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TEAM BUILDING PROGRAM

Team Building Presentation Flyer:

TODAYS
CHALLENGES THE RESULTS

PLANET LAZER
TEAM-BUILDING
PROGRAM
Lack of employee ambition Increasing productivity
Lack of productivity Increasing self-esteem
Loss of excitement for job *This program effectively breaks Increasing team rapport
High levels of stress and/or down communication barriers Increasing time-management
anxiety in your current position skills
*It teaches participants how to
Breakdown of open Increasing problem-solving
effectively communicate both
communication lines due to upward and downward through skills
employee independence hierarchy channels Improve an organizations
High levels of employee responsiveness to the business
turnover *It relieves stress and anxiety and environment
Increased levels of competition allows people to take a break Improve employee
Boring company meeting that from their daily routine development
employees do not retain Enhance employment security
information *Creates a positive stimulus to Sharpen the companys focus
spark employee creativity and on its customer
ambition

*Creates camaraderie between


co-workers

*Re-establishes team bonds that


disintegrate over time

A UNIQUE TOMORROWS
SOLUTION SUCCESS
Team Building Session Material & Time Schedule
Team Building Session Material and Time Schedule:

Arrival and sign-in (10 minutes)

Introductions: (5 minutes)

Introduction of Team Building Facilitator


Introduction of Planet Lazer
Exclusive Team Building C.H.I.P.S program

Divide teams: (5 minutes)

Split up people who have played before


Split up managers / executives or players / coaches (if applicable)
Split up men and women evenly (if applicable)

Brainstorming Session (using dry-erase board): (15 minutes)

Why teams are important to their business / team


What they want to accomplish with a team-building program (goals)
Team Building benefits

Play Planet Lazer Team Building Program: (Approximately 90 minutes and breaks down as follows)

1st game: (11 minutes)

Go over rules of all games for use of our arena(s)


Regular game format
No Briefing
No strategic planning session
*Object of this game is to create anxiety in people who do not know how to play. They will have to rely
on their teammates to acquire enough knowledge to be able to play the basic format. This is a great
example of how a new person might not feel part of the team. It is also a great example of how the
lack of knowledge or job responsibility makes the entire team less effective and why they feel
uncomfortable and weakened the team.

2nd game: (16 minutes)

Regular game format


Players are fully briefed
Teams have a 5-minute strategic planning session
*Object of this game is to compare to the last game. In this situation the players are fully aware of their
objectives and interact as a team. Their score should be much higher, representing the efficiency of a
fully functional and coherent team.
3rd game: (21 minutes)

Introduction to Energizer Game Format


Chargers on
Players are fully briefed
Teams have a 10-minute strategic planning session
*This game we play the Energizer game format but leave the charging stations on for an easy transition
to the Energizer game format. This game requires a higher level of teamwork than the previous games
and is effective for showing the importance of communication!

4th game: (11 minutes)

Energizer Game Format


Chargers off
Players are not briefed again
Teams have a 5-minute strategic planning session
*This game feeds off of the previous game. It will require participants to communicate effectively, have
effective team planning, and remember information from the previous game and work together.

5th game: (21 minutes)

Elimination game format


Bases and chargers off
Fully briefed
Teams have a 10-minute strategic planning session
*This game will require teams to form a strategy that is both offensively and defensively minded. Thy will
have to rely on what they have learned in the previous 4 games as well as their own intuition. This game
requires the highest level of communication and teamwork to be successful.

Conclusion & Discussion: (25 minutes)

A short conclusion to tie in what they learned during the session (as well as the facilitators
observations).
Additional information about effective teams and the importance of communication
Team building benefits tied into each game they played
Get both positive and negative feedback
Ask to see if anybody has any questions
The bad leader is he whom the people despise; the good leader is he whom the people praise; the great
leader is he whom the people say, We did it ourselves.
- Lao-Tzu

Conclusion

The Work in America Institute (WIAI), a human resource management membership organization, reports
that teams in the workplace can increase productivity as much as 30%. They also report an increase, on
average, of 10% in customer satisfaction levels.

A 30% increase in productivity along with a 10% increase in customer satisfaction can create a
tremendous opportunity for your organization to set your goals higher than ever before.

Besides just statistics, the WIAI reports the following effect that team building can have on an
organization:

Increasing productivity
Increasing self-esteem
Increasing team rapport
Increasing time-management skills
Increasing problem-solving skills
Improve an organizations responsiveness to the business environment
Improve employee development
Enhance employment security
Sharpen the companys focus on its customer

I hear and I forget. I see and I remember. I do and I understand.


- Chinese Proverb

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