Académique Documents
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Dream Land
For Classes FST and up
Object
The object of the game is to travel through all of Robert's dreams to get back to his bed
by moving along the path of colored spaces. Move throughout the game by moving to the next
color on the board according to the card you draw, after answering the question on the back
correctly.
To Begin
Make sure to shuffle the cards well. Place the cards with the questions face up, so they
are accessible to all players. Play rock paper scissors to see which player will go first, and then
move clockwise from the winning person. The first player will draw a card from the top of the
pile, and answer the question. If the answer is correct, flip over the card and proceed to the
matching colored space on the path. An answer booklet will be attached to check the answers,
the numbers on the cards will correspond with the key. The rest of the remaining players will do
How To Play
3. When a card is drawn and the correct answer is found, they will flip over the card and
proceed to the next space of that color, or symbol. If the answer is incorrect, the player
4. When a card is drawn that is has a picture on it, if the answer is correct move to the space
on the board that matches the card. If the answer is incorrect, the player loses a turn.
5. Players can cross the 9 Mountain Pass or Rainbow Road bridges, but only when they land
on the exact square at the beginning of the shortcut. The paths only go in one direction,
which is forward. The player immediately passes the bridge after landing on the correct
8. If all cards have been used and the game has not been completed, reshuffle them and use
The first player to reach Roberts bed is the winner! The bed is reached by landing on the
last blue space, or by continuing to a square that would take the player beyond the blue space if
Answers
2. Star 24. x − c
5. False 27. 3
(n−1)
12. A combination has a specific order, 34. g n = g * r
permutations do not
n!
13. x 35. n − r!
10!
14. Polar coordinates are encased in brackets, 36. (10−3)!
= 720
and list the radius and angle, while
rectangular coordinates are encased in
parentheses and are in an (x,y) format
16. Events that cannot happen at the same 23000(1 + 0.002417) 36 * 0.002417
38.
(1 + 0.002417) 36 − 1
= $667.86
time
20. -1 42. 13
The process of making this project was actually quite fun. On the half day on Friday May
26th, all three partners worked at Aubrey's house to paint the board, come up with the equations,
and make an overall game plan. On our own time, Aubrey wrote all of the equations on the
cards, but Brianne and Krystal put the answers to the equations in the answer document. Aubrey
then printed the answers and wrote out how to solve each problem that needed calculations. The
work was evenly spread between the partners and everyone had a great time.