Académique Documents
Professionnel Documents
Culture Documents
FB Evo Rules and Advices (I will not be responsible if you break it):
•You may not use FB Evo for any monetary purposes.
•You may not sell any ROMs with FB Evo without the legal rights of it.
•You may not hack or modify any byte on FB Evo without my authorization
• When FB Evo becomes open-source, you will have to release the source code with the modifications you
made
Thanks to:
•iq_132 for a lot of codes on this version, for the help, and for being a great friend
http://neosource.1emulation.com
•Ferchogtx for some codes on this version, for the help, and for our nice chats about emulation stuff
http://fbaplus.1emulation.com
•DilmarX for suggesting the title of this FBA build, for giving me some help when i was starting with the
project, and for being my great friend
•fabiofilho for the Portuguese-BR translation file used on this version, for beta-testing FB Evo, and for
being my friend http://www.snk-neofighters.com
•Blaze for being the web-designer of FB Evo Home Page and for helping me on SNK-Neofighters
http://www.snk-neofighters.com
•Zechs-Marquise for being one of my beta-testers, and for helping me with the emu support on the
foruns http://www.snk-neofighters.com
•SNK-NeoFighters staff for giving me the support I need, and for being my friends http://www.snk-
neofighters.com
•Rebirth for the beautiful skin used on version 3.02
•Scariott for the beautiful skin used on version 3.00
•All SNK-Neofighters members and FB Evo users
And for all those who help me along these years (that I forgot to mention here)
Thank you guys!
You may freely use, modify, and distribute both the FB Alpha source code and binary, however the
following restrictions apply to the FB Alpha original material (see below for a list of libraries with differing
licenses, please consult their respective documentation for more information):
•You may not sell, lease, rent or otherwise seek to gain monetary profit from FB Alpha;
•You must make public any changes you make to the source code;
•You must include, verbatim, the full text of this license;
•You may not distribute binaries which support games with copyright dates less then three years old;
•You may not distribute FB Alpha with ROM images unless you have the legal right to distribute them.
Some graphics effects provided by the Scale2x, Eagle Graphics, 2xSaI, and hq2x/hq3x/hq4x libraries
(http://scale2x.sourceforge.net/, http://retrofx.com/, http://elektron.its.tudelft.nl/~dalikifa/,
http://www.hiend3d.com/).
Miscellaneous other components from various sources. Copyright and license information are contained in
the relevant parts of the source code.
DISCLAIMER: The authors of FB Alpha don't guarantee its fitness for any purpose, implied or
otherwise, and do not except responsibility for any damages whatsoever that might occur
when using FB Alpha. All games emulated by FB Alpha, including any images and sounds
therein, are copyrighted by their respective copyright holders. FB Alpha DOES NOT INCLUDE
any ROM images of emulated games.
The following information and license conditions accompanied the original Final Burn emulator. They also
apply to FB Alpha:
"Copyright (c)2001 Dave (www.finalburn.com), all rights reserved. This refers to all code except where
stated otherwise (e.g. unzip and zlib code).
"You can use, modify and redistribute this code freely as long as you don't do so commercially. This
copyright notice must remain with the code. If your program uses this code, you must either distribute or
link to the source code. If you modify or improve this code, you must distribute the source code
improvements.
"Dave
"Homepage: www.finalburn.com
"E-mail: dave@finalburn.com"