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Initialize engine version: 5.5.

0f3 (38b4efef76f0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 780M (ID=0x119f)
Vendor: NVIDIA
VRAM: 3072 MB
Driver: 9.18.13.3165
Begin MonoManager ReloadAssembly
Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.dll (this message is
harmless)
Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\Assembly-CSharp-firstpass.dll
(this message is harmless)
Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\Assembly-CSharp-firstpass.dll
into Unity Child Domain
Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\Assembly-CSharp.dll (this
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Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\Assembly-CSharp.dll into Unity
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Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.UI.dll (this message
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Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.UI.dll into Unity
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Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.Networking.dll (this
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Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.Networking.dll into
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Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.PlaymodeTestsRunner.
dll (this message is harmless)
Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\UnityEngine.PlaymodeTestsRunner.
dll into Unity Child Domain
Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\Logger.dll (this message is
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Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\Logger.dll into Unity Child
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Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\GalaxyCSharp.dll (this message
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Loading E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\GalaxyCSharp.dll into Unity
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- Completed reload, in 0.030 seconds
Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\System.Core.dll (this message is
harmless)
Platform assembly: E:\Jeux\project
highrise\Project.Highrise.v1.3.1\Game_Data\Managed\System.dll (this message is
harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.449314 ms
Initializing Project Highrise version 1.3.1.v20170119

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Started loading text: E:/Jeux/project


highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Entities.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Settings.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Layouts.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Loc/en.txt.zip

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Prolog/integrity_checks.
prolog

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Tutorial/TutorialDefinit
ions.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Scenarios/ScenarioDefini
tions.scm

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Services initialized.

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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Tutorial/Tutorial1.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Tutorial/Tutorial2.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Tutorial/Tutorial3.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Tutorial/Tutorial4.scm

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highrise/Project.Highrise.v1.3.1/Game_Data/StreamingAssets\Tutorial/TutorialUI.scm

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Unloading 6325 unused Assets to reduce memory usage. Loaded Objects now: 2320.
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Setting up 2 worker threads for Enlighten.


Thread -> id: 435c -> priority: 1
Thread -> id: 3fcc -> priority: 1

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