Vous êtes sur la page 1sur 1

<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>ffaad08eab085a995549857f</sessionid><type>de
sync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2015-05-06
14:26:12</createtime><buildsignature>Local.Unknown.Unknown.1.5.139.1020-
1.200.000.101.Release</buildsignature><categoryid>asm.py:795</categoryid><desyncid>
ffaad08eab085a995549857f</desyncid><systemconfig/><screenshot/><desyncdata> File
"c:\builds\cmroot\ML\_deploy\Client\Release\Python\Deployed\native\animation\arb.py
", line 365, in handle_events&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\__init__.py", line 389, in
event_handler_exit_carry&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 544, in
append_exit_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1372, in
append_exit_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 795, in
request&#13;&#10;RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 34551)>:
Attempt to traverse between two states (entry -> exit) where no valid path exists!
Actors {'x': (<weakref at 0x11AC6F30; to 'object_sim' at 0x264CF4B0>, None,
<AnimationParticipant.ACTOR = 101>), 'surface': (<weakref at 0x33E30FC0; to
'object_tableDining_3x1' at 0x15257B10>, '11', None), 'carryObject': (<weakref at
0x323DEF60; to 'object_FoodVenue_Sandwich_Single' at 0x2EFA1450>, None,
<AnimationParticipant.CONTAINER = 102>)}&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>ffaad08eab085a995549857f</sessionid><type>de
sync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2015-05-06
14:26:28</createtime><buildsignature>Local.Unknown.Unknown.1.5.139.1020-
1.200.000.101.Release</buildsignature><categoryid>asm.py:795</categoryid><desyncid>
ffaad08eab085a995549857f</desyncid><systemconfig/><screenshot/><desyncdata> File
"c:\builds\cmroot\ML\_deploy\Client\Release\Python\Deployed\native\animation\arb.py
", line 365, in handle_events&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\__init__.py", line 210, in
event_handler_enter_carry&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1372, in
append_exit_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 795, in
request&#13;&#10;RuntimeError: ASM :: CarryNothing (HANDLE :: 34568)>: Attempt to
traverse between two states (entry -> exit) where no valid path exists! Actors
{}&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>ffaad08eab085a995549857f</sessionid><type>de
sync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2015-05-06
14:27:07</createtime><buildsignature>Local.Unknown.Unknown.1.5.139.1020-
1.200.000.101.Release</buildsignature><categoryid>asm.py:795</categoryid><desyncid>
ffaad08eab085a995549857f</desyncid><systemconfig/><screenshot/><desyncdata> File
"c:\builds\cmroot\ML\_deploy\Client\Release\Python\Deployed\native\animation\arb.py
", line 365, in handle_events&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\__init__.py", line 389, in
event_handler_exit_carry&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 544, in
append_exit_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1372, in
append_exit_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 795, in
request&#13;&#10;RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 34607)>:
Attempt to traverse between two states (entry -> exit) where no valid path exists!
Actors {}&#13;&#10;</desyncdata></report>
</root>