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Initialize engine version: 4.1.

5f1 (ed5ea3281df6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdx32.dll 8.15.10.2900]
Renderer: Intel(R) HD Graphics
Vendor: Intel
VRAM: 944 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1
RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-CSharp.dll into Unity
Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript-
firstpass.dll (this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript-firstpass.dll
into Unity Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript.dll
(this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Assembly-UnityScript.dll into Unity
Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\cygwin_x32r.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\cygwin_x32r.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Ionic.Zip.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\Ionic.Zip.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.CJK.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.CJK.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.dll (this message
is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.MidEast.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.MidEast.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.Other.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.Other.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.Rare.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.Rare.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\I18N.West.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\I18N.West.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\JsonFx.Json.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\JsonFx.Json.dll into Unity Child
Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\DecalSystem.Runtime.dll
(this message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\DecalSystem.Runtime.dll into Unity
Child Domain
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\zlib.net.dll (this
message is harmless)
Loading C:\Games\CWClient\CWClient_Data\Managed\zlib.net.dll into Unity Child
Domain
- Completed reload, in 0.232 seconds
<RI> Initializing input.
XInput1_3.dll not found.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.dll (this message
is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Mono.Security.dll (this
message is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.Configuration.dll
(this message is harmless)
Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\System.Xml.dll (this
message is harmless)
LoadFromCacheOrDownload 34617 cached = True

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

The class defined in script file named 'Sample' does not match the file name!

(Filename: Line: 1512)

Unloading 2 Unused Serialized files (Serialized files now loaded: 2 / Dirty


serialized files: 0)

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 3340.
Total: 30.694105 ms (FindLiveObjects: 0.270580 ms CreateObjectMapping: 0.124705 ms
MarkObjects: 28.382818 ms DeleteObjects: 0.333702 ms)

InitUserComplete

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

You are trying to load data from a www stream which had the following error when
downloading.
404 Not Found

(Filename: Line: 1041)

You are trying to load data from a www stream which had the following error when
downloading.
404 Not Found

(Filename: Line: 1041)

Platform assembly: C:\Games\CWClient\CWClient_Data\Managed\Boo.Lang.dll (this


message is harmless)
MGUI.PrefabDownloaded

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

KeyNotFoundException: The given key was not present in the dictionary.


at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at StandaloneKeepaliveRequest.OnResponse (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Ping: Error performing ICMP transmission. Possibly because of a timeout


Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
www.error 404 Not Found http://cdn-
01.contractwarsgame.com/standalone/Levels/bay5_add.unity3d

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

www.error 404 Not Found

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Trying to reload asset from disk that is not stored on disk

(Filename: Line: 1019)

Level 'bay5_add' (-1) couldn't be loaded because it has not been added to the build
settings.
To add a level to the build settings use the menu File->Build Settings...
(Filename: Line: 263)

kac added 125050

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5184469

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2321491

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 3049627

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

IsLodLoaded: NOT FOUND optic_m21-lod

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5444122

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Object not found flechette-lod

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at PrefabFactory. (. ) [0x00000] in <filename unknown>:0
at ClientWeapon.PrefabDownloaded () [0x00000] in <filename unknown>:0
at ClientWeapon. () [0x00000] in <filename unknown>:0
at StateDownloader. (System.Collections.Generic.List`1 ) [0x00000] in
<filename unknown>:0
at Loader. () [0x00000] in <filename unknown>:0
at Loader. (System.Object ) [0x00000] in <filename unknown>:0
at Downloader+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Cancel Primary0
(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 2 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 299 unused Assets to reduce memory usage. Loaded Objects now: 4491.
Total: 36.015644 ms (FindLiveObjects: 0.677027 ms CreateObjectMapping: 0.402983 ms
MarkObjects: 31.657495 ms DeleteObjects: 1.793603 ms)

{"result":0,"weapon_index":"39","new_weapon_info":23,"new_cr":84473}

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

www.error 404 Not Found http://cdn-


01.contractwarsgame.com/standalone/Levels/bay5_add.unity3d

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

www.error 404 Not Found

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Level 'bay5_add' (-1) couldn't be loaded because it has not been added to the build
settings.
To add a level to the build settings use the menu File->Build Settings...

(Filename: Line: 263)

kac added 5056318


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2336749

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1173 y: -0.0125 z: -0.2000

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

ChooseTeamFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2054158

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Cancel Primary0

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Cancel Secondary0

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1098 y: 0.0036 z: -0.1595

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5481475

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)
Object not found bshot-lod

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at PrefabFactory. (. ) [0x00000] in <filename unknown>:0
at ClientWeapon.PrefabDownloaded () [0x00000] in <filename unknown>:0
at ClientWeapon. () [0x00000] in <filename unknown>:0
at StateDownloader. (System.Collections.Generic.List`1 ) [0x00000] in
<filename unknown>:0
at Loader. () [0x00000] in <filename unknown>:0
at Loader. (System.Object ) [0x00000] in <filename unknown>:0
at Downloader+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Cancel Primary0

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2336665

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1173 y: -0.0125 z: -0.2000

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0893 y: -0.0204 z: -0.1547

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

IsLodLoaded: NOT FOUND optic_eotech553-lod

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2054158

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)
moveDelta set to x: -0.1066 y: 0.0088 z: -0.0411

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2054158

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0875 y: 0.0080 z: -0.0690

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1173 y: -0.0125 z: -0.2000

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2054158

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2336749

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0893 y: -0.0204 z: -0.1547

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1107 y: -0.0082 z: -0.2330

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

KeyNotFoundException: The given key was not present in the dictionary.


at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at StandaloneKeepaliveRequest.OnResponse (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2054158

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1067 y: -0.0134 z: -0.0069

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1107 y: -0.0082 z: -0.2330

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0099 z: -0.0900

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1067 y: -0.0134 z: -0.0069

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 1 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 380 unused Assets to reduce memory usage. Loaded Objects now: 4531.
Total: 58.461864 ms (FindLiveObjects: 0.516527 ms CreateObjectMapping: 0.566948 ms
MarkObjects: 50.631207 ms DeleteObjects: 5.219156 ms)

InvalidCastException: Cannot cast from source type to destination type.


at BankGUI.LoadTransactionsFinished (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

{"result":0,"weapon_index":"49","new_weapon_info":96,"new_cr":81977}

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

add (UnityEngine.GameObject)

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Ping: Error performing ICMP transmission. Possibly because of a timeout


www.error 404 Not Found http://cdn-
01.contractwarsgame.com/standalone/Levels/bay5_add.unity3d

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

www.error 404 Not Found

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Level 'bay5_add' (-1) couldn't be loaded because it has not been added to the build
settings.
To add a level to the build settings use the menu File->Build Settings...

(Filename: Line: 263)

kac added 1427542

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 92833

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

ChooseTeamFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2394907

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1280 y: -0.0171 z: -0.0600

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0858 y: 0.0003 z: -0.0522

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2120917


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 257 unused Assets to reduce memory usage. Loaded Objects now: 4540.
Total: 61.716526 ms (FindLiveObjects: 0.590426 ms CreateObjectMapping: 0.474188 ms
MarkObjects: 55.349232 ms DeleteObjects: 3.982108 ms)

KeyNotFoundException: The given key was not present in the dictionary.


at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at StandaloneKeepaliveRequest.OnResponse (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4579.
Total: 52.006042 ms (FindLiveObjects: 0.553476 ms CreateObjectMapping: 0.406062 ms
MarkObjects: 49.748646 ms DeleteObjects: 0.051575 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4596.
Total: 53.077202 ms (FindLiveObjects: 0.585807 ms CreateObjectMapping: 0.482656 ms
MarkObjects: 49.941860 ms DeleteObjects: 0.062352 ms)

Ping: Error performing ICMP transmission. Possibly because of a timeout


Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Shader 'Hidden/FXAA Preset 2': fallback shader 'Hidden/FXAA II' not found
Shader 'Hidden/FXAA Preset 3': fallback shader 'Hidden/FXAA II' not found
The loaded level has a different lightmaps mode than the current one. Current: Dual
Lightmaps. Loaded: Single Lightmaps. Will use: Dual Lightmaps.

(Filename: Line: 855)


NullReferenceException: Object reference not set to an instance of an object
at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

The loaded level has a different lightmaps mode than the current one. Current: Dual
Lightmaps. Loaded: Single Lightmaps. Will use: Dual Lightmaps.

(Filename: Line: 855)

kac added 4485670

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2386375

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 4561024

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 1812325

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2053852

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 4526113

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5426761

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2362081


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 3213112

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2053597

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

ChooseTeamFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5639173

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Cancel Primary0

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Cancel Secondary0

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)
moveDelta set to x: -0.1069 y: -0.0041 z: -0.0460

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1069 y: -0.0041 z: -0.0460

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1652 y: -0.0338 z: -0.1502

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1069 y: -0.0041 z: -0.0460

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0875 y: 0.0080 z: -0.0690

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1652 y: -0.0338 z: -0.1502

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)
moveDelta set to x: -0.1652 y: -0.0338 z: -0.1502

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1280 y: -0.0171 z: -0.0600

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0875 y: 0.0080 z: -0.0690

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 4887796

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0875 y: 0.0080 z: -0.0690

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1069 y: -0.0041 z: -0.0460

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1652 y: -0.0338 z: -0.1502

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0875 y: 0.0080 z: -0.0690

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1280 y: -0.0171 z: -0.0600

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1652 y: -0.0338 z: -0.1502

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0875 y: 0.0080 z: -0.0690

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0978 y: -0.0012 z: -0.1802

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0822 y: 0.0108 z: 0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 4887796

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1069 y: -0.0041 z: -0.0460


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.0986 y: 0.0100 z: -0.1124

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 1 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 589 unused Assets to reduce memory usage. Loaded Objects now: 4528.
Total: 69.587593 ms (FindLiveObjects: 1.090403 ms CreateObjectMapping: 1.140054 ms
MarkObjects: 54.345043 ms DeleteObjects: 11.202711 ms)

www.error 404 Not Found http://cdn-


01.contractwarsgame.com/standalone/Levels/bay5_add.unity3d

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

www.error 404 Not Found

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Level 'bay5_add' (-1) couldn't be loaded because it has not been added to the build
settings.
To add a level to the build settings use the menu File->Build Settings...

(Filename: Line: 263)

kac added 2373328


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5660920

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

ChooseTeamFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

KeyNotFoundException: The given key was not present in the dictionary.


at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at StandaloneKeepaliveRequest.OnResponse (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1263 y: -0.0257 z: -0.1335

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

client_player (EntityAmmunitions) ReloadEnd

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 4938940

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 4611952

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1107 y: -0.0334 z: -0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1102 y: -0.0133 z: -0.0457

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1102 y: -0.0133 z: -0.0457

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1107 y: -0.0334 z: -0.0100


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1107 y: -0.0334 z: -0.0100

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2053618

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1102 y: -0.0133 z: -0.0457

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1280 y: -0.0171 z: -0.0600

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1263 y: -0.0257 z: -0.1335

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

client_player (EntityAmmunitions) ReloadEnd

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1102 y: -0.0133 z: -0.0457

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1045 y: 0.0233 z: -0.0396


(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

KeyNotFoundException: The given key was not present in the dictionary.


at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at StandaloneKeepaliveRequest.OnResponse (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

moveDelta set to x: -0.1045 y: 0.0233 z: -0.0396

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1045 y: 0.0233 z: -0.0396

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 2373328

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

moveDelta set to x: -0.1045 y: 0.0233 z: -0.0396

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

BaseRpcNetPlayer.SpawnFromServer

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

kac added 5933191

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

NullReferenceException: Object reference not set to an instance of an object


at . (System.String , . , . , System.String , System.String ,
System.String ) [0x00000] in <filename unknown>:0
at cygwin_x32.CygWin32L.EmulateUniCon (System.String hostInfo) [0x00000] in
<filename unknown>:0
at (wrapper remoting-invoke-with-check) cygwin_x32.CygWin32L:EmulateUniCon
(string)
at NetEmulation.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 4552.
Total: 60.190037 ms (FindLiveObjects: 0.804042 ms CreateObjectMapping: 0.745538 ms
MarkObjects: 50.629280 ms DeleteObjects: 6.300707 ms)

Ping: Error performing ICMP transmission. Possibly because of a timeout


Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4581.
Total: 52.831642 ms (FindLiveObjects: 0.534617 ms CreateObjectMapping: 0.453789 ms
MarkObjects: 50.350616 ms DeleteObjects: 0.129324 ms)

?action=wl_add&user_id=5991895

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

KeyNotFoundException: The given key was not present in the dictionary.


at System.Collections.Generic.Dictionary`2[System.String,System.Object].get_Item
(System.String key) [0x00000] in <filename unknown>:0
at StandaloneKeepaliveRequest.OnResponse (System.String text, System.String url)
[0x00000] in <filename unknown>:0
at HtmlLayer+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Ping: Error performing ICMP transmission. Possibly because of a timeout


Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 4623.
Total: 51.927914 ms (FindLiveObjects: 0.832139 ms CreateObjectMapping: 0.529613 ms
MarkObjects: 49.099712 ms DeleteObjects: 0.091989 ms)
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4607.
Total: 41.274445 ms (FindLiveObjects: 0.458023 ms CreateObjectMapping: 0.315997 ms
MarkObjects: 39.478531 ms DeleteObjects: 0.056194 ms)

Ping: Error performing ICMP transmission. Possibly because of a timeout


Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Ping: Error performing ICMP transmission. Possibly because of a timeout
Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4586.
Total: 52.270470 ms (FindLiveObjects: 0.567717 ms CreateObjectMapping: 0.396825 ms
MarkObjects: 49.981888 ms DeleteObjects: 0.055039 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4622.
Total: 58.575024 ms (FindLiveObjects: 0.573106 ms CreateObjectMapping: 0.411836 ms
MarkObjects: 55.502033 ms DeleteObjects: 0.045032 ms)

Ping: Error performing ICMP transmission. Possibly because of a timeout


load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

load in progress

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

add (UnityEngine.GameObject)

(Filename:
C:/BuildAgent/work/7535de4ca26c26ac/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 54)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 4592.
Total: 52.869747 ms (FindLiveObjects: 0.555016 ms CreateObjectMapping: 0.393361 ms
MarkObjects: 50.422592 ms DeleteObjects: 0.237094 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4563.
Total: 53.436695 ms (FindLiveObjects: 0.804812 ms CreateObjectMapping: 0.501516 ms
MarkObjects: 50.749752 ms DeleteObjects: 0.063892 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 152 / Dirty
serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 4601.
Total: 50.628899 ms (FindLiveObjects: 0.717441 ms CreateObjectMapping: 0.443397 ms
MarkObjects: 47.863052 ms DeleteObjects: 0.075439 ms)

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