Académique Documents
Professionnel Documents
Culture Documents
106
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Source Changes
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Fixed vconv.exe so it doesn't use options that have been deprecated
in MSVC 2005. [Aaron Giles]
0.105u5
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Source Changes
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Cleaned up the freekick.c driver [Sonikos]:
- added 2nd button in gigas/gias2m/oigas
- matched the Z80 chip mhz to the "confirmed" mhz of gigas
Added some Amiga enhancements needed for MESS Amiga and CDTV
drivers. [Dirk Best]
More improvements to the BFM driver and the 6840 timer emulation.
[El Condor]
0.105u4
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Fixed bug in the debugger that would prevent you from typing a
command line longer than what was visible. [Aaron Giles]
Added a new tool jedutil, which will convert .JED files to binary
form and back again. [Aaron Giles]
Added new ROM region REGION_PLDS, which is designed to hold binary
dumps of PLD fusemaps (produced from .JED files by jedutil). Added
logic to -romident to automatically parse .JED files to identify them
against these binary dumps. Added PLD dumps to the Vindicators,
Batman, Pit Fighter, ThunderJaws, and Relief Pitcher drivers. More to
come shortly. [Aaron Giles]
Converted PLDs for catnmous and lazarian to the new binary format.
[Aaron Giles]
0.105u3
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Source Changes
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Fixed and cleaned up the DIP switches in the dec0 driver.
[Roberto Fresca]
More improvements to the PGM video code. Also added hooks for halting
the sound CPU which allows ddp2 to boot. [David Haywood]
Refactored the 8530 CIA code from the Amiga into a separate module
and made it support both the 6526 and 8530 variants. [Nathan Woods]
Fixed/improved DIP switches in the megasys1, dietgo, and yunsun16
drivers. [Twisty]
Fixed some DIP switches and added controls for 2nd player in cocktail
mode in Lost Castle in Darkmist. [Sonikos]
Removed a number of unused ROM regions. Most (but not all) of the
empty ROM region warnings are now taken care of. Also uncommented/
added missing undumped ROMs/XORs in the Namco and CPS2 games.
[Aaron Giles]
0.105u2
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Source Changes
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Fixed Monster World DIP switches. [Sonikos]
Fixed floating point rounding error in the PowerPC FPU. [Ville Linde]
Reorganized and cleaned up the PGM sprite drawing code a bit. Added
zooming support. [David Haywood]
Did some cleanup on the 6821 PIA functions, converting to new MAME
struct conventions and enforcing that configuration/initialization
happens only at init time. [Nathan Woods]
Fixed some unknown DIP switches in Galivan and Dangar Ufo Robo.
[Twisty]
Made "This game doesn't work" text more explicit. [Olivier Galibert]
Added PAIR and PAIR64 as valid save state types. [Nathan Woods]
0.105u1
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Source Changes
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Cleaned up the usage of includes/*.h files across the project, by
ensuring that:
1. All includes/foo.h files are annotated with comments describing
the source of the declarations.
2. Each source file so annotated also explicitly does an
#include "includes/foo.h" to ensure consistent definitions.
Along the way a number of inconsistent, irrelevant, and incomplete
declarations were removed/cleaned up. [Atari Ace]
Added accessors for the CA2, CB2 and IRQ signals on the 6821 PIA.
[Nathan Woods]
Fixed the Z80 PIO code to prevent an interrupt to occur between the
PIO_OP_MODE byte and mask which follows. According to the datasheet,
this is not permitted in hardware. [Robert]
Fixed a bug with code comments that led to incorrect display for
long comments. [Andrew Gardner]
Modified a number of drivers that were using empty RAM regions for
RAM or which had extraneous memory regions. Most significant changes
were to the arcadia, nss, and stv drivers. [Aaron Giles]