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Culture Documents
The 9 Age
th
Kingdom of Equitaine
Army Rules
Version 0.11.0 Beta
Rules changes between versions are colour coded in green. See change log at end of document.
Special Rules
The Blessing
Models with this Special Rule have Ward Save (6+). After all units are deployed, the player may declare that the
Kingdom of Equitaine army is praying before battle, which automatically concedes to the opponent the right to decide
who wins the roll for first turn. If an army has prayed, the Ward Save granted by The Blessing is increased to (5+)
against attacks with Strength 5 or greater. The effect of The Blessing is lost for any model that flees.
Lance Formation
This Special Rule can only be used
when mounted. The model gains
Fight in Extra Rank. When in a unit with 3
model
wide ranks and charging, models with this rule gain an additional instance of Fight in Extra Rank.
Jousting
Models with this rule may switch to another weapon in the second round of combat after charging with a Lance.
Trample
The model gains Stomp (1) in any turn during which it doesn't count as having charged. Only the mount can use this
attack.
Beloved
The model ignores all penalties for refusing a challenge and loses First in Rank when joined to a unit with at least one
Full Rank of models with the
Lance Formation.
Oath of Fealty
Models with this Special Rule have Inspiring Presence regardless of whether they are the General or not. However, only
models with the Insignificant Special Rule may receive this Inspiring Presence and its range is reduced to 6”. Characters
and Champions with this rule causes their unit to lose The Blessing if they decline any challenge.
When taking a Panic or a Fear test, units comprised of a Characters with this special rule get +1 weapon skill and
majority of models with this rule roll 3D6 for their Leadership 9
.
Leadership tests and discard the highest.
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Virtues
Virtues cannot be duplicated within an army.
Zeal
(5 pts) Audacity (
40pts)
Your army cannot include Knights of the Realm. You can When in base contact with an enemy with either
upgrade any unit of Knights Aspirant to Crusaders. higher Strength or higher Toughness on their
characteristic profile, the model gains Stubborn
Humility (20 pts)
and may reroll all failed to-hit and to-wound rolls.
A model with this virtue has Insignificant, has
Inspiring Presence increased to 12” and has Hold Renown (
55 / 45pts)
Your Ground regardless of whether they are the Battle The Character gains
Lethal Strike. On a roll of a natural 6
Standard Bearer. However, only models that are to wound in Close Combat that wound gains Multiple
Insignificant may benefit from this Hold Your Ground. Wounds( Ordnance ) .
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Magical Items
Magical Weapons Enchanted Items
Dragon Lance (
35pts) Blessed Scripture (25 pts)
Type: Lance. The wielder has a Breath Weapon (Strength One use only. This item may be used at the start of any
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, Flaming Attacks). Attacks made with this weapon are phase to grant The Blessing to the bearer’s unit. This
Flaming Attacks. instance of The Blessing counts as if the army had
prayed. This item may allow a unit that has lost The
Mace of Tristan (
50 pts) Blessing to regain it.
Type: Hand Weapon . The bearer’s Strength count as
being 1 higher than the Toughness of the model they are Storm Clarion (40 pts)
attacking, unless it is already higher. Whenever an One use only. This item may be activated at the
enemy model suffers one or more hits from this weapon, start of any player turn. Enemy units cannot make
roll a dice at the end of current Initiative step. For every Flying Movements during this player turn.
hit, roll a D6, on 4+ one of the Magical Items carried by
the enemy model is randomly destroyed. Arcane Items
Wafers of Penitence (20 pts)
Magical Armour Generate D3+1 Wafers at the end of deployment . A single
Armour of Percival (20 pts) Wafer can be used once per dispelling attempt and adds
Type: Heavy Armour. This armour confers +1 to any D3 to dispelling result. If this die rolls a natural 1, the
Ward Saves the model may have, up to a maximum of Wizardtakes a Strength 3 hit with Armour Piercing .
(6)
4+. Any Holy Attacks made against the wielder lose
Holy Attacks.
Magical Standards
Crusader’s Helm (45 pts) Banner of the Last Charge (20 pts)
Type: Helm (6+ Armour Save). The wearer rerolls all All mounts in the bearer’s unit gain Impact Hits (1).
failed Armour Saves. Attacks made against the wearer
can never gain any benefits from having Lethal Strike. The Oriflamme (70 pts)
The bearer causes Fear. Enemy units in base contact
with the bearer’s unit may not benefit from Hold Your
Talismans Ground or Inspiring Presence.
Talisman of Roland (15 pts)
No unit may use the Stand and Shoot reaction when
charged by a character (or its unit) with this item.
Furthermore, the bearer and its unit gain +1 to their
Ward Saves against any non-magical Ranged Attacks to a
maximum of 3+ .
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Army List
LORDS
Duke
95
pts
single model
M WS BS S T W I A Ld
Grail Damsel
175
pts
single model
M WS BS S T W I A Ld
5
HEROES
Paladin
55
pts
single model
M WS BS S T W I A Ld
*Paladins with different Codes (Oath of Fealty only, Questing Oath, Grail Oath) count as different choices for army
composition (i.e. An Army may include 3 Paladins, 3 Quest Paladins etc).
Damsel
65
pts
single model
M WS BS S T W I A Ld
6
Castellan
40 pts
single model
M WS BS S T W I A Ld
Rousing Orator:
Character and his unit gain Devastating
Charge.
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CORE
Knights Aspirant
95
pts
5
models, may add up to
10
models
17 pts/model
M WS BS S T W I A Ld
Knight 4 3 3 3 3 1 3 1 7
Warhorse 8 3 - 3 3 1 3 1 5 Cavalry 25x50mm base
Weapons: Options: pts
Lance May be given Heavy Armour 4/ model
if general has
Zeal:
Armour
: May be upgraded to
Crusaders 6 / model
Mount’s Protection (5+), Light Armour, Shield May upgrade one model to each of the following:
Champion 10
Knight Special Rules
:
Lance Formation, The Blessing,
Jousting Musician 10
Standard Bearer 10
Warhorse Special Rules
:
- may become the Veteran Standard Bearer*
Monstrous Ranks
,
Trample
*The Veteran Standard Bearer is One of a Kind and may take a
Special Rules
: Magical Standard worth up to 25 pts.
Devastating Charge (Knights only)
Crusaders: Knights in the unit lose Devastating Charge, but
Impetuous: when declaring a charge, the model gain Heavy Armour, +1 Leadership, Thunderous Charge and
becomes Immune to Psychology until the end of the Oath of Fealty.
turn.
A unit which consists entirely of models with
this rule may may reroll failed charge range and
may not restrain pursue. The unit is not forced to
overrun .
Knight 4 4 3 4 3 1 3 1 8
Warhorse 8 3 - 3 3 1 3 1 5 Cavalry 25x50mm base
Weapons: Options: pts
Lance
, Knight’s Sword May upgrade one model to each of the following:
Champion 10
Armour
: Musician 10
Mount’s Protection (5+), Heavy Armour, Shield Standard Bearer 10
- may become the Veteran Standard Bearer
Knight Special Rules
:
Lance Formation, The Blessing, Oath of Fealty,
Jousting
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Peasant Levy
40 pts
10
models, may add up to
50
models 4
pts/model
M WS BS S T W I A Ld
Battle Hardened:
Unit gains +1 to Weaponskill and +1 to
Leadership.
Peasant Bowmen
60 pts
10
models, may add up to
30
models 6 pts/model
M WS BS S T W I A Ld
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SPECIAL
Knight 4 5 3 4 3 1 4 1 8
Warhorse 8 3 - 3 3 1 3 1 5 Cavalry 25x50mm base
Weapons: Options: pts
Great weapon, Bastard Swords (count as Halberd) May be Wandering for Grail (6 models or less) 2 / model
May upgrade one model to each of the following:
Armour
: Champion 10
Mount’s Protection (5+), Heavy Armour, Shield Musician 10
Standard Bearer 10
Knight Special Rules
:
Lance Formation, The Blessing, Oath of Fealty - may take a Magical Banner up to 50
Special Rules
:
Questing Oath (Knights only)
Pegasus Knights
145 pts
3
models, may add up to
3
models 45
pts/model
M WS BS S T W I A Ld
Knight 4 4 3 4 3 1 3 1 8
Young Pegasus 8 3 - 4 4 2 4 2 7 Monstrous Cavalry 40x40mm base
Weapons: Options: pts
Lance May take Barding 10 / model
May take any of the following
Armour
: Vanguard 5 / model
Mount’s Protection (6+),
Heavy Armour, Shield Devastating Charge (Knight only) 5 / model
Skirmish (3 models or less) 5 / model
Knight Special Rules
:
May upgrade one model to each of the following:
The Blessing, Oath of Fealty,
Jousting
Champion 10
Musician 10
Special Rules
:
Fly (9) Standard Bearer 10
- may take a Magical Banner up to 50
10
Yeoman Outriders
55 pts
5
models, may add up to
10
models 10
pts/model
M WS BS S T W I A Ld
Rider 4 3 3 3 3 1 3 1 6
Horse 8 3 - 3 3 1 3 1 5 Cavalry 25x50mm base
Weapon: Options: pts
Bow, Light Lance May take any of the following:
Shields 1 / model
Armour
: Light armour 1 / model
Mount’s Protection (6+) May replace Bow with
Throwing weapon free
Peasant Special Rules
:
Crossbow 1 / model
Insignificant
May upgrade one model to each of the following:
Special Rules
: Champion 10
Fast Cavalry Musician 10
Standard Bearer 10
Knights Forlorn
100
pts
10
models, may add up to
30
models
10
pts/model
M WS BS S T W I A Ld
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Peasant Crusaders
70 pts
10
models, may add up to
30
models 7 pts/model
M WS BS S T W I A Ld
Sacred Reliquary
(This model is as an upgrade to Peasant Crusaders)
M WS BS S T W I A Ld
Special Rules
:
War Platform, Grail Oath, Holy Fervor,
Oath of Fealty, Hatred, Stubborn
Holy Fervor: A unit of Peasant Crusaders with a Sacred Reliquary is Immune to Psychology, gains The Blessing and
loses its Frenzy. The Sacred Reliquary loses First in Rank.
Consecrated Light: Bound Level 3, Type:Augment, Range 12”, Duration: Permanent. Target immediately gains The
Blessing and counts as having prayed.
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RARE
Knights of the Grail
95
pts
3
models, may add up to
7
models 40 pts/model
M WS BS S T W I A Ld
Knight 4 5 3 4 4 1 5 2 9
Warhorse 8 3 - 3 3 1 3 1 5 Cavalry 25x50mm base
Weapons: Options: pts
Lance
, Knight’s Sword May upgrade one model to each of the following:
Champion 10
Armour
: Musician 10
Mount’s Protection (5+)
,
Heavy Armour, Shield Standard Bearer 10
- May take a Magical Standards up to 50
Knight Special Rules
:
Lance Formation, Oath of Fealty, Jousting
Special Rules
:
Monstrous Support, Grail Oath (Knight’s only)
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Siege War Machine
-
single model
M WS BS S T W I A Ld
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MOUNTS
The Mounts section is for character mounts. Non-character mounts follow the rules given under their respective entries.
Hippogriff
M WS BS S T W I A Ld
Special Rules
:
Fear, Large Target, Devastating Charge, Fly(8),
Armour Piercing(1)
Royal Pegasus
M WS BS S T W I A Ld
Special Rules
:
Fly(8)
Unicorn
M WS BS S T W I A Ld
Special Rules
:
Strider(Forest), Magical Attacks,
Magic Resistance (2),
Monstrous Ranks
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Barded Warhorse
M WS BS S T W I A Ld
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Quick Reference Sheet
L - Lords, H - Heroes, C - Core, S - Special, R - Rare, M - Mounts only
CHARACTERS M WS BS S T W I A Ld CAVALRY M WS BS S T W I A Ld
L Duke 4 6 3 4 4 3 6 4 9 C Knight Aspirant 4 3 3 3 3 1 3 1 7
Grail Damsel 4 3 3 3 3 3 3 1 8 - War Horse 8 3 - 3 3 1 3 1 5
H Paladin 4 6 3 4 4 2 5 3 8 Knight of the Realm 4 4 3 4 3 1 3 1 8
Damsel 4 3 3 3 3 2 3 1 7 - War Horse 8 3 - 3 3 1 3 1 5
Castellan 4 4 4 3 3 2 3 2 7 S Knight of the Quest 4 5 3 4 3 1 4 1 8
- War Horse 8 3 - 3 3 1 3 1 5
INFANTRY Yeoman Outrider 8 3 3 3 3 1 3 1 7
C Peasant Levy 4 2 2 3 3 1 3 1 5 - Horse 8 3 - 3 3 1 3 1 5
Peasant Bowman 4 2 3 3 3 1 3 1 5 Pegasus Knight 4 4 3 4 3 1 3 1 8
S Knight Forlorn 4 4 3 4 3 1 3 1 8 - Young Pegasus 8 3 - 4 4 2 4 2 7
Peasant Crusader 4 3 2 3 3 1 3 1 8 R Knight of the Grail 4 5 3 4 4 1 5 2 9
- Sacred Reliquary 4 3 2 3 5 4 3 4 8 - War Horse 8 3 - 3 3 1 3 1 5
SPECIAL SHOOTING WEAPON Range S Multiple Shots Multiple Wounds Armour Piercing
Siege War Machine Catapult Catapult (3”) 12-60 3[9] - [Ordnance] -
Trebuchet Catapult (3”) 12-60 4[10] - [Ordnance] 1
Ballista Bolt Thrower 48 6 - D3 6
Scorpion Bolt Thrower 48 6 - Ordnance 6
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CHANGE LOG
version 0.9.0 beta released
Version 0.10.0
Names updated
Jousting added
Questing oath
Beloved updated
Knights of the Quest updated
Talisman of Roland
The Oriflamme
Wafers of Penitence
Duke and paladin weapon options
Paladin warhorse cost
Castellan equipment options
Icon of the Lady
Siege War Machine
Peasant Bowmen updated (skirmish and crossbow)
Pegasus Knights updated (skirmish)
Unit sizes
Core magic banner
Aspirants option for heavy armour
Aspirants Impetuous
Version 0.11.0
Lance formation updated
Trample added
Beloved updated
Questing Oath
Grail Oath
Knight’s Sword removed
Virtue of Daring
Virtue of Audacity
Virtue of Renown
Virtue of Piety
Dragon Lance updated
Mace of the Champion updated
Banner of Last Charge updated
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Talisman of Roland clarified text
Duke cost and equipment
Grail Damsel rules and options
Paladin cost and equipment
Damsel rules and options
Castellan updated
Knights Aspirants cost and rules
Knights of the Realm cost, stats and rules
Knights of the Quest rules
Knights Forlorn equipment options
Knights of the Grail cost and special rules
Unicorn modified rules
Hippogriff mount’s protection
Warhorses modified rules and Strenght
Zeal virtue
We created this option for all the Kingdom of Equitaine players that want an army that relies heavily on the
charge. With this you can fill core of charge reliant Knights.
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