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BOTHAN SPYNET TALENT TREE ‘You ate trained to work within the famed Bothan Spynet. The spynet is & ‘secret collection of organic and electronic resources and personne! spread thoughout the galary, accessed by compute or in person. Bothan Resources: Your status within the Spynet gives you access to additonal resources, and you know the best sources for restricted or rare items. With successful DC20 Gather Information check, you can purchase standard weapors, equipment, and transport services at 50% of the going rate or exotic and restricted weapons, equipment, and transport services 28 75% ofthe going rate. Prerequisite: Spyet Agent. Knowledge i Life: Asa swift action, you can deslgnate a single target Within ine of sight ard make a Knowledge (galactic lore) check aginst a DC ‘equal to 15 + the target's CL Ifthe check is successful forthe remainder of the encounter you gain a +2 morale bonus tothe defense score of yout choice against that target. Prerequisite: Spyret Agent. Knowledge Is Power: As swift action, you can designate single target within your line of sight and make a Knowledge (galactic lore) checkagaist 2 DCequal to 15 + the target's CL Ifthe checks succesful forthe remainder ofthe encounter you score a critical hitagainst that target on 3 natural ral of 190720. Ifyou have another ality that increases your weapon's critical ‘ange agaist that target (suchas the elite trooper’ extended critial range talent, or the Jed Knight's Vaapad talent) you inerese this ange by 1 (for ‘example, from 19-20 to 18-20). However, anything other than a natural 20 {Snot considered an automatic hit f you roll anything other than aratual 20 and stil miss the target you donot score a critical hit Prerequisite: Spynet Agent Knowledge is Strength: Asa swift action, you can designate a single target within your line of sight and make 2 Knowledge (galactic lore) check against 2 OC equa to 15 + the target's CL If the check i successful, for the remainder ofthe encounter you gain 3 +2 morale bonus an attack rolls against that target Prerequisite: Spynet Agent. ‘Six Questions: You have mastered the basic Bothan philosophy of Six ‘Question to glean more information fram contacts through fewer auestons, ‘Asa swift action, you can make a Knowledge (galactic lor) check against 1 DC equal to 15+ the target's CL If the check i successful, you lean 2 target characters evel lasses anal ably scores, andthe target's valle Force Points and Destiny Points Prerequisite: Spy Agent. ‘Spynet Agent: You can ust your Gather Information check modifier Instead of your Krowedge (galactic re) eheck moder when making Know- ‘edge (galactic lee} checks. You ae considered trained in the Knowledge (galoctic ore) sil forthe purpose of using this talent. you are ented to. 2 Knowledge (galactic lore) rerol, you can reroll your Gather Information ‘check instead (subject ta the same circumstances and limitation). Prerequisites: Bothan species, or two talents from the Infitraton tre. Unarmed Stun Starting at 2nd level, you ean use your unarmed attacks to deal stun damage, You must designate your intention to stun your target before the attacks ‘mace, and you deal +1 vie of damage on your unarmed attack, which deals stun damage. At 6th level ths extra damage increases to +2 dice, and at 10th level it inereases to +3 dice. Lead Infiltrator Starting at th level, you are an effective leader of infitration teams You can make a Stealth check fora numberof lies within line of sight equal to your Charisma bonus minimum onel using your check result in pace oftheir Stealth checks. At 8th level you double the numberof ales you can lead sing this bility. Allies must stay within line of sight 10 etn ths bonus.

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