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This is an avatar modding guide. This is open source. Feel free to steal this and
replace my name with yours.
FIRST OF ALL we will examine every bit of the code of an avatar, we will be using
my Ratboy Genius avatar
avatar:dude.0EC_YT4bfyC_RC_BC_WRc0cJaKe0eYe0eXaMaOaUaVaLc0cWd0dId0dBc0cPdSnnnGdudeN
aGmouseHaSaNa0b1b2a3b.rwg
then you can put this after any body part, so if you wanted a penguin arm, do
Gpenguin after L(left arm) or R(right arm), or both
some avatars dont work when you choose them, youll be invisible, so to be one like
alien do avatar:dude.0EPGalien.rwg or whatever replaced with alien, like bik or
motorx
you can put a number after the G too, to put a specific body part. like if you
wanted a head instead of a skeleton arm after R(right arm), you would do RG4bones,
because 4 would represent the head, not the arm. and you can play around with
this... like putting G7kangaroo for a kangaroo leg after your head(H) instead...
with this you can put different things on your avatar, like my ratboy genius WITH
SUNGLASSES avatar.
avatar:dude.0EC_YT4bfyC_RC_BC_WRc0cJaKe0eYe0eXaMaOaUaVaLc0cWd0dId0dBc0cZbSaaNSaNaG4
bunny0b1b3b4bPdSnnnGdudeNaGmouseHaSaNa0b1b2a3b.rwg
we have ZbSaaNSaNaG4bunny0b1b3b4b, which has to be between two other body parts for
it to work and not get in the way of the others, Z is never used so you can put
extra stuff onto there.(the tail)
so then, it would put the HEAD (G4) of the energizer bunny onto ratboy's head, and
since b(T4bfy)(2nd texture) is transparent, Zb, 0b, 1b, 3b, 4b, all of these will
not be shown (the parts of the bunny) except 2 which is the sunglasses. since the
default color for them is black, we do not need to specify. and then the size (S)
SaaN and SaNa to match the head.
i think we are done with the ratboy avatar, so now move on to some things not in
the avatar used in the example
========================delays(D)==================,
this is how they make avatar's faces blink, we will use a random example...
avatar:dude.0EC__C__C__C__C__C__La0cMaOaRa0cUaVaWa0eXaY0aIa0eJaK0aBc0bPeNS000Ground
manQHDgT2roundmanT3T2T1Q0c.rwg note the HDg.
delay is different then putting two small letters to flash between textures.
HDgT2roundmanT3T2T1, this means every so seconds(g) it will stay at T1, but then
flash through T1, T2, and T3 of roundman, which the textures are made to look like
it is blinking.
after D delays can be 0-9, a-z, and A-Z. smallest 0 and biggest Z.also you can
flash through specific textures with a delay like, DbT1uraDbT2uraDbT3ura, and so
on, flashing to each one every how many seconds b represents. (you can put these
delays anywhere, not just your face/head(H).
=====================QUOTES==========================================
i dont know why these things exist.
so you should NEVER use quotes(Q), well you will never need to, but an example from
above is...
NS000GroundmanQHDgT2roundmanT3T2T1Q0c
S000 doesn't even do anything i dont know why its there
the first Q shouldnt even be there, nothing even happens when you remove it, same
with the S000
if you take the Q off, your face gets messed up, but removing the 0c fixes it. also
in this case you dont even need the 0c, since it's the same default color (the back
of the head), also i didnt make this avatr but this is what happens when you put a
head on from the metamorphic gallery.
so then... Q seperates what was before it, because if you remove it it will think
T10c is one thing, and then the face will appear orange because there is no T10c as
a texture, but it will still "blink" through the other textures. like i said before
though, taking off the 0c and Q makes it stay the same, so you dont even need to do
that. worlds just trying to look professional, i guess.
That's it for this guide. My name is Urotsuki on Worlds.com if you have any
questions.
editor's note: the ratboy genius avatar was made before his videos got popular,
before potato knishes and the minecraft episodes were made (2012).