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BSIT 3-3N
Software Engineering
1. How do you want to see yourself 3yrs and 10yrs from now?
- Normally 3 years by now i really see myself as a college graduate and finding a job. Also hopefully I see
myself having my first ever job that is connected with my degree. Little by little I am fulfilling my goals in
life.
- I see myself in 10 years as an independent person. Striving hard to achieve and fulfill my life goals as a
professional. Starting to travel with my mom and giving her treats.
- 3 years from now, I am in a company where they were able to enhance my skills. Learning new things
and applying them.
- In 10 years, I see myself as a stable employee of a company where I am able to bring out my best and
apply all my experiences. Also hopefully, be able to produce my own business for future funds.
- The strength that keeps me going is when the people that are precious to me are happy in what I am
doing. Those people who supports and believes in me. They are the one that keeps me going. Also the
challenges, it gives me more courage to fight.
- My weakness is simple, when people that are used to be there for me, leaves.
"the systematic application of scientific and technological knowledge, methods, and experience
to the design, implementation, testing, and documentation of software"The Bureau of Labor
StatisticsIEEE Systems and software engineering - Vocabulary
"The application of a systematic, disciplined, quantifiable approach to the development,
operation, and maintenance of software"IEEE Standard Glossary of Software Engineering
Terminology
"an engineering discipline that is concerned with all aspects of software production" Ian
Sommerville
"the establishment and use of sound engineering principles in order to economically obtain
software that is reliable and works efficiently on real machines"Fritz Bauer
Products of Software Engineering
Software
Documentation
Data
Software Myths
Pressman (1997) describes a number of common beliefs or myths that software managers,
customers, and developers believe falsely. He describes these myths as ``misleading attitudes that
have caused serious problems.'' We look at these myths to see why they are false, and why they
lead to trouble.
Software Management Myths. Pressman describes managers' beliefs in the following mythology as
grasping at straws:
Software Customer Myths. Customers often vastly underestimate the difficulty of developing
software. Sometimes marketing people encourage customers in their misbeliefs.
Developer Myths. Developers often want to be artists (or artisans), but the software development
craft is becoming an engineering discipline. However myths remain:
Documentation and software configuration information is very important to the quality. After
functionality, maintainability, see the preceding myth, is of critical importance. Developers
must maintain the software and they need good design documents, test data, etc to do their
job.
Software engineers use many tools and practices in making software. Some of the most common
are:
Flowcharts
UML diagram
Debugging tools
Compiler
Text editor, usually part of an IDE - Integrated Development Environment
Please excuse my daughter Grace Montao because she will be absent in 4 days ( November 29 -
December 2) for a church activity, the annual training for leaders where she will be participating as part
of the representatives.
Sincerely,
Merlita Montao