y
4 \
\ i Ale |
Ve Vat
| I /
ANIMALSc/ EUROPE:
fasa corporation
<=_Tue OF CONTENTS —
INTRODUCTION
FOREWARD.
PREFACE
Identification
Maghc Capability
Habits
‘Commentary
Powers
Weaknesses
‘Game Information
Habliat/Range
AWAKENED ANIMALS
[Abrams Lobster
Atanc
Altvaras
Bayard
Bean Sidhe
Blackberry Cat
Brocken Bow
Bulldog Stoat
Burrowing Beaver
Centaur
Cerberus Hound
Corps Cadavre
Crested Barbarian
Dakkaryne
Dog Asp
Each-Ulsge
European Gargoyle
Fenrir Wolf
Flame Jackal
Fomorlan
Foulmart
Ghede fy
Goblin
Golden Boar
Gorgon
Grandfather Elk
Hydra Wyrm
Imperial Eagle
Jauchekafer
Kidde
Metscersinger
Merlin Hawk
Nimue's Salamander
Nosferatu
Oracle Ow!
Pegasus
Peryton
Protean
Quicksiver Mongoose
Satyr
12) PARANORMAL ANIMALS OF EUROPE
Vaganaaccaaue
RSBRERSSAERSe
BRE
ERS
86
RERSSS
‘Scinditlant Albatross
Scompyrine
Spitting Pike
Sprite
‘Stone Toad
‘Storm Dolphin
| Symphatian
Tarantella
‘Vampiric Pawe
Volteying Porcupine
Wild Minotaur
Wraith
Wyrd Mantis
APPENDIX 1: FAERIE CRITTERS
The Nature of Awakening
Two Special Cases
Non-sentient Faerie
Creatures
Disputed Faeste
Creatures
Domovot
Knocker Rapper)
| wild Hane
APPENDIX 2: METAHUMAN
EXPRESSIONS
Variations
Minotaur (Tell)
Ogre (Ork)
GAME INFORMATION
POWERS OF THE AWAKENED
Defining Power
Seif-affecting Powers
Vietin-affecting
Powers
Powers with Indirect
fects
Special Cases
One at a Time!
Opposed rowers
| Power Range
and Duration
Astral Perception
Threat Ratings
Powers
Accident
Adaptive Coloration
(Selective)
Alienation
Animal Control
Binding
Blindness
Cold Aura
Beeese
100
102
104
106
108,
10
m2
14
1a
4
45
na
25
ns,
2s
Rs
ns
26
26
126
126
27
27
7
27
ne
ns
Compuision
Concealment
Confusion
Corrosive Saliva
Corrosive Secretions,
Darkness
Desire Rellection
Dismissal
Electrical Projection
Empathy
Enguif
Enhanced Movement
Enhanced Physical
Autibutes
Enhanced Reactions.
Enhanced Senses
Essence Drain
Fear
Fie Resistance
Flame Aura
Flame Projection
Guard
Hardened Armor
Hypnotic Song,
Musion
Immunity to Age
Immunity to Cold
Immunity to Fire
Immunity to Normal
Weapons,
Immunity to Pathogens
Immunity to Poisons
Infection
Iofluence
Magic Sense
Magical Guaret
Magical Resistance
Manifestation
Mirnicry
Mist Form
‘Movement
Noxious Breath
Paralyzing Touch
(How)
Pestilence
Petrfication
Petrfying Gaze
Psychokinesis
Regeneration
Search
Silence
Sllence Projection
128
128
128
129
129
129
129
129
130
130
130
131
131
Br
131
131
132
132
132
132
132
132
132
133
133
133
133
133
133
133
4
14
Be
Be
134
Be
138
135
135
136
136
136
136
136
136
Br
BT
Br
BrSonic Projection 37
Spaying, 137
Venom 137
Weather Control 37
fuerte Powers 138
Control Resistance 138
Fading, 138
amour 138
Masking, 138
Weaknesses 139
Allergy 139
Dietary Requirement 139
Essence Loss 139
Reduced Senses 139
Vulnerability 139
WORLDWIDE DISTRIBUTIONS
Transplanting Cricters
Pasaliel Awakening
Population Spread
Species Engineering
Shadowrun Crieters
Paranormal Animals
European Critters in
America
Using Paranormal
Animals
(CRITTER TABLE
140
140
140
180
140
140
a1
4
146
148
PARANORMAL
ANIMALS OF EUROPE
Writing
Cari Sargent
Additional wnting
Tom Dowd
Mike Cotton
Development
Tom Dowd
Editorial Staft
Senior Editor
Donna Ippolite
Assistant Editor
‘Sharon Turner Mulvihill
Editorial Assistant
Diane Piron
Production Statt
Art Droctor
Jett Laubenstein
Project Manager
slim Neison
Cover Art and Design
Jim Nelson
Imustation
Joo! Biske
Caral Brozman
Ear Geior
Jeff Laubonstein
Mico Nielson
Jim Neleon
Tony Szezudio
‘Suzan Van Camp
Mops
‘Corot Brozman
Mark Emat
Layout
‘Carol Brozman
Keyline and Pasteup
‘Emesto HernandezjNTRODUCTION
Paranormal Animals of Europe is
sourcebook for Shadowrun, Second
Editon. It describes the natures and
powers ofthe paraspcies ind
the Europeancontinent. Not
anexhaustivecaralog, this sampling ists
tose creatures payer characters are most
likely to meet during the course of an
adventure.
The Preface explains what
information is provided for each animal
The section following lists the ereanures
in alphabetical order. Appendices 1 and
2 provide theories about and examples
Of faerie creatures and mecabumanity
The Game Information section includes
Powers of the Awakened, Worldwide
Distribution, and the Crftter Table. This
table gives the statistics forall paranorrpa
critters describedin SRM and Paranormal
AnimalsofNorth America. Explanations
for all abbreviations ied in the game
Information blocks appear in the table
key.
‘The Powers of the Awakened
section presents siightly diferent game
mechanics than those given in previous
rule books. The new power descriptions
aremore specificfor those gamemaste's
who prefer mote concrete rules than
those previously provided. We continue
to recommend that powers and abilities
shit from creature to creature, and even
among specimens of the same creature
P
(0 keep yet characters on their
All game statstics given are for
Shadowrun, Second Edition. Payers
Still using the fist-edition rules shoul
simply apply a Staging of 2 to any
Damage Cores.Paranormal Animals of Europe
by Charles Spencer
Professor of Parabiology. University of Oxford, U.K.
With a foreword by Professor William Harley
Foreword
Paranormal Animals of Europe documents the most important of those metaspecies found in European habitats.
With the assistance of several European collaborators, Professor Spencer has compiled an exhaustive listing of those
transformed and Awakened creatures which have been sighted suficently often for thelr existence 10 be beyond
reasonable doudt
>>>9>| Charley boy writes a bitacademically at times, and he hes this thing abou! metosheep and stuf, so we cut oll thot
cdrekand left te tings" vistors" [might we mean runners?) really need know. What you're lef with is nature in the raw:
bloody claws and fangs, raging carnivores, prychotic beasties, and Things You Don't Went To Introduce To Your
Grandmother.
OF course, the lingo's. bit European ot mes, but you'l get the hang oft. One or wo sep riends helped out with
the shodowiolk, too, Goo it. Jews
—luggler (05.42:22/26 SEP 53)
Appendixes that will prove valuable to the diligent reader follow the main text of this work, In the frst of these,
Professor Spencer discusses anumber of creatures which appear to be unique to the European setting, the so-called faerie
beings. He provides an excellentexplanation of their origins and unique qualities: Americanreaders should find this section
Valuable for is insights inta creatures never encountered in the diverse American states and nations,
>>e>2[Yeah, this is roaly banging, Weird drek, know what! meon?}>>2o[Yeu'e only soying thot because Charley's married to your sister. Jeceee
—luggler (05:52:03/26 SEP-53)Before beginning this (acimittedly)
ambitious work, the author spent
considerable time and effort conducting
‘exhaustive research on the subject
matter. The problem of how best to
foemat the results of that research to
reach the general readet was resolved
pen careful examination of the wel:
known Paterson's Guide. The autor of
mataugust work so clearly and concisely
arranged the Information tobe presented
that we f00K a page from his book, as it
were, asking for and receiving his
publisher's permission to duplicate the
categorization and format in our own
volume. We thank Dr, Paterson for his
gracious cooperation, and hope our
feader finds Paranormal Animals of
Europe (0 De as Useful A Work as Its
model.
The description of each metaspecies
included inthisbook presentsinformation
(RANORMAT ANIMALS OF CUROPE
accotding 0 the a2{Veritindinde! Anoorghh Where
de these rollin’ ocodemscs leon owe
lke is? Why docs he jst oy hat he
dhoesn’ttrst the nue who fied the dors
101 for 0s he could throw an elephont with
ahemia ond be done with if? Anyway,
ieee where we fae pores ow forms.
Our “observations of uncertain
verisimilinude” ore o lot better thon the
cones Chodey boy got cece
—hegger (01 4t:4a/11-AUG-53)
>>>9>|Who's got the hernia? Chorley
othe elephontjccece
=Kotorina H (08:11:11/11-AUG-53)
a»ooo[Would it reolly moke ony
ference? eaex
“baggie (00-32:31/12 AUG: $3)
POWERS
The powers ol the species appear
this section, As noted under Magic
Capability. a creature's powers may be
innate, parabiological. or magically
WEAKNESSES.
This section notes a creature's
weaknesses. Most creatures suffer an
alletgy-type weakness: this note tells
what the creature is allergic 10 and the
severity of its reaction to that allergen
GAME INFORMATION
The game information section
provides the cieaure’s gan
and notes on special attacks of powers
the creature uses. The gamemaster can
‘use this information 10 maintain an
of surprise in his or her game.
Al abbreviations used in this section ave
explained in the Critter Statistics Table
Key. p.148,
HABITAT/RANGE
This section notes the creature's
typical habitat Typical habitat simply
tes the reader where these creatures.
jound most frequently.
Animais wed as guards, watchdogs.
archightymobie creaturesmmay be found
cheaters Range referstothe European
qemouen paiern