Damage Control – I’m fixing it as fast as I can, Sir!
Roll 2d6 for Damage Level/Task Difficulty if unknown
2d6 Damage Task Resulting DM Level * Difficulty To Skill Roll
2 Superficial Auto Don’t Clutz
3 Minor Routine +6 4+ Minor Simple +4 6+ Minor Easy +2 8+ Minor Average 0 10+ Major Difficult -2 12 Major Formidable - 4 13 Major Staggering -6 14 Destroyed Hopeless -8 15 Destroyed Impossible - 10 * Count multiple hits beyond capacity and add as DM
Difficulty Modifiers Work Condition – additive to Modifier to Task Difficulty DM Skill Roll
Hasty Repair, decrease time by 1/2 + 1 level
Combat Repair, combat conditions + 1 level Field Repair – No shop @ TL + 1 level Lack of Tools – No tools @ TL + 1 level Lack of Parts – No parts @ TL + 1 level Cautious Repair – increase time by 1/2 - 1 level Fortuitous repair – Any higher TL - 1 level/TL Success Modifiers to the Skill Roll (Additive) Snake Eyes = Auto Fail; Box Cars = Auto Success