene

with Asch. As bitchy as ever, I see. So after the scene, go S, then SW at the

fork and S at the next fork, go down the ice and then just exit Mt. Roneal and

head to Baticul.

Once here, a scene triggers as you enter. Time to search for Mohs. Now's a

great time to start doing the Coliseum (for more info, check the respective

section). Anyway, whether you do it or not, that's up to you. Go to the port to

trigger a scene where Mohs escapes. Isn't the new Mohs disgusting? Now
leave

the port and go to the Castle.

A scene triggers before you enter. OMG, Guy and Jade are awesome...
hahaha ;).

Natalia also receives the title "Popular Princess". Time to go to Chesedonia,

so exit the castle to trigger another scene, where maybe the best line of the

game has place, which is the quote of this area. Now go to Chesedonia.

Go to Astor's Mansion to trigger a scene with the traveling Scorer. Fon


Master

Mohs? Hahaha, don't make me laugh. Once he's gone, to speak to Astor to
trigger

another scene. She mention Badaq, Largo's true name. I HATE Astor's laugh,
Eh

hee hee hee (OMG... hahaha). Now go to the Inn at the N area of Chesedonia
to

meet with Anise and Natalia. So anyway, leave Chesedonia and go to Yulia
City.

Enter, watch the scene then exit Yulia City. We need to find an island moving

through the ocean. It may be directly S of you once you're at the World Map.

That's the Isle of Feres.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #62 - Isle of Feres sx562

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 60, Tear 60, Jade 60, Guy 59

Anise 57, Natalia 58

- Enemies: Knight Replica, Rune Replica, Ligan, Mirror Goyle, Dressing Table,

High Knight Replica, Chimera, Sword Dancer #3 (OB)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Pineapple Gel..... 2 - 1 .....Wing Bottle |

| Rare Guard.....(AB) - (WP).....Schwarzvogel |

| Mythril Circlet.....(AH) - 1 .....Melange Gel |

| Lebhaft.....(CC) - 2 .....Apple Gel |

| Rebirth Doll.....(AC) - 1 .....Magic Lens |

| Red Lavender..... 1 - (WP).....Ultimatus |

| Sunlight Chamber..... 1 - (AC).....Persian Boots |

| Hourglass..... 1 - |
o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Isn't that Natalia's job?... All right, whatever." -- Guy Cecil

I hate this dungeon. At the open area, open the chest N to get 'Pineapple

Gel'. Go W from here (ignore the stairs) and get 'Wing Bottle' and 'Rare

Guard' from the chests at the end. Return to the entrance and go E this time.

At the next area, go E, down the sloppy path and get 'Pineapple Gel' from the

chest. Return and go N to find two doors. Go through the upper door to be

locked inside. Kill the enemy to unlock the door.

Enter the N door, then go W to get 'Schwarzvogel'. Now go E, up the stairs


and

go up the ladder to the W. Go down the rope ladder E of you and use Mieu
Fire

to hit the lever. Cross the bridge and get 'Mythril Circlet' from the chest.

Return up the rope ladder, go W and activate the lever and form another
bridge.

Get on the elevator at the end and go to the fifth floor to get 'Melange Gel'

from the lone chest.

Now go to the second floor, hit the switch to activate the bridge and enter

the door at the end. The door is locked again, so you know what to do. Kill

both set of enemies, the door unlocks and a ladder drops. Take it up and
follow

the path until you get to a ladder. Take it down to trigger a scene. Once it's
over, feel free to save the game (it heals too).

Once you're ready, go W and instead of entering the door, use Mieu Wings to

reach the ladder, go up and follow the wooden bridge to the next area. Just

enter the door here, go up the stairs and enter the door to the left. Exit

through the S door and use Mieu Fire 2 on the statue to have it reflect the

Fire to the lever and make the bridge appear. Cross it to get 'Lebhaft',

reenter and return to the save point.

Enter the W house and open the chest on the right side to get 'Apple Gel'.
Now

step on the middle and use Mieu Attack on the floor to make it break and
drop

to the room below. Open the chest N of you to get 'Apple Gel', then open the

chest to the SW to get 'Rebirth Doll'. Use Mieu Attack on the floor again and

follow the S path, ignore the door and go up the stairs at the end.

Enter the first door S to get 'Magic Lens'. Return inside, go W and enter a

second door going S, hit the lever and cross the bridge to get 'Red Lavender'.

Return inside and take the NE door, then take the E door outside again.
Follow

the path, go down the ladder and enter the E door, then exit through the S

exit. Use Mieu Fire 2 to reflect the Fire on the mirror and hit the lever.

Return inside, go down the stairs and go through the E door. Kill all the

enemies and exit through the S exit. Once outside, go SE to trigger a scene.

Once it's over, go E until you reach an area with some stairs to the W. Take
them up and enter the door, just to be locked again. You know the drill.

Afterwards, take the E exit, save your game and go upstairs to trigger a
scene

with Arietta. Don't worry, you don't have to fight her.

Now enter the door Arietta was staring at and go up the stairs to trigger a

scene and then, an animated cutscene. When you regain control, reenter the

house , go up two sets of stairs, then go up the ladder at the E side and get

'Persian Boots' from the W side and 'Hourglass' from the top of the ladder.
Now

go out the building. You'll see a sword stuck in the floor in middle of the

area. That's Sword Dancer #3. I recommend saving before going at him.

------------------------------

OPTIONAL BOSS: SWORD DANCER #3

------------------------------

- Name: Sword Dancer #3

- Location: Isle of Feres

- HP: 86,000 / 129,000 / 172,000 / 301,000

- XP: 12,000

- P.ATK: 597 / 895 / 1,194 / 2,089

- P.DEF: 379 / 568 / 758 / 1,326

- F.ATK: 434 / 651 / 868 / 1,519

- F.DEF: 316 / 474 / 632 / 1,106

- Gald: 12,000

- Items dropped: Ultimatus


- Steal: Sunlight Chamber

- Elemental Info.:

- Weak: Physical

- Strong: None

- Strategy: OMG... he's pathetic. Really. If you compare his with the Sword

Dancer #3 of Tales of Symphonia, he's just a breeze. He has the same


attacks,

same everything, so I'll just copy and paste the previous strategy. Please,

don't forget to steal the Sunlight Chamber from his, as it's extremely rare.

He has his Overlimit. When goes in Overlimit mode, open the battle menu
and

press L1 until the 'On your guard!' Strat appears. This way, you characters

will be away from Sword Dancer while he's in Overlimit. When his Overlimit is

over, just return to your normal Strat. Just like the previous battle with him,

deactivate all of Jade's Artes and leave him with his high level artes. Also

with Tear, deactivate everything she has, except for Healing Circle, Revitalize

and Resurrection. Use your Mystic Artes; Luke's Radiant Howl, Guy's Rising

Phoenix.

------------------------------

After the battle, you'll receive 'Ultimatus', which is inferior to Soul Crush

(weapon won at the Coliseum). Return to the save point and use a Wing
Bottle to

get the hell out of Feres. Before leaving, from the entrance go W, up the
stairs, then up the ladder and across the bridge to get 'Sunlight Chamber'
from

the chest. Now finally exit the Isle of Feres.

Now try entering Eldrant (The New Hod) to trigger a scene. Afterwards, go to

Grand Chokmah. Go to the room where you spoke to Sesemann (when we


started the

side quest for Jade's Fonic Artes and you received the Ancient Scroll), but

you'll be greeted by Nordheim at the entrance. Once the scene is over, go


talk

to Peony, but a scene kicks in before arriving at the palace. Once the crazy

ass scene is over, go speak to Peony. Now exit the palace to trigger a scene

with Largo, telling you that the fight with Arietta will take place in Cheagle

Woods (how the hell did he get from Eldrant to Grand Chokmah in such a
short

time?) So go there... save before entering, and make sure someone has the

ability to steal.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #63 - Cheagle Woods sx563

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 62, Tear 61, Jade 61, Guy 61

Anise 58, Natalia 59

- Enemies: Arietta/Liger/Hresvelgr (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Ion... where are you...? It hurts... Ion..." -- Arietta the Wild

After the initial scene, go to where the Queen Liger was to trigger the fight

with Arietta.

-----------------------------

BOSS: ARIETTA/LIGER/HRESVELGR

-----------------------------

a) Arietta

- Location: Cheagle Woods

- HP: 25,000 / 37,500 / 50,000 / 87,500

- XP: 19,000

- P.ATK: 317 / 475 / 634 / 1,109

- P.DEF: 859 / 1,288 / 1,718 / 3,006

- F.ATK: 400 / 600 / 800 / 1,400

- F.DEF: 956 / 1,434 / 1,912 / 3,346

- Gald: 36,000

- Items dropped: Blue Sephira, Red Chamomile, Moonstone

- Steal: Rare Genius


- Elemental Info.:

- Weak: None

- Strong: None

b) Liger

- Location: Cheagle Woods

- HP: 38,000 / 57,000 / 76,000 / 133,000

- P.ATK: 411 / 616 / 822 / 1,438

- P.DEF: 946 / 1,419 / 1,892 / 3,311

- F.ATK: 309 / 463 / 618 / 1,081

- F.DEF: 843 / 1,264 / 1,686 / 2,950

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Wind

c)Hresvelgr

- Location: Cheagle Woods

- HP: 36,000 / 54,000 / 72,000 / 126,000

- P.ATK: 401 / 601 / 802 / 1,403

- P.DEF: 962 / 1,443 / 1,924 / 3,367

- F.ATK: 300 / 450 / 600 / 1,050

- F.DEF: 853 / 1,279 / 1,706 / 2,985

- Steal: None

- Elemental Info.:

- Weak: Fire
- Strong: Water

- Strategy: Like the new outfit Arietta is wearing? She looks cutter that way,

don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory

for Anise. Once you've done that, start by killing Arietta, because her support

artes, as well as her Negative Gate are annoying. She's just like the battle at

Choral Castle, the same strategy. Once she's out, go for Liger, because he's

fast as ****, maybe being more annoying than Arietta. Once he's gone,
remember

to take the bird out (just who came with the idea for its name?). This is an

easy battle, remember to use you're Mystic Artes as soon as the bar fills.

She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way

to defend against it is using Guardian.

-----------------------------

Watch the very sad scene after the battle. Anise receives the title "Last Fon

Master Guardian"; use the healing save point before leaving Cheagle Woods.
Now

go to Yulia City.

Go to the Conference Room and speak to Teodoro to trigger a scene. You'll


be

at Baticul automatically (thank goodness...). Go to the castle and speak to

King Ingobert. Now go to the main hall and take the lower left door, go up the

stairs and go W again to enter King Ingobert's Chambers. Now enter Luke's
Manor
to trigger another scene, but with Asch this time. Asch joins the party, like

for 2 minutes... hahaha. When you regain control, go to Susanne's room to

trigger a scene. Just what is Luke thinking? Asch leaves the party after the

scene. Told ya! Now exit Baticul to trigger a scene before you're able to exit.

Asch plans to commit suicide with all the replicas.

Time to go to the Tower of Rem, which is the large island at the SE of the

World Map. You'll see a large tower on the W side of the island. Save before

entering.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #64 - Tower of Rem sx564

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 63, Tear 62, Jade 62, Guy 61

Anise 59, Natalia 60

- Enemies: Vita, Scissor Cannon, Fonic Golem, Kaiser Dist XX (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Melange Gel..... 1 - (WP).....Schwarzloewe |

| Scildecido.....(CC) - (AB).....Elder Robe |

| Grass Chamber..... 1 - 1 .....Lottery Gel |

| Red Chamomile..... 1 - 1 .....Pineapple Gel |

| Ancient Ribbon.....(AH) - (KI).....Rem Capacitor |


| Longinus.....(WP) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"... I suppose this is my fault for having let you live this long. Goodbye,

Saphir." -- Jade Curtiss

Go N and enter the tower itself to trigger a scene with the Dark Wings. Since

the elevator is a nope, we need to go up the stairs. When you regain control,

start going up the stairs to the W. Get 'Melange Gel' when you get to the

chest. Keep going up until a scene kicks in with the remaining members of
the

Dark Wings, York and Urushi. Now get 'Schwarzloewe' from the chest behind
the

Dark Wings.

As you proceed to the top, get 'Scildecido' and 'Elder Robe'. A scene triggers

as you approach the end of the stairs. Now go W, get 'Grass Chamber' and
enter

the lift.

You'll see all enemies with blue orbs in their body. Activate the handle to

the left to open the doors at the sides. Now go up the ladder to the right,

then go E and go down the last ladder. Get 'Lottery Gel' and use the handle
to

the E to open the doors at both sides. From here, go all the way E, try

operating the handle, go up the ladder and get 'Red Chamomile'. Go down
again,
go to where the lift is, go W from there and operate the handle. This will open

barrier 3.

Now use Mieu Wings on the ladder left of you, go up and get 'Pineapple Gel',

'Ancient Ribbon' and 'Rebirth Doll'. Go down, then W and ride the lift up.
Move

along the path and a scene will kick in. Afterwards, examine the thingy
moving

around to get 'Rem Capacitor'. What we need to do is to is use it in battle,

finish it to receive the energy. There's also an enemy with a red core. If you

kill only this one, you're ready to go. But it's tricky, because he moves so

fast.

From where you are, go E and use the handle to close Barrier 3. The only
thing

left to do it to chase down the red-core enemy, kill it, use the Barrier 3

handle and go to where you get the Rem Capacitor, BUT save before doing

anything because there's a Boss Battle in like 3 min.

Watch the scene, get 'Longinus' stuck in the floor and jump on the elevator.

Watch another scene and then time to fight Dist.

--------------------

BOSS: KAISER DIST XX

--------------------

- Name: Kaiser Dist XX


- Location: Tower of Rem

- HP: 110,000 / 165,000 / 220,000 / 385,000

- XP: 20,000

- P.ATK: 703 / 1,054 / 1,406 / 2,460

- P.DEF: 1,104 / 1,656 / 2,208 / 3,864

- F.ATK: 385 / 577 / 770 / 1,347

- F.DEF: 861 / 1,291 / 1,722 / 3,013

- Gald: 32,000

- Items dropped: Dice

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Same old Dist. Use the same tactics as before. The only difference

is that it's not weak against Water anymore, but anything more, no.

--------------------

Watch the scene as you end the fight. Now go to Daath.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #65 - Daath sx565

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=
- My lv: Luke 64, Tear 63, Jade 63, Guy 63

Anise 60, Natalia 61

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Jewel of Lorelei....(KI) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"You bastard! You're going to tell Luke to die in Asch's place?!" -- Guy Cecil

Once here, go to the Chapel to trigger a scene with Peony, Ingobert and

Teodoro. Once it's done, enter the main room and speak to Natalia and Guy
who

are at the S side of the room, if you want. Now enter the SW room and talk to

Tear at the N side of the room. This scene just shows how much Tear loves
Luke.

Also, Guy receives the title "Best Friend". Now exit Daath and go to the Tower

of Rem.

Take the lift to the top to trigger the scene I've been waiting for for the

whole game. One of my favorite scenes in all the game. You'll obtain 'Jewel of

Lorelei' at the end. You'll be at Belkend automatically. Poor Luke... he

thought that he survived and now... this. That's pretty f***ed up, don't you

think? Jade also receives the title "Insightful One".


Before going to Baticul, let's do some things first. Start by going to Daath

and to Ion's room to trigger a scene. What the...? I'm just like Luke. Tear

then learns "Judgment". Now go to the Tower of Rem. Go inside to find Cecille

(she'll only be here if you've been doing the Cecille and Frings event). Guy

will receive the costume title "Dashing Gent" (nice ;).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #66 - Baticul sx566

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 64, Tear 63, Jade 63, Guy 63

Anise 60, Natalia 61

- Enemies: None

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Luke... you're shaking..." -- Tear 'Mystearica' Grants

You'll be here after doing the event of Cecille. From here, go to the castle
to trigger a scene. Poor Tear... Anyway, go to the Drawing Room to trigger a

rather long scene. When you regain control, go to the port to trigger yet

another scene. Now go to the Fabre Manor and speak to Ramdas to trigger a
scene

and Luke will receive the costume title "Viscount".

So now go to Yulia City, but before going to speak to Teodoro, go to Tear's

house, upstairs and then go out to the flower field to trigger a little scene.

What for?... I don't know. Now go speak to Teodoro to trigger yet another

scene. Now speak to everyone if you want and return to Tear's room to
trigger

another scene.

Return to Teodoro to trigger yet another scene. Now go to the Absorption


Gate

(where you fought Van decades ago).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #67 - Absorption Gate sx567

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 64, Tear 63, Jade 63, Guy 63

Anise 60, Natalia 61

- Enemies: Largo (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Red Savory..... 1 - (CC).....Ballacido |

| Carmine Chamber..... 1 - 1 .....Cobalt Chamber |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Farewell... Meryl..." -- Largo the Black Lion

As you enter the main room, go NE (this is where the red flame was the first

time we were here)and check the score. We'll need a Red, Blue and Yellow

Fonons. So follow the W path for the Blue Fonon, the E path for the Red
Fonon

and the SE path for the Yellow Fonon. Return to the NE score and place the

fonons in the correct order. Now take the lift downwards and get 'Red Savory'

and 'Ballacido'. Also get the Green Fonons and return to the central score.

Now go NW (this is where the blue flame was the first time we were here)
and

check the score at the end. We'll need a Green Fonon, as well as a Blue and
Red

one. Follow the W path for the Blue Fonon and the E path for the Red Fonon.

Return to the NW score and place the fonons in the correct order. Now take
the

lift downwards and get 'Carmine Chamber' and 'Cobalt Chamber'.

Return and go all the way to where you fought Van (ignore all the white

gates). Enter the second last gate, follow it to the exit and continue
downwards. Use the healing save point and continue all the way to the
bottom.

Save before going to the place where you fought Van.

There's a scene as you enter this room. Remember Arietta's new white
outfit?

Well, everyone has a new one, befitting the New Order of Lorelei. And
someone

very dear to everyone (uh huh...) returns... guess who that is.

-----------

BOSS: LARGO

-----------

- Name: Largo

- Location: Absorption Gate

- HP: 140,000 / 210,000 / 280,000 / 490,000

- XP: 23,000

- P.ATK: 768 / 1,152 / 1,536 / 2,688

- P.DEF: 769 / 1,198 / 1,598 / 2,796

- F.ATK: 201 / 301 / 402 / 703

- F.DEF: 593 / 889 / 1,186 / 2,075

- Gald: 35,000

- Items dropped: Black Onyx

- Steal: None

- Elemental Info.:

- Weak: None
- Strong: Earth, Fire

- Strategy: What can I say? He's the same as the old Largo. He's slow, so it's

easy to stagger him. When his HP drops below 50%, he'll start using Arcane

Artes and Mystic Artes like there's no tomorrow. Just make sure either Tear or

Natalia (or both) heal all the time, while Jade is casting high level Fonic

Artes.

-----------

Watch the scene after the battle. When you regain control, go W and go
down

the spiral path to the bottom to trigger a scene. I think Luke's high... hahaha

;p. Thank goodness, you get out automatically. Now exit the Absorption Gate
to

trigger a scene with Mohs, Van and the rest of the God-Generals. Time to go
to

Daath, so go there.

Once here, go to the Cathedral to trigger a scene where the replica of Ion is

named Florian by Anise. Now exit Daath and go to the Radiation Gate, which
is N

of the Absorption gate.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #68 - Radiation Gate sx568


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 65, Tear 65, Jade 65, Guy 64

Anise 61, Natalia 62

- Enemies: Rusty Fork, Block Roper, Mossy Goyle, Mossy Chest, Mohs (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Red Saffron..... 1 - (WP).....Star Rod |

| Lunatito.....(CC) - 1 .....Treat |

| Sunlight Chamber..... 1 - (AB).....Elder Cloak |

| Cobalt Chamber..... 1 - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Let's end it. Even he doesn't deserve this!" -- Luke fon Fabre

Once you enter, go W and go down the large bone path. On the next area,
Go W

when possible and enter the hole. Open the chest to get 'Red Saffron'. Keep

going down, just a little bit and go W to find another path. Get 'Star Rod' and

break the N wall with Mieu Attack, then enter. Go E out here, then S and use

Mieu Wings at the end of the path. On the top, go W and get 'Lunatito' (one of

the best CC out there, raising all stats at the same time). Go down and return

to the main path.


When you get to a fork, go S, break the wall and go outside. From here, go
all

the way E and get 'Treat' from the chest. You'll also see two air currents in

between the entrance and the chest. Use Mieu Wings on the left air current
and

get 'Sunlight Chamber'. Now return to the main area and go E at the fork to
get

to the Passage Ring and trigger a scene.

When you regain control, go to the back of the Passage Ring to get 'Elder

Cloak' and 'Cobalt Chamber'. Now follow the spiral path downwards until a
scene

kicks in. Afterwards, save your game, go to the bottom and prepare for a
Boss

Battle!

-----------------

BOSS: GIGANT MOHS

-----------------

- Name: Gigant Mohs

- Location: Radiation Gate

- HP: 141,000 / 211,500 / 282,000 / 493,500

- XP: 22,000

- P.ATK: 938 / 1,407 / 1,876 / 3,283

- P.DEF: 461 / 691 / 922 / 1,613

- F.ATK: 514 / 771 / 1,028 / 1,799

- F.DEF: 1,050 / 1,575 / 2,100 / 3,675


- Gald: 34,000

- Items dropped: Emerald Ring, Red Saffron

- Steal: None

- Elemental Info.:

- Weak: Light

- Strong: Darkness

- Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under

500. Just attack him with Luke and Guy until you've discharged all your anger

you have towards him. Jade will make a good support, casting his high level

Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as

always, must heal the party, but she may be attacking Mohs more that
healing

the party. He also is weak to light, so many of Tear's artes are very

effective, especially Grand Cross.

-----------------

Watch the scene and it's finally time to go to Eldrant. Time to go to Grand

Chokmah.

Once here at Grand Chokmah, a scene kicks in as you enter. Finally, this
guide

is coming to an end, so go to Chesedonia.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #69 - Chesedonia sx569

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 67, Tear 66, Jade 66, Guy 66

Anise 63, Natalia 63

- Enemies: None

- Recipes: Gratin, Stew, Miso Stew

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Heart of Chaos....(CW) - (AC).....Holy Ring |

| Spirit Ring.....(AC) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Okay. Everyone, we're going to protect our world!" -- Luke fon Fabre

Go to the third area (where all the shops are) and buy a Striped Ribbon from

the guy at the E (where the entrance to Ant Lion Man is), then go to Ant Lion

Man and give him the Striped Ribbon, Beef and Chicken. You'll receive 'Holy

Ring' and 'Spirit Ring'. Speak to him again to trigger a scene him and Astor.

You'll learn the recipe "Gratin".

Time to do a lot of stuff before continuing with the last bit of the story.

Please skip to where you see the >~~~< if you don't want to do this.
We'll continue with Jade's side quest...

Stone 7: Go to the Radiation Gate to trigger a scene and get the stone. Jade

will learn how to cast "Prism Sword"... pretty damn nice ;).

*Stone 8: Go to Daath and then to Ion's Chambers. You'll see Florian running

through the Cathedral, holding a Catalyst Weapon. So go to where the five

glyphs are and use the SE one and speak to Florian to trigger another scene
and

receive 'Heart of Chaos'. Now go to the main hall of the Cathedral to trigger

yet another scene where Anise gets her costume title "Little Devil". Now go to

Ion's room and speak to Florian to get the recipe "Stew". Return to Ion's room

and speak to Florian again to trigger another scene and finally get that
damned

stone.

Stone 9: Go to Yulia City, at the main building. Check the NE side of the

first floor to find the stone.

Stone 10: The last stone is at Fubras River. Enter from the N entrance to

trigger a scene and Jade will learn the most powerful fonic arte in the game,

"Meteor Storm".

* As a side note, getting the Catalyst Weapon, Anise's title, the recipe and

the stone are 4 different events.

Return to Daath and go to the library area that is just before the entrance to

Mt. Zaleho. Speak to the person in green at the N side of the room. He has

another of Van's books. You know what to do. Go to Luke's manor and speak
to
Ramdas to trigger a scene and Luke receives the costume title "Viscount". Go
to

the manor and speak to Ramdas again to trigger another scene and learn the

recipe "Miso Stew". Now go see Luke's mom, she'll give you the money,
return to

Daath and buy the book for Luke to learn "Sonic Blast".

Now go to Belkend to see more about Jade's Contamination Effect. Go to Fon

Machine Lab I and go N then W. Speak to Spinoza to trigger a scene.

>~~~<

Now go to the middle section of Chesedonia and speak to either General and

tell him that you're prepared.

After some scenes and animated cut scenes, you'll arrive at Eldrant

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #70 - The Glorious Land Eldrant sx570

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 67, Tear 66, Jade 66, Guy 66

Anise 63, Natalia 63

- Enemies: Rune Replica, Knight Replica, Ligarre, Manticore, Unicondor, Brass

Replica, Guard Replica, Fafnir, Grimza, High Knight Replica,


Guardian, Legretta (B), Asch (B), Sync (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Fonic Lance.....(WP) - 1 .....Cobalt Chamber |

| Fonic Robe.....(AB) - (WP).....Fonic Rod |

| Incomplete Key of Lorelei.....(KI) - (WP).....Fonic Mace |

| Fonic Mail.....(AB) - (AB).....Fonic Guard |

| Fonic Blade.....(WP) - (AH).....Fonic Helm |

| Fonic Arrow.....(WP) - (AA).....Fonic Bracelet |

| Fonic Hat.....(AH) - (AC).....Fonic Crest |

| Special Gel..... 2 - (WP).....Key of Lorelei |

| Red Sage..... 1 - (CC).....Grandioz |

| Fonic Cloak.....(AB) - (KI).....Light Fonstone |

| Shadow Fonstone.....(KI) - (WP).....Fonic Sword |

| Fonic Gloves.....(AA) - (CW).....Unicorn Horn |

| Treat..... 1 - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Humph... No time left... I'm going to disappear soon..." -- Asch the Bloody

As you arrive to the final dungeon of the game. Go N to trigger a scene.

Afterwards, go E, up the stairs, save your game and prepare to fight Legretta.

--------------
BOSS: LEGRETTA

--------------

- Name: Legretta

- Location: Eldrant

- HP: 143,000 / 214,500 / 286,000 / 500,500

- XP: 28,000

- P.ATK: 738 / 1,107 / 1,476 / 2,583

- P.DEF: 1,081 / 1,621 / 2,162 / 3,783

- F.ATK: 424 / 636 / 848 / 1,484

- F.DEF: 782 / 1,173 / 1,564 / 2,737

- Gald: 36,000

- Items dropped: Spirit Symbol

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Light

- Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance,

etc. She's not as hard as she looks. She also has some Arcane Arts, as well as

her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear

heal during the whole battle as for Jade, make him cast Absolute and Meteor

Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to

bring, as well as Guy, Luke and Tear. You need speed in this battle, because

Legretta is quick, so you need to be stepping her toes during the whole
battle.
--------------

Watch the scene where Legretta dies (yep, that's the fifth God-General...
only

one more). When you regain control, go down the stairs, then W to see a
chest

with 'Fonic Lance'. Now go E, down the next set of stairs and get 'Cobalt

Chamber'. Return upstairs and go E to reach the next area.

Follow the long walkway until you get to the next area, getting 'Fonic Robe'

in the way. Once here, go down the stairs and get 'Fonic Rod', return upstairs,

save your game, and proceed to the next area. Follow the path and go down
the

stairs to trigger a scene. Afterwards, time to fight Asch.

----------

BOSS: ASCH

----------

- Name: Asch

- Location: Eldrant

- HP: 60,000 / 90,000 / 120,000 / 210,000

- XP: 31,000

- P.ATK: 584 / 876 / 1,168 / 2,044

- P.DEF: 697 / 1,045 / 1,394 / 2,439

- F.ATK: 353 / 529 / 706 / 1,235

- F.DEF: 429 / 643 / 858 / 1,501


- Gald: 2,500

- Items dropped: Wonder Symbol

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Remember the past battle with Asch? Remember the strategy? It's

really quite simple. Start Free Running through the field, having Asch follow

you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending
Thrust

for Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for

Arcane Artes), he'll miss, so return and combo him with physical attacks +

Rending Thrust + Light Spear Cannon (these are so you don't miss, and you'll
be

able to move right after Light Spear Cannon). Keep following this strategy

until the battle is over. If you need to heal, use either an Apple Gel and/or a

Lemon Gel. Same goes for TP, which I doubt you'll finish it.

----------

Watch the scene after the battle. You'll receive during the scene 'Incomplete

Key of Lorelei'. When you regain control, before going further, take the path

the rest of the team used to get here and get 'Fonic Mace' from the upper W

side of the area and 'Fonic Mail' from the bottom E side.

Return to the room where you regained control, go up the W stairs, then go E
at the top to find 'Fonic Guard'. Now go W to reach another outer area. Get

'Fonic Blade' and go up half million stairs to the top. Get 'Fonic Helm' and go

E to reach another area.

Watch the little scene, keep going until you get to some houses in ruin.
When

you get to the floor, get 'Fonic Arrow' from the chest. Now go W to find a

healing save point. Use it and from the save point, go N and at the middle of

the road, go E to find a hidden chest with 'Fonic Bracelet' in it. Now go N a

bit more to trigger a scene and Tear receives the title "Fonic Hymn Master".

Now go to the remains of Guy's manor and get 'Fonic Hat' from the chest
there.

Return to the road and go up the stairs to the N. Once on top, go SE and
follow

the bridge-like path and at the blue room, before going up, go E for 'Fonic

Crest'. Now go up and follow the path to find 'Special Gel', then return to the

save point.

Save your game, make preparations for a Boss Battle and go all the way N to

trigger a really sad scene and an animated cutscene; and then fight Sync.

----------

BOSS: SYNC

----------

- Name: Sync
- Location: Eldrant

- HP: 120,000 / 180,000 / 240,000 / 420,000

- XP: 29,800

- P.ATK: 999 / 1,498 / 1,998 / 3,496

- P.DEF: 885 / 1,327 / 1,770 / 3,097

- F.ATK: 500 / 750 / 1,000 / 1,750

- F.DEF: 620 / 930 / 1,240 / 2,150

- Gald: 15,000

- Items dropped: Mystic Symbol

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Wind, Light

- Strategy: What to do... these God General battles are all the same.

Seriously, this battle with Sync is the same as the battle with him at the

Core. Really... he has the same attacks, plus Thunder Blade, Frigid Coffin.

Flare Tornado and Ground Dasher. Also his Mystic Arte is as deadly as ever.

----------

After the battle, watch the scene. His death was the most stupid one. It's

about time someone slapped Natalia... you'll also receive 'Key of Lorelei' and

Luke receives the title "Swordsman of Lorelei". When you regain control, go

down the SW stairs and follow the path to get 'Red Sage'.
Return to where you fought Sync, go N and enter the building. Follow the
path,

go up the stairs and use Mieu Fire 2 on the blue orb to the S. This will reveal

a chest. Go open it to get 'Grandioz' (another great Capacity Core). Return

upstairs, go to the NE corner, turn the block to reveal a mirror-like thing

under a blue orb. Reflect Mieu Fire 2 on the mirror and hit the blue orb to

turn it red. Now go W (not up the stairs) and get 'Fonic Cloak' from the chest

guarded by the High Knight Replica. Now go up the stairs and enter the next

area.

At the bottom, you'll see two pillars with a glyph in the centre of it. Hit

the lower one from the bottom and the top one from the right. Now climb the

ladder at the N side of the room. Once at the top, use Mieu Wings under the
orb

to make a chest appear, containing 'Special Gel'. Return downstairs and go in

the door.

Now please... the following is totally optional (just like Vinheim in Tales of

Symphonia). So if you don't want to do it, skip to where you see <~~~>.

There are two enemies here called Guardian. What you need to do if kill one

with a Light-based Arte (like Eclair de Larmes, Grand Cross, Holy Lance, Prism

Sword) and another one with a Darkness-based Arte (Negative Gate, Bloody

Howling, Nightmare). You'll receive 'Light Fonstone' and 'Shadow Fonstone'

respectively.

Now examine what looks like a Passage Ring and use the Light Fonstone.
The

room will turn... great. Now go S and go to the next area. Ignore the switch

you're shown in the scene and go E to find two ladders. Take the left one up

and hit the orb with Mieu Wings to open a door. Return downstairs and take
the

long ladder on the right and step on the switch, then go S.

Out here, get 'Fonic Sword' from the lone chest. Return inside and step on
the

switch to make the palace turn around once again. Return to where we got in

here the first time and step on the switch I told you not to step on a little

while ago. This will make the room go to normal, so go up the N ladder and

enter the door.

You'll be at the Passage Ring room, but on a second level. Follow the path to

the SE, enter the door and get 'Fonic Gloves'. Return to the previous room
and

go to the Passage Ring on this floor (it has a light crystal). Use the Shadow

Fonstone to make to room turn again. Now exit through the S exit.

There are two mirrors at the W side of the room. Turn both of them so
they're

facing each other. Now step on the switch to return the room to normal. Go
up

the stairs to the top and step on the purple glyph, then use Mieu Fire 2

towards the mirrors, BUT, you only need to hit one... what to do? Well, use

Mieu Fire 2, quickly change to Mieu Wings and start floating so that Mieu Fire

2 hits the first orb and hits the character's face.


Now go to the door that opened at the bottom to find a beautiful garden.

You'll find the grave of *****. When you regain control, examine the grave to

receive 'Unicorn Horn'. We finally have all the Catalyst Weapons, so just
watch

the scene afterwards. Then, check the left side of the garden to find a chest

with 'Treat'. Return to the room where the Passage Rings are and go up
either

the W or E stairs to find a healing save point.

Beyond the large staircase is Van waiting for you... approach it to trigger a

scene, then save your game.

--> Now you may return to Auldrant and do, from the Sidequest section of the

Guide [s100-0] (without the "-"), the following stuff:

- Return to Baticul and obtain the weapons and titles for everyone. Also, you

might participate in the Cameo battle against Reid (ToE), Mint (ToP), Nanaly

(ToD2) and Philia (ToD).

- Obtain some costumes.

- Finish the Catalyst Weapons and obtain the best weapons in the game.

- Once finished with the Catalyst Weapons Sidequest, obtain the last scene of

the Contamination Effect.

- If you still haven't killed Sword Dancer #3 back at Isle of Feres, now is

your time to do it.

- Complete the Collector's Book (only if on 2nd playthrough or further)

- Obtain some titles.


- Obtain the Jewel of Gardios back at Baticul.

- Do the Replica Lab secret dungeon (only if on 2nd playthrough or further)

- Buy Van's books if you haven't already.

- Etc., Etc., Etc...

<~~~>

Now go up the large staircase to enter the final area of the game.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Area #71 - El Gran Final sx571

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 71, Tear 69, Jade 69, Guy 69

Anise 66, Natalia 66

- Enemies: Van (B), Van (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| None |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"I wanted you to acknowledge me. To accept me as a human being, not a

replica." -- Luke fon Fabre


Watch the scene and prepare to fight Van twice...

---------

BOSS: VAN

---------

- Name: Van

- Location: Eldrant

- HP: 122,000 / 183,000 / 244,000 / 427,000

- XP: 0

- P.ATK: 800 / 1,200 / 1,600 / 2,800

- P.DEF: 750 / 1,125 / 1,500 / 2,625

- F.ATK: 600 / 900 / 1,200 / 2,100

- F.DEF: 750 / 1,125 / 1,500 / 2,625

- Gald: 0

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: He has Arcane Arts, such as Guardian Front, Radiant Dragon,


Shining

Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy
Lance.
He's pretty much like the previous battle with him at the Absorption Gate,
only

a bit stronger this time. Combo him normally like you would to any other boss

and after you've taken 50% of his HP, a scene will trigger and the battle will

continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes

like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well

known Imperial Slaughter.

---------

Watch another little scene...

---------

BOSS: VAN

---------

- Name: Van

- Location: Eldrant

- HP: 152,000 / 228,000 / 304,000 / 532,000

- XP: 0

- P.ATK: 914 / 1,371 / 1,828 / 3,199

- P.DEF: 850 / 1,276 / 1,700 / 2,975

- F.ATK: 683 / 1,024 / 1,366 / 2,391

- F.DEF: 780 / 1,170 / 1,560 / 2,730

- Gald: 0

- Items dropped: None

- Steal: All-Divide
- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: He has a new Mystic Arte in this new form, Ancient Requiem...
which

is an instant KO to anyone who receives it. He also changed his Radiant


Dragon

with Shining Dragon. He also has Judgment, which may kill more than 1 party

members. Try to keep your distance and attack whenever you see a chance.
It's

pretty much the same battle as before, only a bit stronger. After you've taken

all of his HP away, a scene triggers, and you'll be fighting Van again, only

that you nor him nor any party members will receive any dmg. You only have
to

wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant

Howl to finish the battle.

---------

This is the end of this wonderful game. So, go make some popcorn (I went
and go

grab milk and cereal ;p) and enjoy the ending!

"Au Revoir!"
/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 6] AD Skills/Capacity Cores ( ) sx600 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

Since AD Skills and Capacity Cores are related, I decided to make a section

with a subsection of both separate, so... try getting all of them.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 6.1] AD Skills


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx601 -=-
=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

A list of all the AD Skills in the game. They're in order, so just look for

the one you need... good luck. Also, the following is a list of the Max stat

needed to get all the AD Skills.

P.ATK.........200

P.DEF..........70

F.ATK..........70
F.DEF..........60

AGL............90

ENH............90

- Name: Backstep

- Learned: Lv. 2

- Description: Use "[] + Left Analog (Backward)" to backstep.

- Name: Recover

- Learned: Lv. 3

- Description: Prevent being knocked down with Square when knocked away
by an

enemy.

- Name: Critical Guard

- Learned: Lv. 4

- Description: "[] + Left Analog (Forward)" reduces the damage from enemy

physical attacks.

- Name: Magic Guard

- Learned: Lv. 7

- Description: "[] + Left Analog (Down)" reduces the effect of enemy magical

attacks.
- Name: Free Run

- Learned: Lv. 5

- Description: Hold the L2 button to move around freely with Left Stick.

- Name: Over Limit

- Learned: Lv. 15

- Description: Go into Over Limit with R2 when the gauge is full.

- Name: Taunt

- Learned: Lv. 22

- Description: When the gauge is not full, use R2 to increase Over Limit by a

fixed amount.

- Name: Special

- Learned: Lv. 30

- Description: While in Over Limit, hold X after using an arcane arte or use a

high fonic arte to cast a mystic arte.

- Name: Combo Force

- Requirements: P.ATK- 30
- Description: Mitigates damage from a basic combo attack.

- Name: Power Charge

- Requirements: P.ATK- 40

- Description: Hold Left Analog (Down) while taking no action to temporarily

increase P.ATK.

- Name: Critical Up

- Requirements: P.ATK- 50

- Description: Increases changes of inflicting Critical Damage.

- Name: Heavy Hit

- Requirements: P.ATK- 60

- Description: Increases chance to stun an enemy with a physical attack.

- Name: Add Combo

- Requirements: P.ATK- 70

- Description: X links 4 basic attacks.

- Name: Add Combo 2

- Requirements: P.ATK- 120, AGL- 20


- Description: X links 5 basic attacks.

- Name: Add Combo 3

- Requirements: P.ATK- 160, AGL- 40

- Description: X links 6 basic attacks.

- Name: Add Combo 4

- Requirements: P.ATK- 200, AGL- 60

- Description: X links 7 basic attacks.

- Name: Roll

- Requirements: P.DEF- 20

- Description: Decreases incidental damage taken when knocked to the


ground.

- Name: Guard Plus

- Requirements: P.DEF- 30

- Description: Decrease damage taken while guarding.

- Name: Rear Guard 1

- Requirements: P.DEF- 40

- Description: Reduces the chance of an enemy causing Guard Break.


- Name: Void Attack

- Requirements: P.DEF- 50

- Description: Occasionally will not stagger when receiving a physical attack.

- Name: Immunity

- Requirements: P.DEF- 60

- Description: Decreases the chance of receiving status effects.

- Name: Endure

- Requirements: P.DEF- 70

- Description: Decreases amount of time needed to recover from a stagger


hit.

- Name: Critical Magic

- Requirements: F.ATK- 20

- Description: Inflict Critical Damage when casting a spell attack.

- Name: Lucky End

- Requirements: F.ATK- 30

- Description: Decreases the amount of time being unable to move after


casting
a spell.

- Name: Heavy Magic

- Requirements: F.ATK- 40

- Description: Increase chance to stun the enemy with a spell attack.

- Name: Lucky Magic

- Requirements: F.ATK- 50

- Description: Occasionally decreases the amount of TP consumption when


casting

a spell.

- Name: Speed Cast

- Requirements: F.ATK- 60

- Description: Decreases spell casting time.

- Name: Magic Charge

- Requirements: F.ATK- 70

- Description: Hold Left Stick (Down) while taking no action to temporarily

increase F. ATK.

- Name: Void Magic


- Requirements: F.DEF- 20

- Description: Occasionally will not stagger when receiving a spell attack.

- Name: Resist

- Requirements: F.DEF- 30

- Description: Occasionally prevents status effects.

- Name: Anti-Element

- Requirements: F.DEF- 40

- Description: Occasionally decreases damage from an elemental attack by


half.

- Name: Magic Guard Plus

- Requirements: F.DEF- 50

- Description: Reduces damage received while using Magic Guard.

- Name: Stat Boost

- Requirements: F.DEF- 60

- Description: Increases the effect of magical status boosts.

- Name: Life Up

- Requirements: ENH- 20
- Description: Occasionally increases Max HP after battle.

- Name: Spirit Healer

- Requirements: ENH- 30

- Description: Increases amount of TP recovered after a battle.

- Name: Happiness

- Requirements: ENH- 40

- Description: Occasionally increases EXP after battle.

- Name: Life Healer

- Requirements: ENH- 50

- Description: Recover HP after a battle.

- Name: Mind Up

- Requirements: ENH- 60

- Description: Occasionally increases Max TP after battle.

- Name: HP Recovery

- Requirements: ENH- 70

- Description: Increases effectiveness of HP recovery.


- Name: TP Recovery

- Requirements: ENH- 80

- Description: Increases effectiveness of TP recovery.

- Name: EXP Plus

- Requirements: ENH- 90

- Description: Increases amount of EXP earned after a battle.

- Name: Dash

- Requirements: AGL- 20

- Description: Increases mobility during battle.

- Name: Run Away!

- Requirements: AGL- 30

- Description: Reduces the time needed to escape. Doubling up with other

characters increases effectiveness.

- Name: Comeback

- Requirements: AGL- 40

- Description: Tap [] repeatedly to shorten the stagger period.


- Name: Item Pro

- Requirements: AGL- 50

- Description: Decreases the amount of time character is unable to move


after

using items.

- Name: O.L. Boost

- Requirements: AGL- 60

- Description: Increases the duration of Over Limit.

- Name: Landing

- Requirements: AGL- 70

- Description: Decreases amount of time character is unable to move after

landing.

- Name: Quick Turn

- Requirements: AGL- 80

- Description: Able to turn around instantly even when dashing.

- Name: Aerial Jump

- Requirements: AGL- 90
- Description: Jump in midair.

- Name: Rebound

- Requirements: P.ATK- 20, AGL- 20

- Description: Able to attack during the effects of Recover.

- Name: Jump Combo

- Requirements: P.ATK- 30, AGL- 30

- Description: Hit X to link attacks after landing from a jump attack.

- Name: C. Combo

- Requirements: P.ATK- 40, P.DEF- 40, AGL- 20

- Description: Able to link combo attacks to Counter.

- Name: C. Counter

- Requirements: P.ATK- 40, AGL- 40

- Description: Damage increases when attack hits an attacking enemy.

- Name: Counter

- Requirements: P.ATK- 30, P.DEF- 30

- Description: Hit X as soon as the character guards to attack without any lag
time.

- Name: E. Plus

- Requirements: P.ATK- 20, F.ATK- 20

- Description: Occasionally increases damage of elemental attacks.

- Name: Flash

- Requirements: P.ATK- 30, P.DEF- 30, F.DEF- 30

- Description: Impervious to stagger when hit between special combo attacks.

- Name: Step Away

- Requirements: P.DEF- 20, AGL- 20

- Description: Avoid staggering if hit during Backstep.

- Name: Neutralizer

- Requirements: P.DEF- 30, AGL- 30

- Description: Occasionally nullifies a physical attack.

- Name: Resurrect

- Requirements: P.DEF- 50, F.DEF- 50

- Description: Occasionally revive automatically.


- Name: Reflect

- Requirements: P.DEF- 40, F.DEF- 40

- Description: Occasionally reflects damage from an attack while guarding.

- Name: Nullify

- Requirements: P.DEF- 30, F.DEF- 30

- Description: Occasionally nullifies a spell attack.

- Name: Lucky Soul

- Requirements: P.DEF- 20, F.DEF- 20

- Description: Occasionally recover TP when knocked to the ground.

- Name: Blood Spirit

- Requirements: P.DEF- 45, F.DEF- 45

- Description: Recover TP for the amount of hits received when attacked with
a

combo.

- Name: Skill Guard

- Requirements: P.DEF- 25, F.DEF- 25

- Description: Hit [] + Left Analog (Down) to use Guardian.


- Name: Rebirth

- Requirements: P.DEF- 30, F.DEF- 30, ENH- 30

- Description: Gradually recover HP equal to half of the last damage received.

- Name: Angel's Tear

- Requirements: P.DEF- 60, F.DEF- 60, ENH- 50

- Description: Revive automatically once per battle.

- Name: Glory

- Requirements: P.DEF- 60, F.DEF- 60, AGL- 50, ENH- 60

- Description: Avoid staggering from all attacks, except Mystic Artes.

- Name: Reprise

- Requirements: F.ATK- 20, F.DEF- 20, AGL- 40

- Description: Reduce casting time when a spell is used twice in a row.

- Name: Spell Save

- Requirements: P.DEF- 30, F.ATK- 30, F.DEF- 30

- Description: Decreases casting time of the same spell if the spell is

interrupted by an enemy.
- Name: Reducer

- Requirements: F.ATK- 30, F.DEF- 30

- Description: Decreases TP consumption when a spell is used twice in a row.

- Name: Rhythm

- Requirements: F.ATK- 20, F.DEF - 20, AGL- 20

- Description: Tap X repeatedly while casting spells to decrease casting time.

- Name: Dash Guard

- Requirements: F.DEF- 40, AGL- 40

- Description: Avoid staggering when hit with magic while dashing.

- Name: Item Master

- Requirements: AGL- 30, ENH- 30

- Description: Increase the effectiveness of items used during battle.

- Name: Pow Hammer

- Requirements: P.ATK - 40, P.DEF - 40

- Description: Occasionally counter with Pow Hammer when attacked.


- Name: Auto-Aid

- Requirements: P.DEF- 60, F.DEF- 60

- Description: Occasionally cast First Aid automatically when damaged.

- Name: Ability Plus

- Requirements: P.ATK- 80, AGL- 80

- Description: Follow a base arte with a second base arte once per combo.

- Name: Item Getter

- Requirements: AGL- 40, ENH- 40

- Description: Increases chance of acquiring items. Doubling up with other

characters increases effectiveness.

- Name: Item Rover

- Requirements: P.ATK - 20, AGL- 40

- Description: Increases chances of stealing an item.

- Name: Status Guard

- Requirements: P.DEF- 40, F.DEF- 40

- Description: Reduces the effect of magical ailments.


- Name: Resilience

- Requirements: P.DEF- 60, F.DEF- 60, AGL- 40

- Description: Avoid staggering while casting a spell.

- Name: Super Chain

- Requirements: P.ATK- 60, AGL- 60

- Description: Able to link arcane and base artes.

- Name: Rear Guard 2

- Requirements: P.DEF- 60, AGL- 50

- Description: Prevents Guard Break.

- Name: Condition Guard

- Requirements: P.DEF- 30, F.DEF- 30

- Description: Reduces the effects of physical ailments. (Poison, Weak).

- Name: Back Action

- Requirements: P.ATK- 25, P.DEF- 25, ENH- 10

- Description: Able to take action immediately after Backstep.

- Name: Item Thrower


- Requirements: P.ATK- 40

- Description: Able to use items on an ally.

- Name: Long Step

- Requirements: P.DEF- 20, AGL- 20

- Description: Increases the stepping distance of Backstep.

- Name: Magic End

- Requirements: F.ATK- 30, AGL- 30

- Description: Able to move immediately after casting a spell.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 6.2] Capacity Cores


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx602 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

This is a small chart in which I enlist all the Capacity Cores, having all the

stats they increase on top and below it, it's location and description.

O---------------------------------------------------------------------------O

/ Name | P.ATK | P.DEF | F.ATK | F.DEF | AGL | ENH |


¦=====================|
==============================================
=========¦

| Stre | 2 | 1 | --- | --- | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: Cheagle Woods. Ion gives it to you. |

¦---------------------¦-------------------------------------------------------¦

| Nocer | --- | 1 | 1 | 1 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: Tear's Initial Capacity Core. |

¦---------------------¦-------------------------------------------------------¦

| Alca | 1 | --- | --- | --- | 1 | --- |

|---------------------+-------------------------------------------------------|

| | Location: Guy's Initial Capacity Core. |

¦---------------------¦-------------------------------------------------------¦

| Nocere | --- | 1 | 2 | --- | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: Jade's Initial Capacity Core. |

¦---------------------¦-------------------------------------------------------¦

| Scild | --- | 2 | --- | 1 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: Natalia's Initial Capacity Core. |

¦---------------------¦-------------------------------------------------------¦

| Esprit | --- | --- | --- | 2 | --- | 1 |

|---------------------+-------------------------------------------------------|

| | Location: Anise's Initial Capacity Core. |

¦---------------------¦-------------------------------------------------------¦
| Styl | 2 | --- | --- | --- | --- | 1 |

|---------------------+-------------------------------------------------------|

| | Location: In the Tartarus. |

¦---------------------¦-------------------------------------------------------¦

| Nobile | --- | --- | 2 | 1 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Katsbert Ferry. |

¦---------------------¦-------------------------------------------------------¦

| Stre Forte | 3 | --- | 1 | --- | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Zao Ruins. |

¦---------------------¦-------------------------------------------------------¦

| Nocer Forte | --- | --- | 2 | 1 | 1 | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Akzeriuth. |

¦---------------------¦-------------------------------------------------------¦

| Scild Forte | --- | 2 | --- | 2 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Yulia City. |

¦---------------------¦-------------------------------------------------------¦

| Esprit Forte | --- | --- | --- | --- | 2 | 2 |

|---------------------+-------------------------------------------------------|

| | Location: In Daath. |

¦---------------------¦-------------------------------------------------------¦

| Balla Forte | 1 | --- | 1 | --- | 1 | 1 |

|---------------------+-------------------------------------------------------|
| | Location: In Oracle HQ. |

¦---------------------¦-------------------------------------------------------¦

| Alca Forte | 2 | --- | --- | --- | 3 | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Keterburg. |

¦---------------------¦-------------------------------------------------------¦

| Stre Maggiore | 3 | 2 | --- | --- | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Grand Chokmah. |

¦---------------------¦-------------------------------------------------------¦

| Nocer Maggiore | --- | 1 | 3 | 1 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: Obtainable only at Din's Shop. |

¦---------------------¦-------------------------------------------------------¦

| Scild Maggiore | --- | 3 | --- | 1 | 1 | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Shurrey Hill. |

¦---------------------¦-------------------------------------------------------¦

| Alca Maggiore | --- | 2 | --- | --- | 1 | 2 |

|---------------------+-------------------------------------------------------|

| | Location: In Tataroo Valley. |

¦---------------------¦-------------------------------------------------------¦

| Balla Maggiore | 1 | 1 | 1 | 1 | 1 | 1 |

|---------------------+-------------------------------------------------------|

| | Location: Obtainable only at Din's Shop. |

¦---------------------¦-------------------------------------------------------¦
| Marcato | --- | 1 | --- | 3 | --- | 2 |

|---------------------+-------------------------------------------------------|

| | Location: In Meggiora Highlands. |

¦---------------------¦-------------------------------------------------------¦

| Strecido | 4 | 1 | --- | 1 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Mt Zaleho. |

¦---------------------¦-------------------------------------------------------¦

| Nocercido | --- | --- | 4 | 2 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Mt. Roneal. |

¦---------------------¦-------------------------------------------------------¦

| Ballacido | --- | 2 | 2 | --- | 2 | 1 |

|---------------------+-------------------------------------------------------|

| | Location: In Absorption Gate. |

¦---------------------¦-------------------------------------------------------¦

| Lebhaft | 2 | 3 | 1 | 1 | --- | --- |

|---------------------+-------------------------------------------------------|

| | Location: In Isle of Feres. |

¦---------------------¦-------------------------------------------------------¦

| Scildecido | --- | 1 | --- | 1 | 3 | 2 |

|---------------------+-------------------------------------------------------|

| | Location: In Tower of Rem. |

¦---------------------¦-------------------------------------------------------¦

| Parlanto | --- | --- | --- | --- | 4 | 4 |

|---------------------+-------------------------------------------------------|
| | Location: Obtainable only at Din's Shop. |

¦---------------------¦-------------------------------------------------------¦

| Largamente | 2 | 2 | 2 | 2 | 1 | 1 |

|---------------------+-------------------------------------------------------|

| | Location: Obtainable only at Din's Shop. |

¦---------------------¦-------------------------------------------------------¦

| Lunatito | 3 | 1 | 2 | 4 | 1 | 2 |

|---------------------+-------------------------------------------------------|

| | Location: In Radiation Gate. |

¦---------------------¦-------------------------------------------------------¦

| Grandioz | 3 | 3 | 3 | 3 | 2 | 2 |

|---------------------+-------------------------------------------------------|

| | Location: In Eldrant. |

¦---------------------¦-------------------------------------------------------¦

| Tutti | 4 | 4 | 4 | 4 | 4 | 4 |

|---------------------+-------------------------------------------------------|

| | Location: Steal it from Gelda Nebilim. |

'====================='=========================
=============================='

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 7] Arte/Mystic Arte List ( ) sx700 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

I dedicate this section to all the Artes in the game, as well as the Mystic

Artes, of the PC's, of course. Yes, the main bosses of the game also have their

own, unique Mystic Artes, but I won't list them here, just because there's not

much info out there.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 7.1] Artes


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -----
-=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

All Artes are listed here, included the Secret Artes, so have fun getting them

all. Also, the FoF rings are of the following color:

Darkness = Dark purple Please make note that, when there's a


complete

Earth = Brown Darkness FoF, you can use FoF Changes of Earth

Wind = Green and Water; and for Light FoF, you can use FoF

Water = Blue Changes of Fire and Wind.

Fire = Red

Light = Gold
*-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.1.1] Luke fon Fabre |------------------------------|--> sx701 <--|----+

'-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Fang Blade

- Lv.: 01

- TP: 05

- Type: Base

- FoF Change: Wind / Lightning Tiger Blade

- Description: "Slash the enemy down, then up into the air".

- How to obtain: Start the game

= Havoc Strike

- Lv.: 04

- TP: 05

- Type: Base

- FoF Change: Fire / Burning Havoc

- Description: "A fierce kick from above".

= Raging Blast

- Lv.: 08
- TP: 10

- Type: Base

- FoF Change: Water / Frigid Blast

- Description: "Unleash a burst of power from within that downs the enemy".

= Steel

- Lv.: 12

- TP: 07

- Type: Base / Support

- FoF Change: Fire / Coil

- Description: "Concentrate and temporarily raise your chances of making a

critical hit".

= Fang Blade Havoc

- Lv.: 15

- TP: 16

- Type: Arcane

- FoF Change: None

- Description: "A combination of Fang Blade & Havoc Strike".

- How to obtain: Use Fang Blade and Havoc Strike at least 50 times

= Fang Blade Rage

- Lv.: 18
- TP: 21

- Type: Arcane

- FoF Change: None

- Description: "A combination of Fang Blade & Raging Blast".

- How to obtain: Use Fang Blade and Raging Blast at least 50 times

= Guardian

- Lv.: 21

- TP: 30

- Type: Defensive (Arcane)

- FoF Change: None

- Description: "Increases defense against certain attacks".

= Raging Havoc

- Lv.: 24

- TP: 23

- Type: Arcane

- FoF Change: None

- Description: "A combination of Havoc Strike & Raging Blast".

- How to obtain: Use Havoc Strike and Raging Blast at least 50 times

= Rending Thrust

- Lv.: 28
- TP: 9

- Type: Base

- FoF Change: Earth / Rending Quake

- Description: "A thrust attack followed by an uppercut".

= Guardian Field

- Lv.: 32

- TP: 16

- Type: Arcane

- FoF Change: Water / Guardian Frost

- Description: "Light emanating from your sword damages surrounding


enemies and

heals all allies within range.".

= Rending Fang Blade

- Lv.: 35

- TP: 20

- Type: Arcane

- FoF Change: None

- Description: "A combination of Fang Blade & Rending Thrust".

- How to obtain: Use Fang Blade and Rending Thrust at least 50 times

= Rending Havoc

- Lv.: 38
- TP: 22

- Type: Arcane

- FoF Change: None

- Description: "A combination of Havoc Strike & Rending Thrust".

- How to obtain: Use Havoc Strike and Rending Thrust at least 50 times

= Rending Blast

- Lv.: 41

- TP: 24

- Type: Arcane

- FoF Change: None

- Description: "A combination of Rending Thrust & Raging Blast".

- How to obtain: Use Raging Blast and Rending Thrust at least 50 times

= Light Spear Cannon

- Lv.: 45

- TP: 20

- Type: Arcane

- FoF Change: Wing / Light Blast

- Description: "A spinning blade attack that knocks the enemy into the air".

= Devil's Inferno

- Lv.: 49
- TP: 18

- Type: Arcane

- FoF Change: Earth / Devil's Maw

- Description: "A fiery blast from your sword sends frontal enemies flying".

= Swallow Fury

- Lv.: 53

- TP: 20

- Type: Arcane

- FoF Change: Fire / Shadow Fury

- Description: "A flurry of slashes and kicks".

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Sonic Thrust

- TP: 05

- Type: Base

- Description: "Powerful thrusts that down the enemy".

- Available from: Since Guy joins the party

- Available until: Events at Akzeriuth

- How to obtain: Sleep at any Inn to trigger a scene and have Luke learn the

Arte.
= Demon Fist

- TP: 06

- Type: Base

- Description: "Unleash a powerful shockwave along the ground".

- Available from: After the events at Baticul the first time you're here.

- How to obtain: Talk to Ramdas and he'll tell you that the maids sold Van's

Albert-style books. He'll then give you 20,000 Gald to buy it

back. After this, go to the port and go to the N side to

trigger a scene with a merchant, then just buy him the book.

= Lightning Blade

- TP: 11

- Type: Arcane

- Description: "An electrifying thrust attack".

- Available from: After St. Binah sinks

- How to obtain: Talk to the merchant dressed in white and orange on the E
side

at the main area of Yulia City. He'll ask 40,000 Gald for the

book (you can't buy it with your money). We need the help from

Luke's mother to get the money. So go to Baticul (when you're

able to), speak to Luke's mom to obtain the money. Return to

the merchant and buy the book.

= Slag Assault
- TP: 12

- Type: Arcane

- Description: "Strike the earth and send rock fragments flying towards the

enemy".

- Available from: After hearing about Dist from Nephry

- How to obtain: Talk to the man at the reception in the hotel. He'll sell you

the book, so go to Luke's mom for the money and buy it.

= Sonic Blast

- TP: 10

- Type: Arcane

- Description: "Rapid thrusts create a powerful wind blasts that send the
enemy

flying".

- Available from: After clearing the Radiation Gate

- How to obtain: Talk to the man in the library in Daath just before the portal

to enter Mt. Zaleho. He'll ask for money, as always, so go to

see Luke's mom and receive the money for it.

*-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*

+---| 7.1.2] Tear Grants |-------=-------------------------|--> sx702 <--|----+

'-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'

= First Aid
- Lv.: 01

- TP: 08

- Type: Healing (Novice)

- FoF Change: Water / Meditation

- Description: "Restore a small amount of HP to one ally".

= Nightmare

- Lv.: 01

- TP: 08

- Type: Fonic Hymn

- Element: Darkness

- FoF Change: None

- Description: "Use the First Fonon to put targeted enemies to sleep".

= Pow Hammer

- Lv.: 05

- TP: 04

- Type: Base

- FoF Change: Water / Frozen Hammer

- Description: "A pow hammer knocks the enemy silly. Sometimes renders the

enemy unconscious.".

= Invoke Ground
- Lv.: 9

- TP: 08

- Type: Supportive (Novice)

- Element: Earth

- FoF Change: None

- Description: "Invoke an earth-based FoF".

= Invoke Aqua

- Lv.: 10

- TP: 08

- Type: Supportive (Novice)

- Element: Water

- FoF Change: None

- Description: "Invoke a water-based FoF".

= Invoke Flame

- Lv.: 11

- TP: 08

- Type: Supportive (Novice)

- Element: Fire

- FoF Change: None

- Description: "Invoke a fire-based FoF".


= Invoke Gale

- Lv.: 12

- TP: 08

- Type: Supportive (Novice)

- Element: Wind

- FoF Change: None

- Description: "Invoke a wind-based FoF".

= Nocturnal Light

- Lv.: 13

- TP: 09

- Type: Base

- FoF Change: Wind / Inlay Nocturne

- Description: "Hurl blades towards the enemy".

= Charge

- Lv.: 16

- TP: 20

- Type: Supportive (Novice)

- FoF Change: Earth / Tribute

- Description: "Give some of your TP to one ally".

= Healing Circle
- Lv.: 20

- TP: 32

- Type: Healing (Mid)

- FoF Change: Wind / Fairy Circle

- Description: "Restore a moderate amount of HP to all allies within range.

Heals all allies when used outside of battle".

= Resurrection

- Lv.: 27

- TP: 40

- Type: Supportive (High)

- Element: Light

- FoF Change: Water / Regenerate

- Description: "Revive one fallen ally".

= Severed Fate

- Lv.: 31

- TP: 14

- Type: Arcane

- FoF Change: Wind / Fatal Circle

- Description: "Jump and throw blades that create a damaging force field
when

they pierce the ground".


= Eclair de Larmes

- Lv.: 31

- TP: 20

- Type: Fonic Arte (Mid)

- Element: Light

- FoF Change: Fire / Flamme Rouge

- Description: "Burn a glyph into the ground that damages all enemies
standing

on it".

= Enhance Cast

- Lv.: 37

- TP: 18

- Type: Supportive (Mid)

- FoF Change: Wind / Witchcraft

- Description: "Shorten the casting time for one ally".

= Banishing Sorrow

- Lv.: 40

- TP: 18

- Type: Arcane

- FoF Change: Fire / Searing Sorrow

- Description: "Attack the enemy with a blast of fonic power".


= Revitalize

- Lv.: 44

- TP: 80

- Type: Healing (Fonic Hymn)

- FoF Change: None

- Description: "Use the Fourth Fonon to restore a large amt. of HP to allies

within range. Heals all allies outside of battle".

= Holy Lance

- Lv.: 48

- TP: 34

- Type: Fonic Arte (High)

- Element: Light

- FoF Change: Earth / Cluster Raid

- Description: "The targeted enemy is showered with sacred spears of light".

= Grand Cross

- Lv.: 58

- TP: 48

- Type: Fonic Hymn

- Element: Light

- FoF Change: None

- Description: "Use the Sixth Fonon to call forth sacred light that damages all

enemies within range".


..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Force Field

- TP: 28

- Type: Supportive (Fonic Hymn)

- Description: "Use the Second Fonon to temporarily protect all allies within

range".

- How to obtain: You obtain this after the events at Fubras River.

= Holy Song

- TP: 48

- Type: Fonic Hymn

- Description: "Use the Third Fonon to increase the attack and defense of all

allies and restore a small amount of HP".

- Available from: After Luke cuts his hair

- How to obtain: Before being able to speak to Teodoro, a scene triggers with
a

woman outside the Conference Room. Now enter the room


beneath

the Conference Room, speak to that same woman and have Tear

learn the arte.


= Judgment

- TP: 32

- Type: Fonic Hymn

- Element: Fire

- Description: "Use the Fifth Fonon to summon judgment from the heavens
and

strike down all enemies".

- Available from: After the Tower of Rem

- Available until: The second visit to the Absorption Gate

- How to obtain: After the Tower of Rem, go to Daath and to Ion's room to

trigger a scene where Tear will learn the Hymn. Please note,

however, that you can only do this before the events at the

Absorption Gate... the second visit.

*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.1.3] Jade Curtiss |--------------------------------|--> sx703 <--|----+

'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Sonic Spear

- Lv.: 01

- TP: 06

- Type: Base

- FoF Change: Earth / Crushing Spear

- Description: "A blindly fast thrust attack".


= Energy Blast

- Lv.: 01

- TP: 07

- Type: Fonic Arte (Novice)

- FoF Change: Wind / Photon

- Description: "Create a small explosion that damages the targeted enemy".

= Stalagmite

- Lv.: 09

- TP: 14

- Type: Fonic Arte (Mid)

- Element: Earth

- FoF Change: Fire / Eruption

- Description: "Jagged rocks burst through the ground and attack the targeted

enemy".

= Splash

- Lv.: 14

- TP: 18

- Type: Fonic Arte (Mid)

- Element: Water

- FoF Change: Earth / Icicle Rain

- Description: "Calls forth powerful blasts of water from above".


= Thunder Lance

- Lv.: 17

- TP: 08

- Type: Base

- Element: Wind

- FoF Change: Wind / Lightning Tempest

- Description: "Lances infused with lightning rain down upon the enemy".

= Drain Magic

- Lv.: 20

- TP: 04

- Type: Healing (Novice)

- FoF Change: Water / Absorption

- Description: "Absorb TP from the targeted enemy".

= Turbulence

- Lv.: 23

- TP: 15

- Type: Fonic Arte (Mid)

- Element: Wind

- FoF Change: Fire / Flare Tornado

- Description: "Send the enemy flying with violent blasts of wind".


= Flame Burst

- Lv.: 28

- TP: 22

- Type: Fonic Arte (Mid)

- Element: Fire

- FoF Change: Wind / Explosion

- Description: "Create a small burst of fire that damages the targeted


enemy".

= Impaling Heaven

- Lv.: 32

- TP: 12

- Type: Arcane

- FoF Change: Fire / Goring Hell

- Description: "Launch the enemy into the air, then follow up with a thrust

attack".

= Ground Dasher

- Lv.: 36

- TP: 32

- Type: Fonic Arte (High)

- Element: Earth

- FoF Change: Water / Frigid Coffin


- Description: "Releases the mighty power of the earth".

= Blessed Drops

- Lv.: 40

- TP: 32

- Type: Fonic Arte (High)

- Element: Water

- FoF Change: Wind / Divine Saber

- Description: "Water bubbles forth and explodes beneath the feet of the

targeted enemy".

= Sovereign Gale

- Lv.: 44

- TP: 10

- Type: Arcane

- Element: Wind

- FoF Change: Water / Mighty Deluge

- Description: "Summon the wind with your spear to damage the enemy".

= Thunder Blade

- Lv.: 48

- TP: 36

- Type: Fonic Arte (High)


- Element: Wind

- FoF Change: Earth / Gravity Well

- Description: "Send forth lightning from your blade to attack the enemy".

= Infernal Prison

- Lv.: 52

- TP: 38

- Type: Fonic Arte (High)

- Element: Fire

- FoF Change: Water / Raging Mist

- Description: "Surround the targeted enemy in pillars of fire".

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Absolute

- TP: 48

- Type: Fonic Arte (High)

- Element: Water

- Description: "Freeze the enemy solid with supercooled air".

- Available from: In part three of the walkthrough, after Natalia rejoins the

party

- How to obtain: Go to the Briefing Room inside the Malkuth HQ at Grand

Chokmah. You'll receive a scroll in here. Afterwards, go to


St. Binah and speak to Elder McGovern. You'll receive your

first stone from him. Now go to Chesedonia and in the Inn from

the N area. Go to the second floor and enter the middle room.

Check the right dresser to find the second stone. For the

third one, go to the S area of Keterburg (where the Casino is)

and check the back of the statue in the middle of the area to

trigger a little scene. Afterwards, go to the N area and check

the statue there to receive the stone. Now go to the NW area

of Sheridan to trigger a scene and you'll receive the fourth

stone and learn the Arte.

= Prism Sword

- TP: 64

- Type: Fonic Arte (High)

- Element: Light

- Description: "A blade bathed in light plunges down from the heavens".

- Available from: After clearing the Radiation Gate

- How to obtain: Go to Belkend's Fon Machine Lab I and go N twice and E


once.

Now check the NE drawers to find the fifth stone. For the

sixth, just enter Kaitzur Naval Port to trigger a scene and

receive the stone. For the last stone before receiving the

Arte, go to the Radiation Gate (after killing a special

someone) to trigger a scene and receive the seventh stone.

Jade will receive the Arte.


= Meteor Storm

- TP: 80

- Type: Fonic Arte (High)

- Description: "Summon shooting stars from the far corners of the universe".

- How to obtain: Go to Ion's room to trigger a scene with Florian and receive

the eighth stone. The ninth is in the N area of Fubras River,

just enter to trigger a scene and receive it. The tenth and

last stone is in Yulia City. Enter the main hall (before the

Conference Room where Teodoro is) and check the NE corner of

the first floor to receive the last stone and the Arte.

*-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-*

+---| 7.1.4] Guy Cecil |-----------------------------------|--> sx704 <--|----+

'-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'

= Demon Fang

- Lv.: 01

- TP: 05

- Type: Base

- FoF Change: Fire / Infernal Torrent

- Description: "Unleash a powerful shockwave along the ground".


= Crescent Strike

- Lv.: 09

- TP: 08

- Type: Base

- FoF Change: Water / Frigid Moon

- Description: "Draw a moon with one slash, then slice it in half with another

slash".

= Void Tempest

- Lv.: 12

- TP: 06

- Type: Base

- FoF Change: Wind / Dragon Tempest

- Description: "A spinning sword attack that creates a powerful vacuum".

= Center

- Lv.: 15

- TP: 10

- Type: Healing (Base)

- FoF Change: Earth / Focus

- Description: "Absorb energy particles from the atmosphere to restore a


small

amount of HP".
= Moonlight Demon

- Lv.: 18

- TP: 18

- Type: Arcane

- Description: "A combination of Demon Fang & Crescent Strike".

- How to obtain: Use Demon Fang and Crescent Strike at least 50 times

= Guardian

- Lv.: 21

- TP: 30

- Type: Defensive (Arcane)

- Description: "Increases defense against certain attacks".

= Demonic Void

- Lv.: 24

- TP: 17

- Type: Arcane

- Description: "A combination of Demon Fang & Void Tempest".

- How to obtain: Use Demon Fang and Void Tempest at least 50 times

= Tiger Blade

- Lv.: 27
- TP: 12

- Type: Base

- FoF Change: Earth / Wyrm Wrath

- Description: "A two-tiered slash attack".

= Demonic Tiger Blade

- Lv.: 30

- TP: 23

- Type: Arcane

- Description: "A combination of Demon Fang & Tiger Blade".

- How to obtain: Use Demon Fang and Tiger Blade at least 50 times

= Beast

- Lv.: 33

- TP: 18

- Type: Arcane

- FoF Change: Wind / Thunder Beast

- Description: "Harness the power of a beast to rip through the enemy".

= Moonlight Tempest

- Lv.: 36

- TP: 19

- Type: Arcane
- Description: "A combination of Crescent Strike & Void Tempest".

- How to obtain: Use Crescent Strike and Void Tempest at least 50 times

= White Tiger Strike

- Lv.: 40

- TP: 22

- Type: Arcane

- Description: "A combination of Crescent Strike & Tiger Blade".

- How to obtain: Use Crescent Strike and Tiger Blade at least 50 times

= Severing Wind

- Lv.: 44

- TP: 15

- Type: Arcane

- FoF Change: Fire / Searing Gale

- Description: "A tornado created from a spinning attack damages the


enemy".

= Nihil Blade Tempest

- Lv.: 48

- TP: 20

- Type: Arcane

- Description: "A combination of Tiger Blade & Void Tempest".

- How to obtain: Use Tiger Blade and Void Tempest at least 50 times
= Sword Rain: Alpha

- Lv.: 52

- TP: 20

- Type: Arcane

- FoF Change: Earth / Eternal Quake

- Description: "Slice the enemy up with rapid series of thrust attacks".

= Final Cross

- Lv.: 58

- TP: 17

- Type: Arcane

- FoF Change: Water / Final Glacier

- Description: "Carve a cross into the ground with shockwaves".

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Tempest

- TP: 08

- Type: Base

- Description: "A spinning attack that arcs across the battlefield".

- Available from: The first time you speak to King Ingobert


- How to obtain: Talk to Pere not once nor twice, but thrice to have him hand

over the Hod Citizen Registry. Not go to the Desert Oasis,

enter the building and speak to the man at the NW corner to

trigger a scene. Now go to the N Inn of Kaitzur and speak to

the person there to have Guy earn the Arte.

= Soaring Light Spear

- TP: 14

- Type: Arcane

- Description: "A vicious spinning attack that launches the enemy into the air

for another slash attack".

- How to obtain: After finishing the Oracle's HQ, go right midway the stairs in

front of the Cathedral and speak to the person staring at the

monument. Now go to the bar in Grand Chokmah and at the


second

floor, speak to the man looking at the weapons. This time go

to Belkend and talk to the guy staring at the spinning fon

machine. Finally, go to Keterburg, go to the N area and enter

the left igloo. Talk to the guy in here to have Guy learn the

Arte.

*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.1.5] Anise Tatlin |--------------------------------|--> sx705 <--|----+

'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'
= Dragon Surge

- Lv.: 01

- TP: 05

- Type: Base

- FoF Change: Earth / Stone Dragon Ascend

- Description: "Knock the enemy skyward with a powerful punch".

= Limited

- Lv.: 01

- TP: 10

- Type: Fonic Arte (Mid)

- FoF Change: Wind / Spark Wave

- Description: "Drop a glowing pillar of light down onto the targeted enemy".

= Dual Punishment

- Lv.: 08

- TP: 07

- Type: Base

- FoF Change: Wind / Lightning Punishment

- Description: "A spinning punch attack".

= Eagle Dive
- Lv.: 11

- TP: 08

- Type: Base

- FoF Change: Water / Frigid Raptor

- Description: "Lead into the air and dive down to deliver a crushing blow to

the enemy".

= Dual Dragon Surge

- Lv.: 15

- TP: 18

- Type: Arcane

- Description: "A combination of Dual Punishment & Dragon Surge".

- How to obtain: Use Dual Punishment and Dragon Surge at least 50 times

= Shadow Raid

- Lv.: 18

- TP: 09

- Type: Base

- FoF Change: Fire / Fire Dragon Blast

- Description: "A series of fierce punches".

= Negative Gate

- Lv.: 21
- TP: 16

- Type: Fonic Arte (Mid)

- Element: Darkness

- FoF Change: Fire / Crimson Riot

- Description: "Create a dark void that seals the enemy's movement".

= Shadow Punishment

- Lv.: 26

- TP: 22

- Type: Arcane

- Description: "A combination of Dual Punishment & Shadow Raid".

- How to obtain: Use Dual Punishment and Shadow Raid at least 50 times

= Mighty Charge

- Lv.: 29

- TP: 16

- Type: Support (Base)

- FoF Change: Earth / Mighty Circuit

- Description: "Temporarily increases the amount of damage the enemy takes


from

your combo attacks".

= Guardian

- Lv.: 30
- TP: 30

- Type: Defensive (Arcane)

- Description: "Increase defense against certain attacks".

= Shadow Tempest

- Lv.: 32

- TP: 20

- Type: Arcane

- Description: "A combination of Shadow Raid & Dragon Surge".

- How to obtain: Use Shadow Raid and Dragon Surge at least 50 times

= Cyclone Shot

- Lv.: 35

- TP: 14

- Type: Arcane

- FoF Change: Fire / Cyclone Blaze

- Description: "A full-force spinning attack that sends your enemy flying".

= Miracle Hammer

- Lv.: 40

- TP: 24

- Type: Fonic Arte (High)

- FoF Change: Earth / Rock Mountain


- Description: "Knock some sense into the enemy with a deadly hammer
attack

from above".

= Soaring Blast

- Lv.: 48

- TP: 12

- Type: Arcane

- FoF Change: Water / Brutal Torrent

- Description: "Jump into the air and hurl a blast of energy towards the

ground".

= Bloody Howling

- Lv.: 52

- TP: 26

- Type: Fonic Arte (High)

- FoF Change: Water / Maelstrom

- Description: "Scream a curse to tear the enemy apart".

= Lucky

- Lv.: 55

- TP: 12

- Type: Support (Base)

- FoF Change: Wind / Happy Light


- Description: "Toss out some dice and attack the enemy. Cheers Anise up
and

increases your luck".

= Surge Breaker

- Lv.: 56

- TP: 16

- Type: Arcane

- Element: Wind

- FoF Change: Wind / Gungnir A Go Go

- Description: "A mixed series of fonic and strike arte attacks".

*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*

+---| 7.1.6] Natalia L.K. Lanvaldear |---------------------|--> sx706 <--|----+

'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-'

= Piercing Line

- Lv.: 01

- TP: 05

- Type: Base

- FoF Change: Wind / Voltaic Line

- Description: "Shoot an arrow that pierces its target".


= Heal

- Lv.: 01

- TP: 20

- Type: Healing (Mid)

- FoF Change: Wind / Healing Wind

- Description: "Restore a moderate amount of HP to one ally".

= Storm Edge

- Lv.: 11

- TP: 09

- Type: Base

- FoF Change: Fire / Blast Edge

- Description: "Shoot multiple arrows at once".

= Barrier

- Lv.: 16

- TP: 16

- Type: Supportive (Mid)

- FoF Change: Water / Aqua Protection

- Description: "Temporarily increase the physical defense of one ally".

= Recover

- Lv.: 19
- TP: 10

- Type: Supportive (Mid)

- FoF Change: Wind / Purify

- Description: "Cure both the magical and physical ailments of one ally".

= Aerial Laser

- Lv.: 23

- TP: 07

- Type: Base

- FoF Change: Wind / Astral Laser

- Description: "Knock the enemy into the air with your bow, the follow up with

an arrow attack".

= Sharpness

- Lv.: 28

- TP: 20

- Type: Supportive (Mid)

- FoF Change: Fire / Blaze Emitter

- Description: "Temporarily increase the physical attack of one ally".

= Resist

- Lv.: 30

- TP: 18
- Type: Supportive (Mid)

- FoF Change: Earth / Anti-Magic

- Description: "Temporarily increase the fonic defense of one ally".

= Star Stroke

- Lv.: 35

- TP: 14

- Type: Arcane

- FoF Change: Earth / Quake Stroke

- Description: "Jump and shoot multiple arrows at the enemy".

= Scare Shot

- Lv.: 38

- TP: 18

- Type: Supportive (Mid)

- FoF Change: Water / Calamitous Bane

- Description: "Decrease the physical defense of the targeted enemy".

= Star Embrace

- Lv.: 42

- TP: 18

- Type: Arcane

- FoF Change: Water / Blue Embrace


- Description: "Bombard the enemy with a shower of arrows".

= Cure

- Lv.: 46

- TP: 48

- Type: Healing (High)

- FoF Change: Earth / Restore

- Description: "Restore a large amount of HP to one ally".

= Cavalry

- Lv.: 50

- TP: 14

- Type: Supportive (Base)

- FoF Change: Fire / Phalanx

- Description: "Temporarily prevent Natalia from being knocked back by

attacks".

= Revive

- Lv.: 54

- TP:64

- Type: Supportive (High)

- Element: Light

- FoF Change: Earth / Angel's Breath


- Description: "Automatically revive one ally when they fall in battle".

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Gallant Barrage

- TP: 20

- Type: Arcane

- Description: "A barrage of arrow attacks, the first one fanned and the
second

one concentrated".

- Available from: When you return to the Outer Lands after the events at

Akzeriuth.

- How to obtain: After the events at Akzeriuth, go to Port Sheridan and

approach the old man being attacked by three guys. You'll

learn the Arte after the scene.

= Healing Force

- TP: 36

- Type: Healing (High)

- Description: "Gradually restore the HP of all allies within range for a

limited amount of time".

- Available from: After the second trip to Mt. Zaleho

- How to obtain: After Mohs makes Ion read the Seventh Fonstone at Mt.
Zaleho,
go to Daath Bay to trigger a scene and learn the scene.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 7.2] FSC Changes


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

All FSC Changes to Artes are listed here, included the Secret Artes, so have

fun. Also, you'll that under each Arte is a chain-like with circles...

something like this:

Fang Blade

(=-O-+-O-+-O-+-O-+-O-=)

Each circle has a percentage for the FSC effect to trigger its effect, and the

number of times you have to use the Arte in order to fill the circle are the

following...

_______________ _______ ____________________

/ Circle number \ / Usage \ / % of effectiveness \

o-----------------Y---------Y----------------------o

| First | 00 | 19% |
| Second | 20 | 39% |

| Third | 40 | 59% |

| Fourth | 60 | 79% |

| Fifth | 80 | 99% |

| Sixth | 100 | 100% |

'================='========='===================
==='

I hope that small chart helped you out. Anyway, on to other stuff. The

following is a list of all the effects that have each arte:

= Carmine Chamber

- Increase Attack: Increase the amount of damage to the enemy.

- Increase Effect: Increases Effectiveness.

- Increase Heal: Increase the amount of HP recovered.

- Reduce Recovery Time: Reduce the time it takes to recover after casting.

- No Effect: No effect.

= Cobalt Chamber

- Increase Power: Increase the ability to push, lift, or send the enemy flying.

- Increase Effect Time: Increase the length of effectiveness.

- Reduce Recovery Time: Reduce the time it takes to recover after casting.

- Stagger Invalid: Stagger effect becomes invalid for a limited amount of time.

- No Effect: No effect.
= Grass Chamber

- Reduce TP Cost: Reduce the amount of TP used.

- Recover HP: Add an HP recovery effect.

- Steal: Enable the ability to occasionally steal from an enemy when


attacking.

- Heal Poison: Add a poison healing effect.

= Sunlight Chamber

- Low-Level FoF Change: Enable the ability to use FoF artes in a low-level FoF.

- No Effect: No effect.

*-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.2.1] Luke fon Fabre |------------------------------|--> sx711 <--|----+

'-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Fang Blade

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.


= Havoc Strike

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Raging Blast

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.

= Steel

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Recover HP.

- Sunlight Chamber: Low-Level FoF Change.

= Fang Blade Havoc

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.


= Fang Blade Rage

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Guardian

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Stagger Invalid.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Raging Havoc

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Rending Thrust

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.


- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Guardian Field

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Rending Fang Blade

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Rending Havoc

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Rending Blast
- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Light Spear Cannon

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Devil's Inferno

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Swallow Fury

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.


..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Sonic Thrust

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Demon Fist

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Lightning Blade

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Slag Assault
- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Sonic Blast

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

*-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*

+---| 7.2.2] Tear Grants |-------=-------------------------|--> sx712 <--|----+

'-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'

= First Aid

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Heal Poison.

- Sunlight Chamber: Low-Level FoF Change.

= Nightmare
- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Pow Hammer

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Invoke Ground

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Invoke Aqua

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.


= Invoke Flame

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Invoke Gale

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Nocturnal Light

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Charge

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.


- Sunlight Chamber: Low-Level FoF Change.

= Healing Circle

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Resurrection

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Severed Fate

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Eclair de Larmes

- Carmine Chamber: Increase Attack.


- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Enhance Cast

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Banishing Sorrow

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.

= Revitalize

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.


= Holy Lance

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Grand Cross

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Force Field

- Carmine Chamber: Reduce Recovery Time.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Holy Song

- Carmine Chamber: Increase Effect.


- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Judgment

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.2.3] Jade Curtiss |--------------------------------|--> sx713 <--|----+

'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Sonic Spear

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Energy Blast

- Carmine Chamber: Increase Attack.


- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Stalagmite

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Splash

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Thunder Lance

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.


= Drain Magic

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Turbulence

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Flame Burst

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Impaling Heaven

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.


= Ground Dasher

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Blessed Drops

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Sovereign Gale

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Thunder Blade

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.


- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Infernal Prison

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Absolute

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Prism Sword

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.


= Meteor Storm

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

*-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-*

+---| 7.2.4] Guy Cecil |-----------------------------------|--> sx714 <--|----+

'-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'

= Demon Fang

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Crescent Strike

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.


= Void Tempest

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.

= Center

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: No Effect.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Moonlight Demon

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Guardian

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Stagger Invalid.


- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Demonic Void

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Tiger Blade

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Demonic Tiger Blade

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Beast
- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Moonlight Tempest

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= White Tiger Strike

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Severing Wind

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.


= Nihil Blade Tempest

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Sword Rain: Alpha

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Final Cross

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Tempest
- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Soaring Light Spear

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.2.5] Anise Tatlin |--------------------------------|--> sx715 <--|----+

'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Dragon Surge

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Limited
- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Dual Punishment

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Eagle Dive

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.

= Dual Dragon Surge

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.


= Shadow Raid

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Negative Gate

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Shadow Punishment

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Mighty Charge

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Recover HP.


- Sunlight Chamber: Low-Level FoF Change.

= Guardian

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Stagger Invalid.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Shadow Tempest

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Cyclone Shot

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Miracle Hammer

- Carmine Chamber: Increase Attack.


- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Soaring Blast

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Bloody Howling

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Lucky

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Recover HP.

- Sunlight Chamber: Low-Level FoF Change.


= Surge Breaker

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.

*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*

+---| 7.2.6] Natalia L.K. Lanvaldear |---------------------|--> sx716 <--|----+

'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-'

= Piercing Line

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Heal

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.


= Storm Edge

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Barrier

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Recover

- Carmine Chamber: No Effect

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Recover HP.

- Sunlight Chamber: Low-Level FoF Change.

= Aerial Laser

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Steal.

- Sunlight Chamber: Low-Level FoF Change.


= Sharpness

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Resist

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Star Stroke

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Scare Shot

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.


- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Star Embrace

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Cure

- Carmine Chamber: Increase Heal.

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

= Cavalry

- Carmine Chamber: No Effect

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Recover HP.

- Sunlight Chamber: Low-Level FoF Change.

= Revive
- Carmine Chamber: No Effect

- Cobalt Chamber: Reduce Recovery Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: Low-Level FoF Change.

..:: Secret Artes ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Gallant Barrage

- Carmine Chamber: Increase Attack.

- Cobalt Chamber: Increase Power.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

= Healing Force

- Carmine Chamber: Increase Effect.

- Cobalt Chamber: Increase Effect Time.

- Grass Chamber: Reduce TP Cost.

- Sunlight Chamber: No Effect.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 7.3] Mystic Artes


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----- -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

All the Mystic Artes are listed here. Make note that everyone has a second

Mystic Arte. To unlock them, you need to be in second or further playthrough

and meet special requirement.

*-=-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.3.1] Luke fon Fabre |------------------------------|--> sx721 <--|----+

'-=-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Radiant Howl

- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',

which lets you enables you to use Mystic Artes

- How to use: Keep pressed X Button during an Arcane Arte

= Ion

- Requirements needed: Second or further playthrough and Ion must be in


your

party

- How to use: Keep pressed X Button during Radiant Howl


= Lost fon Drive

- TP: 100

- Requirements needed: Second or further playthrough, Key of Lorelei


equipped

and 15% (HP is color red) or less HP

- How to use: While in Overlimit, if you have 15% or less HP, press [], X and O

at the same time.

*-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*

+---| 7.3.2] Tear Grants |---------------------------------|--> sx722 <--|----+

'-=-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'

= Innocent Shine

- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',

which lets you enables you to use Mystic Artes

- How to use: Keep pressed X Button during a Fonic Hymn or Fonic Arte (High)

= Fortune's Ark

- TP: 100

- Requirements needed: Second or further playthrough and must have used


all

Fonic Hymns at least 50 times

- How to use: While in Overlimit, cast Judgment


= Fortune's Ark Extension

- Requirements needed: Second or further playthrough and must have used


all

Fonic Hymns at least 50 times

- How to use: Keep pressed X during Fortune's Ark

*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.3.3] Jade Curtiss |--------------------------------|--> sx723 <--|----+

'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Mystic Cage

- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',

which lets you enables you to use Mystic Artes

- How to use: Keep pressed X Button during a Fonic Arte (High)

= Indignation

- TP: 100

- Requirements needed: Second or further playthrough and must have used


Thunder

Blade at least 200 times

- How to use: Keep pressed R2 Button (Overlimit Button) while in Overlimit


*-=-=-=-=-=-=-=-=--* *-=-=-=-=-=-=-*

+---| 7.3.4] Guy Cecil |-----------------------------------|--> sx724 <--|----+

'-=-=-=-=-=-=-=-=--' '-=-=-=-=-=-=-'

= Razing Phoenix

- Element: Fire

- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',

which lets you enables you to use Mystic Artes

- How to use: Keep pressed X Button during an Arcane Arte

= Brilliant Overlord

- TP: 50

- Requirements needed: Second or further playthrough, must have used Final

Cross at least 150 times, Jewel of Gardios equipped and

50% or less HP.

- How to use: While in Overlimit, use Final Cross

*-=-=-=-=-=-=-=-=-=-=-* *-=-=-=-=-=-=-*

+---| 7.3.5] Anise Tatlin |--------------------------------|--> sx725 <--|----+

'-=-=-=-=-=-=-=-=-=-=-' '-=-=-=-=-=-=-'

= Final Fury
- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',

which lets you enables you to use Mystic Artes

- How to use: Keep pressed X Button during an Arcane Arte

= Dying Moon

- Requirements needed: Second or further playthrough

- How to use: Keep pressed X during Final Fury

= Fever Time

- Gald: 20,000

- Requirements needed: Second or further playthrough and must have used


Lucky

at least 100 times, full HP and at least 20,000 Gald

- How to use: While in Overlimit, use Lucky

*-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *-=-=-=-=-=-=-*

+---| 7.3.6] Natalia L.K. Lanvaldear |---------------------|--> sx726 <--|----+

'-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '-=-=-=-=-=-=-'

= Astral Rain

- How to obtain: When you reach Lv. 30, you'll get the AD Skill 'Special',

which lets you enables you to use Mystic Artes

- How to use: Keep pressed X Button during an Arcane Arte


= Noble Roar

- TP: 100

- Requirements needed: Second or further playthrough, must have used


Piercing

Line at least 150 times and must have Elven Bow

equipped.

- How to use: During Overlimit, use Piercing Line

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 8] Boss List ( ) sx800 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

Looking for a particular Boss? You'll find all the bosses of the game here,

except for the Sword Dancers, Nebilim and the bosses at The Replica Lab the

Abyss, because each of them have their own section (well, a subsection in
the

Sidequest section). This is rather convenient in case you just opened this

guide looking for a Boss, you don't have to scroll down looking in the whole

guide for that Boss.


--> Cheagle Woods

-----------------

BOSS: LIGER QUEEN

-----------------

- Name: Liger Queen

- Location: Cheagle Woods

- HP: 10,200 / 15,300 / 20,400 / 35,700

- XP: 175

- P.ATK: 76 / 114 / 152 / 266

- P.DEF: 83 / 124 / 166 / 290

- F.ATK: 72 / 108 / 144 / 252

- F.DEF: 80 / 120 / 160 / 280

- Gald: 1,000

- Items dropped: Life Bottle, Sage

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Earth, Wind

- Strategy: There really isn't much to say about this battle. She may have a

lot of HP, but you don't need to damage her that much. Just attack her
normally

(3 attacks + Fang Blade) and you'll be dealing 190+ dmg. plus Tear's
Nightmare

will deal some more dmg. After every combo, start Free Running around,
avoiding

her attacks, then attacking again. After taking 25-50% of its HP, the
amazingly

strong Jade Curtiss shows in the battlefield to kick the Queen's ass. He has

Blessed Drops, which rocks and might kill her with just one of those.

-----------------

--> Choral Castle

-----------------------------

BOSS: ARIETTA/LIGER/HRESVELGR

-----------------------------

a) Arietta

- Location: Choral Castle

- HP: 3,000 / 4,500 / 6,000 / 10,500

- P.ATK: 98 / 147 / 196 / 343

- P.DEF: 263 / 394 / 526 / 920

- F.ATK: 111 / 166 / 222 / 388

- F.DEF: 235 / 352 / 470 / 822

- Steal: None

- Elemental Info.:
- Weak: None

- Strong: None

b) Liger

- Location: Choral Castle

- HP: 3,700 / 5,550 / 7,400 / 12,950

- P.ATK: 148 / 222 / 296 / 518

- P.DEF: 228 / 342 / 456 / 798

- F.ATK: 101 / 151 / 202 / 353

- F.DEF: 167 / 250 / 334 / 584

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Wind

c) Hresvelgr

- Location: Choral Castle

- HP: 3,500 / 5,250 / 7,000 / 12,250

- P.ATK: 135 / 202 / 270 / 472

- P.DEF: 236 / 354 / 472 / 826

- F.ATK: 99 / 148 / 198 / 346

- F.DEF: 172 / 258 / 344 / 602

- Items dropped: None

- Steal: None

- Elemental Info.:
- Weak: Fire

- Strong: Water

- Strategy: First of all, focus all of your attacks on Arietta, because she's

the magic user of the group. Beware, though that she and Liger can enter

Overlimit. When she does that, Free Run around the field or try attacking
Liger

until her Overlimit wears off. She has spells like Limited and Negative Gale.

If these leave a FoF, use them, you can use Water FoF and Earth FoF when
you

see a Darkness FoF; just like Fire FoF and Wind FoF with a Light FoF. Once

she's down, I really recommend taking Liger out, since he's the fastest of the

group and has an attack similar to Lightning Tiger Blade. Once Liger is down,

take down that bird (what a strange name).It may be a tough battle, but I did

just fine with a party of Luke 12, Tear 12, Jade 12 and Guy 12.

You'll receive 760 XP, 1,300 Gald and, Savory and Apple Gel.

-----------------------------

--> Katsbert Ferry

-------------------

BOSS: Kaiser Dist R

-------------------
- Name: Kaiser Dist R

- Location: Katsbert Ferry

- HP: 19,000 / 28,500 / 38,000 / 66,500

- XP: 800

- P.ATK: 182 / 273 / 364 / 637

- P.DEF: 302 / 453 / 604 / 1,057

- F.ATK: 139 / 208 / 278 / 486

- F.DEF: 204 / 306 / 408 / 714

- Gald: 1,500

- Items dropped: Orange Gel

- Steal: None

- Elemental Info.:

- Weak: Water

- Strong: None

- Strategy: Although he has 19,000 HP, it goes down in an eye blink.


Deactivate

everything on Jade, except for Splash. Put Jade's Splash in a shortcut and
make

him cast it over and over. Tear will be healing all the battle, so we don't

have to worry about that. Guy and Luke will physically attack Kaiser.
Whenever

you can, use the FoF, especially Water FoF, so that Luke can use Frigid Blast,

dealing massive dmg.

-------------------
--> Abandoned Factory

-------------

BOSS: ABADDON

-------------

- Name: Abaddon

- Location: Abandoned Factory

- HP: 22,000 / 33,000 / 44,000 / 77,000

- XP: 1,190

- P.ATK: 197 / 295 / 394 / 689

- P.DEF: 333 / 499 / 666 / 1,165

- F.ATK: 186 / 279 / 372 / 651

- F.DEF: 271 / 406 / 542 / 948

- Gald: 2,000

- Items dropped: Lavender

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: This monster is nasty. Jade is very good here, using Splash all the

battle, because of Abaddon's lower F. DEF. Have Tear or Natalia cure during
the
whole while Luke and Guy attack him physically. Abaddon's Negative Gale
and

Jade's Splash will create several FoF. Use them well as they deal some extra

and pretty dmg. He also has an attack in which you takes out some little

spiders out of his ass to attack you, but these run in a straight line, and

Free Run is your friend here. There may be a few casualties, but nothing that
a

Life Bottle can't handle, eh?

-------------

--> Zao Ruins

----------------

BOSS: SYNC/LARGO

----------------

a) Sync

- Location: Zao Ruins

- HP: 13,000 / 19,500 / 26,000 / 45,500

- P.ATK: 210 / 315 / 420 / 735

- P.DEF: 222 / 333 / 444 / 777

- F.ATK: 154 / 231 / 308 / 539

- F.DEF: 150 / 225 / 300 / 525

- Steal: None
- Elemental Info.:

- Weak: None

- Strong: None

b) Largo

- Location: Zao Ruins

- HP: 17,000 / 25,500 / 34,000 / 59,500

- P.ATK: 265 / 397 / 530 / 927

- P.DEF: 210 / 315 / 420 / 735

- F.ATK: 161 / 241 / 322 / 563

- F.DEF: 100 / 150 / 200 / 350

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, go after Sync first, because he's the quick (and I mean QUICK)

and has the lowest HP. Beware of his Arcane Arte, Stone Dragon Ascent.
Before

you even know it, he'll be gone. As for Largo, he is a stronger fellow, and

with his Arcane Arte, Raving Thunder, it deals 500+ dmg. Have Tear heal all
the

time, while Jade is casting during the whole battle. Use any FoF that appear
on

battle, specially use this because Sync's Artes Thunder Blade and Turbulence

will create several FoF. Luke and Guy will be good distraction for Sync and

Largo, while Jade and Tear are casting.


You'll receive 1,600 XP, 2,400 Gald and, Grass Chamber, Verbana and
Garnet.

----------------

--> Deo Pass

--------------

BOSS: Legretta

--------------

- Name: Legretta

- Location: Deo Pass

- HP: 31,000 / 46,500 / 62,000 / 108,500

- XP: 2,100

- P.ATK: 357 / 535 / 714 / 1,249

- P.DEF: 319 / 478 / 638 / 1,116

- F.ATK: 224 / 336 / 448 / 784

- F.DEF: 196 / 294 / 392 / 686

- Gald: 2,500

- Items dropped: Sephira, Chamomile

- Steal: None

- Elemental Info.:

- Weak: None
- Strong: Light

- Strategy: This chick is hard as f***. And I mean it. Watch out for her

combos, which can do 300+ dmg. She also has spells like Eclair de Larmes
and

Holy Lance which can do 700+ dmg. A good thing is to have Jade and make
him

cast Artes all the battle, since she has less F.DEF than P.DEF. Also, like all

battles, make Tear heal during the whole battle, turning off all of her Artes,

except for Healing Circle and First Aid. Luke and Guy are good distractions,

but not only that, but she's easy to stagger, so go ahead and attack her with

all you've got. Also when she has her Overlimit on, just Free Run through the

whole battlefield until it's gone. Heal yourself if your HP is below 400.

--------------

--> Yulia City

----------

BOSS: ASCH

----------

- Name: Asch

- Location: Yulia City

- HP: 10,000
- XP: 1,250

- P.ATK: 380

- P.DEF: 340

- F.ATK: 250

- F.DEF: 100

- Gald: 1,200

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, this battle doesn't have to be won, but if you want, keep

reading (hey, this battle keeps reminding me of the battle with Kratos at the

Tower of Salvation in ToS). I'll make this fast. There's a good strategy to use

here, which is run and hit. Yes, you heard me right. Start Free Running
around

and when Asch comes near you, and he'll start attacking you from behind,
but

since you keep Free Running, he won't touch you (I hope so). If he uses
Havoc

Strike or Raging Blast, return to him and unleash (this is what I used) a 3 hit

combo + Demon Fist + Fang Blade Rage. You'll deal 1,400+ dmg by doing
so. Rinse

and repeat. But read this, try at all cost to avoid his attacks, since they'll

be dealing 350+ dmg. each hit. Yes, and he'll attack you 3 times (just like

Luke). Ok, that's how you can defeat him. As a side note, if you're above Lv.

30 and use a Mystic Arte on him, he'll just counter it with his own.
----------

--> Ortion Cavern

-----------------------

BOSS: ANCYLOPOLYP/POLYP

-----------------------

a) Ancylopolyp

- Location: Ortion Cavern

- HP: 35,000 / 52,500 / 70,000 / 122,500

- XP: 3,500

- P.ATK: 344 / 516 / 688 / 1,204

- P.DEF: 350 / 525 / 700 / 1,225

- F.ATK: 283 / 424 / 566 / 990

- F.DEF: 282 / 423 / 564 / 987

- Gald: 5,000

- Items dropped: Aquamarine, Basil

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None
b) Polyp

- Location: Ortion Cavern

- HP: 1,000 / 1,500 / 2,000 / 3,500

- XP: 100

- P.ATK: 164 / 246 / 328 / 574

- P.DEF: 350 / 525 / 700 / 1,225

- F.ATK: 283 / 424 / 566 / 990

- F.DEF: 282 / 423 / 564 / 987

- Gald: 100

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: This battle is not that hard (compared to the one we just had with

Asch a while ago). He has an attack of bubbles. Each bubble that explodes in

your face leaves a small Water FoF. Use these to your advantage using
Raging

Blast and converting it in Frigid Blast. The Polyps are weak and give an extra

XP and Gald. When the calamari goes in its shell, use this time to heal or do

whatever you need to do. Anyway, easy fight. And as you could see, there's

really nothing more to say about this fight...

-----------------------
--> St. Binah

--------------------

BOSS: KAISER DIST RX

--------------------

- Name: Kaiser Dist Rx

- Location: St. Binah

- HP: 40,000

- XP: 7,500

- P.ATK: 492

- P.DEF: 512

- F.ATK: 222

- F.DEF: 390

- Gald: 12,000

- Items dropped: Magic Mist

- Steal: None

- Elemental Info.:

- Weak: Water

- Strong: None

- Strategy: Before anything, deactivate every arte on Jade except for Splash.

He'll be using it quite a bit, so a lot of Water FoF will appear. Use these to

perform Guardian Frosts. One of these should deal 1,300+ dmg. Also use
your

Mystic Artes anytime you can, dealing even massive dmg. to Kaiser. Also, his
main attacks are directed in front of him, so, if you can, go to its back and

start combo-ing him from the back. There's really not much to say, he's the

same as in the Ferry, only much stronger, so just use the previous strategy
you

used on him and you'll win.

--------------------

--> Zao Ruins (2nd visit)

-----------------

BOSS: Tyrannopion

-----------------

- Name: Tyrannopion

- Location: Zao Ruins

- HP: 48,000

- XP: 6,750

- P.ATK: 381

- P.DEF: 682

- F.ATK: 304

- F.DEF: 523

- Gald: 10,000

- Items dropped: Resist Ring

- Steal: None
- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: The last enemy was Dist's toy, and that was long ago. I
recommend

bringing Anise instead of guy, because of her magic. Deactivate all her Fonic

Artes, except for Negative Gate and Limited. Have her use that all the battle,

and Jade use Ground Dasher. Every time Jade uses Ground Dasher, a
complete

Earth FoF appears, so use Rending Thrust to make go use to it. Also,
whenever

you can, use your Overlimit, as well as your allies. To perform Jade's Mystic

Arte, you need to cast a High Level Fonic Arte (Ground Dasher) to unleash his

Mystic Arte, Mystic Cage. As for Tear, while in Overlimit, you need to sing a

Hymn. Anyway, since its P.DEF is higher than its F.DEF, Jade and Anise are
the

main damagers, while Luke is for support, as well as attacking.

-----------------

--> Inista Marsh

-----------------------

OPTIONAL BOSS: BEHEMOTH

-----------------------
- Name: Behemoth

- Location: Inista Marsh

- HP: 90,000

- XP: 19,000

- P.ATK: 822

- P.DEF: 419

- F.ATK: 560

- F.DEF: 475

- Gald: 22,000

- Items dropped: Golden Helm, Red Basil

- Steal: Red Basil

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: OMG, this enemy has a lot of HP, and it won't go down easily.

Physical attacks are your best bets here, so bringing Luke and Guy in this

fight is good. Also bring Tear for the healing, and Jade to help you with his

magic. Beware of its attacks, though. He has an attacks that guard breaks
you

if it hits (looks like a stampede) and a flame breath that deals 4 hits of 700+

dmg. each.

Same as the other battles, when Behemoth goes in Overlimit, put the "On
your

guard!" Strat until the Overlimit wears off. Also Free Run to keep your other
characters safe from danger. Also your Mystic Arte work really good here.
He's

like most previous bosses, but only with higher P.ATK. Also use some Lemon
Gels

and Pineapple Gels that you should have. Also, if you have Specifics, don't be

afraid to use them.

-----------------------

--> Tataroo Valley

--------------

BOSS: UNICEROS

--------------

- Name: Uniceros

- Location: Tataroo Valley

- HP: 54,000

- XP: 8,150

- P.ATK: 422

- P.DEF: 684

- F.ATK: 328

- F.DEF: 724

- Gald: 15,000

- Items dropped: Protect Ring, Saffron


- Steal: None

- Elemental Info.:

- Weak: Darkness

- Strong: Wind, Light

- Strategy: To start, deactivate all Light and Wind-based Artes. Bringing Anise

instead of Guy is a very good idea, so you can use her Negative Gate and
take

chunks of HP. Using Mystic Artes is one of the best things you can do. They all

deal very good dmg. There really isn't much to say. If you beat Behemoth

before, then you'll have no problems at all against this majestic monster.

--------------

--> The Core

----------

BOSS: SYNC

----------

- Name: Sync

- Location: The Core

- HP: 83,500

- XP: 9,300

- P.ATK: 543
- P.DEF: 537

- F.ATK: 261

- F.DEF: 462

- Gald: 16,000

- Items dropped: Spirit Ring

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, Sync is harder this time, but manageable. He has some
powerful

attacks, and a lot of HP. His Arcane Artes are something to be afraid of. Both

Cyclone Blaze and Stone Dragon Ascent are so powerful that might put in

critical any character it hits. He uses these a lot when his HP gets below 50%,

so save your Mystic Artes when the tough part begins. Once at this point,
he'll

start using his Arcane Artes, as well as his Mystic Arte, the Akashic Torment.

At this point, start using all your Mystic Artes like crazy until he dies.

Bringing Tear with you, as well as Jade is, maybe, the best decision you could

do. Tear, well, what she does best, heal the party and Jade, for his Ground

Dasher and Blessed Drops, creating FoF of Earth and Water, so you can use

Guardian Frost and Rending Quake.

----------
--> Meggiora Highlands

-------------------

BOSS: REPAIR FONBOT

-------------------

- Name: Repair Fonbot

- Location: Meggiora Highlands

- HP: 57,000

- XP: 10,000

- P.ATK: 528

- P.DEF: 835

- F.ATK: 326

- F.DEF: 810

- Gald: 18,000

- Items dropped: Opal

- Steal: None

- Elemental Info.:

- Weak: Water, Wind

- Strong: None

- Strategy: This enemy is rather easy. He has a very wide normal attack that

hits several times. Also, if you completed the entrances, then he'll only have

his Flame Burst and Explosion Fonic Arte. Not much to say for this battle. You

might as well put the game a little harder just to have some challenge from
it.
Also use your Mystic Artes as soon as you can.

-------------------

--> Mt. Roneal

------------------------------

BOSS: LEGRETTA, ARIETTA, LARGO

------------------------------

a) Legretta

- Location: Mt. Roneal

- HP: 29,000

- P.ATK: 576

- P.DEF: 469

- F.ATK: 336

- F.DEF: 348

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Light

b) Arietta
- Location: Mt. Roneal

- HP: 26,000

- P.ATK: 576

- P.DEF: 459

- F.ATK: 336

- F.DEF: 348

- Steal: Time Traveling Girl

- Elemental Info.:

- Weak: None

- Strong: None

c) Largo

- Location: Mt. Roneal

- HP: 32,000

- P.ATK: 426

- P.DEF: 489

- F.ATK: 336

- F.DEF: 348

- Steal: None

- Elemental Info.:

- Weak: Earth, Fire

- Strong: None

- Strategy: Ok, maybe the hardest battle in the game (at least for me it was).

Disable all of Tear's Artes, except for Revitalize. As for Jade, everything
except for Blessing Drops. First of all, focus your attacks on Legretta, since

she's the hardest, the quickest, the everything. Once she's gone, the rest of

the battle is a hell lot easier. Take Arietta next, because of her magic, and

just because she's annoying. And last but not least, take Largo down. Largo

alone isn't hard at all. What makes this battle hard are, mainly Legretta and

Arietta. Don't forget to steal Arietta's Time Traveling Girl, which is a doll

for Anise. In hard mode, these three use their Mystic Artes, giving you a lot

more difficulty. But don't worry, in normal, they don't use them.

You'll receive after the battle... 13,500 XP, 24,000 Gald and Sapphire ring,

Red Sage, Mystic Mark, Red Lavender and Reflect Ring.

------------------------------

--> Absorption Gate

---------

BOSS: VAN

---------

- Name: Van

- Location: Absorption Gate

- HP: 132,000 / 198,000

- XP: 15,000
- P.ATK: 682 / 1023

- P.DEF: 700 / 1050

- F.ATK: 386 / 579

- F.DEF: 561 / 841

- Gald: 30,000

- Items dropped: Force Ring

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, the third best fight in the game. Make sure you bring Jade and

Tear in this fight, as we'll be needing healing like never before and Jade's

magic every second. Since Van was Luke's sensei, he has a lot of Luke's

attacks. Base artes, like Raging Blast; Arcane artes like Lightning Tiger

Blade, Guardian Frost and Radiant Dragon. He also has high level Fonic Artes,

like Jade's Ground Dasher and Infernal Prison. He also has his damn Mystic

Arte, Imperial Slaughter, which will kill anyone who receives the attack, even

with high HP.

Put everyone's TP usage to 100%, and make them use the Overlimit
whenever they

can. Also, disable all of Tear's artes, except for Healing Circle, Revitalize

and Resurrection; as for Jade, disable all of his artes except for Ground

Dasher, Blessed Drops, Infernal Prison and Thunder Blade. And for Guy, if

you're bringing him (I really recommend you bring him), don't disable
anything.
When Van reaches 75,000 HP, he'll start using Arcane artes like if there
would

be no tomorrow. He'll also going in Overlimit and start using his Imperial

Slaughter at the end of the Overlimit. When he goes in Overlimit, open the
menu

(/\ button) and press L1 until the "On your guard!" strategy appears. This will

make your character to get out of Van's way, so make him follow you and
only

you, and try to escape his Mystic arte, because it'll kill you.

Have Jade use his artes during all the battle and Tear using Revitalize and

Healing Circle. If anyone dies, try reviving him/her with a Life Bottle, so

Tear doesn't spend her TP. This is one of the toughest battles in the game,
you

may have to reset a couple times, but it's a while since I want to kick Van's

ass. He has an attack called Shining Blade... if anybody knows whether it's a

base arte or an arcane arte, please let me know.

---------

--> Mt. Zaleho (2nd visit)

---------------

BOSS: FYR BRONC

---------------
- Name: Fyr Bronc

- Location: Mt. Zaleho

- HP: 95,000 / 142,500 / 190,000 / 332,000

- XP: 16,000

- P.ATK: 810 / 1,215 / 1,620 / 2,835

- P.DEF: 978 / 1,467 / 1,956 / 3,423

- F.ATK: 467 / 700 / 934 / 1,634

- F.DEF: 704 / 1,056 / 1,408 / 2,464

- Gald: 28,000

- Items dropped: Ruby, Red Savory

- Steal: Libavius Ore

- Elemental Info.:

- Weak: Water

- Strong: Earth Fire

- Strategy: Ok, it may be a dragon, but he's easy. Turn off all of Jade's artes

except for Blessed Drops. Since Fyr is weak to Water, Blessed Drops is going
to

be devastating. Also, start spamming Guardian Frosts like crazy, or if you're

using Guy, Frigid Moons like if there's no tomorrow. Have Tear heal all the

battle and replenish her TP with Pineapple Gels when needed. It has lower
F.DEF

than P.DEF, so Jade's Blessed Drops will be the main source of dmg. As for his

attacks, they may be dealing 400-550 dmg. That's pretty high, but he's slow,
so

an Apple/Lemon Gel can fix it.


---------------

--> Cheagle Woods

-----------------------------

BOSS: ARIETTA/LIGER/HRESVELGR

-----------------------------

a) Arietta

- Location: Cheagle Woods

- HP: 25,000 / 37,500 / 50,000 / 87,500

- XP: 19,000

- P.ATK: 317 / 475 / 634 / 1,109

- P.DEF: 859 / 1,288 / 1,718 / 3,006

- F.ATK: 400 / 600 / 800 / 1,400

- F.DEF: 956 / 1,434 / 1,912 / 3,346

- Gald: 36,000

- Items dropped: Blue Sephira, Red Chamomile, Moonstone

- Steal: Rare Genius

- Elemental Info.:

- Weak: None

- Strong: None
b) Liger

- Location: Cheagle Woods

- HP: 38,000 / 57,000 / 76,000 / 133,000

- P.ATK: 411 / 616 / 822 / 1,438

- P.DEF: 946 / 1,419 / 1,892 / 3,311

- F.ATK: 309 / 463 / 618 / 1,081

- F.DEF: 843 / 1,264 / 1,686 / 2,950

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Wind

c)Hresvelgr

- Location: Cheagle Woods

- HP: 36,000 / 54,000 / 72,000 / 126,000

- P.ATK: 401 / 601 / 802 / 1,403

- P.DEF: 962 / 1,443 / 1,924 / 3,367

- F.ATK: 300 / 450 / 600 / 1,050

- F.DEF: 853 / 1,279 / 1,706 / 2,985

- Steal: None

- Elemental Info.:

- Weak: Fire

- Strong: Water

- Strategy: Like the new outfit Arietta is wearing? She looks cutter that way,

don't you think? Anyway, start by stealing Arietta's Rare Genius, an accessory
for Anise. Once you've done that, start by killing Arietta, because her support

artes, as well as her Negative Gate are annoying. She's just like the battle at

Choral Castle, the same strategy. Once she's out, go for Liger, because he's

fast as ****, maybe being more annoying than Arietta. Once he's gone,
remember

to take the bird out (just who came with the idea for its name?). This is an

easy battle, remember to use you're Mystic Artes as soon as the bar fills.

She also uses her Mystic Arte, Big Bang, in every difficulty, and a good way

to defend against it is using Guardian.

-----------------------------

--> Tower of Rem

--------------------

BOSS: KAISER DIST XX

--------------------

- Name: Kaiser Dist XX

- Location: Tower of Rem

- HP: 110,000 / 165,000 / 220,000 / 385,000

- XP: 20,000

- P.ATK: 703 / 1,054 / 1,406 / 2,460

- P.DEF: 1,104 / 1,656 / 2,208 / 3,864


- F.ATK: 385 / 577 / 770 / 1,347

- F.DEF: 861 / 1,291 / 1,722 / 3,013

- Gald: 32,000

- Items dropped: Dice

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Same old Dist. Use the same tactics as before. The only difference

is that it's not weak against Water anymore, but anything more, no.

--------------------

--> Absorption Gate (2nd visit)

-----------

BOSS: LARGO

-----------

- Name: Largo

- Location: Absorption Gate

- HP: 140,000 / 210,000 / 280,000 / 490,000

- XP: 23,000
- P.ATK: 768 / 1,152 / 1,536 / 2,688

- P.DEF: 769 / 1,198 / 1,598 / 2,796

- F.ATK: 201 / 301 / 402 / 703

- F.DEF: 593 / 889 / 1,186 / 2,075

- Gald: 35,000

- Items dropped: Black Onyx

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Earth, Fire

- Strategy: What can I say? He's the same as the old Largo. He's slow, so it's

easy to stagger him. When his HP drops below 50%, he'll start using Arcane

Artes and Mystic Artes like there's no tomorrow. Just make sure either Tear or

Natalia (or both) heal all the time, while Jade is casting high level Fonic

Artes.

-----------

--> Radiation Gate

-----------------

BOSS: GIGANT MOHS

-----------------
- Name: Gigant Mohs

- Location: Radiation Gate

- HP: 141,000 / 211,500 / 282,000 / 493,500

- XP: 22,000

- P.ATK: 938 / 1,407 / 1,876 / 3,283

- P.DEF: 461 / 691 / 922 / 1,613

- F.ATK: 514 / 771 / 1,028 / 1,799

- F.DEF: 1,050 / 1,575 / 2,100 / 3,675

- Gald: 34,000

- Items dropped: Emerald Ring, Red Saffron

- Steal: None

- Elemental Info.:

- Weak: Light

- Strong: Darkness

- Strategy: OMG, Mohs is pathetic. Just take a look at his P.DEF. It's under

500. Just attack him with Luke and Guy until you've discharged all your anger

you have towards him. Jade will make a good support, casting his high level

Fonic Artes and creating complete FoF. He really isn't that hard. Tear, as

always, must heal the party, but she may be attacking Mohs more that
healing

the party. He also is weak to light, so many of Tear's artes are very

effective, especially Grand Cross.

-----------------
--> Eldrant

--------------

BOSS: LEGRETTA

--------------

- Name: Legretta

- Location: Eldrant

- HP: 143,000 / 214,500 / 286,000 / 500,500

- XP: 28,000

- P.ATK: 738 / 1,107 / 1,476 / 2,583

- P.DEF: 1,081 / 1,621 / 2,162 / 3,783

- F.ATK: 424 / 636 / 848 / 1,484

- F.DEF: 782 / 1,173 / 1,564 / 2,737

- Gald: 36,000

- Items dropped: Spirit Symbol

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Light

- Strategy: She has some attacks Tear has; like Eclair de Larmes, Holy Lance,

etc. She's not as hard as she looks. She also has some Arcane Arts, as well as

her Mystic Arte. She also has Blessed Drops, which is weird to me. Have Tear
heal during the whole battle as for Jade, make him cast Absolute and Meteor

Storm. She has lower F.DEF than P.DEF (like most bosses), so Jade is a YES to

bring, as well as Guy, Luke and Tear. You need speed in this battle, because

Legretta is quick, so you need to be stepping her toes during the whole
battle.

--------------

----------

BOSS: ASCH

----------

- Name: Asch

- Location: Eldrant

- HP: 60,000 / 90,000 / 120,000 / 210,000

- XP: 31,000

- P.ATK: 584 / 876 / 1,168 / 2,044

- P.DEF: 697 / 1,045 / 1,394 / 2,439

- F.ATK: 353 / 529 / 706 / 1,235

- F.DEF: 429 / 643 / 858 / 1,501

- Gald: 2,500

- Items dropped: Wonder Symbol

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None
- Strategy: Remember the past battle with Asch? Remember the strategy? It's

really quite simple. Start Free Running through the field, having Asch follow

you. When he uses an Arte (he has Havoc Strike, Raging Blast, Rending
Thrust

for Base Artes; and Fang Blade Rage, Light Spear Cannon, Swallow Fury, for

Arcane Artes), he'll miss, so return and combo him with physical attacks +

Rending Thrust + Light Spear Cannon (these are so you don't miss, and you'll
be

able to move right after Light Spear Cannon). Keep following this strategy

until the battle is over. If you need to heal, use either an Apple Gel and/or a

Lemon Gel. Same goes for TP, which I doubt you'll finish it.

----------

----------

BOSS: SYNC

----------

- Name: Sync

- Location: Eldrant

- HP: 120,000 / 180,000 / 240,000 / 420,000

- XP: 29,800

- P.ATK: 999 / 1,498 / 1,998 / 3,496

- P.DEF: 885 / 1,327 / 1,770 / 3,097

- F.ATK: 500 / 750 / 1,000 / 1,750

- F.DEF: 620 / 930 / 1,240 / 2,150

- Gald: 15,000
- Items dropped: Mystic Symbol

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Wind, Light

- Strategy: What to do... these God General battles are all the same.

Seriously, this battle with Sync is the same as the battle with him at the

Core. Really... he has the same attacks, plus Thunder Blade, Frigid Coffin.

Flare Tornado and Ground Dasher. Also his Mystic Arte is as deadly as ever.

----------

--> El Gran Final

---------

BOSS: VAN

---------

- Name: Van

- Location: Eldrant

- HP: 122,000 / 183,000 / 244,000 / 427,000

- XP: 0

- P.ATK: 800 / 1,200 / 1,600 / 2,800


- P.DEF: 750 / 1,125 / 1,500 / 2,625

- F.ATK: 600 / 900 / 1,200 / 2,100

- F.DEF: 750 / 1,125 / 1,500 / 2,625

- Gald: 0

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: He has Arcane Arts, such as Guardian Front, Radiant Dragon,


Shining

Blade. He also has Fonic Artes like Ground Dasher, Negative Gate, Holy
Lance.

He's pretty much like the previous battle with him at the Absorption Gate,
only

a bit stronger this time. Combo him normally like you would to any other boss

and after you've taken 50% of his HP, a scene will trigger and the battle will

continue. This time, he'll be spamming Arcane Artes, as well as Mystic Artes

like crazy. He uses his new Mystic Arte, Celestial Elegy, as well as his well

known Imperial Slaughter.

---------

---------

BOSS: VAN

---------
- Name: Van

- Location: Eldrant

- HP: 152,000 / 228,000 / 304,000 / 532,000

- XP: 0

- P.ATK: 914 / 1,371 / 1,828 / 3,199

- P.DEF: 850 / 1,276 / 1,700 / 2,975

- F.ATK: 683 / 1,024 / 1,366 / 2,391

- F.DEF: 780 / 1,170 / 1,560 / 2,730

- Gald: 0

- Items dropped: None

- Steal: All-Divide

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: He has a new Mystic Arte in this new form, Ancient Requiem...
which

is an instant KO to anyone who receives it. He also changed his Radiant


Dragon

with Shining Dragon. He also has Judgment, which may kill more than 1 party

members. Try to keep your distance and attack whenever you see a chance.
It's

pretty much the same battle as before, only a bit stronger. After you've taken

all of his HP away, a scene triggers, and you'll be fighting Van again, only

that you nor him nor any party members will receive any dmg. You only have
to

wait until Tear finishes singing all seven Fonic Hymns and Luke uses Radiant
Howl to finish the battle.

---------

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 9] Sidequests ( ) sx900 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

The list of side quests is the following: Recipes, Costumes, side quests

involving persons, optional bosses, artes; Items, Weapons and Key Items; and

areas.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.1] Keterburg Spa Costumes


~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx901 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

Ok, these costumes are cool and a bit different of other costumes you'll see.

After Natalia rejoins you after the Absorption Gate (section 3 of the
walkthrough), go to Grand Chokmah and speak to Peony, who is in his room.
He

want you to find his Rappigs.

1 (Jade) - At the main hall, check the W side to find the Rappig.

2 (Nephry) - At the Throne Room, check behind the Throne.

3 (Gelda) - Exit the Throne Room and enter the E door on the second floor,
then

enter the next door.

4 (Aslan) - Exit the room, go down the stairs and enter the door at the E side.

The sucker is hiding behind the pile of books.

5 (Saphir) - Exit the room to find it there.

Return to speak to Peony to receive 'Spa Membership', a pass to enter

Megalofrederica Spa at Keterburg Hotel. Also Jade receives the title


"Emperor's

Best Friend". Time to go to Keterburg.

Once here, go to the Hotel and speak to the receptionist. A little and rather

hilarious scene triggers. You'll receive the following titles:

Luke: Towel Boy

Tear: Rental Beauty

Jade: Resort King

Guy: Aquatic Ape

Anise: Not a Kid

Natalia: Tropical Butterfly


After the scene, return to the receptionist and use the spa once more to

trigger one of the most hilarious scenes in the game. Also Guy receives the

title "Naughty Devil". That's it for this side quest.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.2] Final Battle Costumes


~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx902 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

More costumes... yay! You must have seen the scene after approaching the

stairs before the last battle. Once done that, return to Grand Chokmah and

speak to Peony to trigger a little scene and receive the following titles:

Luke: Wild Saber

Tear: Cool Chick

Jade: Evil Fonist?

Guy: Blade Master

Anise: Childish

Natalia: Imperial Will

I really think these costumes really go with the personality of each

character, but that's my opinion, right?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.3] Abyss Man Costumes


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx903 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

You can do this side quest at the same time you do the Keterburg Spa side

quest. Natalia must have rejoined after clearing the Absorption Gate, and you

must be on second or further playthrough.

Go talk to Peony to trigger a little scene and receive titles, even for Asch,

but beware, if you equip Asch with the title when he's in your party, then

leaves with the title equipped, he'll remain that way for the rest of the game.

Luke: Abyss Red

Tear: Abyss Black

Jade: Abyss Blue

Guy: Abyss Orange

Anise: Abyss Pink

Natalia: Abyss Green

Asch: Abyss Silver

Every time I use these costumes, they remind me in some sick way of the
Power

Rangers.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.4] Costumes


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx904
-=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

..:: Luke fon Fabre ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Title: Wild Saber

- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")

- Description: "When challenging one in battle, you must be prepared, body


and

soul."

= Title: Towel Boy

- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the


"-")

- Description: "Wrap this towel on my head... Does it look bad?."

= Title: Viscount

- How to obtain: After the Tower of Rem, go to Luke's Manor and speak to the

Duke to receive the title.


- Description: "He came to be known as a worthy Viscount when he risked his

life to save the world."

= Title: Dragon Buster

- How to obtain: Beat the Dragon Buster minigame at Nam Cobanda.

- Description: "A slayer of dragons. A title longed for by many swordsman.

Longed for... but..."

= Title: Abyss Red

- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")

- Description: "Evil will never win! Feel the wrath of Abyss Red! (Red! Red!

Red! <-- cool echo effect)"

= Title: Berserker

- How to obtain: Fight 256 battles in hard or higher difficulty

- Description: "Defeat all enemies at all costs. Is this bravery or rashness? A

title given to those who live to fight."

= Title: Tactical Leader

- How to obtain: Beat Nebilim on Very Hard or Unknown

- Description: "No powerful enemy stands a chance against you and your
team.

This is the ultimate distinction given only to the truly


mighty."

= Title: Dragon Buster?

- How to obtain: Beat the Dragon Buster minigame at Nam Cobanda on


second or

further playthrough.

- Description: "."

..:: Tear Grants ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Title: Cool Chick

- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")

- Description: "There's just something about women in battle. She graces the

battlefield with beauty and power."

= Title: Rental Beauty

- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the


"-")

- Description: "She knows how to wear it, even if it's rented. All eyes are

fixed on this belle."


= Title: Proud Maid

- How to obtain: After King Ingobert accepts Natalia as his daughter, go E


from

the main hall, up the stairs and continue E to enter Natalia's

Room. Talk to the maid to receive the title.

- Description: "It's not as though you were asking to wear it... but it does

make you a little happier."

= Title: Abyss Black

- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")

- Description: "... I don't understand. What is it like to idolize heroes? This

is... difficult."

= Title: Monster Collector

- How to obtain: You need to be on second or further playthrough. After Tear

rejoins after the Absorption Gate, go to Keterburg Hotel's

third floor. Enter the room and talk to the Katz. He wants you

to kill 3 monsters and bring proof. The Behemoth is at Inista

Marsh, Sand Worm at the E side of Zao Desert and Replicantis

is in Replica Lab. Return to the Katz to receive the title.

- Description: "The loveliest of forms, given to all living creatures of the

world. You have fought admirably. Well done."

..:: Jade Curtiss ::..


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Title: Evil Fonist?

- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")

- Description: "I do not use my fonic artes for evil. This is simply a bit of

malicious mischief on part of His Majesty."

= Title: Resort King

- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the


"-")

- Description: "A title given to one who sits back, relaxes, and savors every

moment at a resort."

= Title: Doctor Mambo

- How to obtain: After knowing that Natalia is Badaq's daughter. Go to Fon

Research Lab 1 and go N, N then W to trigger a scene and at

the end, you'll receive the title.

- Description: "The glasses. The grin. You are ready to perform an


experiment,

in the name of medicine..."

= Title: Abyss Blue

- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")
- Description: "Well, well... Blue, I see..."

= Title: Battle Master

- How to obtain: Win the Advanced Coliseum with Jade solo.

- Description: "Battles are won not by sword or arte alone, but by their

combined might."

..:: Guy Cecil ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Title: Blade Master

- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")

- Description: "Grasp your future with this sword. This title is for the

swordsman who harbors a fighting spirit."

= Title: Aquatic Ape

- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the


"-")

- Description: "S.O.S.! They're calling for me! Leave those sea accidents to

me."

= Title: Good Spirits


- How to obtain: After getting his Aquatic Ape title, go to Grand Chokmah

(where the bar and port are) and approach the tree to trigger

a scene. Catch Urushi to trigger another scene. Now go to

Keterburg Bay to trigger a scene. Afterwards, go to

Chesedonia, enter the bar and speak to the bartender to

receive the title.

- Description: "Sometimes, a bartender can heal what ails you just by

listening. This one's for you. On the house."

= Title: Dashing Gent

- How to obtain: See Cecille and Frings section. [sx90-5](without the "-")

- Description: "Style isn't all about appearances. It comes from within.

Clothing is not just put on. It must be worn."

= Title: Abyss Orange

- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")

- Description: "O-orange...? Weren't there any other colors?"

= Title: Hopeless Dreamer

- How to obtain: After visiting Nam Cobanda for the first time, go to

Sheridan's Meeting Hall to receive the title.

- Description: "I want to fly! Dreams should be chased, no matter how far or

where they may lead!"


..:: Anise Tatlin ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Title: Childish

- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")

- Description: "There is no "adult" or "child" in battle gear! To the

battlefield"

= Title: Not a Kid

- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the


"-")

- Description: "Fashion is what you make of it. Don't try to act taller and

don't be shy."

= Title: Little Devil

- How to obtain: After you complete the Radiation Gate, go Daath's Cathedral
to

trigger a scene and the title.

- Description: "Little devil. With stripes, too. Very valuable. Those who know

this, know it well."


= Title: Cat Cat Kitty Cat

- How to obtain: After the scene with Ant Lion Man in Nam Cobanda, you'll

receive the title.

- Description: "Cat cat cat cat kitty cat... This just sounds dumb!"

= Title: Abyss Pink

- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")

- Description: "Pink is for heroine right? Right?!"

..:: Natalia L.K. Lanvaldear ::..

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Title: Imperial Will

- How to obtain: See Final Battle Costumes section. [sx90-2](without the "-")

- Description: "Careful of your manners, even on the battlefield. After all,

you are royalty."

= Title: Tropical Butterfly

- How to obtain: See Keterburg Spa Costumes section. [sx90-1](without the


"-")

- Description: "Like a butterfly gracing the land of an endless summer."


= Title: Star of Malkuth

- How to obtain: The Cow-boy in Nam Cobanda is searching for his 2 brothers.
Go

to Yulia City and from the main building, enter the lower door

to find Cow there. Afterwards, go to Baticul Port to find

another Cow there. Now enter Engeve from the S and then go to

the Cheagle Woods. Now go to Baticul Port again to receive the

title.

- Description: "The one brilliant star in the dark Malkuth sky. Catching a

glimpse is a privilege."

= Title: Abyss Green

- How to obtain: See Abyss Man Costumes section. [sx90-3](without the "-")

- Description: "Influenced by the male royalty, behold, Abyss Green."

= Title: Adventurous Princess

- How to obtain: Find all 29 Search Points, then talk to Din to receive the

title.

- Description: "Unexplored lands await! A title imposed upon the recreational

adventurer."

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.5] Cecille and Frings


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx905 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

This Sidequest is to obtain one of Guy's costumes. There are five events in

this Sidequest, so let's get started.

First event - After Chesedonia sinks, enter Engeve to trigger a scene


between

Cecille and Frings. Afterwards, go to the Inn to trigger another scene. Now go

to Kaitzur (South) and enter the W building to trigger a scene with Count

Almandine. Return to Engeve and go to Rose's house to trigger yet another

scene. Exit Engeve, return to Kaitzur (North) to trigger yet another scene.

Afterwards, speak to Frings then exit Kaitzur to go to Kaitzur naval Port. Once

here, go the Kimlasca Base (S most building) and a scene with Cecille
triggers.

You then obtain 'Cecille's Sword' (the meaning of this is f***ed up, poor

Frings). Exit, go to Engeve and enter Rose's house to trigger a scene. You'll

obtain 'Frings' Letter'. Return to Kaitzur Naval Port and speak to Cecille.

Exit, go to Chesedonia and then to Astor's Mansion. Another scene triggers in

here and you'll receive 'Memento Ring'. Dammit... 2 more trips, I promise.
Exit

Chesedonia, go to Kaitzur (North) and speak to Frings to trigger yet another

scene. Final trip, finally. Go to Kaitzur Naval Port and speak to Cecille to

end this damn event.

Second event - After the Peace Treaty is signed, go to Kaitzur Naval Port and

enter the Kimlasca Base.


Third event - After the Absorption Gate, go to Baticul Port to trigger a scene

with Cecille (this is before Jade joins).

Fourth event - After Natalia rejoins after the Absorption Gate, go to Baticul

Port to trigger another scene.

Fifth event - After the Tower of Rem, return here and enter the tower itself

to trigger the last scene. Guy will receive the title "Dashing Gent" at the end

of the scene.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.6] Ant Lion Man


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx906 -=-=-=-
=

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=-=-=-=-=-=-=-=

Another five events.

First event - When you enter Chesedonia for the first time, go to the S area

and go in the hallway between the Inn and the dude over the white rug. Give
him

Apple Gel to end this event.

Second event - After you end the Zao Ruins for the first time, same place.
Give him Scimitar and Magic Lens.

Third event - After returning from the Qliphoth. Give him Miracle Gel,
Panacea

Bottle, and Apple.

Fourth event - After you recover the Flightstone. Give him Stripped Ribbon,

Beef and Chicken.

Now go to Nam Cobanda and speak to Ant Lion Man. Pay him what he wants
to

receive Ant Lion Man Doll.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.7] Catalyst Weapons


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx907 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

OK, the best Sidequest in the game. You need to get all 6 Catalyst Weapons,
so

here we go:

Nebilim - This is Luke's Weapon. You get this after killing Blade Rex in

Meggiora Highlands.

Lost Celesti - After retrieving the Flightstone, go to Keterburg and speak to


Nephry. Afterwards, go to Grand Chokmah and speak to Peony to

get the weapon.

Blood Pain - After Shurrey Hill, go to St. Binah and speak to McGovern. Now

speak to his son Glenn. The rappig is just outside St. Binah. Get

it and return to Glenn to receive the weapon.

Holy Quelquatl - After Mt. Zaleho, go to the Abandoned Factory, go up the

second ladder you come across, go up the next one, then use

Mieu Wings to fly up to a broken ladder. At the end of the

path, lit the yellow lantern with Mieu Fire 2. An air cab will

go outside, so return to town and use the air cab N of you.

Follow the path (ignore the ladder) and at the end of it, open

the chest to get the weapon.

Heart of Chaos - After the Radiation Gate, go to Daath and then to Ion's

Chambers. You'll see Florian running through the Cathedral,

holding a Catalyst Weapon. So go to where the five glyphs are

and use the SE one and speak to Florian to trigger another

scene and receive the weapon.

Unicorn Horn - Look for it in the main guide. [sx57-0](without the "-")

After you have all 6, it's time to go fight the hardest boss in the game. To

find Nebilim's Crag, go all the way to the NW corner of the continent where
Keterburg is. It's like a mountain slashed by half. Inside, a scene triggers

and then THE fight!

-------------------

BOSS: GELDA NEBILIM

-------------------

- Name: Gelda Nebilim

- Location: Nebilim's Crag

- HP: 320,000 / 480,000 / 640,000 / 1,120,000

- XP: 34,000

- P.ATK: 1,314 / 1,971 / 2,628 / 4,599

- P.DEF: 1,520 / 2,280 / 3,040 / 5,320

- F.ATK: 853 / 1,280 / 1,706 / 2,986

- F.DEF: 1,280 / 1,920 / 2,560 / 4,480

- Gald: 50,000

- Items dropped: Red Verbana, Blue Dice

- Steal: Tutti (Best CC of all)

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: This was my status for my characters:

Luke (Lv. 103)

HP: 8,415/8,415
MP: 901/901 P. ATK: 1,650

Weapon: Key of Lorelei* P. DEF: 846

Body: Mumbane F. ATK: 551

Arm: Kaiser Bracelet F. DEF: 655

Acc: Persian Boots** AGL: 1,002

C.C: Grandioz ENH: 96

Title: Swordsman of Lorelei***

=~-~-~-~-~-~-~-~=

Tear (Lv. 94)

HP: 6,377/6,377

MP: 631/631 P. ATK: 1,296

Weapon: Blue Crystal Rod - Strategy - P. DEF: 672

Body: Prism Protector Use 100% F. ATK: 1,438

Arm: Fonic Gloves Heal F. DEF: 666

Acc: Faerie Ring**** Do not use AGL: 691

C.C: Lunatito Do not use ENH: 66

Title: Cool Chick

=~-~-~-~-~-~-~-~=

Anise (Lv. 89)

HP: 6,190/6,190

MP: 480/480 P. ATK: 1,427

Weapon: Fonic Mace - Strategy - P. DEF: 686


Body: Fonic Cloak Use 100% F. ATK: 1,331

Arm: Mythril Gauntlets Fonic Artes F. DEF: 700

Acc: Ant Lion Man***** Do not use AGL: 489

C.C: Largamente Do not use ENH: 65

Title: Little Devil

=~-~-~-~-~-~-~-~=

Jade (Lv. 94)

HP: 6,860/6,860

MP: 817/817 P. ATK: 1,496

Weapon: Gungnir - Strategy - P. DEF: 632

Body: Fonic Robe Use 100% F. ATK: 1,537

Arm: Fonic Bracelet Fonic Artes F. DEF: 845

Acc: Spirit Symbol****** Do not use AGL: 603

C.C: Nocercido Do not use ENH: 77

Title: Insightful One*******

* Although Soul Crush has +20 P. ATK more than Key of Lorelei, it's a

cool looking sword plus you need it if you want to use Luke's Lost Fon

Drive.

** These are a huge plus adding Luke 300 more AGL. We need to get away

quickly from Nebilim whenever needed.

*** Same as the weapon, we need it to use Luke's Lost Fon Drive.

**** This is to cut in half all of Tear's Artes MP usage. We need this to

save a lot of Gels.


***** We can forget about Anise almost all the battle with this equipped. It

recovers 8% of both HP and MP at a fixed rate, which is quite cool.

****** Same as with Tear, Jade's Fonic Artes consume quite a lot of MP. With

this equipped, I never used an Orange nor Pineapple Gel on him, IIRC.

******* This increases the OL after 15 seconds of standing still. This is good

because Jade's Mystic Artes are the second more powerful against

Nebilim (first ones are Tear's).

I'm going to make this strategy a bit different. As you can see, I'm going to

do this one for Very Hard Difficulty. Why?! You may ask. Well, this is because

by defeating her in Very Hard or Unknown nets you the best costume title for

Luke, IMO. Tactical Leader is a samurai-like costume for Luke. Note that all

above were my stats for defeating her and you MUST be on second or further

playthrough in order to play against her in this difficulty.

Let's start out with the attacks. For Strike Artes, she has (these count Base

Artes, Arcane Artes and FoF Change Artes): Beast, Banishing Sorrow,
Sovereign

Gale, Light Spear Cannon, Surge Breaker, Star Stroke, Searing Sorrow,
Thunder

Beast, Gungnir, Mighty Deluge, Quake Stroke and Light Blast.

For Fonic Artes, she has (these count Fonic Artes and FoF Fonic Artes):
Ground

Dasher, Frigid Coffin, Thunder Blade, Infernal Prison, Meteor Storm, Gravity

Well, Blessed Drops, Prism Sword, Divine Saber, Absolute, Raging Mist and
Time

Stop.
People say that she can use all the Mystic Artes, but I've only seen her use

these: Mystic Cage, Big Bang, Rending Saber, Fortune's Arc, Innocent Shine,

Fragmented End and Indignation.

If you feel you just can't beat her, try using an All-Divide. This battle is

long, and really mean LONG! It took me 52+ min. fighting her. I used 12 Life

Bottles, 3 Pineapple Gels, 1 Treat and 2 Specifics. Turn off all of Tear's

Artes, except for Revitalize, Resurrection and Force Field. As for Anise, turn

off everything, but leave on Bloody Howling, Miracle Hammer and Guardian.
And

for Jade, turn everything off, except for Ground Dasher, Thunder Blade,
Blessed

Drops, Infernal Prison, Prism Sword and Absolute.

Nebilim has an incredible DEF. I was doing between 30 and 180 dmg. per hit

with Luke. The other characters did 1 dmg. to her. Anyway, you MUST control

Luke while the others use their Fonic Artes. Nebilim's Strike Artes deal over

1,300 dmg. so be prepared to die quite a bit. BUT, do not use a Life Bottle,

instead wait until Tear revives the party member. During this time, it's so

common that Nebilim will use a Fonic Arte against someone. How to know
who the

targeted character is? Well, Nebilim will both face and approach that

character, so switch quickly to that character and run far away from the other

characters, while avoiding the Arte.

The good thing about her is that she doesn't chain her attacks, so they go 1
on 1. Also the Mystic Artes; whenever you see her going into Overlimit, go
into

Overlimit yourself and use your Mystic Arte. This is used (well, at least I use

it for) for making time for her Overlimit to fade away. This way, it's easier

to stagger her. Use Tear's Fortune's Arc Extension only when you really need

it, because it heals all the party completely. Also remember to use Jade
Mystic

Artes every time it fills. Also make sure to use all or most FoF that appear,

to deal extra dmg.

-------------------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.8] Sword Dancer


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx908 -=-=-=-
=

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=-=-=-=-=-=-=-=

Like in several Tales games, there is a special monster called Sword Dancer.

This enemy is one of the hardest bosses in every game, so let's start doing

this.

The first Sword Dancer is at Choral Castle. After defeating Arietta on the

roof, go to the main hall to find a huge sword. Examine it to fight Sword

Dancer 1. NOTE however, that Sword Dancer 1 will only be there until the
events
at Akzeriuth.

------------------------------

OPTIONAL BOSS: SWORD DANCER #1

------------------------------

- Name: Sword Dancer #1

- Location: Choral Castle

- HP: 17,000 / 25,500 / 34,000 / 59,500

- XP: 3,800

- P.ATK: 248 / 372 / 496 / 868

- P.DEF: 159 / 238 / 318 / 556

- F.ATK: 126 / 189 / 252 / 441

- F.DEF: 135 / 202 / 270 / 472

- Gald: 1,000

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: Physical

- Strong: None

- Strategy: Ok now, a lot of people say that Sword Dancer #1 is hard, and
they

may be right. Each of his attacks will deal 150-230 dmg. but can easily be

healed with an Apple Gel. Also turn off Jade's Strike Artes and only leave him

with Splash. Approach him as much as you can and guard until you see an

opportunity to attack. Your attacks, along with Guy's and Jade's magic will
take him down in no time. Also use all the Apple Gels and Life Bottles you
need

(I only used 3 Apple Gels and 5 Life Bottles). Each of your attacks will deal

150-200 dmg. to him, so he'll go down fairly quickly (my battle lasted 1
minute

and 50 seconds).

------------------------------

Just before entering Theor Forest, go S to find a SP. Examine it and enter a

battle with Sword Dancer 2. NOTE however, that Sword Dancer 2 will only be

there if you defeated Sword Dancer 1 and you have just before clearing the

Absorption Gate to defeat him.

------------------------------

OPTIONAL BOSS: SWORD DANCER #2

------------------------------

- Name: Sword Dancer #2

- Location: World Map (SP S of Theor Forest)

- HP: 51,900

- XP: 9,800

- P.ATK: 410

- P.DEF: 289

- F.ATK: 304

- F.DEF: 226

- Gald: 4,000
- Items dropped: Genius Wand, Treat

- Steal: Grass Chamber

- Elemental Info.:

- Weak: Physical

- Strong: None

- Strategy: For being the Second Sword Dancer, he's not that hard, although
he

doubled all his stats. His attacks will deal 250-320 dmg. He also has his

Overlimit. When goes in Overlimit mode, open the battle menu and press L1
until

the 'On your guard!' Strat appears. This way, you characters will be away
from

Sword Dancer while he's in Overlimit. When his Overlimit is over, just return

to your normal Strat. Just like the previous battle with him, deactivate all of

Jade's Artes and leave him with Splash. Also with Tear, deactivate everything

she has, except for Healing Circle and Resurrection. If you're Lv. 32 with

Luke, you should have learned already Guardian Field. When a Water FoF
appears,

use Guardian Field to make a Guardian Frost. This will deal tons of dmg. on

Sword Dancer. Also there's your Overlimit. Use your Mystic Artes; Luke's

Radiant Howl (and if you're on your second playthrough, also use Ion) which

will deal 4,500+, Guy's Rising Phoenix dealing near the same dmg. and
Radiant

Howl. I only used 3 Life Bottles and 1 Lemon Gel this time.

------------------------------
All right, good so far? The third and last Sword Dancer is in the Isle of

Feres. After clearing it (after the scene with the Replicas), enter the

building and exit it to find the sword stuck in the floor. NOTE that you must

have defeated the previous Sword Dancers in order to fight this one.

------------------------------

OPTIONAL BOSS: SWORD DANCER #3

------------------------------

- Name: Sword Dancer #3

- Location: Isle of Feres

- HP: 86,000 / 129,000 / 172,000 / 301,000

- XP: 12,000

- P.ATK: 597 / 895 / 1,194 / 2,089

- P.DEF: 379 / 568 / 758 / 1,326

- F.ATK: 434 / 651 / 868 / 1,519

- F.DEF: 316 / 474 / 632 / 1,106

- Gald: 12,000

- Items dropped: Ultimatus

- Steal: Sunlight Chamber

- Elemental Info.:

- Weak: Physical

- Strong: None

- Strategy: OMG... he's pathetic. Really. If you compare him with the Sword

Dancer #3 of Tales of Symphonia, he's just a breeze. He has the same


attacks,
same everything, so I'll just copy and paste the previous strategy. Please,

don't forget to steal the Sunlight Chamber from his, as it's extremely rare.

He has his Overlimit. When goes in Overlimit mode, open the battle menu
and

press L1 until the 'On your guard!' Strat appears. This way, you characters

will be away from Sword Dancer while he's in Overlimit. When his Overlimit is

over, just return to your normal Strat. Just like the previous battle with him,

deactivate all of Jade's Artes and leave him with his high level Artes. Also

with Tear, deactivate everything she has, except for Healing Circle, Revitalize

and Resurrection. Use your Mystic Artes; Luke's Radiant Howl, Guy's Rising

Phoenix.

------------------------------

You'll receive the Ultimatus. The third most powerful sword of the game,
IIRC.

Can be used by either Luke or Guy.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.9] Albert Style Books


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx909 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

This side quest consists of four events, in which in each one you'll receive
an Arte for Luke. This side quest starts when you meet with Natalia for the

first time. Go to the Fabre's Manor and speak to Ramdas, who is chit chatting

with two maids. You need to get back the four books the maid sold, so, on top

it.

Go to the port and speak to the guy in middle of the tunnel to trigger a

scene. You'll need to buy the book back for 20,000 Gald. Buy it with the
money

you received from Ramdas. You'll learn Demon Fist from this book, which is
the

equivalent to Guy's Demon Fang.

The second book can be obtained after St. Binah sinks into the Qliphoth. Go
to

Yulia City and speak to the man dressed in white and orange who is just
outside

of Tear's house. He'll sell you the book, but you need the money, so, when

you're able to, go speak to Susanne (Luke's mother, for those who didn't
know),

receive the money and buy back the book to learn Lightning Blade.

The third book can be bought after you talk to Nephry (Jade's sister) about

Dist. Go to the Hotel and speak to the guy talking to the receptionist. Just

like before, he'll ask for a certain amount of money, so you know what to do.

Go to Susanne, get the money and return here to buy the book, which lets
Luke

learn Slag Assault.

The last book can be bought right after you clear the Radiation Gate. Go to
Daath and go to the room just before the warp portal that leads to Mt.
Zaleho.

There's a person at the N side of the library and same as before. Go get the

money and buy the book, which lets Luke learn the Arte Sonic Blast.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.10] Tear's Pendant


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx910 -=-=-=-=

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=-=-=-=-=-=-=-=

Tear's Pendant is an Accessory that increases F.ATK and F.DEF by 20% each.

Pretty damn nice, if you ask me. Anyway, it's the same pendant she uses to
pay

the Coachman to get out of Tataroo Valley at the beginning of the game.

There are 2 events in this side quest. The first event can be done once you

enter Chesedonia for the first time. BUT HEED MY WORDS... (OMG, that
looked

cool :P), this side quest ends as soon as you speak to Astor for the first

time, so you MUST do this once you enter Chesedonia.

At the N area (where Din's Shop is), talk to a man at the W side of the area

just to hear that he sold it to some random guy. This guy is in Grand
Chokmah,

so there's the second event.


Once Chesedonia sinks to the Qliphoth, go to Grand Chokmah and enter the

Shopping Center to find a guy at the base of the stairs that lead to the

Capacity Core shop. He'll ask for a whooping 100,000 Gald. When you have
the

Gald, talk to him and buy the amazing accessory. A funny scene triggers after

buying it.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.11] Jewel of Gardios


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx911 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

This side quest consists of 3 events, which you must do throughout the game
in

order to get one of Guy's coolest weapons (and one of my favorites in the
whole

Tales series).

Ok, the first event can be done since the first time you return to Baticul,

until before the Peace Treaty is made. Go to the Fabre's Manor and speak to

Pere to trigger a scene and clear the first step of this side quest.

Now, for the second event, you have to wait until Natalia rejoins you after

clearing the Absorption Gate for the first time. Same as before, go to the

Fabre's Manor and speak to Pere. Another scene triggers, clearing the second

event.
The last event can be done after you enter Eldrant for the first time. Return

to the Fabre's Manor one last time to find Duke Fabre at the entrance
(inside).

Speak to him to trigger the last scene and finally receive the 'Jewel of

Gardios'.

Note that this weapon is needed in order to use Guy's secret Mystic Arte,

Brilliant Overlord, which can only be used if you're on your second


playthrough

or further.

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=-=-=-=-=-=-=-=

=-=-=-=- 9.12] Refined Flightstone


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx912 -=-=-=-=

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=-=-=-=-=-=-=-=

With the Greater Flightstone (which you get by doing the Mushroom Road
side

quest), we need to get the Refined Flightstone. Now, from Keterburg, go W

across the river and land over the ice. Now enter Mt. Roneal from the N

entrance. In here, go N and after the ice arch, start following the upper

riverside until the ground goes down. From here, go SE and get 'Vorpal
Sword'

from the ground. Return to the top, go E to find three trees. Use Mieu Wings
on
the middle one to get on top and get 'Mythril Circlet' and 'Special Gel'.

Return below and go up the bottom one and get '15,000 Gald'. Then lit up
the

thingy next to the chest to have a gate open. Proceed. Go S from the
entrance

to get 'Wind Cape'. Keep following the path until you see two thingies in

middle of the room. Lit them up at the same time, get 'Red Lavender', melt
the

iceberg blocking the way and go N to reach another area with thingies.

You'll notice that a wall is blocking the thingies, so use the mirror on top

to reflect Mieu Fire. Proceed. Follow the path until you're on the other side

of the room. Push the pillar on top of the white circle, now return to the

first area (where the blizzard is) and go N.

In this weird room, you'll see nine pillars throughout the room; 3 on top, 3

in middle and 3 at the bottom. Also, there's a white circle near each set.
What

you have to do, is reorder the pillars so that the top ones form "/", the

middle set "\" and the bottom set "/", but the middle pillar has to be on top

of the white circle. Got it? Now exit all the way to the World Map.

Once out here, board the Albiore and go E a little bit to reach the E entrance

of Mt. Roneal. In here, Mieu Fire the pile of ice to get '7,800 Gald'. Keep

following the path until you reach the next area (ignore the fork). Get 'Grass

Chamber' from the lone chest and go NW, break the iceberg with Mieu Attack
and
at the next fork, go S, push the pillar to the W, return to the fork and go N.

You have to lit every torch, which is kinda hard, but use R1 and L1 to make

things a bit easier.

Return to the room with the nine pillars and enter the door you previously

opened. Once at the snow field, start going NE, but watch out for the
enemies,

because they are hard, but not as those of Mushroom Road. Follow the path
until

you get to a SP and obtain 'Refined Flightstone'. With this Flightstone, you

can now pass through bad weather, like the mist SE of Grand Chokmah, the

fireworks at the NW side of Radessia Continent (where Sheridan is), he

lightning storm over the Hod Islands, etc.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.13] Mushroom Road


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx913 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 57, Tear 56, Jade 56, Guy 56

Anise , Natalia 54

- Enemies: Ghoul, Heterodoxa, Medusa Roper, Rafflesian

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Sage..... 2 - 1 .....Saffron |
| Holy Bottle..... 1 - 1 .....Special Gel |

| Basil..... 2 - 1 .....Lavender |

| Red Basil..... 1 - 1 .....Savory |

| Verbana..... 1 - 2 .....Chamomile |

| Miracle Gel..... 1 - (KI).....Greater Flightstone |

| Rugnican Death Cap.....(KI) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

To start this event, Natalia must have rejoined your party after the

Absorption Gate (sx55-8 [without the "-"]). Enter the Fabre Mansion to trigger

a scene. Once it's over, we're off to Mushroom Road. To find it, locate the

river that runs through the E continent. You'll see that the river connects to

a lake to the far N. Go there (you need to start at the SW entrance, and from

the water, not flying) and enter Mushroom Road, which is at the N part of the

lake.

Once here, a scene with Asch triggers, where you'll use him instead of Luke,

he also receives the title "Loving Son". He's crappy as hell, having the same

armor he had at Ortion Cave. He'll die rather quickly and besides, you can't

use Mieu. Fight a few battles with him if you want and change to Luke just by

talking to him. Bye-bye, Asch... that's the last time you'll be able to play

with him.

Reenter Mushroom Road and please notice the small round thing spitting
yellow

gas. If you use Mieu Fire, either a monster or a chest will appear. I'll tell
you which ones have what. The one near the entrance has a monster, now go
N to

find two more spore mushrooms. The left one has a monster, while the right
one

has 'Sage'. Return to the entrance and go E this time and use Mieu Fire on
the

spore mushroom to get 'Saffron'. Now, at the fork further ahead, follow it N to

find a chest with 'Holy Bottle' (didn't even remembered these existed ;p).

Return to the fork and go SE to reach the next area.

Go ahead, get 'Special Gel' and the spore mushroom has a monster. Return
to

the previous fork of the previous area, go N, then E and enter the next area.

Past the next area you'll find two spore mushrooms. The left one has a
monster,

while the right one has 'Basil'. Now go S until you find two more spore

mushrooms. The top one has 'Lavender', and the bottom... well, a monster.
Now

go W to find two more spores. Mieu Fire the left one for 'Red Basil'. For the

record, this place in Hard or higher difficulty is... OMG. You'll be using Life

Bottles like there's no tomorrow. All these enemies have more ATK than Fyr

Bronco back at Mt. Zaleho.

Keep following the W path to reach another area. Mieu Fire the lone spore to

get 'Savory'. Return to where you got the Basil and follow the SE path for two

spores. Mieu Fire the top one for 'Basil', now return to the previous fork.

Follow the NE path and when you get to two spores (ignore the lone spore
you'll

pass) and Mieu Fire the top spore for 'Verbana'. Now proceed through the SW
mushroom path until you get to a fork, which you should take S, Mieu Fire the

top spore to get 'Sage'.

Return to the fork and go N this time, Mieu Fire the spore you come across to

find 'Chamomile'. Now go NE, Mieu Fire the spore and get 'Miracle Gel', return

to the fork and go E this time to reach another area. Go N at the fork, BUT DO

SO to reach the World Map. From here, go NW and get 'Greater Flightstone'
from

the SP. Now return to the previous fork at Mushroom Road, go SE, Mieu Fire
the

spore to get 'Chamomile'. Now examine the purple spore mushroom to


trigger a

scene and get 'Rugnican Death Cap'.

Now exit Mushroom Road (finally...), go to Baticul and speak to Susanne to

trigger a scene and finally wrap this side quest up!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.14] Baticul Arena


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx914 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.15] The Hidden City, Nam Cobanda Isle ~~~~~~~~~~~~~~~


sx915 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- You must already have obtained both Flightstones. Check the Mushroom
Road

and Refined Flightstone side quests for info on how to get them.

First of all, you need to locate Nam Cobanda. It's on the NE corner of

Radessia, the continent that looks like a crab. If you approach by air,

fireworks will appear, blocking your path. And by water, there are three

whirlpools blocking the entrance.

Position yourself directly in front of the entrance and start going in reverse

until you reach the E continent. Once that done, go to full speed and go

through the whirlpools.

Once inside, go up the stairs (the elevator doesn't work) and at the next

room, go through the SE door to trigger a scene with York. From where you're

left, go E until you see a light blue building to the N. Enter it to find a

room filled with costumes. You can find Lloyd's costume, Tales of
Symphonia's

main character. You can also find here Klonoa's costume.

Anyway, go through the N door and a scene triggers with Urushi. Now the
elevator is activated. Now go all the way W and examine the corner to find a

Katz and you'll receive 'Comedy' Music Disc. You'll see three doors in this

room at the S side of it. Enter the middle one, only if you have the Key of

Darkness.

After the scene with Noir, Luke receives the title "Noble Rogue". Exit through

the S door and go E until you reach the next area. Enter the first room to find

two Ant Lion Men. Answer whoever you like the most and then pay Ant Lion
Man

76,500 Gald to get your character back. You also get Anise Costume title "Cat

Cat Kitty Cat".

Return to where these dudes are and speak to the one behind the counter
(only

appears if you did all the Ant Lion Man events at Chesedonia) to trigger a

scene. Pay 150,000 Gald to receive 'Ant Lion Grab Bag'. Once you open it,

you'll receive 'Apple Gel', 'Magic Lens', 'Apple', 'Beef', 'Chicken'... all the

items we gave him. But, as a bonus, we get 'Ant Lion Doll' for Anise.

Exit this room and enter the last one to the E and talk to the Cow-boy. Time

to go look for the brothers. So exit Nam Cobanda and go

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 9.16] The Replica Lab the Abyss


~~~~~~~~~~~~~~~~~~~~~~~ sx916 -=-=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

- My lv: Luke 73, Tear 72, Jade 72, Guy 72

Anise 68, Natalia 69

- Enemies: Golden Slime, Fiendlin, Lesser Fiendlin, Flitter, Great Fiendlin,

White Wolf, Sludge Tortoise, Arietta/Largo/Sync/Legretta (B),

Replicantis (B)

o~~Item Checklist:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~o

| Sunlight Chamber..... 1 - 1 .....Carmine Chamber |

| Miracle Gel..... 3 - x .....10,000 Gald |

| Cobalt Chamber..... 1 - (WP).....Shooting Star |

| Specific..... 1 - (AA).....Kaiser Bracelet |

| Life Bottle..... 1 - 1 .....Red Basil |

| Grass Chamber..... 1 - (KI).....Gald Detector |

| Holy Bottle..... 1 - (WP).....Gungnir |

| Red Saffron..... 1 - 1 .....Treat |

| 20,000 Gald..... x - (AH).....Elemental Ribbon |

| Elemental Circlet.....(AH) - |

o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o

"Peko is the only thing in her mind again..." -- Guy Cecil

To start this side quest, you must do the following:


- Be on second playthrough or further

- You must have saved Shiba at Aramis Spring way back in the game

- You must have finished the Cheagle Rescue from Ortion Cavern (both
sides)

- A hell lot of Gald

When you're ready, go to the NW area of Sheridan and approach the persons
at

the NW corner to trigger a scene. Now go to the Meeting Hall and speak to

Shiba, who's just left of you. When ready, speak to him to go to Ortion
Cavern.

Save the game, and proceed through the hole.

NOTE: There are Bird-like enemies in here that give a huge amount of Gald

(over 5,000 per bird) and they're usually sleeping on top of the machines we

need to break. Use Mieu Fire 2 on a nearby mirrorstone to wake them up and

fight them. I also recommend using a Blue Sephira to earn over 46,000 Gald
per

battle.

After the scene where Mieu destroys the first machine (there are 18
machines

total), then go NW twice, then W once and grab 'Sunlight Chamber' up the
rope

ladder. Return to the previous room and go NE once, E once, then use Mieu
Wings

under the ripped rope ladder to get 'Carmine Chamber'. Return to Shiba and
go N
once, NW once and W once. In here, break the machine just like Mieu did
[2/18].

Now go W and get 'Miracle Gel' from the top of the rope ladder. Now go SW,

then W and destroy the machine [3/18], also kill the bird. Now go S, up the

rope ladder and get '10,000 Gald', then return to the previous room and go N,

check the W side of the room for 'Cobalt Chamber'. This time, go N twice

(you'll be in a trap room, where lightning will come out of the machine there

every now and then), but go E twice, then N twice and destroy the machine

[4/18] as well as the bird.

We need to return to the trap room, which is by going S twice and W twice.

Once here, go W and destroy the machine [5/18]. From here, go N twice and
NW

once to reach another machine. Destroy it [6/18]. Now go N, then NE to find

'Shooting Star' up the ripped rope ladder. Return SW, then go NW to reach a

room with a lake in the middle.

Return to the entrance and go NW twice, NE once and E once (this is the
room

where you got the Carmine Chamber). Go SE and destroy the machine [7/18].
Now

go E once, NE once and N once to find another machine [8/18]. Destroy it and
go

SE and get 'Miracle Gel' from the N chest. From here, go NE once then N once
to

find another machine [9/18].

Now go E once, SE once, then S and get 'Specific' from the top of the rope
ladder. Return to the previous room and go E to find yet another machine

[10/18]. Destroy it and go NE to find 'Kaiser Bracelet', now return to the

previous room and go SE to find another healing point-like lake. Now go NW,
W,

NW and N. From this room, go NE, get 'Life Bottle' from the top of the rope

ladder and go NE twice and destroy the machine [11/18].

Now return SW three times, then go NW, W, NW and W again. Destroy the
machine

here [12/18]. Now go SW, then S to find yet another machine [13/18]. Return
to

the previous room and go NW to find another machine [14/18]. Go SW for a


very

helpful 'Red Basil'. Return to the previous room and go N to trigger a scene.

Afterwards, go N once more to find another machine [15/18] (just three more
for

the first boss and 14 more for the second boss).

Now go N twice, and NW to find a machine [16/18]. Return to the previous


room

and go NE twice to find another machine [17/18]. Go NW now and get 'Grass

Chamber'. Now go NW to find the last machine [18/18]. I really, REALLY

recommend you returning all the way to the beginning and save your game,
in

case you get killed in the next battle. If you decided to do so, return to the

last room and go N to trigger a scene and then a Boss Battle!

------------------------------------

BOSS: ARIETTA, LARGO, SYNC, LEGRETTA


------------------------------------

a) Arietta

- Location: The Replica Lab the Abyss

- HP: 45,000 / 67,500 / 90,000 / 157,500

- P.ATK: 317 / 475 / 634 / 1,110

- P.DEF: 759 / 1,138 / 1,518 / 2,657

- F.ATK: 400 / 600 / 800 / 1,400

- F.DEF: 956 / 1,434 / 1,912 / 3,346

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

b) Largo

- Location: The Replica Lab the Abyss

- HP: 65,000 / 97,500 / 130,000 / 227,500

- P.ATK: 800 / 1,200 / 1,600 / 2,800

- P.DEF: 629 / 944 / 1,258 / 2,202

- F.ATK: 201 / 302 / 402 / 704

- F.DEF: 493 / 740 / 986 / 1,726

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None
c) Sync

- Location: The Replica Lab the Abyss

- HP: 55,000 / 82,500 / 110,000 / 192,500

- P.ATK: 800 / 1,200 / 1,600 / 2,800

- P.DEF: 805 / 1,208 / 1,610 / 2,818

- F.ATK: 350 / 525 / 700 / 1,225

- F.DEF: 620 / 930 / 1,240 / 2,170

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

d) Legretta

- Location: The Replica Lab the Abyss

- HP: 50,000 / 75,000 / 100,000 / 175,000

- P.ATK: 550 / 825 / 1,100 / 1,925

- P.DEF: 981 / 1,472 / 1,962 / 3,434

- F.ATK: 374 / 561 / 748 / 1,309

- F.DEF: 782 / 1,173 / 1,564 / 2,737

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, this is a really fun and yet challenging battle. These guys are

the same as before, just with a little less HP. You'll start with Arietta,
Largo and Sync, but once you kill one of them, Legretta shows out of nowhere
to

start attacking. I recommend taking Sync out first, as he's quick as hell, plus

he has a good P.ATK. Next is Arietta, who is a pain in the ass with her support

artes. Next is Legretta, because she's the hardest of all God-Generals (for me

at least) and last but not least, Largo, who has the same P.ATK that Sync.

After the battle, you'll receive 60,000 XP and 40,000 Gald; as well as Garnet,

Sephira, Chamomile, Mystic Symbol. I also got 93.71 Grade, so, you can see
how

easy this fight is.

------------------------------------

You'll receive 'Gald Detector', which is a useless piece of crap that finds

money on the ground. Now from the room where you fought the God-
Generals, you

may return to the healing save point at the entrance, but go N thrice, then go

NW to find the first machine of this area [19/29]. Now go NW twice to find

another machine [20/29]. This time go SW once for 'Holy Bottle' and go W to

find a healing lake (cool). You might as well level up a bit, if you want (I

recommend it if you think the God-Generals were hard).

Return to the previous room and go NE once, NW once and W once and get

'Gungnir' from the top of the ripped rope ladder; Jade's best weapon in P.ATK,

while the Dunamis at the Arena is his best weapon in F.ATK. Return to the

previous room and go NE to find yet another machine [21/29]. Now go E for
'Red
Saffron'. This time go N twice to find another machine [22/29]. Return S twice

and go E. Once in this room, go SE to find once more machine [23/29]. Now
go SE

for 'Treat' and SE once again to find another machine [24/29] (how come the

sleeping birds never wake up?).

Now go SW, up the rope ladder and get '20,000 Gald'. Ok now, this is getting

repetitive... sorry, but return to the previous room and go E twice, up the

ripped rope ladder and get 'Miracle Gel'. From here, go N to find a machine

[25/29]. Now go N again then NW to reach a trap room. Quickly move NE to


find

yet another machine [26/29]. Return now to the previous room and go W
quickly

and get 'Elemental Ribbon' from the W chest.

From here, go N once and NW once to trigger a scene and find another
machine

[27/29]. Just two more, don't worry. Now go NW once and N twice to find yet

another machine [28/29]. You might as well go E from here to find a chest on

top of the rope ladder with 'Elemental Circlet' in it. Now go NW once and N

once to find the last machine [29/29]. This is the last room (finally...), so,

if you want, return to the save point, save, return to this last room, go

through the door and prepare for a Boss Battle!

-----------------

BOSS: REPLICANTIS

-----------------
- Name: Replicantis

- Location: The Replica Lab the Abyss

- HP: 250,000 / 375,000 / 500,000 / 875,000

- XP: 32,000

- P.ATK: 817 / 1,225 / 1,634 / 2,860

- P.DEF: 1,374 / 2,061 / 2,748 / 4,809

- F.ATK: 801 / 1,201 / 1,602 / 2,804

- F.DEF: 1,320 / 1,980 / 2,640 / 4,620

- Gald: 38,000

- Items dropped: Sunlight Chamber

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

- Strategy: Ok, he's slightly strong. He has Fonic Artes like Splash, Meteor

Storm, Absolute, Thunder Blade, Holy Lance, Icicle Rain, Bloody Howling and

Divine Saber. He's not that hard as you may think. He's pretty much like Fyr

Bronc at Mt. Zaleho. Slow, yet powerful (not that much, really). Anyway, stick

to your normal strategy and you'll beat his chimera ass in no time.

-----------------

Watch the scene after the battle (you're taken out automatically, so that's a

relief). This wraps up this side quest, but if you've killed both the Behemoth

at Inista Marsh and the Sand Worm at the desert, go talk to the Katz at the
Keterburg Hotel on the third floor to receive Tear's 'Monster Collector'

costume, her best IMO (I just love Neko girls).

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 10] Titles ( ) s1000 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 11] Collector's Book ( ) s1100 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
)( 12] Monster List ( ) s1200 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

Monster list of all monsters in the game. The list is still in progress,

though. This list is the same as my Enemy Database In-depth walkthrough.


Have

fun with it and help me out finish it.

Before getting started with the good stuff, LET ME ADDRESS SOMETHING.
There

are enemies that will appear in several locations. I'll write for it in every

area it appears, so bear with me. ALSO, I'll write down the enemy parties, as

well as the enemy avatar of them all. Ready?! Here we go!!!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 12.1] Dungeons


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1201 -=-
=-=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

.--------------------------.

=========================( Tataroo Valley (1st time) )


========================

'--------. s1202 .---------'


'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Filifolia [Red radish thing]

- 1x Filifolia (2 XP, 8 Gald)

- 2x Filifolia (4 XP, 16 Gald)

= Mandractus [Pink flower-like bug]

- 1x Mandractus (3 XP, 6 Gald)

= Rhinossus [Boar]

- 1x Rhinossus (5 XP, 15 Gald)

- 1x Filifolia, 1x Rhinossus (7 XP, 23 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

---------------

Name: Filifolia

---------------

- HP: 250 / 375 / 500 / 875

- XP: 2

- P.ATK: 27 / 40 / 54 / 94

- P.DEF: 20 / 30 / 40 / 70
- F.ATK: 34 / 51 / 68 / 119

- F.DEF: 48 / 72 / 96 / 168

- Gald: 8

- Items dropped: Apple Gel

Tataroo Grass

- Steal:

- Elemental Info.:

- Weak: Fire

- Strong: None

---------------

----------------

Name: Mandractus

----------------

- HP: 280 / 420 / 560 / 980

- XP: 3

- P.ATK: 32 / 48 / 64 / 112

- P.DEF: 24 / 36 / 48 / 84

- F.ATK: 41 / 61 / 82 / 143

- F.DEF: 53 / 79 / 106 / 185

- Gald: 6

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None
- Strong: None

----------------

---------------

Name: Rhinossus

---------------

- HP: 340 / 510 / 680 / 1,190

- XP: 5

- P.ATK: 35 / 52 / 70 / 122

- P.DEF: 30 / 45 / 60 / 105

- F.ATK: 47 / 70 / 94 / 164

- F.DEF: 55 / 82 / 110 / 192

- Gald: 15

- Items dropped: Pork

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

---------------

.-------------.

===============================( Cheagle Woods )


===============================

'--. s1203 .--'


'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Axe Beak [Dodo-like enemy]

- 1x Linail, 1x Axe Beak (6 XP, 18 Gald)

- 2x Axe Beak (6 XP, 20 Gald)

= Ligar (Cheetah)

- 1x Ligar (8 XP, 22 Gald)

- 2x Ligar (16 XP, 44 Gald)

= Linail [Floating snail]

- 2x Linail (6 XP, 16 Gald)

- 3x Linail (9 XP, 24 Gald)

= Wolf [Grey wolf]

- 1x Axe Beak, 1x Wolf (7 XP, 27 Gald)

- 1x Linail, 1x Wolf (7 XP, 25 Gald)

= Wood Golem [Wooden golem]

- 1x Wood Golem (10 XP, 12 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------

Name: Axe Beak

--------------

- HP: 800 / 1,200 / 1,600 / 2,800

- XP: 3

- P.ATK: 42 / 63 / 84 / 147

- P.DEF: 27 / 40 / 54 / 94

- F.ATK: 35 / 52 / 70 / 122

- F.DEF: 63 / 94 / 126 / 220

- Gald: 10

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

--------------

-----------

Name: Ligar

-----------

- HP: 1,460 / 2,190 / 2,920 / 5,110

- XP: 8

- P.ATK: 60 / 90 / 120 / 210

- P.DEF: 48 / 72 / 96 / 168
- F.ATK: 54 / 81 / 108 / 189

- F.DEF: 73 / 109 / 146 / 255

- Gald: 22

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Fire

-----------

------------

Name: Linail

------------

- HP: 920 / 1,380 / 1,840 / 3,220

- XP: 3

- P.ATK: 43 / 64 / 86 / 150

- P.DEF: 21 / 31 / 42 / 73

- F.ATK: 34 / 51 / 68 / 119

- F.DEF: 60 / 90 / 120 / 210

- Gald: 8

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None
------------

----------

Name: Wolf

----------

- HP: 1,040 / 1,560 / 2,080 / 3,640

- XP: 4

- P.ATK: 53 / 79 / 106 / 185

- P.DEF: 37 / 55 / 74 / 129

- F.ATK: 39 / 58 / 78 / 136

- F.DEF: 68 / 102 / 136 / 238

- Gald: 17

- Items dropped: Rappig Meat

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

----------

----------------

Name: Wood Golem

----------------

- HP: 1,000 / 1,500 / 2,000 / 3,500

- XP: 10
- P.ATK: 62 / 93 / 124 / 217

- P.DEF: 45 / 67 / 90 / 157

- F.ATK: 47 / 70 / 94 / 164

- F.DEF: 50 / 75 / 100 / 175

- Gald: 12

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Physical

----------------

.---------.

=================================( Tartarus )
=================================

^. s1204 .^

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Griffin (Hawk-like enemy)

- 1x Griffin (11 XP, 36 Gald)

- 2x Griffin (22 XP, 72 Gald)

- 1x Ligar, 1x Griffin (19 XP, 58 Gald)


= Ligar (Cheetah)

- 2x Ligar (16 XP, 44 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------

Name: Griffin

-------------

- HP: 1,152 / 1,728 / 2,304 / 4,032

- XP: 11

- P.ATK: 67 / 100 / 134 / 234

- P.DEF: 61 / 91 / 122 / 213

- F.ATK: 88 / 132 / 176 / 308

- F.DEF: 84 / 126 / 168 / 294

- Gald: 36

- Items dropped: Beef

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------

-----------

Name: Ligar
-----------

- HP: 1,460 / 2,190 / 2,920 / 5,110

- XP: 8

- P.ATK: 60 / 90 / 120 / 210

- P.DEF: 48 / 72 / 96 / 168

- F.ATK: 54 / 81 / 108 / 189

- F.DEF: 73 / 109 / 146 / 255

- Gald: 22

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Fire

-----------

-------------------

Name: Oracle Knight

-------------------

- HP: 1,080 / 1,620 / 2,160 / 3,780

- XP: 6

- P.ATK: 67 / 100 / 134 / 234

- P.DEF: 61 / 91 / 122 / 213

- F.ATK: 88 / 132 / 176 / 308

- F.DEF: 95 / 142 / 190 / 332


- Gald: 8

- Items dropped: Apple Gel

Orange Gel

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------------

.-------------.

===============================( Fubras River )


===============================

'--. s1205 .--'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Chirpee [Brownish bird]

- 2x Polwigle, 2x Chirpee (22 XP, 58 Gald)

- 4x Chirpee (20 XP, 44 Gald)

- 4x Chirpee, 1x Peepit (50 XP, 144 Gald)

= Polwigle [Round green/blue "tadpole"]

- 1x Ribbit, 3x Polwigle (26 XP, 90 Gald)

- 2x Polwigle (12 XP, 36 Gald)


- 2x Polwigle, 2x Chirpee (22 XP, 58 Gald)

- 5x Polwigle (30 XP, 90 Gald)

= Ribbit [Green/blue frog]

- 1x Ribbit, 3x Polwigle (26 XP, 90 Gald)

- 2x Polwigle, 2x Ribbit (28 XP, 108 Gald)

- 2x Chirpee, 1x Ribbit, 3x Polwigle (36 XP, 112 Gald)

- 3x Polwigle, 2x Ribbit (34 XP, 126 Gald)

= Tortoise [Giant turtle]

- 1x Tortoise (38 XP, 110 Gald)

= Zombie [Copper-colored monster]

- 1x Chirpee, 1x Polwigle, 2x Zombie (29 XP, 77 Gald)

- 2x Polwigle, 2x Zombie (30 XP, 84 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------

Name: Chirpee

-------------

- HP: 500 / 750 / 1,000 / 1,750

- XP: 5

- P.ATK: 51 / 76 / 102 / 178


- P.DEF: 40 / 60 / 80 / 140

- F.ATK: 50 / 75 / 100 / 175

- F.DEF: 50 / 75 / 100 / 175

- Gald: 11

- Items dropped: Egg

Sketchy Chicken

- Steal:

- Elemental Info.:

- Weak: Earth

- Strong: None

------------

------------

Name: Peepit

------------

- HP: 600 / 900 / 1,200 / 2,100

- XP: 30

- P.ATK: 60 / 90 / 120 / 210

- P.DEF: 54 / 81 / 108 / 189

- F.ATK: 88 / 135 / 176 / 308

- F.DEF: 96 / 144 / 192 / 336

- Gald: 100

- Items dropped:

- Steal:

- Elemental Info.:
- Weak: Water

- Strong: None

------------

--------------

Name: Polwigle

--------------

- HP: 880 / 1,320 / 1,760 / 3,080

- XP: 6

- P.ATK: 63 / 94 / 126 / 220

- P.DEF: 65 / 94 / 130 / 227

- F.ATK: 78 / 117 / 156 / 273

- F.DEF: 78 / 117 / 156 / 273

- Gald: 18

- Items dropped: Gel Base

Lettuce

- Steal:

- Elemental Info.:

- Weak: Fire

- Strong: Water

--------------

------------

Name: Ribbit

------------
- HP: 1,480 / 2,220 / 2,960 / 5,180

- XP: 8

- P.ATK: 75 / 112 / 150 / 262

- P.DEF: 80 / 120 / 160 / 280

- F.ATK: 82 / 123 / 164 / 287

- F.DEF: 90 / 135 / 180 / 315

- Gald: 36

- Items dropped: Weeds

Tofu

- Steal:

- Elemental Info.:

- Weak: Fire

- Strong: Water

------------

--------------

Name: Tortoise

--------------

- HP: 1,680 / 2,520 / 3,360 / 5,880

- XP: 38

- P.ATK: 86 / 129 / 172 / 301

- P.DEF: 102 / 153 / 204 / 357

- F.ATK: 72 / 108 / 144 / 252

- F.DEF: 96 / 144 / 192 / 336


- Gald: 110

- Items dropped: Giant Shell

- Steal:

- Elemental Info.:

- Weak: Fire

- Strong: Physical

------------

------------

Name: Zombie

------------

- HP: 1,050 / 1,575 / 2,100 / 3,675

- XP: 9

- P.ATK: 76 / 114 / 152 / 266

- P.DEF: 76 / 114 / 152 / 266

- F.ATK: 54 / 81 / 108 / 189

- F.DEF: 54 / 81 / 108 / 189

- Gald: 24

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: Fire

- Strong: Physical

------------
.-------------.

===============================( Choral Castle )


===============================

'--. s1206 .--'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Bat [Bat]

- 4x Bat (32 XP, 56 Gald)

= Broken Goyle/Broken Chair [Grayish Statue]

- 1x Broken Goyle, 1x Broken Chair (40 XP, 120 Gald)

= Gremlin [Small brown round thing]

- 2x Bat, 1x Gremlins (57 XP, 76 Gald)

- 2x Bat, 2x Gremlin (32 XP, 60 Gald)

- 3x Gremlin (24 XP, 48 Gald)

= Poltergeist [Floating puppet]

- 1x Bat, 1x Gremlin, 2x Poltergeist (38 XP, 66 Gald)

- 1x Bat, 3x Poltergeist (41 XP, 68 Gald)

::: Enemies :::


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

---------

Name: Bat

---------

- HP: 980 / 1,470 / 1,960 / 3,430

- XP: 8

- P.ATK: 65 / 97 / 130 / 227

- P.DEF: 75 / 112 / 150 / 262

- F.ATK: 90 / 135 / 180 / 315

- F.DEF: 143 / 214 / 286 / 500

- Gald: 14

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

---------

------------------

Name: Broken Chair

------------------

- HP: 1,875 / 2,812 / 3,750 / 6,562

- XP: 20

- P.ATK: 78 / 117 / 156 / 273


- P.DEF: 150 / 225 / 300 / 525

- F.ATK: 110 / 165 / 220 / 385

- F.DEF: 141 / 211 / 282 / 493

- Gald: 60

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Physical

------------------

------------------

Name: Broken Goyle

------------------

- HP: 2,700 / 4,050 / 5,400 / 9,450

- XP: 20

- P.ATK: 109 / 163 / 218 / 381

- P.DEF: 150 / 225 / 300 / 525

- F.ATK: 110 / 165 / 220 / 385

- F.DEF: 149 / 223 / 298 / 521

- Gald: 60

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None
- Strong: Physical

------------------

-------------

Name: Gremlin

-------------

- HP: 930 / 1,395 / 1,860 / 3,255

- XP: 8

- P.ATK: 60 / 90 / 120 / 210

- P.DEF: 92 / 138 / 184 / 322

- F.ATK: 140 / 210 / 280 / 490

- F.DEF: 128 / 192 / 256 / 448

- Gald: 16

- Items dropped: Milk

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------

--------------

Name: Gremlins

--------------

- HP: 1,950 / 2,925 / 3,900 / 6,825


- XP: 41

- P.ATK: 76 / 114 / 152 / 266

- P.DEF: 101 / 151 / 202 / 353

- F.ATK: 164 / 246 / 328 / 574

- F.DEF: 135 / 202 / 270 / 472

- Gald: 48

- Items dropped: Milk

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

--------------

-----------------

Name: Poltergeist

-----------------

- HP: 1890 / 2,835 / 3,780 / 6,615

- XP: 11

- P.ATK: 94 / 141 / 188 / 329

- P.DEF: 113 / 169 / 226 / 395

- F.ATK: 81 / 121 / 162 / 283

- F.DEF: 165 / 247 / 330 / 577

- Gald: 18

- Items dropped: Glowing Moss

- Steal:
- Elemental Info.:

- Weak: None

- Strong: None

-----------------

.---------------.

==============================( Katsbert Ferry )


==============================

'---. s1207 .---'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Hippogriff [Large bird]

- 2x Hippogriff (46 XP, 160 Gald)

- 1x Oracle Knight, 2x Hippogriff (64 XP, 185 Gald)

- 1x Oracle Rune, 1x Oracle Knight, 2x Hippogriff (77 XP, 203 Gald)

= Oracle Knight [Knight in gray armor]

- 3x Oracle Knight (54 XP, 75 Gald)

- 1x Oracle Rune, 2x Oracle Knight (49 XP, 68 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
----------------

Name: Hippogriff

----------------

- HP: 1,920 / 2,880 / 3,840 / 6,720

- XP: 23

- P.ATK: 102 / 153 / 204 / 357

- P.DEF: 99 / 148 / 198 / 346

- F.ATK: 110 / 165 / 220 / 385

- F.DEF: 110 / 165 / 220 / 385

- Gald: 80

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

----------------

-------------------

Name: Oracle Knight

-------------------

- HP: 1,440 / 2,160 / 2,880 / 5,040

- XP: 18

- P.ATK: 114 / 171 / 228 / 399

- P.DEF: 91 / 136 / 182 / 318


- F.ATK: 126 / 189 / 252 / 441

- F.DEF: 143 / 214 / 286 / 500

- Gald: 25

- Items dropped: Apple Gel

Orange Gel

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------------

-----------------

Name: Oracle Rune

-----------------

- HP: 1,080 / 1,620 / 2,160 / 3,780

- XP: 13

- P.ATK: 75 / 112 / 150 / 262

- P.DEF: 75 / 112 / 150 / 262

- F.ATK: 150 / 225 / 300 / 525

- F.DEF: 158 / 237 / 316 / 533

- Gald: 18

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None
- Strong: None

-----------------

.-----------------.

=============================( Abandoned Factory )


=============================

'----. s1208 .----'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Apparition [Puppet-like monster]

- 1x Coal Tar, 1x Black Bat, 2x Apparition (89 XP, 112 Gald)

= Basilisk [Pink lizard]

- 1x Coal Tar, 3x Basilisk (99 XP, 124 Gald)

- 1x Black Bat, 3x Basilisk (96 XP, 114 Gald)

= Black Bat [Bat]

- 4x Black Bat (72 XP, 72 Gald)

- 5x Black Bat (90 XP, 90 Gald)

- 6x Black Bat (108 XP, 108 Gald)

= Coal Tar [Black Slime]

- 1x Black Bat, 3x Coal Tar (81 XP, 102 Gald)


::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------------

Name: Apparition

----------------

- HP: 2,685 / 4,027 / 5,370 / 9,397

- XP: 26

- P.ATK: 142 / 213 / 284 / 497

- P.DEF: 149 / 223 / 298 / 521

- F.ATK: 38 / 57 / 76 / 133

- F.DEF: 180 / 270 / 360 / 630

- Gald: 33

- Items dropped: Carmine Chamber

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Physical

----------------

--------------

Name: Basilisk

--------------
- HP: 2,850 / 4,275 / 5,700 / 9,975

- XP: 26

- P.ATK: 134 / 201 / 268 / 469

- P.DEF: 162 / 243 / 324 / 567

- F.ATK: 38 / 57 / 76 / 133

- F.DEF: 170 / 255 / 340 / 595

- Gald: 32

- Items dropped: Basilisk Scale

- Steal: None

- Elemental Info.:

- Weak: Wind

- Strong: Fire

--------------

---------------

Name: Black Bat

---------------

- HP: 1,150 / 1,725 / 2,300 / 4,025

- XP: 18

- P.ATK: 118 / 177 / 236 / 413

- P.DEF: 147 / 220 / 294 / 514

- F.ATK: 38 / 57 / 76 / 133

- F.DEF: 38 / 57 / 76 / 133

- Gald: 18

- Items dropped: None


- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

---------------

--------------

Name: Coal Tar

--------------

- HP: 2,400 / 3,600 / 4,800 / 8,400

- XP: 21

- P.ATK: 132 / 198 / 264 / 462

- P.DEF: 164 / 246 / 328 / 574

- F.ATK: 38 / 57 / 76 / 133

- F.DEF: 38 / 57 / 76 / 133

- Gald: 28

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: Fire

- Strong: Physical

--------------
.---------.

=================================( Zao Ruins )


=================================

'. s1209 .'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Caster/Desgoyle [Grayish statue]

- 1x Caster, 1x Desgoyle (152 XP, 160 Gald)

= Earth Bat [Brownish bat]

- 3x Earth Bat (72 XP, 129 Gald)

- 4x Earth Bat (96 XP, Gald)

- 1x Caster, 1x Desgoyle (152 XP, 160 Gald)

= Earth Spirit [Moving Rock]

- 2x Earth Spirit (136 XP, 104 Gald)

= Great Pan [Pinkish enemy with staff in hand]

- 1x Great Pan, 1x Pan, 2x Lesser Pan (131 XP, 82 Gald)

= Lesser Pan [Pinkish little enemy dancing around]

- 1x Pan, 2x Lesser Pan (92 XP, 47 Gald)

- 1x Great Pan, 1x Pan, 1x Lesser Pan (103 XP, 70 Gald)

= Pan [Pinkish enemy with staff in hand]


- 1x Great Pan, 1x Pan, 1x Lesser Pan (103 XP, 70 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

------------

Name: Caster

------------

- HP: 3,750 / 5,625 / 7,500 / 13,125

- XP: 76

- P.ATK: 128 / 192 / 256 / 448

- P.DEF: 152 / 228 / 304 / 532

- F.ATK: 144 / 216 / 288 / 504

- F.DEF: 162 / 243 / 324 / 567

- Gald: 80

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Physical

------------

--------------

Name: Desgoyle

--------------
- HP: 10,200 / 15,300 / 20,400 / 35,700

- XP: 76

- P.ATK: 179 / 268 / 358 /

- P.DEF: 154 / 231 / 308 /

- F.ATK: 144 / 216 / 288 /

- F.DEF: 202 / 303 / 404 /

- Gald: 80

- Items dropped: Stone Bottle

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

--------------

---------------

Name: Earth Bat

---------------

- HP: 1,200 / 1,800 / 2,400 / 4,200

- XP: 24

- P.ATK: 118 / 177 / 236 / 413

- P.DEF: 118 / 177 / 236 / 413

- F.ATK: 156 / 234 / 312 / 546

- F.DEF: 112 / 168 / 224 / 392

- Gald: 43
- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Earth

--------------

------------------

Name: Earth Spirit

------------------

- HP: 4,500 / 6,750 / 9,000 / 15,750

- XP: 68

- P.ATK: 143 / 214 / 286 / 500

- P.DEF: 128 / 192 / 256 / 448

- F.ATK: 174 / 261 / 348 / 609

- F.DEF: 180 / 270 / 360 / 630

- Gald: 52

- Items dropped: Compost

Rock

- Steal: Tail of Earth

- Elemental Info.:

- Weak: None

- Strong: Earth

------------------
---------------

Name: Great Pan

---------------

- HP: 4,650 / 6,975 / 9,300 / 16,275

- XP: 39

- P.ATK: 152 / 228 / 304 / 532

- P.DEF: 152 / 228 / 304 / 532

- F.ATK: 132 / 198 / 264 / 462

- F.DEF: 162 / 243 / 324 / 567

- Gald: 35

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

---------------

----------------

Name: Lesser Pan

----------------

- HP: 2,400 / 3,600 / 4,800 / 8,400

- XP: 28

- P.ATK: 128 / 192 / 256 / 448

- P.DEF: 128 / 192 / 256 / 448


- F.ATK: 118 / 177 / 236 / 413

- F.DEF: 142 / 213 / 284 / 497

- Gald: 15

- Items dropped: Rock

Onion

- Steal: Gold Dust

- Elemental Info.:

- Weak: None

- Strong: None

----------------

---------

Name: Pan

---------

- HP: 3,750 / 5,625 / 7,500 / 13,125

- XP: 36

- P.ATK: 138 / 207 / 276 / 483

- P.DEF: 140 / 210 / 280 / 490

- F.ATK: 126 / 189 / 252 / 441

- F.DEF: 152 / 228 / 304 / 532

- Gald: 17

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None
- Strong: None

---------

.---------.

=================================( Deo Pass )


=================================

'. s1210 .'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Tomahawk Beak [Dodo-like enemy]

- 1x Treant Wolf, 1x Worker Bee, 2x Tomahawk Beak (154 XP, 165 Gald)

- 2x Worker Bee, 2x Tomahawk Beak (138 XP, 140 Gald)

= Treant [Tree-like enemy hidden in trees]

- 1x Treant (176 XP, 158 Gald)

= Treant Wolf [Grey-ish wolf]

- 1x Bee Knight, 1x Worker Bee, 2x Treant Wolf (151 XP, 172 Gald)

= Worker Bee [Grey-ish bee]

- 3x Worker Bee (87 XP, 84 Gald)

- 2x Bee Knight, 3x Worker Bee (151 XP, 160 Gald)


::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------------

Name: Bee Knight

----------------

- HP: 3,600 / 5,400 / 7,200 / 12,600

- XP: 32

- P.ATK: 167 / 250 / 334 / 584

- P.DEF: 112 / 168 / 224 / 392

- F.ATK: 157 / 235 / 314 / 549

- F.DEF: 122 / 183 / 244 / 427

- Gald: 38

- Items dropped: Poison Bottle

- Steal: Insect Wing

- Elemental Info.:

- Weak: None

- Strong: None

----------------

-------------------

Name: Tomahawk Beak

-------------------

- HP: 4,650 / 6,975 / 9,300 / 16,275


- XP: 40

- P.ATK: 154 / 231 / 308 / 539

- P.DEF: 140 / 210 / 280 / 490

- F.ATK: 190 / 285 / 380 / 665

- F.DEF: 156 / 234 / 312 / 546

- Gald: 42

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

-------------------

------------

Name: Treant

------------

- HP: 9,300 / 13,950 / 18,600 / 32,550

- XP: 176

- P.ATK: 194 / 291 / 388 / 679

- P.DEF: 152 / 228 / 304 / 532

- F.ATK: 180 / 270 / 360 / 630

- F.DEF: 156 / 234 / 312 / 546

- Gald: 158

- Items dropped: Dinei Bottle

Apple
- Steal: Apple

- Elemental Info.:

- Weak: Fire

- Strong: Earth

------------

-----------------

Name: Treant Wolf

-----------------

- HP: 1,800 / 2,700 / 3,600 / 6,300

- XP: 45

- P.ATK: 167 / 250 / 334 / 584

- P.DEF: 140 / 210 / 280 / 490

- F.ATK: 200 / 300 / 400 / 700

- F.DEF: 174 / 261 / 348 / 609

- Gald: 53

- Items dropped: Mushroom

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

-----------------

----------------

Name: Worker Bee


----------------

- HP: 1,800 / 2,700 / 3,600 / 6,300

- XP: 29

- P.ATK: 144 / 216 / 288 / 504

- P.DEF: 102 / 153 / 204 / 357

- F.ATK: 142 / 213 / 284 / 497

- F.DEF: 114 / 171 / 228 / 399

- Gald: 28

- Items dropped: Insect Wing

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

----------------

.-----------------------.

==========================( Akzeriuth Mine Shaft 14 )


==========================

'-------. s1211 .-------'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Poison Bat [Purple bat]


- 4x Poison Bat (236 XP, 196 Gald)

- 3x Poison Bat (177 XP, 147 Gald)

= Rock Spirit [Moving Rock]

- 1x Poison Bat, 1x Skeleton, 2x Rock Spirit (356 XP, 274 Gald)

- 3x Rock Spirit (354 XP, 249 Gald)

= Skeleton [Brownish golem]

- 2x Poison Bat, 2x Skeleton (240 XP, 216 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------------

Name: Poison Bat

----------------

- HP: 3,720 / 5,580 / 7,440 / 13,020

- XP: 59

- P.ATK: 155 / 232 / 310 / 542

- P.DEF: 152 / 228 / 304 / 532

- F.ATK: 144 / 216 / 288 / 504

- F.DEF: 132 / 198 / 246 / 462

- Gald: 49

- Items dropped: Poison Bottle

- Steal:
- Elemental Info.:

- Weak: None

- Strong: Light, Darkness

----------------

-----------------

Name: Rock Spirit

-----------------

- HP: 6,525 / 9,787 / 13,050 / 22,837

- XP: 118

- P.ATK: 184 / 276 / 368 / 644

- P.DEF: 169 / 253 / 338 / 591

- F.ATK: 205 / 307 / 410 / 717

- F.DEF: 180 / 270 / 360 / 630

- Gald: 83

- Items dropped: Iron Ore

Copper Ore

- Steal: Iron Sand

- Elemental Info.:

- Weak: Wind

- Strong: Earth

-----------------

--------------

Name: Skeleton
--------------

- HP: 5,500 / 8,250 / 11,000 / 19,250

- XP: 61

- P.ATK: 215 / 322 / 430 / 752

- P.DEF: 125 / 187 / 250 / 437

- F.ATK: 198 / 297 / 396 / 693

- F.DEF: 150 / 225 / 300 / 525

- Gald: 59

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: Water, Wind

- Strong: Physical

--------------

.-------------.

===============================( Ortion Cavern )


===============================

'--. s1212 .--'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Mirror Spirit [Moving Rock]


- 1x, Rewigle, 1x Thunder Bat, 2x Mirror Spirit (380 XP, 322 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Rebbit [Pink frog]

- 2x Rewigle, 2x Rebbit (314 XP, 336 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Rewigle [Round pale pink "tadpole"]

- 3x Rewigle (225 XP, 249 Gald)

- 1x Metawingle (R), 3x Rewigle (325 XP, 399 Gald)

- ( XP, Gald)

= Thunder Bat [Blue and yellow bat]

- 3x Thunder Bat (207 XP, 219 Gald)

- 4x Thunder Bat (276 XP, 292 Gald)

- ( XP, Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------------

Name: Metawingle (RARE!!!)

----------------
- HP: 3,100 / 4,650 / 6,200 / 10,850

- XP: 100

- P.ATK: 202 / 303 / 404 / 707

- P.DEF: 180 / 270 / 360 / 630

- F.ATK: 211 / 316 / 422 / 738

- F.DEF: 240 / 360 / 480 / 840

- Gald: 150

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

----------------

-------------------

Name: Mirror Spirit

-------------------

- HP: 7,695 / 11,542 / 15,390 / 26,932

- XP: 118

- P.ATK: 205 / 307 / 410 / 717

- P.DEF: 169 / 253 / 338 / 591

- F.ATK: 228 / 342 / 456 / 798

- F.DEF: 202 / 303 / 404 / 707

- Gald: 83

- Items dropped: Iron Ore


Copper Ore

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Earth, Fire

-------------------

------------

Name: Rebbit

------------

- HP: 6,150 / 9,225 / 12,300 / 21,525

- XP: 82

- P.ATK: 205 / 307 / 410 / 717

- P.DEF: 198 / 297 / 396 / 693

- F.ATK: 220 / 330 / 440 / 770

- F.DEF: 198 / 297 / 396 / 693

- Gald: 85

- Items dropped: Kombu

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Fire

------------

-------------
Name: Rewigle

-------------

- HP: 2,900 / 4,350 / 5,800 / 10,150

- XP: 75

- P.ATK: 184 / 276 / 368 / 644

- P.DEF: 149 / 223 / 298 / 521

- F.ATK: 180 / 270 / 360 / 630

- F.DEF: 156 / 234 / 312 / 546

- Gald: 83

- Items dropped: Gel Base

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------

-----------------

Name: Thunder Bat

-----------------

- HP: 2,100 / 3,150 / 4,200 / 7,350

- XP: 69

- P.ATK: 170 / 255 / 340 / 595

- P.DEF: 132 / 198 / 264 / 462

- F.ATK: 210 / 315 / 420 / 735


- F.DEF: 185 / 277 / 370 / 647

- Gald: 73

- Items dropped: Paralysis Bottle

- Steal: Eye of Thunder

- Elemental Info.:

- Weak: Fire

- Strong: Water, Wind

-----------------

.-------------.

===============================( Aramis Spring )


===============================

'--. s1213 .--'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Coryntis [Blue dinosaur-like monster]

- 2x Coryntis (330 XP, 240 Gald)

- 1x Water Bat, 1x Water Spirit, 1x Coryntis (326 XP, 318 Gald)

= Iron Crab [Grey stone-like crab]

- 1x Water Spirit, 1x Water Bat, 2x Iron Crab (351 XP, 402 Gald)

= Merfish [Blue walking fish]


- 1x Water Spirit, 1x Water Bat, 2x Merfish (281 XP, 368 Gald)

- 2x Water Bat, 2x Merfish (278 XP, 366 Gald)

= Water Bat [Cyan bat]

- 4x Water Bat (316 XP, 392 Gald)

= Water Spirit [Blue slime]

- 2x Water Bat, 2x Water Spirit (322 XP, 396 Gald)

- 1x Mercrity (R), 2x Water Spirit (239 XP, 298 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

--------------

Name: Coryntis

--------------

- HP: 6,600 / 9,900 / 13,200 / 23,100

- XP: 165

- P.ATK: 239 / 358 / 478 / 836

- P.DEF: 203 / 304 / 406 / 710

- F.ATK: 190 / 285 / 380 / 665

- F.DEF: 178 / 267 / 356 / 623

- Gald: 240

- Items dropped:

- Steal:
- Elemental Info.:

- Weak: None

- Strong: Water

--------------

---------------

Name: Iron Crab

---------------

- HP: 7,200 / 10,800 / 14,400 / 25,200

- XP: 95

- P.ATK: 176 / 264 / 352 / 616

- P.DEF: 162 / 243 / 324 / 567

- F.ATK: 196 / 294 / 392 / 686

- F.DEF: 198 / 297 / 396 / 693

- Gald: 102

- Items dropped: Iron Sand

- Steal: Iron Sand

- Elemental Info.:

- Weak: None

- Strong: Physical

---------------

--------------

Name: Mercrity (RARE!!!)

--------------
- HP: 3,600 / 5,400 / 7,200 / 12,600

- XP: 75

- P.ATK: 210 / 315 / 420 / 735

- P.DEF: 240 / 360 / 480 / 840

- F.ATK: 216 / 324 / 432 / 756

- F.DEF: 118 / 177 / 236 / 413

- Gald: 98

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: Water

- Strong: Physical

--------------

-------------

Name: Merfish

-------------

- HP: 7,695 / 11,542 / 15,390 / 26,932

- XP: 60

- P.ATK: 198 / 297 / 396 / 693

- P.DEF: 184 / 276 / 368 / 644

- F.ATK: 192 / 288 / 384 / 672

- F.DEF: 180 / 270 / 360 / 630

- Gald: 85
- Items dropped: Fishy Fish

Tuna

- Steal: Fishy Fish

- Elemental Info.:

- Weak: None

- Strong: Water

-------------

---------------

Name: Water Bat

---------------

- HP: 2,400 / 3,600 / 4,800 / 8,400

- XP: 79

- P.ATK: 184 / 276 / 368 / 644

- P.DEF: 148 / 222 / 296 / 518

- F.ATK: 184 / 276 / 368 / 644

- F.DEF: 155 / 232 / 310 / 542

- Gald: 98

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: Earth, Fire

- Strong: Fire

---------------
------------------

Name: Water Spirit

------------------

- HP: 5,400 / 8,100 / 10,800 / 18,900

- XP: 82

- P.ATK: 205 / 307 / 410 / 717

- P.DEF: 191 / 286 / 382 / 668

- F.ATK: 212 / 318 / 424 / 742

- F.DEF: 198 / 297 / 396 / 693

- Gald: 100

- Items dropped: Holy Water

- Steal: Song of Water

- Elemental Info.:

- Weak: Fire

- Strong: Water, Physical

------------------

.-------------------.

============================( Oracle Headquarters )


============================

'-----. s1214 .-----'

'-------'

::: Parties :::


¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= High Oracle Knight [Oracle Knight with feather on helmet]

- 1x Oracle Knight, 2x High Oracle Knight (271 XP, 390 Gald)

= Oracle Guard [Guard dressed in blue]

- 3x Oracle Guard (189 XP, 285 Gald)

= Oracle Knight [Normal Oracle Knight]

- 1x Oracle Guard, 2x Oracle Knight (213 XP, 315 Gald)

- 3x Oracle Guard (189 XP, 285 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

------------------------

Name: High Oracle Knight

------------------------

- HP: 9,750 / / /

- XP: 98

- P.ATK: 252 / / /

- P.DEF: 179 / / /

- F.ATK: 241 / / /

- F.DEF: 222 / / /

- Gald: 140

- Items dropped: Life Bottle


- Steal: Life Bottle

- Elemental Info.:

- Weak: None

- Strong: None

------------------------

------------------

Name: Oracle Guard

------------------

- HP: 5,850 / / /

- XP: 63

- P.ATK: 198 / / /

- P.DEF: 132 / / /

- F.ATK: 244 / / /

- F.DEF: 206 / / /

- Gald: 95

- Items dropped: Syrup Bottle

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------------

-------------------

Name: Oracle Knight


-------------------

- HP: 8,100 / / /

- XP: 75

- P.ATK: 229 / / /

- P.DEF: 162 / / /

- F.ATK: 224 / / /

- F.DEF: 196 / / /

- Gald: 110

- Items dropped: Apple Gel

Life Bottle

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------------

.-------------.

===============================( Theor Forest )


===============================

'--. s1215 .--'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
= Malkuth Pawn [Cyan soldier]

- 1x Watcher Wolf, 2x Malkuth Pawn (281 XP, 406 Gald)

- 2x Watcher Wolf, 1x Malkuth Pawn (271 XP, 368 Gald)

= Watcher Wolf [Blue and grey wolf]

- 3x Watcher Wolf (261 XP, 330 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

------------------

Name: Malkuth Pawn

------------------

- HP: 7,800 / 11,700 / /

- XP: 97

- P.ATK: 229 / 343 / /

- P.DEF: 212 / 318 / /

- F.ATK: 252 / 378 / /

- F.DEF: 228 / 342 / /

- Gald: 148

- Items dropped: Carmine Chamber

- Steal: Carmine Chamber

- Elemental Info.:

- Weak: None

- Strong: None
------------------

------------------

Name: Watcher Wolf

------------------

- HP: 5,800 / / /

- XP: 87

- P.ATK: 198 / / /

- P.DEF: 190 / / /

- F.ATK: 222 / / /

- F.DEF: 196 / / /

- Gald: 110

- Items dropped: Tomato

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------------

.-------------------.

============================( Meggiora Highlands )


============================

'-----. s1216 .-----'

'-------'
::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Armaboar [Boar-like enemy]

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

= Cactus [Green cactus-like enemy]

- 1x Cawcaw, 1x Hatchet Beak, 2x Cactus (342 XP, 554 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Cawcaw [Little bird]

- 4x Cawcaw (316 XP, 480 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Hatchet Beak [Dodo-like enemy]

- 2x Cawcaw, 2x Hatchet Beak (356 XP, 548 Gald)

- 1x Armaboar, 3x Hatchet Beak (411 XP, 862 Gald)

- ( XP, Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
--------------

Name: Armaboar

--------------

- HP: 11,400 / 17,100 / 22,800 /

- XP:

- P.ATK: 287 / 0 / 574 /

- P.DEF: 239 / / 478 /

- F.ATK: 287 / / 574 /

- F.DEF: 217 / / 434 /

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

--------------

------------

Name: Cactus

------------

- HP: 4,800 / / /

- XP:

- P.ATK: 240 / / /

- P.DEF: 224 / / /
- F.ATK: 262 / / /

- F.DEF: 224 / / /

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------

------------

Name: Cawcaw

------------

- HP: 2,940 / / /

- XP:

- P.ATK: 216 / / /

- P.DEF: 222 / / /

- F.ATK: 220 / / /

- F.DEF: 208 / / /

- Gald:

- Items dropped: Sketchy Chicken

- Steal:

- Elemental Info.:

- Weak: Earth

- Strong: None
------------

------------------

Name: Hatchet Beak

------------------

- HP: 4,700 / / /

- XP:

- P.ATK: 246 / / /

- P.DEF: 220 / / /

- F.ATK: 268 / / /

- F.DEF: 234 / / /

- Gald:

- Items dropped: Meggioran Fish

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------------

.-------------.

===============================( Shurrey Hills )


===============================

'--. s1217 .--'

'-------'
::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Dark [Pink shrimp-like enemy]

- 2x Spear Roper, 1x Xi, 1x Dark (483 XP, 654 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Fonic Golem [Grey knight-like enemy]

- 1x Turned Fork, 1x Xi, 2x Fonic Golem (512 XP, 810 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Spear Roper [Blue thing with spear-like hair]

- 4x Spear Roper (492 XP, 692 Gald)

- 2x Xi, 2x Spear Roper (456 XP, 646 Gald)

- ( XP, Gald)

= Turned Fork [Grey enemy]

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

= Xi [Y-shaped enemy]

- 4x Xi (420 XP, 600 Gald)

- 2x Xi, 2x Spear Roper (456 XP, 646 Gald)


- 2x Xi, 2x Turned Fork (456 XP, 660 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------

Name: Dark

----------

- HP: 8,784 / / /

- XP: 150

- P.ATK: 240 / / /

- P.DEF: 54 / / /

- F.ATK: 283 / / /

- F.DEF: 228 / / /

- Gald: 231

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Physical

----------

-----------------

Name: Fonic Golem

-----------------
- HP: 9,096 / / /

- XP: 142

- P.ATK: 290 / / /

- P.DEF: 227 / / /

- F.ATK: 252 / / /

- F.DEF: 258 / / /

- Gald: 240

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Physical

-----------------

-----------------

Name: Spear Roper

-----------------

- HP: 10,200 / / /

- XP: 123

- P.ATK: 238 / / /

- P.DEF: 162 / / /

- F.ATK: 180 / / /

- F.DEF: 220 / / /

- Gald: 223
- Items dropped: Weak Bottle

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

-----------------

-----------------

Name: Turned Fork

-----------------

- HP: 5,775 / / /

- XP: 123

- P.ATK: 253 / / /

- P.DEF: 198 / / /

- F.ATK: 238 / / /

- F.DEF: 252 / / /

- Gald: 230

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-----------------

--------
Name: XI

--------

- HP: 6,780 / / /

- XP: 105

- P.ATK: 246 / / /

- P.DEF: 185 / / /

- F.ATK: 192 / / /

- F.DEF: 240 / / /

- Gald: 150

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

--------

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 12.2] World Map


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1250 -=-=-
=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

.---------------------.
===========================( North Rugnica Plains )
===========================

'------. s1251 .------'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Erythrotis [Pink dinosaur monster]

- 2x Erythrotis, 2x Hilaris ( XP, Gald)

- 2x Erythrotis, 1x Tostail, 1x Hilaris (328 XP, 176 Gald)

- ( XP, Gald)

= Hilaris [Yellow and pink radish]

- 3x Hilaris (255 XP, 132 Gald)

- 4x Hilaris (340 XP, 176 Gald)

- ( XP, Gald)

= Ogre [Green ogre]

- 2x Ogre, 1x Hilaris ( XP, Gald)

- 2x Ogre, 1x Hilaris, 1x Tostail ( XP, Gald)

- ( XP, Gald)

= Tostail [Snail with orange mushrooms]

- 3x Tostail ( XP, Gald)

- 4x Tostail ( XP, Gald)

- ( XP, Gald)

= Woodruda [Wooden hawk]


- 2x Woodruda, 1x Tostail, 1x Hilaris (324 XP, 363 Gald)

- ( XP, Gald)

- ( XP, Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------------

Name: Erythrotis

----------------

- HP: 10,560 / 15,840 / 21,120 / 36,960

- XP:

- P.ATK: 258 / 387 / 516 / 903

- P.DEF: 272 / 408 / 544 / 952

- F.ATK: 315 / 472 / 630 / 1,102

- F.DEF: 275 / 412 / 550 / 962

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Fire

----------------

-------------
Name: Hilaris

-------------

- HP: 4,800 / 7,200 / 9,600 / 16,800

- XP:

- P.ATK: 205 / 307 / 410 / 717

- P.DEF: 251 / 376 / 502 / 878

- F.ATK: 305 / 457 / 610 / 1,067

- F.DEF: 222 / 333 / 444 / 777

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------

----------

Name: Ogre

----------

- HP: 11,700 / 17,550 / 23,400 / 40,950

- XP:

- P.ATK: 266 / 399 / 532 / 931

- P.DEF: 290 / 435 / 580 / 1,015

- F.ATK: 299 / 448 / 598 / 1,046


- F.DEF: 272 / 408 / 544 / 952

- Gald:

- Items dropped:

- Steal: Red Pigment

- Elemental Info.:

- Weak: None

- Strong: None

----------

-------------

Name: Tostail

-------------

- HP: 7,200 / 10,800 / 14,400 / 25,200

- XP:

- P.ATK: 222 / 333 / 444 / 777

- P.DEF: 248 / 372 / 496 / 868

- F.ATK: 305 / 457 / 610 / 1,067

- F.DEF: 237 / 355 / 474 / 829

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None
-------------

--------------

Name: Woodruda

--------------

- HP: 10,200 / 15,300 / 20,400 / 35,700

- XP:

- P.ATK: 232 / 348 / 464 / 812

- P.DEF: 260 / 390 / 520 / 910

- F.ATK: 299 / 448 / 598 / 1,046

- F.DEF: 260 / 390 / 520 / 910

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

--------------

.-------------------.

============================( West Rugnica Plains )


============================

'-----. s1252 .-----'

'-------'
::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Chirpee [Brownish bird]

- 1x Chirpee (5 XP, 11 Gald)

= Filifolia [Red radish thing]

- 1x Filifolia (2 XP, 8 Gald)

- 1x Filifolia, 1x Giant Bee (8 XP, 20 Gald)

= Giant Bee [Yellow bee]

- 1x Giant Bee (6 XP, 12 Gald)

- 2x Giant Bee (12 XP, 24 Gald)

= Green Roper [Green plant with "tentacles" on head]

- 1x Green Roper (6 XP, 10 Gald1)

= Rhinossus [Boar]

- 1x Rhinossus (5 XP, 15 Gald)

- 1x Filifolia, 1x Rhinossus (7 XP, 23 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------

Name: Chirpee

-------------
- HP: 500 / 750 / 1,000 / 1,750

- XP: 5

- P.ATK: 51 / 76 / 102 / 178

- P.DEF: 40 / 60 / 80 / 140

- F.ATK: 50 / 75 / 100 / 175

- F.DEF: 50 / 75 / 100 / 175

- Gald: 11

- Items dropped: Egg

Sketchy Chicken

- Steal: None

- Elemental Info.:

- Weak: Earth

- Strong: None

------------

---------------

Name: Filifolia

---------------

- HP: 250 / 375 / 500 / 875

- XP: 2

- P.ATK: 27 / 40 / 54 / 94

- P.DEF: 20 / 30 / 40 / 70

- F.ATK: 34 / 51 / 68 / 119

- F.DEF: 48 / 72 / 96 / 168
- Gald: 8

- Items dropped: Apple Gel

Tataroo Grass

- Steal: None

- Elemental Info.:

- Weak: Fire

- Strong: None

---------------

---------------

Name: Giant Bee

---------------

- HP: 400 / 600 / 800 / 1,400

- XP: 6

- P.ATK: 31 / 46 / 62 / 108

- P.DEF: 35 / 52 / 70 / 122

- F.ATK: 60 / 90 / 120 / 210

- F.DEF: 20 / 30 / 40 / 70

- Gald: 12

- Items dropped: Insect Wing

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None
---------------

-----------------

Name: Green Roper

-----------------

- HP: 520 / 780 / 1,040 / 1,820

- XP: 6

- P.ATK: 45 / 67 / 90 / 157

- P.DEF: 43 / 64 / 86 / 150

- F.ATK: 70 / 105 / 140 / 245

- F.DEF: 60 / 90 / 120 / 210

- Gald: 10

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

-----------------

---------------

Name: Rhinossus

---------------

- HP: 340 / 510 / 680 / 1,190

- XP: 5

- P.ATK: 35 / 52 / 70 / 122
- P.DEF: 30 / 45 / 60 / 105

- F.ATK: 47 / 70 / 94 / 164

- F.DEF: 55 / 82 / 110 / 192

- Gald: 15

- Items dropped: Pork

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

---------------

.---------------------.

===========================( South Rugnica Plains )


===========================

'------. s1253 .------'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Chirpee [Brownish bird]

- 4x Chirpee (20 XP, 44 Gald)

= Crab [Giant pinkish crab]

- 1x Garuda, 1x Chirpee, 2x Crab (45 XP, 95 Gald)

- 2x Crab, 2x Chirpee (32 XP, 94 Gald)


= Garuda [Pink hawk-like enemy]

- 1x Wolf, 1x Chirpee, 2x Garuda (45 XP, 52 Gald)

- 1x Chirpee, 2x Garuda (41 XP, 35 Gald)

= Thief [Green haired human]

- 1x Magitrix, 1x Burglar, 1x Thief (26 XP, 42 Gald)

- 1x Burglar, 1x Thief (24 XP, 40 Gald)

- 2x Wolf, 2x Thief (22 XP, 56 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------

Name: Burglar

-------------

- HP: 2,910 / 4,365 / 5,820 / 10,185

- XP: 10

- P.ATK: 101 / 151 / 202 / 353

- P.DEF: 104 / 156 / 208 / 364

- F.ATK: 134 / 201 / 268 / 469

- F.DEF: 128 / 192 / 256 / 448

- Gald: 18

- Items dropped: None

- Steal: None
- Elemental Info.:

- Weak: None

- Strong: None

-------------

-------------

Name: Chirpee

-------------

- HP: 500 / 750 / 1,000 / 1,750

- XP: 5

- P.ATK: 51 / 76 / 102 / 178

- P.DEF: 40 / 60 / 80 / 140

- F.ATK: 50 / 75 / 100 / 175

- F.DEF: 50 / 75 / 100 / 175

- Gald: 11

- Items dropped: Egg

Sketchy Chicken

- Steal: None

- Elemental Info.:

- Weak: Earth

- Strong: None

-------------

----------

Name: Crab
----------

- HP: 2,220 / 3,330 / 4,440 / 7,770

- XP: 11

- P.ATK: 100 / 150 / 200 / 350

- P.DEF: 104 / 156 / 208 / 364

- F.ATK: 95 / 142 / 190 / 332

- F.DEF: 80 / 120 / 160 / 280

- Gald: 36

- Items dropped: Carrot

- Steal: None

- Elemental Info.:

- Weak: Water, Fire

- Strong: Physical

----------

------------

Name: Garuda

------------

- HP: 1,980 / 2,970 / 3,960 / 6,930

- XP: 18

- P.ATK: 67 / 100 / 134 / 234

- P.DEF: 77 / 115 / 154 / 269

- F.ATK: 110 / 165 / 220 / 385

- F.DEF: 38 / 57 / 76 / 133
- Gald: 12

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: Water

- Strong: None

------------

--------------

Name: Magitrix

--------------

- HP: 1,800 / 2,700 / 3,600 / 6,300

- XP: 9

- P.ATK: 73 / 109 / 146 / 255

- P.DEF: 98 / 147 / 196 / 343

- F.ATK: 140 / 210 / 280 / 490

- F.DEF: 143 / 214 / 286 / 500

- Gald: 13

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

--------------
-----------

Name: Thief

-----------

- HP: 1,170 / 1,755 / 2,340 / 4,095

- XP: 7

- P.ATK: 86 / 129 / 172 / 301

- P.DEF: 77 / 115 / 154 / 269

- F.ATK: 105 / 157 / 210 / 367

- F.DEF: 110 / 165 / 220 / 385

- Gald: 11

- Items dropped: Rice

- Steal: Apple Gel

- Elemental Info.:

- Weak: None

- Strong: None

-----------

----------

Name: Wolf

----------

- HP: 1,040 / 1,560 / 2,080 / 3,640

- XP: 4

- P.ATK: 53 / 79 / 106 / 185

- P.DEF: 37 / 55 / 74 / 129
- F.ATK: 39 / 58 / 78 / 136

- F.DEF: 68 / 102 / 136 / 238

- Gald: 17

- Items dropped: Rappig Meat

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

----------

.-------------------.

============================( East Rugnica Plains )


============================

'-----. s1254 .-----'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Chirpee [Brownish bird]

- 1x Chirpee (5 XP, 11 Gald)

= Filifolia [Red radish thing]

- 1x Filifolia (2 XP, 8 Gald)

- 1x Filifolia, 1x Giant Bee (8 XP, 20 Gald)


= Giant Bee [Yellow bee]

- 1x Giant Bee (6 XP, 12 Gald)

- 2x Giant Bee (12 XP, 24 Gald)

= Rhinossus [Boar]

- 1x Rhinossus (5 XP, 15 Gald)

- 1x Filifolia, 1x Rhinossus (7 XP, 23 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------

Name: Chirpee

-------------

- HP: 500 / 750 / 1,000 / 1,750

- XP: 5

- P.ATK: 51 / 76 / 102 / 178

- P.DEF: 40 / 60 / 80 / 140

- F.ATK: 50 / 75 / 100 / 175

- F.DEF: 50 / 75 / 100 / 175

- Gald: 11

- Items dropped: Egg

Sketchy Chicken

- Steal: None

- Elemental Info.:
- Weak: Earth

- Strong: None

------------

---------------

Name: Filifolia

---------------

- HP: 250 / 375 / 500 / 875

- XP: 2

- P.ATK: 27 / 40 / 54 / 94

- P.DEF: 20 / 30 / 40 / 70

- F.ATK: 34 / 51 / 68 / 119

- F.DEF: 48 / 72 / 96 / 168

- Gald: 8

- Items dropped: Apple Gel

Tataroo Grass

- Steal: None

- Elemental Info.:

- Weak: Fire

- Strong: None

---------------

---------------

Name: Giant Bee

---------------
- HP: 400 / 600 / 800 / 1,400

- XP: 6

- P.ATK: 31 / 46 / 62 / 108

- P.DEF: 35 / 52 / 70 / 122

- F.ATK: 60 / 90 / 120 / 210

- F.DEF: 20 / 30 / 40 / 70

- Gald: 12

- Items dropped: Insect Wing

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

---------------

---------------

Name: Rhinossus

---------------

- HP: 340 / 510 / 680 / 1,190

- XP: 5

- P.ATK: 35 / 52 / 70 / 122

- P.DEF: 30 / 45 / 60 / 105

- F.ATK: 47 / 70 / 94 / 164

- F.DEF: 55 / 82 / 110 / 192

- Gald: 15
- Items dropped: Pork

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

---------------

.--------------------.

===========================( East Aberrian Plains )


===========================

'------. s1255 .-----'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Grewigle [Round pale green "tadpole"]

- 2x Grewigle (50 XP, 36 Gald)

- 3x Grewigle (75 XP, 54 Gald)

= Hippogriff [Large bird]

- 2x Hippogriff (46 XP, 160 Gald)

- 3x Minutissima, 1x Hippogriff (92 XP, 152 Gald)


= Killer Bee [Pale green bee]

- 2x Minutissima, 2x Killer Bee (98 XP, 106 Gald)

- 4x Killer Bee (104 XP, 116 Gald)

= Minutissima [Pink radish thing]

- 3x Minutissima (69 XP, 72 Gald)

- 4x Minutissima (92 XP, 96 Gald)

= Rhinoboar [Whitish boar]

- 1x Grewigle, 1x Minutissima, 2x Rhinoboar (108 XP, 112 Gald)

- 2x Minutissima, 2x Rhinoboar (106 XP, 118 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

--------------

Name: Grewigle

--------------

- HP: 2,600 / 3,900 / 5,200 / 9,100

- XP: 25

- P.ATK: 130 / 195 / 260 / 455

- P.DEF: 147 / 220 / 294 / 514

- F.ATK: 152 / 228 / 304 / 532

- F.DEF: 170 / 255 / 340 / 595

- Gald: 18
- Items dropped: Gel Base

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

--------------

----------------

Name: Hippogriff

----------------

- HP: 1,920 / 2,880 / 3,840 / 6,720

- XP: 23

- P.ATK: 102 / 153 / 204 / 357

- P.DEF: 99 / 148 / 198 / 346

- F.ATK: 110 / 165 / 220 / 385

- F.DEF: 110 / 165 / 220 / 385

- Gald: 80

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

----------------

----------------
Name: Killer Bee

----------------

- HP: 2,940 / 4,410 / 5,880 / 10,290

- XP: 26

- P.ATK: 137 / 205 / 274 / 479

- P.DEF: 158 / 237 / 316 / 553

- F.ATK: 155 / 232 / 310 / 542

- F.DEF: 203 / 304 / 406 / 710

- Gald: 29

- Items dropped: Poison Bottle

- Steal: Insect Wing

- Elemental Info.:

- Weak: None

- Strong: None

----------------

-----------------

Name: Minutissima

-----------------

- HP: 1,940 / 2,910 / 3,880 / 6,790

- XP: 23

- P.ATK: 133 / 199 / 266 / 465

- P.DEF: 140 / 210 / 280 / 490

- F.ATK: 147 / 220 / 294 / 514


- F.DEF: 173 / 259 / 346 / 605

- Gald: 24

- Items dropped: Apple Gel

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None

-----------------

---------------

Name: Rhinoboar

---------------

- HP: 3,600 / 5,400 / 7,200 / 12,600

- XP: 30

- P.ATK: 154 / 231 / 308 / 539

- P.DEF: 168 / 252 / 336 / 588

- F.ATK: 177 / 265 / 354 / 619

- F.DEF: 188 / 282 / 376 / 658

- Gald: 35

- Items dropped: None

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: None
---------------

.--------------------.

===========================( West Aberrian Plains )


===========================

'------. s1256 .-----'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Camo Wolf [Green wolf]

- 2x Veitchii, 2x Camo Wolf (186 XP, 210 Gald)

- ( XP, Gald)

- ( XP, Gald)

= Hooligan [Dude dressed in black]

- 1x Bersertrix, 1x Savage Helm, 1x Hooligan (160 XP, 185 Gald)

- ( XP, Gald)

- ( XP, Gald)

= []

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

= Veitchii [Green radish thing]


- 3x Veitchii (129 XP, 156 Gald)

- ( XP, Gald)

- ( XP, Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

----------------

Name: Bersertrix

----------------

- HP: 7,200 / 10,800 / 14,400 / 25,200

- XP:

- P.ATK: 178 / 267 / 356 / 623

- P.DEF: 227 / 340 / 454 / 794

- F.ATK: 276 / 414 / 552 / 966

- F.DEF: 278 / 372 / 496 / 868

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

----------------

---------------
Name: Camo Wolf

---------------

- HP: 7,200 / 10,800 / 14,400 / 15,200

- XP: 50

- P.ATK: 216 / 324 / 432 / 756

- P.DEF: 230 / 345 / 460 / 805

- F.ATK: 257 / 385 / 514 / 899

- F.DEF: 237 / 355 / 474 / 829

- Gald: 53

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

---------------

--------------

Name: Hooligan

--------------

- HP: 4,800 / 7,200 / 9,600 / 16,800

- XP:

- P.ATK: 198 / 297 / 396 / 693

- P.DEF: 230 / 345 / 460 / 805

- F.ATK: 237 / 355 / 474 / 829


- F.DEF: 222 / 333 / 444 / 777

- Gald:

- Items dropped: Hooligan

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------

-----------------

Name: Savage Helm

-----------------

- HP: 8,250 / 12,375 / 16,500 / 28,875

- XP:

- P.ATK: 230 / 345 / 460 / 805

- P.DEF: 245 / 367 / 490 / 857

- F.ATK: 245 / 367 / 490 / 857

- F.DEF: 237 / 355 / 474 / 829

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None
-----------------

--------------

Name: Veitchii

--------------

- HP: 3,840 / 5,760 / 7,680 / 13,440

- XP: 43

- P.ATK: 179 / 268 / 358 / 626

- P.DEF: 207 / 310 / 414 / 724

- F.ATK: 222 / 333 / 444 / 777

- F.DEF: 231 / 346 / 462 / 808

- Gald: 52

- Items dropped: Basil

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

--------------

.-----------.

================================( Zao Desert )


================================

'-. s1257 .-'

'-------'
::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Breeze Spirit [Green floating thing]

- 1x Sand Fang, 3x Breeze Spirit (107 XP, 131 Gald)

- 2x Sand Fang, 2x Breeze Spirit (110 XP, 134 Gald)

= Rustlet [Brown bird]

- 5x Rustlet (90 XP, 95 Gald)

= Sand Burglar [White dressed human]

- 2x Sand Thief, 1x Sand Burglar (92 XP, 115 Gald)

- 1x Sand Shaman, 2x Sand Burglar, 1x Sand Thief (132 XP, 178 Gald)

- 1x Sand Shaman, 1x Sand Burglar, 2x Sand Thief ( XP, Gald)

= Sand Fang [White lizard]

- 2x Sand Fang (58 XP, 70 Gald)

- 4x Sand Fang (116 XP, 140 Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------------

Name: Breeze Spirit

-------------------

- HP: 2,200 / 3,300 / 4,400 / 7,700


- XP: 26

- P.ATK: 120 / 180 / 240 / 420

- P.DEF: 158 / 237 / 316 / 553

- F.ATK: 188 / 282 / 376 / 658

- F.DEF: 188 / 282 / 376 / 658

- Gald: 32

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Wind

-------------------

-------------

Name: Rustlet

-------------

- HP: 1,600 / 2,400 / 3,200 / 2,600

- XP: 18

- P.ATK: 118 / 177 / 236 / 413

- P.DEF: 117 / 175 / 234 / 409

- F.ATK: 150 / 225 / 300 / 525

- F.DEF: 147 / 220 / 294 / 514

- Gald: 19

- Items dropped: Meggioran Fish

Chicken
- Steal:

- Elemental Info.:

- Weak: None

- Strong: Fire

-------------

------------------

Name: Sand Burglar

------------------

- HP: 4,900 / 7,350 / 9,800 / 17,150

- XP: 36

- P.ATK: 158 / 237 / 316 / 553

- P.DEF: 173 / 259 / 346 / 605

- F.ATK: 182 / 273 / 364 / 637

- F.DEF: 177 / 265 / 354 / 619

- Gald:

- Items dropped: Noodles

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------------

---------------

Name: Sand Fang


---------------

- HP: 4,080 / 6,120 / 8,160 / 14,280

- XP: 29

- P.ATK: 136 / 204 / 272 / 476

- P.DEF: 155 / 232 / 310 / 542

- F.ATK: 147 / 220 / 294 / 514

- F.DEF: 155 / 232 / 310 / 542

- Gald: 35

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: Water, Wind

- Strong: Fire

---------------

-----------------

Name: Sand Shaman

-----------------

- HP: 2,300 / 3,450 / 4,600 / 8,050

- XP: 32

- P.ATK: 133 / 199 / 266 / 465

- P.DEF: 143 / 214 / 286 / 500

- F.ATK: 198 / 297 / 396 / 693

- F.DEF: 203 / 304 / 406 / 710


- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-----------------

----------------

Name: Sand Thief

----------------

- HP: 2,900 / 4,350 / / 10,150

- XP: 28

- P.ATK: 154 / 231 / / 539

- P.DEF: 147 / 220 / / 514

- F.ATK: 165 / 247 / / 577

- F.DEF: 165 / 247 / / 577

- Gald:

- Items dropped: Carmine Chamber

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

----------------
.---------.

=================================( Padamiya )
=================================

'. s1258 .'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Blazeit [Little red bird]

- 3x Blazeit (234 XP, 255 Gald)

- 2x Garm Wolf, 2x Blazeit (342 XP, 366 Gald)

= Death Bee [Little yellow and grey bee]

- 4x Death Bee (300 XP, 304 Gald)

- 1x Blazeit, 1x Garm Wolf, 2x Death Bee (321 XP, 335 Gald)

= Death Bee Knight [Yellow and grey bee with big claw underneath]

- 2x Death Bee, 2x Death Bee Knight (336 XP, 342 Gald)

= Garm Wolf [Red wolf]

- 3x Garm Wolf (279 XP, 294 Gald)

- 1x Gold Wolf (R), 3x Garm Wolf (342 XP, 574 Gald)

= Night Owl [Big grey bird]

- 1x Garm Wolf, 1x Blazeit, 2x Night Owl (351 XP, 367 Gald)


::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

-------------

Name: Blazeit

-------------

- HP: 3,840 / 5,760 / 7,680 / 13,440

- XP: 78

- P.ATK: 202 / 303 / 404 / 707

- P.DEF: 239 / 358 / 478 / 836

- F.ATK: 230 / 345 / 460 / 805

- F.DEF: 230 / 345 / 460 / 805

- Gald: 85

- Items dropped: Sketchy Chicken

- Steal:

- Elemental Info.:

- Weak: Water

- Strong: Fire

-------------

---------------

Name: Death Bee

---------------
- HP: 3,500 / 5,250 / 7,000 / 12,250

- XP: 75

- P.ATK: 215 / 352 / 430 / 752

- P.DEF: 68 / 102 / 136 / 238

- F.ATK: 248 / 372 / 496 / 868

- F.DEF: 240 / 360 / 480 / 840

- Gald: 76

- Items dropped: Poison Bottle

Insect Wing

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

---------------

----------------------

Name: Death Bee Knight

----------------------

- HP: 6,700 / 10,050 / 13,400 / 23,450

- XP: 93

- P.ATK: 246 / 369 / 492 / 861

- P.DEF: 68 / 102 / 136 / 238

- F.ATK: 275 / 412 / 550 / 962

- F.DEF: 275 / 412 / 550 / 962

- Gald: 95
- Items dropped: Insect Wing

- Steal: Insect Wing

- Elemental Info.:

- Weak: None

- Strong: None

----------------------

---------------

Name: Garm Wolf

---------------

- HP: 6,300 / 9,450 / 12,600 / 22,050

- XP: 93

- P.ATK: 239 / 359 / 478 / 836

- P.DEF: 263 / 394 / 526 / 920

- F.ATK: 248 / 372 / 496 / 868

- F.DEF: 260 / 390 / 520 / 910

- Gald: 98

- Items dropped: Cucumber

- Steal: None

- Elemental Info.:

- Weak: None

- Strong: Fire

---------------

---------------
Name: Gold Wolf (RARE!!!)

---------------

- HP: 7,200 / 10,800 / 14,400 / 25,200

- XP: 63

- P.ATK: 239 / 359 / 478 / 836

- P.DEF: 275 / 413 / 550 / 962

- F.ATK: 282 / 423 / 564 / 987

- F.DEF: 270 / 405 / 540 / 945

- Gald: 280

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

---------------

---------------

Name: Night Owl

---------------

- HP: 8,160 / 12,240 / 16,320 / 28,560

- XP: 90

- P.ATK: 251 / 376 / 502 / 878

- P.DEF: 260 / 390 / 520 / 910

- F.ATK: 296 / 444 / 591 / 1,036


- F.DEF: 254 / 381 / 508 / 889

- Gald: 92

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: Fire, Light

- Strong: None

---------------

.-------.

==================================( Sylvana )
==================================

: s1259 ;

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= Drencher [Little blue bird]

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

= Ice Wolf [Blue wolf]

- 1x Drencher, 1x Microcalyx, 2x Ice Wolf (938 XP, 1,124 Gald)

- 2x Microcalyx, 2x Ice Wolf (1,008 XP, 1,146 Gald)


- ( XP, Gald)

= Microcalyx [Blue radish thing]

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

= Snow Treant [White walking tree]

- 1x Snow Treant (780 XP, 1,100 Gald)

- ( XP, Gald)

- ( XP, Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

--------------

Name: Drencher

--------------

- HP: 8,160 / / /

- XP:

- P.ATK: 340 / / /

- P.DEF: 380 / / /

- F.ATK: 434 / / /

- F.DEF: 357 / / /

- Gald:
- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Water

--------------

--------------

Name: Ice Wolf

--------------

- HP: 16,200 / / /

- XP:

- P.ATK: 394 / / /

- P.DEF: 318 / / /

- F.ATK: 365 / / /

- F.DEF: 318 / / /

- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Water

--------------

----------------
Name: Microcalyx

----------------

- HP: 6,900 / / /

- XP:

- P.ATK: 388 / / /

- P.DEF: 399 / / /

- F.ATK: 500 / 750 / 1,000 / 1,750

- F.DEF: 410 / / /

- Gald:

- Items dropped: Red Savory

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

----------------

-----------------

Name: Snow Treant

-----------------

- HP: 31,500 / / /

- XP: 780

- P.ATK: 450 / / /

- P.DEF: 446 / / /

- F.ATK: 534 / / /
- F.DEF: 428 / / /

- Gald: 1,100

- Items dropped: Meltwater

Roneal Mushroom

- Steal: None

- Elemental Info.:

- Weak: Fire

- Strong: Earth

-----------------

.---------.

=================================( Radessia )
=================================

'. s1260 .'

'-------'

::: Parties :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

= []

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

= Eggruda [Hawk-like enemy]

- 2x Eggruda (196 XP, 200 Gald)


- 3x Eggruda (294 XP, 300 Gald)

- ( XP, Gald)

= Gale Spirit [Little brownish enemy]

- 3x Gale Spirit (255 XP, 294 Gald)

- 4x Gale Spirit (340 XP, 392 Gald)

- ( XP, Gald)

= []

- ( XP, Gald)

- ( XP, Gald)

- ( XP, Gald)

::: Enemies :::

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

------------

Name:

------------

- HP: / / /

- XP:

- P.ATK: / / /

- P.DEF: / / /

- F.ATK: / / /

- F.DEF: / / /
- Gald:

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

------------

-------------

Name: Eggruda

-------------

- HP: 10,650/ / /

- XP: 98

- P.ATK: 252 / / /

- P.DEF: 272 / / /

- F.ATK: 315 / / /

- F.DEF: 270 / / /

- Gald: 100

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: None

-------------
-----------------

Name: Gale Spirit

-----------------

- HP: 7,050 / / /

- XP: 85

- P.ATK: 229 / / /

- P.DEF: 257 / / /

- F.ATK: 339 / / /

- F.DEF: 258 / / /

- Gald: 98

- Items dropped:

- Steal:

- Elemental Info.:

- Weak: None

- Strong: Wind

-----------------

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 13] Multimedia ( ) s1300 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~
\/ \/ \/

In this section, I'll write down about the soundtracks and the lyrics for the

opening. Also, these lyrics weren't written by me. They were posted with the

permission of their rightful owners (check the Credits Section for more

details).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 13.1] Game Lyrics


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1301 -=-=-=-
=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

~-~ ~-~-~ ~-~

+-~ ~-~ Karma ~-~ ~-+ [JPN Version Opening Song]

~-~ ~-~-~ ~-~

= Artist: Bump of Chicken (quite a name, huh?)

= Japanese Lyrics

GARASU tama hitotsu otosareta

oikakete mou hitotsu okkochita

hitotsu bun no hidamari ni


hitotsu dake nokotteru

shinzou ga hajimatta toki

iya demo hito wa basho wo toru

ubawarenai you ni mamori suzuketeru

yogosazu ni tamotte kita te demo yogorete mieta

kioku wo utagau mae ni kioku ni utagawareteru

kanarazu bokura wa deau darou

onaji kodou no oto wo mejirushi ni shite

koko ni iru yo itsu datte yonderu kara

kutabireta riyuu ga kasanatte yureru toki

umareta imi wo shiru

sonzai ga suzuku kagiri

shikata nai kara basho wo toru

hitotsu bun no hidamari ni

futatsu wa chotto hairenai

GARASU tama hitotsu otosareta

ochita toki nanika hajikidashita

ubaitotta basho de hikari wo abita

kazoeta ashiato nado

kizukeba suuji de shikanai


shiranakya ikenai koto wa

douyara ichi to zero no aida

hajimete bokura wa deau darou

onaji himei no hata wo mejirushi ni shite wasurenaide

itsu datte yonderu kara kasaneta riyuu wo

futari de umeru toki

yakusoku ga kawasareru

kagami nanda bokura tagai ni

sorezore no KARUMA wo utsusu tame no

yogoreta te to te de sawariatte

katachi ga wakaru

kokoni iru yo tashikani sawareruyo

hitori bun no hidamari ni bokura wa iru wasurenaide

itsu datte yonderu kara

onaji GARASU tama no uchigawa no hou kara

sousa kanarazu bokura wa deau darou

shizumeta riyuu ni jyuujika wo tateru toki

yakusoku wa hatasareru

bokura wa hitotsu ni naru

~-~ ~-~-~ ~-~


+-~ ~-~ Karma ~-~ ~-+ [JPN Version Opening Translation]

~-~ ~-~-~ ~-~

= Artist: Bump of Chicken (quite a name, huh?)

= English Lyrics

I dropped a marble

When I chased after it, I dropped another

Only one remains in a single sunny spot

The moment their hearts begin to beat,

Like it or not, people claim their own place

They keep protecting it so that it isn't snatched away

Though I kept my hands clean,

They look dirty

Before I doubt my memory, my memory will doubt me

We'll meet each other for sure

Making our identical heartbeats into our landmarks

I am here, because I'm always calling

When our worn-out motives overlap and tremble,

I'll know the meaning behind my birth

So long as we continue to exist,


We can't help but claim our own place

It's impossible for two to enter

A single sunny spot

I dropped a marble

When it fell, something split open

It bathed in light where I plundered it

When you think about it,

The footsteps you've counted are nothing but numbers

Somehow, what I have to know

Is somewhere between "one" and "zero"

We'll meet each other for the first time

Making the flags of our same screams into our landmarks

Don't forget, because I'm always calling

When we bury our collective motives together,

We will exchange a promise

We are mirrors, meant for each of us

To reflect every bit of the other's karma

We will touch each other's dirtied hands

And know their shape

I am here, I can definitely feel you

We are here in the same sunny spot


Don't forget, because I'm always calling

From inside the same marble

That's right, we'll meet each other for sure

When we build a cross on our submerged motives,

We will fulfill our promise

We will become one

~-~ ~-~~ ~-~

+-~ ~-~ Fuka ~-~ ~-+ [Insert/Ending Song]

~-~ ~-~~ ~-~

Vocals: Tear Grants (Yukana)

Music: Fujiwara Motoo

1: Tue rei ze croa riou tue ze

2: Croa riou ze tue riou rei neu riou ze

3: Va rei ze tue neu tue riou tue croa

4: Riou rei croa riou ze rei va ze rei

5: Va neu va rei va neu va ze rei

6: Croa riou croa neu tue rei croa riou ze rei va

7: Rei va neu croa tue rei rei


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

=-=-=-=- 13.2] Soundtrack


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1302 -=-=-
=-=

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
=-=-=-=-=-=-=-=

This is a little section in which I wrote the songs of the Soundtracks (4

disks total). IT IS worth buying it or downloading it (I downloaded it, by the

way). So, if you find errors, please e-mail me to let me know.

Disc 1

01. abyss

02. Prologue

03. The place of relaxation

04. Crisis

05. The arrow was shot

06. Victory!

07. New world

08. Wedge

09. The Grocer's Village

10. Cheagle Woods

11. Serious

12. Pleasantness

13. Miserable spectacle


14. Fang which wants blood

15. Tartarus

16. Oracle - Coercion

17. Confrontation

18. Awkward justice

19. The Fortified City

20. Fubras River

21. Oracle - Sorrow

22. The Frontier Fortress

23. Van

24. Port town

25. Coral Castle

26. Oracle - Conspiracy

27. Katsbert Ferry

28. The Distribution Base

29. The frequenter

Disc 2

30. The Royal City of Light

31. Kingdom of sky

32. Abandoned Factory

33. Meeting

34. Desert Oasis

35. Zao Ruins


36. Deo Pass

37. The Mining Town

38. Akzeriuth Tunnel 14

39. Shurrey Hills

40. Van - Truth

41. Scramble

42. Akzeriuth's Collapse

43. Qliphoth

44. The City of Guardians

45. Tartarus Surfacing

46. The City of Sound Machines

47. Ortion Cavern

48. Wish and sadness

49. In between 1 and 0

50. Aramis Flooded Caverns

51. The edge of a decision

52. Guilt, duty and...

53. The Lorelei Order's Base

54. Oracle Headquarters

55. The Silvery Snow land

56. Casino

57. Theor Forest

Disc 3
58. The Floating Imperial City

59. Blue royal palace

60. The City of Craftsmen

61. Wing of hope

62. St. Binah's Collapse

63. Nature dungeon

64. Disturbances of War

65. Chesedonia's Collapse

66. Guidepost

67. Kingdom of sky - confused

68. Belief

69. Tartarus Rushing In

70. Mt. Roneal

71. Zaleho Volcano

72. Feres Island

73. Game over

74. The Hidden Village

75. Theme of Mini Game

76. Tales of DB Theme

77. Tales of DB Room Guarder

78. Tales of DB Ending

79. Tales of DB Game Over

80. Mushroom Road

81. Sign of the quiet dark

82. Relic of wandering frenzy

83. Flow when being dammed up


84. Arena

85. Everlasting fight

86. Eternal mind

Disc 4

87. The last chapter

88. Never surrender

89. Farthest place

90. Farthest place - Premonition

91. Farthest place - Threat

92. At the time of farewell

93. Van's Death

94. Parting, and...

95. Hod Surfacing

96. Sheaf of soul

97. Mirrors

98. A Clear Sky Opens

99. Farthest place - Glint

100. Happiness in my hand

101. The Time of the Decisive Battle Has Come A

102. The Time of the Decisive Battle Has Come B

103. The Glorious Land Eldrant

104. meaning of birth

105. promise
106. Crimson pride

107. Time to raise the cross

108. A place in the sun

109. Finish the promise

110. For the Sake of it All...

111. Lorelei's Revival

112. The Look of That Day

113. A Song ~song by Tear~

114. A Wish to the Starry Sky

115. Overflowing Emotions, Reunion

/\ /\ /\

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

)( 14] FAQs ( ) s1400 )(

~~( )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~)(~~~~~~~~~~~~~( )~~

\/ \/ \/

I just added this section because there are a lot of questions asked at the

boards, and they get so damn repetitive. I really hope this little section

really helps people out.

Q: My game freezes at Choral Castle. I'm using a 80GB PS3. How can I get
pass

Here?

A: There's still not a way to fix this. It looks like the 80GB PS3 had this

problem with this game and several others. I personally don't own a PS3, so

I really don't know how it works. You can try to send your data to a PS2

Memory Card, play your game, get past Choral Castle and transfer your
data

once again to the PS3.

-------------

Q: How can I transfer my saved data from my PS3 to the PS2 Memory Card?

A: If you have a Codebreaker, there are saves you can download to get
around

the problem somewhere on their site.

Ideally, you should see if you can find a PS3 to PS2 memory card adapter.

It's an external memory card slot with a male USB connector for

transferring your data. If you can't find one, but you're *really* crafty,

you might be able to make one.

-------------

Q: What is enhancement for?


A: Enhancement is just for learning AD Skills.

-------------

Q: How do I use the Second Mystic Artes?

A: The Second Mystic Artes are only usable on your second or further

playthrough and you must meet certain requirements.

Luke - 1. Ion: Keep pressed X during Radiant Howl.

2. Lost Fon Drive: You must have the Key of Lorelei equipped and 15%

(HP is color red) or less HP. While in Overlimit,

press [], X and O at the same time.

Tear - 1. Fortune's Ark: Once you have used all Fonic Hymns at least 50

Times, cast Judgment while in Overlimit.

2. Fortune's Ark Extension: Keep pressed X during Fortune's Ark.

Jade - Indignation: After you have used Thunder Blade at least 200 times,

keep pressed R2 Button (Overlimit Button) while in

Overlimit.

Guy - Brilliant Overlord: You must have used Final Cross at least 150

times, Jewel of Gardios equipped and 50% or

less HP. While in Overlimit, use Final Cross.


Anise - 1. Dying Moon: Keep pressed X during Final Fury.

2. Fever Time: You must have used Lucky at least 100 times, have

full HP and at least 20,000 Gald. Use Lucky while

in Overlimit.

Natalia - Noble Roar: You must have used Piercing Line at least 150 times

and must have Elven Bow equipped. Use Piercing Line

during Overlimit.

-------------

Q: What do I need to play multiplayer?

A: For 2 Players, you only need an extra controller. If you want to play with

either 3 or 4 characters, you'll need a Multi Tap connected to the PS2.

-------------

Q: Is the key of Darkness miss able?

A: Yes it is

-------------

Q: What does the (////) bubble text mean?


A: It means that the character has blushed and/or was embarrassed.

-------------

Q: What's the best place to train?

A: The best place is the Replica Lab, but this is only after you have beaten

the game at least once. If not, the best is Eldrant and/or World Map just

outside Nebilim's Crag.

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)( 15] Latest Update ( ) s1500 )(

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\/ \/ \/

= Version Fabre (May 3rd, 2010)

- Made some arrangements. Added new ASCII on top.

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)( 16] Closing ( ) s1600 )(

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=-=-=-=- 16.1] Credits


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1601
-=-=-=-=

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1. People

- Mim: For having his support through the last part of the guide. Also for

telling me the complete list of Status Ailments that are in the

instruction booklet, which I lost. ALSO, for telling me about the Battle

Guard chest in Theor Forest, which I had no clue whatsoever on how to

get it.

- Raul: My best friend, for buying this game for me, just like I explained in

the introduction. Thank you so much!

- Zan Reihd: For telling me of the Silver Sword in Theor Forest.


- nanaki328, Bob Smith and several others: For telling me about the chest
with

5,500 Gald in Theor Forest.

- Richard Beast aka Gbness: For letting me put his strategy for Nebilim on

Normal difficulty.

- Steve: For letting me know that Arietta can use her Mystic Arte even in

Normal Mode.

- Yanes Himawan: For letting me post his Karma lyric in the guide.

- Ayu Ohseki: For letting me post his Karma translation lyric, as well as the

FUKA lyric in the guide

- The following people that made, with their voices, the characters come to

life:

Luke fon Fabre/ Asch the Bloody - Yuri Lowenthal

Tear Grants - Heather Halley

Jade Curtiss - Kirk Thornton

Anise Tatlin - Jolie Jackson

Guy Cecil - Johnny Yong Bosch

Natalia Luzu Kimlasca Lanvaldear - Stephanie Sheh

Fon Master Ion/ Florian/ Sync the Tempest - Erin Fitzgerald

Mieu - Sandy Fox

Van Grants - Michael McConnohie


Legretta the Quick - Cindy Robinson

Arietta the Wild - Kate Higgins

Dist the Reaper/Astor - Liam O'Brien

Largo the Black Lion - Jamieson Price

Grand Maestro Mohs - Terrence Stone

Duke Fabre - Paul St. Peter

Nephry Osborne - Wendee Lee

Gelda Nebilim - Tara Platt

- Raul and Eduardo: Just for being my best friends and always being

there for me, in the good and bad moments.

- You: For having the patience of reading through the whole guide.

2. Internet sites

- www.gamefaqs.com: For hosting my guide.

- www.supercheats.com: For hosting my guide.

- www.neoseeker.com: For hosting my guide.

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=-=-=-=- 16.2] Final Words


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ s1602 -=-=-=-
=
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Well, this is the end of my fourth guide, for Tales of the Abyss, and if you

liked it please check my other guides.

The following is a little list of the order of my FAQ's and my future ones.

1. Tales of Symphonia (GCN) DONE

2. Jericho (360) DONE

3. Tales of Legendia (PS2) [In progress]

4. Tales of the Abyss (PS2) DONE

5. Devil May Cry (PS2) DONE

6. Tales of the Abyss Enemy Database (PS2) DONE

7. Jericho Monster List (360) DONE

8. Jericho Achievements (360) DONE

9. Castlevania: Portrait of Ruin (DS) [In progress]

10. Metal Gear Solid 3: Snake Eater (PS2) DONE

11. Lloyd Irving Character FAQ (GCN) [In progress]

12. Devil May Cry 3: Dante's Awakening (PS2) DONE

13. Devil May Cry 3: Dante's Awakening Special Edition (PS2) DONE

14. Pokemon Platinum (DS) [In progress]

15. Soma Bringer (DS) [In progress]. Might take this one down, but still
unsure

16. Dragon Quest VIII (PS2)

17. Shin Megami Tensei: Devil Survivor (DS) DONE

18. Kingdom Hearts 358/2 Days (DS) [In progress]


19. Tales of Eternia (PSP)

20. Sands of Destruction (DS) DONE

21. Yu-Gi-Oh! 5D's Tag Force 4 (PSP) DONE

22. Dante's Inferno (PSP) DONE

23. Dante's Inferno Judas Coins Locations (PSP) DONE

24. Dante's Inferno Boss FAQ (PSP) DONE

25. LittleBigPlanet (PSP) DONE

Please check these games if you have any doubts in one future. So, with all

this said and done, I bid you farewell!

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© Alexander P. Kleinheider [vinheim] 2009. Contact: vinheim@gmail.com

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