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CHINESE GENERAL HOSPITAL COLLEGES

TEACHING STRATEGIES/METHODOLOGIES: Advantages, Disadvantages/Cautions, Keys to Success

CLASSROOM TYPE SETTING


Strategy/Method Advantages Disadvantages/Cautions Keys to Success
Brainstorming: A process for Actively involves learners in higher levels Requires that learners discipline Use to stimulate thinking, creativity, inquiry,
generating multiple ideas/options in of thinking their inputs to the discussion and consensus
which judgment is suspended until a Promotes peer learning and creates synergy (generate ideas without making Do not use the method when there is only one
maximum number of ideas has been Promotes critical thinking judgments) or a few possible correct responses
generated. Following generation of Helps groups reach consensus May not be effective with large Provide clear instructions for how the process
ideas, options are typically analyzed, groups works
a best solution identified, and a plan Can lead to group think Ensure that participants adhere to the rules
of action developed.
Case-Based Small-Group Actively involves participants and Can potentially degenerate into Use carefully crafted cases that are
Discussion: Small groups of 5-10 stimulates peer group learning off-task or social conversations prototypical of content objectives
address case-based tasks, exchanging Helps participants explore pre-existing Can be a challenge to ensure Use trained faculty or student facilitators to
points of view while working knowledge and build on what they know participation by all, especially in effectively manage group dynamics
through a problem-solving process. Facilitates exchange of ideas and awareness larger groups Help the group address conflict in constructive
In Problem-Based Learning, the of mutual concerns Can be frustrating for participants ways
problem comes first and learners Promotes development of critical thinking when they are at significantly Ensure seating arrangement that facilitates
work through the problem through skills different levels of knowledge and discussion
progressive disclosure by making Develops leadership, teamwork, skill Create safe environment for learners to
hypotheses, exploring mechanisms, communication, and collaboration skills Can be unpredictable in terms of participate, ask questions, and make mistakes
developing and researching learning Promotes higher levels of thinking outcomes without sanctions
issues, and applying new (application, synthesis, evaluation) versus Increases potential for For groups meeting regularly over a period of
information to the case. simple memorization interpersonal conflicts time, establish ground rules
Can be time-consuming
Computer Simulation: In the Can portray realistic situations Can be costly to buy and maintain Choose learning objectives that involve hands-
medical context, used to teach Allows for focused learning that eliminates computerized simulators on experience and that are best learned first in
specific examination, procedural, irrelevant aspects Limits number of people who can a way other than through direct patient contact
and data interpretation skills and the Can be used when real experiences are access the learning at the same Use faculty trained to teach using simulation
effects of drugs and interventions in not readily available or would endanger time to facilitate the experience and provide
a realistic situation without patients Can create scheduling and feedback
endangering patients. May use Provides immediate feedback logistics challenges
highly realistic computerized
dummies.

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CLASSROOM TYPE SETTING
Strategy/Method Advantages Disadvantages/Cautions Keys to Success
Demonstration: Performing an Helps people who learn well by modeling Is of limited value for people who Be able to do well what you want to
activity so that learners can observe others. do not learn best by observing demonstrate.
how it is done in order to help Promotes self-confidence others. Carefully plan the demonstration.
prepare learner to transfer theory to Provides opportunity for targeted questions May not be appropriate for the Keep the demonstration simple and the
practical application. and answers. different learning rates of the explanation thorough enough to meet your
Allows attention to be focused on specific participants. objectives.
details rather than general theories. Requires that demonstrator have Augment the demonstration with other visual
specialized expertise if highly aids.
technical tasks are involved. Give learners an opportunity to practice what
has been demonstrated.
Game: Used to bring competition, Actively involves learners Can create in-group/out-group Choose relevant games at an appropriate level
participation, drills, and feedback Can add or regenerate motivation feelings that can be reasonably expected to achieve the
into the learning experience as a Promotes team learning and collaborative Can demotivate those who are not learning objectives
motivator and opportunity for skills competitive by nature Introduce the game and make the objectives
application of principles. Provides a challenge that can lead to Can create feelings of inadequacy clear
confidence in knowing and expressing the in those not as skilled or forceful Give clear and thorough directions
material Can discourage creativity if the Create a friendly versus cut-throat mentality;
Provides feedback format is very rigid and the focus do not put down losers or allow others to do so
Can create a fun learning environment is strongly on winning Do not take sides or show partiality
Keep a handle on things

Independent Study: Designed to Fosters independent learning skills May be disconnected from Choose activities carefully to ensure relevance
enhance and support other Allows learners to progress at their own immediate objectives and connectivity
instructional activities. Learning rate May be difficult to identify/access Provide guidance about resources and how to
activity is typically done entirely by Enhances other learning experiences appropriate materials locate and access them
the individual learner (or group of Provides opportunity for learner to obtain Computer-based materials are
learners) using resource materials. prerequisite knowledge time-consuming and expensive to
May be done using computer/web Allows for flexible, individual schedules develop and may lack complexity
based technology. and self-pacing needed for more advanced learners

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Large Group Discussion/ Question Puts the burden of learning on the student Can be time-consuming Develop questions related to learning
& Answer: Employs the art of and increases learner involvement Relies on learner preparation and objectives designed to stimulate thinking and
seeking information and stimulating Provides both learner and teacher willingness to participate move learners to the next level
thinking and elaboration at all levels immediate feedback Can lead to a dominant few Use open-ended questions with more than one
of human reasoning to achieve a Is useful for guiding learners to higher controlling the floor to the right answer that ask learners to think critically
given objective levels of thinking and inquiry exclusion of fuller participation rather than recite facts
Provides valuable clues about learner Cannot ensure full participation Have a clear question sequence
motivation and how to best facilitate within a large group Develop group facilitation skills to manage the
learning interactions, time, and process
Helps students identify and build on effectively, paying attention to both task and
preexisting knowledge group interaction functions
Lecture/Presentation: Primarily Can be an effective means of providing Places the burden of promoting Identify which learning objectives are
didactic presentation of information, new information and clarifying existing learning fully on the teacher, partially or fully best achieved by this
usually to a large group and often information to a large heterogeneous unless it is integrated with method (generally those at the lower level
with the use of audiovisual aids to group in a short period of time other techniques (is a passive of thinking, such as knowing or
transmit information. Is useful for covering underlying versus learning activity) understanding as opposed to applying,
concepts, principles, and systems Establishes a tell me mind- synthesizing, or evaluating)
Can be a good means to set the stage set in learners Avoid the temptation to overload; limit
and lay the necessary groundwork and May be presented at the objectives to 3-5 for a 1-hour time frame
parameters for a subsequent activity teachers level of Develop a solid introduction, body, and
May stimulate learner interest in future understanding rather than at the closure
study learners Develop concrete examples of major
May be recorded for future use Offers limited opportunities for principles
assessment and feedback Use sign posts (e.g., there are three main
Can become a crutch for points, this is a key finding, the most
teachers who do not really important thing to remember is, in
know the material thoroughly conclusion, etc.) and transitions
Can lead to learner overload as Summarize periodically and in the
it is common for teachers to conclusion
include too much information Spice it up with analogies, stories, quotes,
in too short a time frame startling statistics, vivid language, etc.
Provides little opportunity for Develop quality supporting audiovisual
learner independent thinking aids and know how to use them and any
Can lead to boredom needed equipment; avoid overloading
Have very limited effectiveness slides with information and talking to a
in teaching anything other than screen rather than to learners
knowledge Be aware of and demonstrate effective
presentational skills, including gestures,
posture, tone of voice, talking with rather
than at, making eye contact, avoiding
distracting behaviors, etc.
Integrate lecture with other more
interactive techniques in the session,

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varying the pace every 10-15 minutes to
avoid exceeding attention spans
Manage time to allow for questions and
then the planned conclusion

Role Play: One or more participants Actively involves participants Puts pressure on learner to Establish a safe environment for learner to
adopt a specified role and try to Adds variety, reality, and specificity to the perform, which can create experiment and make mistakes without
behave in ways characteristics of a learning experience embarrassment and even resistance sanction
person in that role. In medical Develops problem-solving and verbal Depends heavily on learners Use realistic situations that relate to learning
education, often revolves around a expression skills imagination and willingness to objectives
specified clinical scenario. Provides practice to build skills before real- participate Use only when learners have adequate
world application and when real Can engender strong emotions knowledge and skills to perform what is
experiences are not readily available related to past experiences, requested
Enables learners to experiment in a safe empathy, etc. Provide clear directions and specific time
environment with behaviors which strike Can lack focus unless well limits
them as potentially useful and to identify planned, orchestrated, and Observe performance (for multiple groups,
behaviors which are not monitored rotate through them)
Can provide an entirely new perspective on Can reinforce ineffective Conduct a feedback/debriefing session after
a situation and develop insights about behaviors/strategies if performance the role plays
feelings and relationships is not observed by knowledgeable
Provides teacher immediate feedback about person who provides appropriate
the learners understanding and ability to feedback
apply concepts Can be unpredictable in terms of
Improves the likelihood of transfer of outcomes
learning from the classroom to the real Can be time-consuming
world
Self-Awareness Exercise/Test: Provides personal relevance to the learner Can reduce morale if participants Choose instruments with demonstrated validity
Provide insight into how the learner Provides a change of pace that creates a dont like what they learn about and reliability
thinks, acts, reacts, or scores high degree of interest themselves Tie the concepts measured clearly to learning
regarding a particular topic. Can facilitate individual insights into the May create dead time while objectives
need to make personal improvements waiting for everyone in the group Provide adequate instructions and time for
to finish completion
May create embarrassment and Furnish an interpretation from which each
discomfort if learners do not know learner can analyze his/her own results
whether results must be shared Dont force people to share their results
and/or if learners are forced to Avoid judgments and psychoanalyzing
share and compare

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CLINICAL SETTING
Strategy/Method Advantages Disadvantages/Cautions Keys to Success
Direct Patient Contact: Provides real-life setting and context May not include experience with all Ensure learners are prepared for time
Practicing patient care and Provides learner with a variety of hands-on skills identified in objectives spent on their own with patients (have
communication skills, along experiences Requires direct observation by faculty for prerequisite knowledge and basic skills)
with clinical problem-solving, Can provide continuous feedback optimal use Integrate patient interactions with the
through direct contact with Approach can be individualized to the learner Requires prior student and preceptor educational process
patients. Promotes development of communication and preparation and training Train preceptors
problem-solving skills Relies heavily on the skills of the
preceptor
One-to-One, Precepting: Actively involves learner in a natural work Relies heavily on the preceptor being a Get training to precept and provide
Instruction is provided by direct environment good role model and having effective constructive feedback
personal interaction between Allows for an individualized approach teaching, questioning, and feedback skills Orient learner(s) and make behavioral and
teacher and learner, and may tailored to specific needs of the learner Can be hampered by personality conflicts learning expectations and objectives clear
involve giving information, Provides opportunity for role modeling, Can be time-consuming Demonstrate and role model what you are
demonstrating, questioning, demonstration, and observation of appropriate teaching
problem-solving, directing professional habits and attitudes Identify the level of the learner(s);
learners work, observing and Provides practice to build skills and problem- diagnose learner needs and tailor
assessing learners performance, solving in real situations with expert approach appropriately
and providing feedback. In supervision, guidance, and the opportunity for Take advantage of the teachable
medical education, case continuous feedback moment
presentation is often a part of Ask open-ended questions to elicit
this process. Ward/bedside learners thoughts and plans, assess
rounds involve a similar understanding, and stimulate/ challenge
Can foster teamwork and cooperation
process involving a group of learners
Promotes development of verbal
learners, often at different Provide ongoing constructive feedback
communication skills
levels, in an inpatient setting. Help the learner apply new ideas and
skills
Encourage independent inquiry and self
study

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Role Modeling: Intentional Can be subtle but powerful learning Relies on learner identifying with the Be aware that this occurs unconsciously
teaching strategy in which Tends to generate high learner interest model as well as intentionally and consider what
learners listen to and observe Doesnt require additional planning on part of Role model who does not effectively is being communicated
role model performing regular role model represent desired behaviors can send the Connect learning to objectives
duties of the profession and/or wrong message Make thinking visible to the learner
thinking out loud. Used to during the learning experience
introduce learners to clinical
skills and problem solving and
help them develop appropriate
ethical behaviors, habits, and
attitudes.
Standardized Patients: Use of Can closely imitate reality Is costly and time-consuming to hire and Develop standardized training for
actors trained to portray a Provide opportunity for focused learning train standardized patients standardized patients
specific patient role in a Can be used when real experiences are not Using standardized patients can be Monitor the quality of standardized
consistent and accurate manner available or would be potentially harmful to logistically complex and require patient portrayals and feedback
to act as a real patient would, the patient considerable support
react differentially depending on Can provide standardized stimulus for
behavior of the health learning and assessment
professional in training, and to Can provide opportunity for feedback to the
assess learners and provide learner from the patient perspective
appropriate feedback

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