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Introduction

Social media use had an increasingly significant influence on multiple facets of modern

life beyond online communication. Online social networking sites, such as Facebook, Instagram,

and Twitter, have become increasingly popular and almost an integral part of everyday life.

Unfortunately, young adults, the most active social media users, have a predominantly high risk

for developing different health issues, making this connection particulary concerning.

Few ressearch studies, have examined the total effect of periodic social media use on the

mental health and well being of its users. This limited understanding is specifically concerning in

the context of teens and young adult users, as these groups tend to spend the most time

socializing online and are therefore at the greatest risk of experiencing potentially negative

effects.

Around the world, internet users grew by 10 percent, or an additional 354 milliion

people, while active social media users jumped to 21 percent, or an additional 482 million. The

total internet penetration rate stood at 50 percent or 3.77 billion people, the Digital in 2017 report

showed.

In the Digital shift, the Philippines has taken the global lead in at least one measure: time

spent on social media. That is according to the closedly followed internet trends report released

by Social Media Management platform Hootsuiti and United Kingdom-based consultancy we are

social Ltd. on Tuesday.The report, called Digital in 2017, showed that Filipinos spent an average

of 4 hours and 17 minutes per day on social media sites such as Facebook, Snapchat, and

Twitter. The data were based on active monthly user data from social media companies as recent

as Jan. 2017.
There are many conflicting views on the effects of frequent use of social mediasome

findings suggest positive effects while others suggest negative effects, although most studies

suggest health effects on the users. To help address this knowledge gap, a quantitative study was

conducted to explore the relationship between social media use and health effects within a

college population.

Statement of the Problem

This study aims to determine the health effects of prolonged social media use. It seeks to

answer the following questions:

1. What is the demographic profile of the respondents in terms of the following?

1.1 Gender

1.2 Age

1.3 Civil Status

1.4 Educational Attainment

2. Is there any health effects of the prolonged use of social media?

2.1 Physiological

2.2 Psychological

2.3 Social

3. Does social media affect the performance of the student in school?

4. How may the findings of this research be utilized to raise awareness on the health effects of

prolonged social media use?


Scope and Limitations

The scope of the study is all about the health effects of prolonged social media use

of college students. The researcher chooses Notre Dame of Dadiangas University College

students as their representative respondents.

Their primary reason is to learn and identify the health effects of prolonged social media

use. The researchers will get 100 college students who will respond to the said study. The

researchers will pick 25 students per college department. The researchers believed that this

number of respondents is enough to assess the validity and reliability of the study.

Definition of Terms

Demographics is defined as statistical data about the characteristics of a population, such

as the age, gender and income of the people within the population. When

the census assembles data about people's ages and genders.

Facebook is an American for-profit corporation and an online social media and social

networking service based in Menlo Park, California.

Health effects are changes in health resulting from exposure to a source. Health

effects are an important consideration in many areas, such as hygiene, pollution studies,

occupational safety and health, nutrition and healthsciences in general.

Instagram is a mobile, desktop, and Internet-based photo-sharing application and service

that allows users to share pictures and videos either publicly, or privately to pre-approved

followers.
Internet a global computer network providing a variety of information and

communication facilities, consisting of interconnected networks using standardized

communication protocols.

Reliability the degree to which the result of a measurement, calculation, or specification

can be depended on to be accurate.

Respondents a person who replies to something, especially one supplying information

for a survey or questionnaire or responding to an advertisement.

Snapchat is an image messaging and multimedia mobile application created by Evan

Spiegel, Bobby Murphy, and Reggie Brown, former students at Stanford University, and

developed by Snap Inc., originally Snapchat Inc.

Social Media are computer-mediated technologies that facilitate the creation and sharing

of information, ideas, career interests and other forms of expression via virtual

communities and networks.

Social Networking Service is an online platform that people use to build social networks

or social relations with other people who share similar personal or career interests,

activities, backgrounds or real-life connections.

Twitter is an online news and social networking service where users post and interact

with messages, called "tweets."

Validity the state of being legally or officially binding or acceptable.

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