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Elf Cleric 3 of Corellon Larethian

Armistance
Chaotic Good

+470 XPxx
+1200XP
+2275
50 gp gems
Wife has 3 nice necklaces from dwarves

Languages:
Common, Elvish, Sylvan

Strength: 14 BAB: +2
Dexterity: 12 HP: 21 = 8 + 2d8(7) + 6
Constitution: 14 21
Intelligence: 13 Fort: +5 = 3 + 2
Wisdom: 15 Reflex: +3 = 1 + 2
Charisma: 13 Will: +5 = 3 + 2

AC: 17 = 10 + 5 + 2 (+1 vs demons)


FF: 15 = 10 + 5 Touch: 17 = 10 + 2 + 5

Initiative: +2

Attacks:

Composite(+2) Longbow: +8 = +2 + 3 + 2 (+1 within 30ft)


1d8 + 2 (+1 within 30ft)

Quarterstaff +2 = +2 + 2 - 2

Abilities:
Vow of Poverty (level 3)
AC Bonus +5(exalted)
Bonus exalted feat x2
Endure Elements(-50 to 140)
Turn Undead(3+1(Cha)): 4/day
Domains:
Elf - Point Blank Shot
Travel - 3 rounds total(1rd/L) you can act normally, as if Freedom of
Movement.

Feats(2 + 2 flaws)
Granted:
Point Blank Shot (Domain)- +1 att/dam to 30ft
Chosen:
Sacred Vow - +2 Diplomacy checks
Vow of Poverty - http://gaming.corellonshand.com/feats/VowOfPoverty.html
Precise Shot - No -4 penalty to melee shots
Zen Archery - Wis instead of Dex
Flaws:
Follow the Leader
Whatever that -2 melee one is
Exalted:
Knight of Tyr's Merciful Sword - Once per week, sense the greatest evil
within a mile (or 10mi if meditate 8h) +1 sacred AC against demons
Nymph's Kiss - Fey creatures treat you as fey. +2 circumstance on Cha
checks, +1 on saving against spells. 1 extra skill point per level.
(level 4:Knight of the red falcon, CoV?)

Spells:

0-Level Spells(4):
Create Water: VS | Standard | Close | Instant |
2gallons/lvl. 1 cubic foot = 8 gallons. 1 gallon = 8 pounds
Light: VDF | Standard | Touch | 10m/L | 20 ft of
bright light + 20 ft of dim light
Mending: VS | Standard | 10ft | Instant | object up
to 1 lb. SMALL injuries to an obect. Effectively heals 1 pt of damage to anything
Detect Magic: VS | Standard | 60ft | 1 m/L | Gain more
and more details up until school of magic.

1-Level Spells(2+1 + 1):


Entropic Shield VS | Standard | Personal | 1m/L | Every
ranged attack that targets me that uses an attack roll has a 20% miss chance.
Bless VSDF | Standard | 50ft rad | 1m/L | +1 att and
fear saves
Shield of Faith VSM | Standard | Touch | 1m/L | +2 (+1/6L)

DOMAIN:
Longstrider: VSM | Standard | Personal | 1h/L | Increase
base speed by 10ft(enhancement)
2-Level Spells(1+1 + 1):
Close Wounds: V | Immediate | Close | Instant | 1d4 + 5,
cast as interrupt
Spiritual Weapon: VSDF | Standard | Medium | 1rd/L | Attack
Bonus 5 = +2+3, damage 1d8 + 1(1/3L)

DOMAIN:
True Strike: VF | Standard | Personal | - | Next
single attack roll before the end of the next round +20 insight. Ignore
concealment.
Skills:

(3+1)x4 + (3+1) + (3+1)

Appraise (Int): 1 = 0 + 1 +
Balance (Dex): 2 = 0 + 2 +
Bluff (Cha): 3 = 0 + 1 + 2
Climb (Str): 1 = 0 + 1 +
Concentr.(Con): 2 = 0 + 2 +
Craft (Int): 1 = 0 + 1 +
Decipher.(Int): 1 = 0 + 1 +
Diplo. (Cha): 13 = 6 + 1 + 2 + 2 + 2
Disguise (Cha): 3 = 0 + 1 + 2
Escape. (Dex): 2 = 0 + 2 +
Forgery (Int): 1 = 0 + 1 +
Gather. (Cha): 3 = 0 + 1 + 2
Handle (Cha): 3 = 0 + 1 + 2
Heal (Wis): 3 = 0 + 3 +
Hide (Dex): 2 = 0 + 2 +
Intim. (Cha): 3 = 0 + 1 + 2
Jump (Str): 1 = 0 + 1 +
Know. (Int): 7 = 6 + 1 +
Know. (Int): 1 = 0 + 1 +
Know. (Int): 1 = 0 + 1 +
Listen (Wis): 6 = 3 + 3 +
Move Sil.(Dex): 2 = 0 + 2 +
Open Lock(Dex): 2 = 0 + 2 +
Perform (Cha): 3 = 0 + 1 + 2
Profess. (Wis): 3 = 0 + 3 +
Ride (Dex): 2 = 0 + 2 +
Search (Int): 1 = 0 + 1 +
Sense M. (Wis): 9 = 6 + 3 +
Sleight. (Dex): 2 = 0 + 2 +
Speak L. - : 1 = 0 + 1 +
Spellcra.(Int): 1 = 0 + 1 +
Spot (Wis): 6 = 3 + 3 +
Survival (Wis): 3 = 0 + 3 +
Swim (Str): 1 = 0 + 1 +
Tumble (Dex): 2 = 0 + 2 +
Use Magic(Cha): 3 = 0 + 1 + 2
Use Rope (Dex): 2 = 0 + 2 +

500 gp
- 100 composite longbow
400 gp
- .5 1 day trail rations
- 1 quarterstaff
- 2 clothes
- .5 sack
- 5 spell component pouch
- 10 supplying GF
381
- 331 GF
50 gp

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