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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>796297503900961902</sessionid><type>desync</
type><sku>ea.maxis.sims4.13.pc</sku><createtime>2016-09-15
01:05:41</createtime><buildsignature>Local.Unknown.Unknown.1.0.732.20-
1.200.000.56.Release</buildsignature><categoryid>time_service.py:123</categoryid><d
esyncid>796297503900961902</desyncid><systemconfig/><screenshot/><desyncdata> File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 218, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in
_resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 257, in do_transition_animation&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 562, in
append_exit_to_arb&#13;&#10;KeyError: SLOT&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>796297503900961902</sessionid><type>desync</
type><sku>ea.maxis.sims4.13.pc</sku><createtime>2016-09-15
11:32:52</createtime><buildsignature>Local.Unknown.Unknown.1.0.732.20-
1.200.000.56.Release</buildsignature><categoryid>time_service.py:123</categoryid><d
esyncid>796297503900961902</desyncid><systemconfig/><screenshot/><desyncdata> File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 218, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in
_resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 257, in do_transition_animation&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 562, in
append_exit_to_arb&#13;&#10;KeyError: SLOT&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>796297503900961902</sessionid><type>desync</
type><sku>ea.maxis.sims4.13.pc</sku><createtime>2016-09-15
15:31:17</createtime><buildsignature>Local.Unknown.Unknown.1.0.732.20-
1.200.000.56.Release</buildsignature><categoryid>time_service.py:123</categoryid><d
esyncid>796297503900961902</desyncid><systemconfig/><screenshot/><desyncdata> File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 218, in simulate&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 382, in
_resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py",
line 401, in _run_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 309, in
_do_transition&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 213, in
start_posture_idle&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1233, in
append_idle_to_arb&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 776, in
request&#13;&#10;RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 165693)>:
Attempt to traverse between two states (entry -> Carry) where no valid path exists!
Actors {'x': (<weakref at 0x21357AE0; to 'object_sim' at 0x2460CFF0>, None,
<AnimationParticipant.ACTOR = 101>), 'surface': (<bound method
Part(object_tableDiningSC2x1_01).ref_callback of <part 8 on
object_tableDiningSC2x1_01:0x0aa9045b1b9b0c72>>, '7', None), 'carryObject':
(<weakref at 0x222EB480; to 'book_fun' at 0x229EB6F0>, None,
<AnimationParticipant.CONTAINER = 102>)}&#13;&#10;</desyncdata></report>
</root>

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