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TRAINING GUIDE
Basics 1
TM-7001
www.aveva.com
AVEVA Bocad
Basics 1 TM-7001
Revision Log
Date Revision Description of Revision Author Reviewed Approved
27/05/2013 0.1 Issued for Review at
dd/mm/yyyy 0.2 Reviewed
dd/mm/yyyy 1.0 Approved for Training 2.1
Updates
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1 Introduction .............................................................................................................................................. 8
1.1 Aim .................................................................................................................................................... 8
1.2 Objectives ......................................................................................................................................... 8
1.3 Prerequisites .................................................................................................................................... 8
1.4 Course Structure ............................................................................................................................. 8
1.5 Using this guide ............................................................................................................................... 8
2 General information .............................................................................................................................. 10
2.1 New version information ............................................................................................................... 10
2.2 Hardware equipment of an AVEVA Bocad workplace ............................................................... 11
3 Creating a project .................................................................................................................................. 12
3.1 Program start ................................................................................................................................. 12
3.2 File: New / Open ............................................................................................................................. 13
3.3 Rules concerning directory names .............................................................................................. 13
3.4 Input of project data ...................................................................................................................... 14
4 Handling of AVEVA Bocad ................................................................................................................... 16
4.1 User interface ................................................................................................................................. 16
4.1.1 Menu bar .................................................................................................................................. 16
4.1.2 Pull-down menus ..................................................................................................................... 17
4.1.3 Status line ................................................................................................................................ 17
4.1.4 Trace window ........................................................................................................................... 17
4.2 Icon bars ......................................................................................................................................... 18
4.3 Pick mode ....................................................................................................................................... 18
4.4 Mouse usage in AVEVA Bocad .................................................................................................... 20
4.5 Keyboard layout ............................................................................................................................. 21
5 Input of grid data ................................................................................................................................... 24
5.1 Geometrical construction, coordinate directions ...................................................................... 24
5.1.1 Basic information concerning input .......................................................................................... 24
5.1.2 Simple input of the values over individual sections ................................................................. 25
5.2 Replicator sign ............................................................................................................................... 25
5.2.1 Reduced input of values in case of repeating distances ......................................................... 25
5.2.2 Reduced input of values in case of repeating ranges .............................................................. 25
5.3 Axis-row-level names .................................................................................................................... 26
5.3.1 Standard designation of axis and rows .................................................................................... 26
5.3.2 Modified designation of axis and rows ..................................................................................... 26
5.3.3 Level description ...................................................................................................................... 26
5.3.4 Grid designations spelled/numbered backwards ..................................................................... 26
5.4 Structure: Modify properties ........................................................................................................ 27
5.4.1 Grid name ................................................................................................................................ 27
5.4.2 Name of element...................................................................................................................... 27
5.5 Create grid ...................................................................................................................................... 28
5.6 Delete grid ...................................................................................................................................... 28
6 Views....................................................................................................................................................... 29
6.1 Main views ...................................................................................................................................... 29
6.1.1 Change .................................................................................................................................... 29
1 Introduction
1.1 Aim
The aim of this training module is to provide basic knowledge of AVEVA Bocad.
1.2 Objectives
1.3 Prerequisites
Training will consist of oral and visual presentations, demonstrations and set exercises. Each workstation
will have a training project, populated with model objects. This will be used by the trainees to practice their
methods, and complete the set exercises.
Certain text styles are used to indicate special situations throughout this document, here is a summary;
Menu pull downs and button press actions are indicated by bold dark turquoise text.
Additional information
System prompts should be bold and italic in inverted commas i.e. 'Choose function'.
Example files or inputs will be in the courier new font, colours and styles used as before.
2 General information
Online help
Via the entry Help in the ? menu you can reach the online help of AVEVA Bocad. Via this online help you
have access to information about the current version.
In the online help you will find the Enhancements of the current version in the selection at the left. You
are given an overview of all new and enhanced functions. In the following the functions are described in
menu-related form. These can also be accessed directly from the programme.
To do this, open one of the menus and place the mouse cursor onto the according function without clicking.
Then press the key <F1>. Like this the help of this function is opened directly. If you want to get information
about a certain option, open the help as described above, select the tab Search at the left and enter the op-
tion's name. After confirming this with <Enter> the complete documentation is scanned and all found items
matching the search text are displayed.
Print documents
In addition to the online help, documentation is also available for printing as a PDF-file. These PDF-files can
be found on the installation-DVD in the documentation directories. Via the file index.html in this directory
you can open the available manuals in your browser with the Acrobat Reader to view them and if required
print them.
Computer Printer
Plotter
Output in DIN A0
Colour or monochrome
HPGL2 or PCL5 (or higher) or for postscript
CD/DVD burner
DAT drive
Backup in the network
3 Creating a project
To create a new project you have to enter a name into the input field below the project directory.
Project names are composed only of small letters (capital letters are automatically transformed).
Special signs, such as ' ! " § $ % & / ( ) = ' as well as language specific special signs are
not allowed and will be rejected.
Numbers may be used.
Spaces are not possible in project names; whereas single words can be connected by '_' (underline).
After confirming the new file name by pressing the button OK, a file for the new project will be created below
the project directory ([installation drive]:\bocad\project). All data concerning the project will be
stored in that directory. The data includes e.g. all created members, drawings, parts lists and project-related
settings carried out in AVEVA Bocad.
After establishing a new project you can determine more details. These details are always available in the
current project and can e.g. be evaluated for the parts lists or the drawing generation. The dialogue Start
new project has two different input areas: the area above is for the input of project data; the area below is
for the definition of a basic grid (you will find more details about that later):
Here, no rules must be observed (as during the determination of the project name). In order to make an en-
try you have to click into the according line with the mouse (take care to remove the pre-set hyphen, else it
will reappear later).
After entering the project data, a dialogue is opened where the main view is defined by which the project will
now be started.
The program surface consists of the main window with the menu, icon and status bar and the working area.
Here you can open and arrange (member) views for your project processing in subordinate windows.
The main menu is below the title bar of the main window and contains all processing functions of the pro-
gram (arranged according to subjects).
The status line is at the bottom of the program window and subdivided into five horizontal areas. The indi-
vidual areas inform you about:
(1) Input status. Similar to a traffic light it shows you (4) Currently selected pick mode.
whether a program input is currently possible or not
(e.g. during longer calculations or a security query).
The pick mode is explained in section 'Handling
of AVEVA Bocad: pick mode'.
Left: entry possible. Right: program is busy. (5) Current phase. Here you see the phase plane
you are working in. As long as you do not create a
(2) Message line. After selecting a function from the new phase, all design steps refer to Phase 1: de-
menu you are guided through each of the next op- sign step.
erating steps to be done. See section 'Phases' for further information.
All important functions of AVEVA Bocad can not only be accessed via the menus but as well via categorised
symbol bars. Since in real working conditions all existing symbol bars are never required at the same time -
and the simultaneous representation of some hundred individual symbols would be extremely confusing -,
the necessary functions can be determined individually, depending on working condition and habit.
Result
The context menu will be closed and the chosen icon bar
will be automatically registered above. You can also re-
move the bar and place it individually anywhere in the
working area.
The pick mode allows the easy and direct selection of elements which are very close together. The correct
selection of the pick mode makes it possible to work precisely and to avoid unintentional entries. The acti-
vated pick mode will always be displayed in the Status line and permits only the marking of the elements
shown in the following table.
Bolts: catches all connections except pop Weldings: catches only weld seams.
marks, welds and structural connections.
Member, bolts and points Random: catches any element types.
Points: catches grid, pick and database Free: enables free marking without reference
points. to elements.
Text: catches any texts as e.g. designa- Selection window: opens a window where
tions of axes. additional pick modes can be selected.
Dimensioning: catches all dimensioning
elements.
For many functions, the selection of an adequate pick mode is a significant working step. If e.g. the Delete a
member function requires the selection of a member and the pick mode is set on pick points, no member
can be selected; and the function can only be terminated when an adequate pick mode is selected.
A significant characteristic of the pick mode is the function-related validity. When the pick mode is changed
this is valid for the current processing step of the currently active function. Thus the pick mode will not be
maintained until the next manual modification but will be switched into the latest modus or into a reasonable
default modus for every function and every working step. They adjust themselves to the individual working
processes and thus support in particular repeated design steps.
Select function Click menu entries by pressing the mouse button once.
Select elements Pick depending on the function you have selected e.g. a grid, points or
members by pressing the mouse button once.
(Individual) Choice of Keep the <Shift> key pressed while selecting all single elements by pressing
elements the mouse button once.
Confirm choice of Confirm your choice of elements by double clicking the latest element.
elements (individually)
Choice of element Press the left mouse button and keep it pressed; now draw a frame
(multiple) around the elements you want to select and then release the button. When
drawing the frame from lower left to upper right, all elements within the frame
are selected; when drawing the frame the other way round (from upper right
to lower left), all elements within the frame and those being touched by it are
selected.
Confirm choice of The selection made by means of a lasso is confirmed by <Enter>.
element (multiple)
Refresh representation Press the middle mouse button once to refresh empty areas caused by the
deletion of elements (e.g. refreshing of grid lines).
Zoom in Press the middle mouse button and keep it pressed; now draw a frame
around the region to enlarge.
Zoom out If you want to return the last representation after zooming something out,
simply press the middle mouse button.
Shift representation Press the middle mouse button and keep it pressed; draw a narrow
frame to move the view. When drawing the frame from the left to the right the
representation will be moved to the right; from right to left the movement will
be to the left. This works analogically for the two other directions; the length
of the frame defines the extent of the movement.
Open parameter dialog After selecting a function you can open the according dialogue via right
mouse button in order to define special settings for the application of the
function.
Especially in the case of frequent working steps the use of keyboard commands can be very much quicker
than the input with the help of the mouse and menus. Such keyboards commands are also available in
AVEVA Bocad.
The individual function of keyboard combinations is dependent on the context of the relevant application.
Such contexts are:
Input of coordinates (K) In this context the coordinates for further processing within the current
command will be determined.
Polygonal Lasso (L) In this context the elements within the polygonal frame for further pro-
cessing within the current command will be determined.
Selection of elements (E) In this context the elements for further processing within the current
command will be determined (picked, selected).
Selection of command (H) Here you can repeat former commands (history function).
Initial context (I) The Initial context is active after program start, or when no command is
active.
<ESC>, <BREAK> Abort of current command, quit current context, return to initial con-
text
<Ctrl>+k, <Page-Up> Change into the context of selection of commands, at the same time
activation of preceding command
<Ctrl>+c Copy of element references into intermediate storage, abort of cur-
rent command
<Ctrl>+v Use of the reference element of the intermediate storage at a coordi-
nate which has to be entered
<Ctrl>+z Model-Undo
<Shift>+<Ctrl>+Z Model-Redo
<Shift>+A Refresh view (actualise)
<Shift>+D Recalculate the current section, if necessary with query
<Shift>+U Activation of the Graphical undo for the current window, in the system
menu a red icon appears at the upper left (Undo) .
<Ctrl>+U Deactivation of the Graphical undo for the current window, in the sys-
tem menu a blue icon appears at the upper left (Undo) .
- (minus) Graphical Undo
+ (plus) Graphical Redo
<Ctrl>+<TAB> Browsing of opened windows in AVEVA Bocad in sequence (activate
and load into the foreground)
<Ctrl>+<Shift>+<TAB> Browsing of opened windows in AVEVA Bocad in reverse order.
The Graphic Undo will be activated for each window; indicator is the icon in the system menu. This window
is protected against modifications in the model as long as the Graphic undo is activated. After deactivating
the Graphic Undo, or closing the window or the drawing file, the Undo information will be no longer available.
There is no additional keyboard input for the initial context. The following additional keyboard combinations
are valid in the context of the selection of commands:
<ESC>, <BREAK> Abort of the polygon selection, quit current context, return to the pre-
ceding context
<Shift>+A Refresh view (actualise)
<Enter> Execute the selected Lasso polygon and quit the polygon selection
The short cuts for the context of the selection of elements are also valid for the context of the input of coor-
dinates. In addition the following shortcuts are available:
By defining the first basic grid, the position of the global coordinate system will be determined. All grids
which are created later refer to that origin, even if the first grid is replaced by another one during the design
process.
The origin of the coordinate systems is in the lower right corner of the basic diametrical perspective. The first
grid receives the grid number '0', the following grids receive serial numbers.
By default, the X and Y directions are interpreted as relative values. This means the entered values describe
the distances between the individual grid levels. The input of the value z will be made as an absolute value.
The default interpretation can be modified by placing the following abbreviation (incl. double point) in front of
the catchment's values:
You can also start with zero for the catchment's values. It can also be started with a negative value. If you
use negative values the grid will not start in the original coordinates but in the corresponding value before. In
case of following input:
X: -5000,1500,500,3500
The grid will start 5000 mm in negative X direction, and then it will continue with a positive distance of 1500
mm, 500 mm and 3500 mm. In this case the original coordinates are within the grid (the original coordinates
can be displaced via menu selection View > Edit > Properties).
x: 0,5000,2500,500,2500
A grid will be created with the distances of 5000 mm, 2500 mm, 500 mm and 2500 mm.
In the case of Z-values the entered values are really levels and not distances like in the case of x and y.
Thus the following input has the following meaning:
z: 0,1250,2750,5200
Those levels will be created at 0, at 1250 mm, at 2750 mm and at 5200 mm.
If you have repeating distances you can simplify the input of values. If you normally write e.g:
x: 0,2500,2500,2500
x: 0,3:2500
The result would be the same: In both cases, three sections are created with each a distance of 2500 mm.
If you have several ranges with same dimensions, you must not enter the values for these ranges as follows:
x: 0,250,1000,1000,250,250,1000,1000,250,250,1000,1000,250
Alternatively you can also give a reduced input by summarising a range in square brackets:
x: 0,3:[250,2:1000,250]
If you apply any of both notations, three ranges with a distance of 250 mm, 1500 mm and 250 mm will be
established when the grid is created.
You can as well combine the different notations in one input line. In this case be sure to separate the
distances and ranges by a comma.
As a standard you will find in AVEVA Bocad numbers for the names of the axis - starting with the number 1
– and capital letters for the names of rows – starting with the letter A. That allocation of numbers and letters
is automatic if no other values are entered in the input lines for the names of the axis and rows.
You can modify the standard designation of the axis by entering numbers, letters or combinations of letters.
All entries of a line will only be separated by a comma. Here you will find some example for possible alterna-
tives:
M By entering one letter or one number you will determine a new starting letter or a new
starting number for the designation. If no other entries are carried out, the letters
and/or the numbers of the designation of the axis will continue automatically.
G, First, H If you have exactly three axes/rows, these will be designated in the above mentioned
way. If you have more than three axes/rows, only the first three ones will be designat-
ed that way. The designation of the following axes/rows will refer to the last letter
and/or the last number and continue on that basis. The next designation of the axis
would then be Firsu, then Firsv.
The automatic designation of the alternative A’ which continues after B’ is for the time being not possi-
ble because AVEVA Bocad refers to the last sign and not to the first.
The default letter for the level description is K. That letter will be placed continuously in front of all level indi-
cations. If you want to have special designations for levels, you have to enter the required designation for
each level. If you enter e.g. an additional designation after the letter K, only the second level will receive that
designation. The following levels will receive again the first input - the letter K.
Depending on the input for the names of axes and rows the order of the grid designations can be modified
by clicking the icons / . Instead of continuing the usual way of counting or spelling the indicated letter
or the indicated number will be spelled or numbered backwards by clicking those icons.
Levels K K[Height]
Floor, Eaves, Roofridge Floor[Height], Eaves[Height], Roofridge[Height]
Floor+-, Eaves+, Roofridge+ Floor+-[Height], Eaves+[Height], Roofridge+[Height]
You can modify properties of existing grids later, both of the entire grid and individual grid elements.
Each created grid can have both an unambiguous (automatic) number and a grid name. Normally, that
name will be immediately determined at the creation of the grid. But you can also modify the name later by
activating the option Grid name in the dialogue Modify properties in the area above in Grid and by enter-
ing the new name in the entry field on the right side.
The same procedure is possible when editing the pen number. Here, the old pen number for visible / invisi-
ble lines must be replaced by new pen numbers.
In order to make the modifications visible after the editing process, e.g. if they not automatically appear, you
should recalculate at least in the current window.
Confirm the input with OK, the window will disappear and a message will appear in the status line of AVEVA
Bocad explaining the necessary steps of that function: 'Pick axis-row-level 1. Double click on any text ele-
ment of that grid whose name shall be modified.
The continuous recalculating of graphics would occupy too much capacity of the computer, especially in
the case of bigger designs. You can, however, carry out any time a manual recalculating in any drawing
window by clicking the icon .
As well as modifying the name of the entire grid, you can also adjust individual designation elements. Do to
this, open the dialogue Properties again.
If you have modified the grid name during the preceding step, you can now open again the dialogue by
clicking the right button of your mouse.
This is a principle you will always find in AVEVA Bocad: once you choose a function, it will remain acti-
vated until you choose another one. So long as you can reach the parameters of the function by clicking
the right mouse button.
If necessary, deactivate the option Grid name and activate the option axis-row-level in the area Element.
Enter the new name in the entry field on the right side, and then confirm your input with OK.
Follow the information of the messages and pick one or several grid elements by clicking (for each element)
the left mouse button. Confirm your input by double clicking. The selected grid elements will now receive a
new name.
If you want to delete a grid, make sure that always at least one
grid will be left. Therefore it is not permissible to delete the last
grid. To delete a grid select the Grid: Delete function from the
Structure menu. The dialogue Delete grid will open.
Select the grid you want to delete with a mouse click and close
the dialogue with OK. The query 'Delete correct?' will appear.
The query is only displayed, when the Delete grid with query
option is activated on the previous dialogue.
6 Views
The plane of the view always extends over the X and the
Y direction with the Z axis showing from the plane into
the direction of the viewer (similar to the three-finger-
rule).
6.1.1 Change
Depending on the working process it will be necessary to change the current design view in the main view
window.
Due to the default setting, main views for all grid planes are already created when the project is established.
Creating views via grid elements is comparatively the easiest possibility to create new main views. If you
want to create views for new grid elements or to modify the properties of an existing view, based on the a.m.
procedure, you only need to determine the position in order to define the view by indicating the correspond-
ing axis, row or level.
Let's take a simple example: you can look at any surface of a cube from the inside (you are in the building)
or from the outside (viewer stands in front of the building).
The following picture illustrates the view with axis (left) and the view against axis (right):
Since this function permits you to create various main views in one working process, the view directions for
axis, rows and levels have to be switched separately.
If you want to replace existing main views, you also have to activate the option Overwrite existing view-
port, otherwise a message would indicate that existing views cannot be replaced.
After confirming the settings with OK, the dialogue will disappear and you can pick grid elements in any
view. Confirm your input by double clicking or with <Enter>. The new views will be created.
The creation of the view via points will be carried out by indicating three points defining the plane. The crea-
tion via points, compared with the automatic creation of a view, has the advantage that the adjustment of the
plane can be determined by the order of the points.
Select the Main view: Create function from the View menu and in the opening dialogue select the option
Pick: 2-3 points. Enter the name of the plane you want to create in the entry line. You should use logical
names for the planes so that the position can be easily recognized, e.g. axis_3, row_5, level_ridge, etc.
After confirmation of the dialogue with OK the message 'Pick plane point 1 between min. 2 and max. 3'
will be shown. During the picking process the currently entered point will be displayed in the message. You
can use the basic dimetry for picking the points or any other view or spatial representation.
In the later view, the first picked point forms the origin of the coordinate system and is positioned below in
the left corner of the view.
The second point defines the direction of the X axis. Later, it will extend from the first to the second point
and is positioned at the inferior edge of the view.
The last point defines the direction of the Y axis. Here, it is not important whether the third point is orthogo-
nally on the first one, but that point is only there for indicating the direction of the positive axis.
Finally, confirm that point by double clicking or by pressing <Enter>. Thus the view is defined.
6.1.4 Delete
All created main views can be deleted, so you may delete, for reasons of clarity, unnecessary views from the
view list. The only main view you can never delete is the global plane.
The position of the members in the perspective is only displayed roughly. Perspectives are unsuitable
for the precise definition of a position to the millimetre. There are other functions available for this pur-
pose.
6.2.2 Section
For a precise identification of the position of members you can use the Section function.
Often it is helpful to see the construction from several points of view at the same time. For this you have the
possibility to view several main views. These can be shown in several windows or together in one window.
This also explains the term Additional view because you can create new views beside the Main view.
As before, you can adjust settings for the representation in the next dialog, you can open any number of
views:
Another possibility is to collect all views into one window. The procedure is the same as before with the dif-
ference of the activated option With new window.
From the View menu, select Additional view: Main view. Choose the view you need and confirm with OK.
Deactivate the option With new window in the opening dialog.
When views inside a window are not required any more, they can also be deleted.
In a window with several views the basic view cannot be deleted (the view shown first in the window).
If the placement of a view was wrong or there is not enough space a view can be moved afterwards.
From the View menu, select Edit: Move. Views to be moved can be selected without any additional set-
tings. Same as for deleting, confirm the selection with <Enter>.
First a reference point must be defined, this is the point the view shall be moved to. In next step the view is
moved with pressed left mouse button to the new location.
In a window with several views, the basic view cannot be moved (this is the view shown first in the window).
The following examples shall give a practical understanding of the function of the described creation of
views via points. The main focus will be on the connection between the picking order of the three plane
points and the resulting view.
Example 1
Example 2
Example 3
Although looking on a plane, it is nevertheless a three-dimensional view. This was shown in the previ-
ous example: the grid lines are not continuous in vertical direction, but are non-continuous. It is be-
cause of the visibility in the depth (Z direction).
According to defaults of AVEVA Bocad, views are shown with a depth of 500 mm to the front and to the
back. This means the grid lines – perpendicular to the plane – are visible 500 mm to the front and 500
mm to the back. Because the grid lines are running over the complete height of the grid with 4500 mm
in total, the lines are cut at a depth of 500 mm. Also members located more than 500 mm perpendicular
to the plane are not completely visible and thus intersected.
7 Creating points
When detailing with AVEVA Bocad you will orientate yourself with the help of different spatial points. That
may be points created by grids (grid points) or by a member (e.g. outline points of a HEA profile) or via the
Points menu. There are different types of points in AVEVA Bocad.
Grid points Grid points are created via the grid input. They are represented as and are visible
in all views and can only be deleted together with the grid elements.
See section 'Input of grid data' for further information about grids.
Pick points Pick points are created via the Points menu or the icon bar Points Normal. Same
as grid points, they are only visible in the view in which they were created and are
represented as . They can either be deleted with the Delete point function from
the Points menu or with the icon Delete point .
Database points Database points are created by transforming existing grid or pick points. Database
points are visible in any view and are represented with a drawback line and a serial
number.
You can delete them with the Delete point function from the Points menu and the
setting DB-points (or any) within the corresponding dialogue which will appear after
clicking you right mouse button:
Points 2D/3D Various functions in the Point menu either consider the creation of points in the
plane (2D) or in the space (3D), e.g. the Add function or the Projection function.
You will find in several functions the option With Z coordinate for distinguishing
whether the creation of points will be carried out two or three dimensionally, i.e.
whether the third axis shall be considered in case of picked points, this option can be
switched on or off depending on you requirements.
All actions serving to create points refer to a previously created point (or to a grid point). Normally a measure
(in mm) or an angle (in grade) will be rotated from an existing point. These entries can be both positive and
negative.
It is also possible to enter repeating values as discussed in the section 'Entry of grid data'.
An angle in AVEVA Bocad is defined in the mathematically positive sense, i.e. it is positive if it turns anti-
clockwise. You need a local coordinate system in order to enter a positive or negative dimension. This coor-
dinate system is defined by the order of the points.
7.1.1 Perpendicular
With the Perpendicular function you can create one or several points from two existing ones. From the
name of that function you can already recognize that the new point will then be perpendicularly to the origi-
nal points.
The input is a relative value; therefore you can create several points all with the same distance. If you want
to determine the geometric positions (points) of the rafters on a purlin, you can enter 4 : 500 in the Distance
field. As a result four new points will be drawn with a relative distance of 500 mm between each point. You
may add additional points with different distances by separating them by commas.
7.1.2 Parallel
A quicker alternative for indicating a negative distance instead of a positive one is to reverse the pick
order of point 1 and point 2.
7.1.3 Lengthen
7.2.1 Add
With the Add function you can create new points by adding distance values for the X, Y and Z axis with ref-
erence to existing points.
7.2.2 Mirror
Two picked points (1) (2) form the mirror axis (3)
('Pick point 1' and/or 'Pick point 2 of the mirror
axis').
Division of line with The division of line with Number of points divides a straight line represented
Number of points by two points by a defined number of points. To do this, you can enter the num-
ber of intermediate points in the dialogue of the function. After confirming the
dialogue with OK, pick the two end points of the straight line in accordance with
the indications of the messages.
Division of line with The setting with maximum length has a similar function as the setting with
maximum field length Number of points. However, instead of a number of points a maximum distance
value will be indicated. This means the system will calculate a regular division of
the length which is smaller or equal in comparison with that dimension.
Division of the line These settings are similar concerning their functions. As in the case with setting
with Rest P2 / Rest P1 with maximum length, an existing line will be divided. The division is, however,
/ Rest P1&P2 precise. Due to the precise division rests, i.e. lines will remain which are smaller
than the indicated dimension.
These can be distributed with different setting at different places. The rest
lengths can either be distributed to point 1 (with rest P1) or point 2 (with rest
P2). It is as well possible to distribute regularly to both points (rest P1&P2).
Division of line with With the help of this function you can realise a division of line between minimum
free input and maximum values. To do this, indicate the minimum and maximum values
for the areas edge 1, field and edge 2. Then a regular division within these val-
ues will be created. The value Delta defines the approximation of the values in
millimetres.
AVEVA Bocad always orientates itself to the maximum values. After confirming
the dialog, the usual messages will appear.
Calculates a new point on the basis of four given points, i.e. the intersection.
Then the points of the second line will follow (3) (4).
The Graphic intersection function offers a similar function; with the difference that no points but lines
can be picked directly. Also these lines will as well indicate the individual intersection.
In addition to the described function which are carried out with the help of X and Y coordinates, there are
functions working with angle functions. These include the Rotate angle function. This function creates a
point on the circle arc via two pick points or via an indication of an axis which refers to the local coordinate
system.
In the menu Points menu you will find below Circle intersection the Circle-Line function and the Circle-
Circle function. With the help of these you can create new points as intersections to an imaginary circle.
The first step for both functions is identical: first of all, a circle will be defined by two picked points - centre of
the circle and radial circle point. During the following working steps this circle will be emphasised with the
help of a helpline.
Intersection Circle - Line In this function, in the second step you have to pick a line via two points.
When calculating the intersections the extension of the line will be con-
sidered as well.
The new points will be created at both intersections with the circle.
Intersection Circle - Circle In this function an additional circle will be picked in the second step.
The two new points will then be created at the intersections of the se-
cond circle with the first circle.
8 Creating members
With the basic setting of AVEVA Bocad you can create all standard profiles (e.g. UB, UC, RSC, RHS, etc.),
members with geometries to be determined (e.g. plates or bars), cold rolled sections (e.g. ZKRUPP, STABA,
etc.) and catalogue profiles, e.g. for glazing and metal construction.
First select the Create profile function for creating of profiles from the Members menu. Typical for the work-
ing style in AVEVA Bocad, you can open the dialogue Create profiles < Members by clicking the right
mouse button:
With the first property you can structure the numbering process. So the entry (default is 1) indicates
the start value for the numbering of the mark number.
For example, you can assign the number block starting with 300 to such members as e.g. roof purlins.
To do this, enter 300 in the entry line. Unless you modify the number, all newly created members will
receive now an initial mark number starting with the set value 300 (numbers will be counted upwards).
The second property of the initial mark number is to set members in accordance with bill of materials
or to create them as dummy member. Dummy members are members at the site as e.g. bases or as
well steel components not belonging to the delivery scope; therefore, they receive the initial mark
number '0'.
8.1.2 Designation
Later the selected designation will be a relevant distinguishing characteristic during the marking. Con-
cerning other properties such as profile and lengths, identical members will be marked with different
numbers if they have different designations, e.g. BEAM - beam, or Beam.
As mentioned before, you will find various profile types as default entries in AVEVA Bocad. You have to ob-
serve the designation of profiles in order to find them when they will be created.
If you make no entry in the dialogue Create profiles < Members besides the button Profile and then click it,
you will open a complete profile list.
This profile list contains all standard profiles of the AVEVA Bocad profile database including all usual profiles
in steel construction. In addition to the profiles of the list you can create profiles with individual geometries,
e.g. plates 'PL' (see the following tables concerning profile types).
Now you can select the required profile from the profile list. The existing list is very extensive and it will take
time to browse the entire list. One useful function in the dialogue Profile list (as in other profile dialogues in
AVEVA Bocad) is to jump through the alphabetically sorted list.
To do this, mark any entry in the list with the help of your mouse. Enter a letter; the mark will jump to the first
entry of this list beginning with that letter. By quickly entering a combination of letters (e.g. IP) you can also
search profiles beginning with those letters.
Of course, you have also the possibility in AVEVA Bocad to enter the profile type of a profile row directly,
e.g. HEA200. Especially in this case you have to observe a particular notation (compare with the following
tables).
Standard profiles
8.1.4 Materials
Via the button Material you can open a selection list which contains all usual material names and allows
freely assigning one of the entries to the profile.
A member with its longitudinal axis will be placed parallel to the reference plane. Normally the reference
plane is identical to the plane in the view where the first member-defining point will be picked.
You can carry out the creation of members in longitudinal view via one or various points; the first pick point
always determines the origin or the start of the longitudinal axis. The following determination of length and
alignment of the member is using the setting of the option Points.
Creating via one point. When creating a member only by picking the original point, you will determine the
length of the member with the help of a fixed value Length. The member direction will be calculated via the
value Angle determining the rotation of the longitudinal axis of the member around the picked original point:
Creating via two points. When creating a member with the help of the setting 2 points, the first pick point
will determine the origin and the second pick point the end point of the longitudinal axis of the member and
thus length and alignment of the member:
The creating forms of profiles via n points and the creating of bended members will be treated sepa-
rately in the Manual 'Basics 2', section 'Curved members'.
There are different views depending on the position from which you look on the member.
AVEVA Bocad offers four different profile views in order to facilitate the placing of members in different
views: front view, top view, rear view and bottom view. These views can be set before shifting in long
view.
The Front view is basically defined as the view on the web (in case of standard profiles), respectively view
on the surface in case of plates.
It is recommended to activate the option Preview in the dialogue of the function in order to check before
creating how the current settings will determine the later orientation of the member in the reference plane.
Up to now, we took as a starting point that the position of a member will be determined alongside its middle
axis between a picked original point and an end point – either picked or by entering a value.
By this, you can create a member above, in the middle of or below the reference plane by using the vertical
setting matrix of the Position, by using the horizontal setting matrix you can align the member anchor with
regard to the create axis to the left hand, in the middle or to the right hand. In any case one point of the ex-
ternal outline touches the create axis.
By entering a value for depth and transverse shift (DZ or DY) you can additionally shift the member anchor
set in the position matrix to create a tolerance or an overlapping between the member and the create axis.
The definite location of the member will thus be determined by a picked axis and the corresponding anchor
point on it and, additionally, by the set depth or shift in Y direction.
The depth shift DZ will result in a shifting of the anchor alongside the Z axis of the creation plane. A positive
shifting value will create a tolerance and a negative value an overlapping of member and create axis if the
anchor is located at a vertical external point of the profile outline. If the anchor is located vertically in the
middle, you will always shift upwards, respectively downwards with a negative value.
Analogically, a transversal movement DY causes the movement of the anchor along the x-axis and it evokes
a tolerance when the value is positive and an overlapping of the member and the axis of creation when the
value is negative, when the anchor lies at a vertical external point.
If the anchor is located vertically in the middle, you will always shift to the left side, respectively to the right
side with a negative value.
In addition to the previous explanation how to place members longitudinally in the creation plane, you can
also place members in the depth of the creation plane. When choosing this type of creation you will thus
create members in their side view, i.e. their longitudinal axis will be created vertically to the creation plane
and you only have to pick the original point for the member in the creation plane.
Here you can as well anchor the longitudinal axis of a member via the matrix setting concerning the posi-
tion at nine significant locations.
See section 'Creating members via member anchors' for further information about anchoring.
An additional shifting of the set member anchor in the direction to the create axis is possible as well. This
will, however, not be carried out as depth or transverse shift, but with the values X and Y which will shift the
picked original point for the member in X and/or Y direction in the creation plane. You can enter both positive
and negative values.
When choosing this type of creation, you can exactly control the positioning of the
member in the depth, i.e. its length alongside the Z axis of the creation plane, with the
help of the three settings front, middle or back and, if required, by using the additional
positive or negative shifting value z. This value corresponds to the depth shift ex-
plained in the section Creating member.
When creating a member in the depth to the front, it will be completely above the crea-
tion plane, and when shifting to the back it will be completely below the reference
plane.
At a centred movement the member axis is laying on the plane of creation, a symmetric
profile will therefore lay half above and half below the plane of creation.
Plates can be created longitudinally via the Create profiles function. The procedure is identical to that al-
ready described in section Create members in longitudinal view. You can enter individually the profile di-
mensions of the plate in the dialogue of the function in the entry field Profile by entering the abbreviation PL
and then the profile thickness and profile height, e.g. PL25*200.
Once a plate has been created its profile is registered into the profile list and from now on you can load it
from the profile list by using all possible filters.
See the section 'Profile types' for further information about possible filters.
With the help of the Outline plate function from the Members menu you can create plates with a defined
thickness and free outline. The contour plate will be defined by picking contour points; therefore, you should
have created suitable pick points before using the function.
9 Editing members
After creating members it is often necessary to edit them, i.e. to modify members concerning their form and
geometry. You will find all required steps for working on members in the Edit Members menu.
Editing of members concerning their length means different requirements. For instance, one situation re-
quires a merely dimensional shortening, another one adjustment in dependence of the position of another
member.
In the dialogue of the Lengthen/Shorten function you can enter a value in mm into the Distance field on the
right side; the member will be lengthened by this value. In case of a negative distance value the member will
be shortened correspondingly. Additionally, you can also indicate with Test whether an individual member
(this is normally the case and thus the default) or a complete construction group shall be edited.
After confirming the dialogue with OK you can pick members to be edited in accordance with the messages
until terminating your input with a double click or by pressing <Enter>. Then you have to pick the member
edge where you want to modify the length. To do this, you only need to click into the area of the member
edge, i.e. you need not click it exactly. The length modification in this function refers only to the length of the
member and not to the width or height.
9.1.2 Adapt
With the Adapt function you can adapt members with their front surface to a plane. The adaptation can be
carried out two ways: either Projection to axis or with 2 or 3 points (the third point will be used for creating
a compound angled section).
Both settings permits you to enter a positive or negative Clearance in order to modify the distance of the
new member edge to the picked axis.
By using the Adapt to a member function from the dialogue Length modification < Edit: Members you
can carry out a similar member editing as described for the setting Adapt. The only difference is that the
adaptation plane will be offered by another member as tool-part.
In case of this function, you can carry out the setting Adapt to 3D surfaces, Adapt to external volume and
Adapt to member extreme in the dialogue by using the selection list Adaptation plane. These refer to the
tool-part member to which the to-be-adapted member shall be adapted and have the following meanings:
Adapt to 3D-surfaces
In addition to these settings, you can control whether tool-part members shall be considered Only if mem-
bers intersect in the dialogue Length modification < Edit: Members.
9.1.4 Cut
As in the case of Adapt, the member will be shortened via Projection on axis or via 2 or 3 points, it is also
possible to add a Tolerance. When executing this cut alongside a plane, the front surface, however, will not
be adapted automatically; rather you have to indicate the so-called waste side of the member.
After confirming the dialog, the plane will be determined as in the case of the Adapt function. Then, in ac-
cordance with the message 'Pick side to remove (member-point)', pick the side on the left of right part of
the section plane. After confirming with double click or <Enter> this waste side will be cut off the member.
9.1.5 Split
9.1.6 Regroup
9.2.1 Punch
With the help of the Punch function, you can punch tool-part members with to-be-adapted members, i.e. by
using a tool-part member you can remove a volume from a to-be-adapted member. In contrast to the other
editing functions for members described previously, during the punching process a volume will be created as
default which will then be deleted after having been punched.
When punching members, the surfaces (edges) of the tool-part member and the to-be-adapted member
must not be congruent for carrying out the intersection.
The Punch function deletes areas of the to-be-adapted member; it creates, however, no new members even
if they would be created physically by the tool-part volume.
(3) Waste
(3) Waste
9.2.2 Merge
The Merge function allows you to combine and/or blend outline plates. Thus, it is possible to create irregular
elements, e.g. in the area of concrete bodies. That means you can combine bodies at their contact areas.
The Outline Plate function from the Edit member menu is for modifying existing outline plate in the outline
plane of that member. When the function is selected, the representation type of the outline plate needs to be
defined, before a new window is opened for its processing.
Highlight First of all, you should check whether you have chosen the correct member for working on
it. To do this, select the highlight function. The current member to work on will lighten in
an outline of a different colour.
Move outline Selecting this function means, outline points will receive new coordinates in the outline
points plane. After selecting the function, the point will be selected. A crosshairs will appear and
by pressing your left mouse button you can now determine the new place of the outline
point.
With the help of the pick mode you can e.g. pull to a pick point or to an existing member
edge.
Add outline You can add new outline points to the outline of the member so that the outline of the
points member will adopt a new shape. To do this, pick the new position on the member outline
where the new point shall be created. Then the position of the point is defined while keep-
ing the left mouse button pressed.
With the pick mode set to Free an arbitrary point can be defined, but it's also possible to
define a new point beforehand e.g. via the functions of the Points menu. The new outline
point will then be pulled on that point with the pick mode Pick points.
Delete Existing outline points will be deleted. However, you have to keep at least the three re-
outline quired outline edges for describing the outline plate.
points
Delete With the help of this function you can delete outline edges. However, you have to keep at
outline least the three required outline edges for describing the outline plate.
edges
11 Welded connections
In the Connections menu you will find various functions for creating connections. No matter whether you
want to create a seam or a bolted connection (this is shown in the next section), you have to meet various
requirements in order to work with the connection functionality in AVEVA Bocad:
You have to select a reasonable view, e.g. for use with the Section function or the Points/line func-
tion available from the View menu.
Points for seams or bolts must already be created; you can then use the function in the Points menu.
The members to be connected, e.g. beams and end plates, must suited to be picked.
With the help of the Automatic Weld function in the Connections menu two or more members will be con-
nected automatically with each other. Contact areas between the partners will be found automatically.
For controlling the created connection you will find various in-
formative functions in the Info menu.
12 Bolted connections
12.1 Terms
Bolt group In AVEVA Bocad, a bolts group is defined as bolts which are generated with functions
(this can be one or more bolts). The group consists of bolts connecting the same
members with each other. Thus, these bolts are the same type of bolts, i.e. the have
the same garniture, material, length, etc.
Loose bolts Loose bolts distinguish themselves from bolts/studs in the sense that they are directly
assigned a length. The length is not calculated by AVEVA Bocad. Loose bolts are ap-
plied e.g. for connections at dummy members, e.g. at concrete. They are established
in the same way as bolts/studs.
Material length Generally, the material length corresponds to the total of all thicknesses of material to
be connected.
Garniture A garniture includes all additional elements such as nuts, bolts, etc.
Bolt length Material length + garniture + jutting out. If you select e.g. a bolt with a length of 63.5
mm, that bolt which can be delivered quickly will be chosen with 65 mm.
(1) List view concerning the current bolt structure (5) Takes over the database entries
(2) Should be set to Site to avoid the entire structure (6) Text flag, e.g. for an initial tension
pending at one member (7) Determines what the bolt will also create
(3) Automatic bevel washers
(4) Loads the settings in the database behind '- 1'
12.3 Controls
The Check connections: Bolt connectivity function from the Search menu offers automatic control of bolt
mounting. In the dialogue of the function you can link a nut size to a bolt type by choosing the button 3D
control on the tab Parameters.
With the help of this value each bolt of this type will be controlled concerning its connectivity. After the use of
this function, all bolts without connectivity will be emphasized with a tool symbol.
With the help of the Delete connection function from the Connection menu you can either delete individual
connecting elements from a connection group or eliminate a connecting picture completely. After opening
the function, the delete mode can be switched via the options Connection group or Single element.
Only the picked elements will be deleted and the new con-
necting picture will be represented.
If you delete e.g. a single member from a bolted connection (e.g. filler plates in a bolt group), the bolt
group including holes in that member, but as well in all other existing members will be deleted.
12.4.2 Move
The Bolt: Move function in the Edit connection menu refers to the moving of individual bolts in a bolt
group.
First of all, change to a view where you can see the bolt group with the viewing direction in or against the
bolt direction of the bolts. By selecting the function, the dialogue for entering relative dimension for moving
will automatically appear.
12.4.3 Re-calculate
After selecting the function the following entries populate the dialog:
12.4.4 Exchange
With the Bolt: Exchange function you can later modify bolt connections. If the function is activated, you can
load the corresponding dialogue by clicking your right mouse button. Here you can make your indication with
regard to the bolt type to replace the previous bolt group.
After completing your indications, confirm the dialogue with OK and pick the corresponding bolt group. The
previous group will be replaced by the new bolt group.
Step 3: Open
adequate additional
view - e.g. via menu
selection View >
Additional view:
Point/Line:
In AVEVA Bocad you can connect profiles by a bolt with a long material length. Normally, you need long ma-
terial lengths if a bolt is going to completely penetrate a profile.
Then you have to modify the bolt length in the dialogue Create Bolt Anchor Loose. The entry RHS+CHS
long/rest short grip length has to be selected from the selection list Grip length.
Here, it is also important to activate the option Only create bolt if in database. If you did not indicate the
length when entering the bolt and if you want to create the bolt even if it does not exist in the database, the
material length will be calculated automatically with this setting and the bolt will be generated with the cor-
rect length.
This alternative connection is based again on the initial situation of the exercicse. The two profiles, the sup-
port IPE360 and the bolt MSH100*100*4 shall be connected by the bolt SKG12 with short material length.
In this case, however, no length will be indicated for the bolt but be calculated automatically.
Concerning the bolt connectivity, an additional opening will be shouldered in the MSH profile. In order to
generate this opening, a generation of bolts with a second hole tolerance will be carried out, here you have
to indicate a diameter for this hole tolerance. As you can recognise from the term hole tolerance, the overall
diameter of the opening is composed of the bolt diameter and the hole tolerance.
In this example the opening shall have a diameter of 40 mm. If you use the bolt SKG12 you will require a
second hole tolerance of 28 mm.
(2) First hit: In this position the bolt hits a profile for
the first time
In the following example it is shown how stud shear connectors can be set in a grid on an inclined support.
As support an IPEA400 is used; and as stud shear connector a KOD22*125. The studs shall be distributed
regularly on the superior flange of the transom. The studs shall have a distance of 220 mm in direction of the
support axis and a transverse distance between each other of 100 mm (studs in two rows).
To generate the grid on the flange, first you have to change into the top view of the inclined support. To do
this, select the Additional view: Member plane function from the View menu. Here, activate the Top view,
select as Reference the setting Flange/Web surface, then pick the support.
Now select the Create studs/nuts … function from the Connection menu and open the dialogue of the
function with a right click of the mouse to set it up in this way:
Set the Division measure for the first side (later set by
subsequently picked points P1 and P2 in the connection)
and the second side (later set by subsequently picked
points P3 and P4 in the connection).
After defining the grid origin and the points P1 to P4 you can leave the dialogue Create Bolt Anchor Loose
with OK. Now pick one of the created grid points as bolt point and confirm this with <Enter>. Then the
member has to be picked.
13 Backup procedure
During the design phase, unintentional modifications such as deleting members, drawings, etc. occur, or that
data will be deleted due to a power failure or incompatibility in the system. It is not always possible to enter
values again, and normally it takes a lot of time.
You should therefore make backups of the project in regular intervals. In addition AVEVA Bocad offers vari-
ous ways to save data; which is now explained in detail.
After an interval to be set individually by you, the query 'Save boc3db?' will appear (the abbreviation
'boc3db' stands for bocad 3D database). This query must be answered either with Yes or No in order to be
able to continue the work in AVEVA Bocad.
If you confirm with Yes, the current version of the structure design will be saved in boc3db (and also in the
backup directory \boc3db.sav) below the current project directory. Thus the file boc3db corresponds to the
current representation of the structure. Otherwise the previous backup will be maintained, i.e. no further de-
sign steps will be added the database.
With the Saving interval function from the Extras menu you can set the time between two safety queries as
well as name and position of the backup directory.
If a backup is required at a specific moment, use the Save as ... function from the File menu. You can add a
name extension to the file boc3db.
If you do not indicate an extension for the backup, the former boc3db.sav will be overwritten. If you enter,
however, a new extension, the former backup will be maintained and an additional one with a new extension
will be established.
For example, you may enter an extension composed of the current date (e.g. boc3db.120418) at the end of
a working day. Be sure to create always a new backup when selecting this procedure. As a result, you may
have various backups in your project directory, although you do no longer require them. This will fill the hard
drive unnecessarily and may prevent from saving project data because of a full hard drive.
A program crash can become noticeable in several ways. The program may terminate with an error mes-
sage so that it is no longer controllable, but it may also happen that the program is deadlocked and does no
longer respond to entries. It may also occur that uncompleted and ragged windows will be represented. An-
other typical symptom is when you can no longer move windows.
You can terminate a blocked program via the task manager of windows. It can be opened with the key com-
bination <Ctrl>+<Alt>+<Del> simultaneously, then selecting the Task-Manager in the opening window.
During a program crash you will normally see the entry 'no response' in the column Status. You can termi-
nate the program by clicking the button Close task.
In case of a crash while working on a project, the project data may be damaged. AVEVA Bocad will inform
you about this with the message 'Project is damaged - Continue anyway?' If this message does not ap-
pear you can continue designing in the project without any problems.
First of all, quit AVEVA Bocad in order to restore a backup of the project. Next, open the directory of the
damaged project in the Windows-Explorer and carry out the following steps.
Project directory
Start AVEVA Bocad again after carrying out those steps. If you open there the project you will have access
to the project data in the recently established directory \boc3db and thus to a correct data version.
If you use external backups, e.g. backups on DVD, DAT tape or on a network server, you can also use those
backups as a current and correct data basis after a program crash.
14 Phases
14.1 Overview
In AVEVA Bocad you have the possibility to divide a construction. This can meet several demands; e.g. the
construction shall be divided into constructional sections which shall be produced and delivered at different
times.
In this case you have to establish so many phases as the number of constructional sections and link all
members, bolts, seams and other elements to them. Later you can establish and sort parts lists and produc-
tion drawings classified by phases.
Another case of application is the division of the construction into different sections, as e.g. framework and
facade. Here you have as well the advantage that you can adapt and output the manufacturing documenta-
tion individually to each section.