Vous êtes sur la page 1sur 34

INTRODUCTION

A digital computer typically consists of three major components: the Central Processing Unit(CPU),
program and data memory, and an Input/Output (I/O) system. The CPU controls the flow of
information among the components of the computer. It also processes the data by performing digital
operations. Most of the processing is done in the Arithmetic-Logic Unit (ALU)within the CPU. When
the CPU of a computer is built on a single printed circuit board, the computer is called a minicomputer.
A microprocessor is a CPU that is compacted into a single-chip semiconductor device. Microprocessors
are general-purpose devices, suitable for many applications. A computer built around a microprocessor
is called a microcomputer. The choice of I/O and memory devices of a microcomputer depends on the
specific application. For
example, most personal computers contain a keyboard and monitor as standard input and output
devices.
A microcontroller is an entire computer manufactured on a single chip. Microcontrollers are usually
dedicated devices embedded within an application. For example, microcontrollers are used as engine
controllers in automobiles and as exposure and focus controllers in cameras. In order to serve these
applications, they have a high concentration of on-chip facilities such as serial ports, parallel input
output ports, timers, counters, interrupt control, analog-to-digital converters, random access memory,
read only memory, etc. The I/O, memory, and on-chip peripherals of a microcontroller are selected
depending on the specifics of the target application. Since microcontrollers are powerful digital
processors, the degree of control and
programmability they provide significantly enhances the effectiveness of the application.

MICROCONTROLLER v/s MICROPROCESSOR

Microprocessor and microcontroller are two popular terms in world of computer.


However,microprocessor and microcontroller has different functions and features.
Microprocessors generally require external components or circuits to implement program memory,
RAM memory and Input/Output. Intel's 8085, 80386 and Pentium are examples of microprocessors.
Microcontrollers incorporate program memory, RAM memory and input/output port into one chip.
Microchip's PIC series and Atmel's AVR series are examples of microcontrollers.
One of the main differences is that microcontrollers are usually designed to perform a small set of
specific functions, for example as in the case of a Automatic Braking System which performs a small
set of input processing functions, whereas microprocessors tend to be designed to perform a wider set
of general purpose functions. For example, microcontrollers are widely used in modern cars where they
will each perform a dedicated task, i.e. a microcontroller to regulate the brakes on all four wheels, or a
microcontroller to regulate the car air conditioning, or a microcontroller for automatic gate systems.
These microcontrollers will perform few other tasks (if any) other than those specified. Compare to a
microprocessor in a PC which performs a wide range of tasks related to the general requirements of a
PC such as performing the necessary calculations for a very wide set of software applications,
performing Input/Output for the main subsystems, peripheral control and etc.

EMBEDDED SYSTEMS

An embedded system is a computer system designed to perform one or a few dedicated functions, often
with real-time computing constraints. It is embedded as part of a complete device often including
hardware and mechanical parts. In contrast, a general-purpose computer, such as a personal computer,
is designed to be flexible and to meet a wide range of an end-user's needs. Embedded systems control
many of the common devices in use today.

Embedded systems are controlled by a main processing core that is typically either a microcontroller or
a digital signal processor (DSP).

Since the embedded system is dedicated to specific tasks, design engineers can optimize it reducing the
size and cost of the product and increasing the reliability and performance. Some embedded systems
are mass-produced, benefiting from economies of scale.

Physically, embedded systems range from portable devices such as digital watches and MP3 players, to
large stationary installations like traffic lights, factory controllers, or the systems controlling nuclear
power plants. Complexity varies from low, with a single microcontroller chip, to very high with
multiple units, peripherals and networks mounted inside a large chassis or enclosure.

In general, "embedded system" is not an exactly defined term, as many systems have some element of
programmability. For example, handheld computers share some elements with embedded systems such
as the operating systems and microprocessors which power them, but are not truly embedded systems,
because they allow different applications to be loaded and peripherals to be connected.

Variety Of Embedded systems

Embedded systems span all aspects of modern life and there are many examples of their use.

Telecommunications systems employ numerous embedded systems from telephone switches for the
network to mobile phones at the end-user. Computer networking uses dedicated routers and network
bridges to route data.
Consumer electronics include personal digital assistants (PDAs), mp3 players, mobile phones,
videogame consoles, digital cameras, DVD players, GPS receivers, and printers. Many household
appliances, such as microwave ovens, washing machines and dishwashers, are including embedded
systems to provide flexibility, efficiency and features. Advanced HVAC systems use networked
thermostats to more accurately and efficiently control temperature that can change by time of day and
season. Home automation uses wired- and wireless-networking that can be used to control lights,
climate, security, audio/visual, surveillance, etc., all of which use embedded devices for sensing and
controlling.
Transportation systems from flight to automobiles increasingly use embedded systems. New airplanes
contain advanced avionics such as inertial guidance systems and GPS receivers that also have
considerable safety requirements. Various electric motors — brushless DC motors, induction motors
and DC motors — are using electric/electronic motor controllers. Automobiles, electric vehicles, and
hybrid vehicles are increasingly using embedded systems to maximize efficiency and reduce pollution.
Other automotive safety systems include anti-lock braking system (ABS), Electronic Stability Control
(ESC/ESP), traction control (TCS) and automatic four-wheel drive.
Medical equipment is continuing to advance with more embedded systems for vital signs monitoring,
electronic stethoscopes for amplifying sounds, and various medical imaging (PET, SPECT, CT, MRI)
for non-invasive internal inspections.
Embedded systems are designed to do some specific task, rather than be a general-purpose computer
for multiple tasks. Some also have real-time performance constraints that must be met, for reasons such
as safety and usability; others may have low or no performance requirements, allowing the system
hardware to be simplified to reduce costs.

Characteristic

1. Embedded systems are not always standalone devices. Many embedded systems consist of
small, computerized parts within a larger device that serves a more general purpose. For
example, the Gibson Robot Guitar features an embedded system for tuning the strings, but the
overall purpose of the Robot Guitar is, of course, to play music.[5] Similarly, an embedded
system in an automobile provides a specific function as a subsystem of the car itself.

2. The program instructions written for embedded systems are referred to as firmware, and are
stored in read-only memory or Flash memory chips. They run with limited computer hardware
resources: little memory, small or non-existent keyboard and/or screen.

TYPES OF MICROCONTROLLERS

The predominant family of microcontrollers are 8-bit types since this word size has proved popular for
the vast majority of tasks the devices have been required to perform. The microcontroller family would
have a common instruction subset but family members differ in the amount, and type, of memory, timer
facility, port options, etc. possessed, thus producing cost-effective devices suitable for particular
manufacturing requirements.
There are 4 major 8 bit micro controllers. They are Freescale's 6811, Intel's 8051, Zilog's Z8 and PIC
16x from Microchip Technology. Each of these Microcontrollers have a unique set of instruction set
and register set; therefore they are not compatible with each other.
8051 MICROCONTROLLER

The 8051 is the first microcontroller of the MCS-51 family introduced by Intel Corporation at the end
of the 1970s. The 8051 family with its many enhanced members enjoys the largest market share,
estimated to be about 40%, among the various microcontroller architectures. The architecture of the
8051 family of microcontrollers is referred to as the MCS-51 architecture, or sometimes simply as
MCS-51. The microcontrollers have an 8-bit data bus. They are capable of addressing 64K of program
memory and a separate 64K of data memory. The 8051 has 4K of code memory implemented as on-
chip Read Only Memory (ROM). The 8051 has 128 bytes of internal Random Access Memory (RAM).
It has two timer/counters, a serial port, 4 general purpose parallel input/output ports, and interrupt
control logic with five sources of interrupts. Besides internal RAM, the 8051 has various Special
Function Registers (SFR), which are the control and data registers for on-chip facilities

COMPARISON OF 8051 FAMILY MEMBERS

Feature 8051 8052 8031


ROM (program space in bytes) 4K 8K 0K
RAM (bytes) 128 256 128
Timers 2 3 2
I/O pins 32 32 32
Serial port 1 1 1
Interrupt sources 6 8 6

HARVARD ARCHITECTURE

The Harvard architecture is a computer architecture with physically separate storage and signal
pathways for instructions and data. In a Harvard architecture, there is no need to make the two
memories share characteristics. In particular, the word width, timing, implementation technology, and
memory address structure can differ. In some systems, instructions can be stored in read-only memory
while data memory generally requires read-write memory. In some systems, there is much more
instruction memory than data memory so instruction addresses are wider than data addresses. The
Modified Harvard architecture is very much like the Harvard architecture but provides a pathway
between the instruction memory and the CPU that allows words from the instruction memory to be
treated as read-only data. This allows constant data, particularly text strings, to be accessed without
first having to be copied into data memory, thus preserving more data memory for read/write variables.
Special machine language instructions are provided to read data from the instruction memory. This is
by contrast with a Von Neumann architecture computer, in which both instructions and data are stored
in the same memory system and (without the complexity of a cache) must be accessed in turn.
Microcontrollers (complete computers on a single chip) may use the Modified Harvard architecture for
the reasons it was first developed, which are to improve memory access speeds with moderate
complexity and to allow the instruction and data memory systems to be implemented independently of
each other.

RISC V/S CISC

Complex instruction set computer (CISC, pronounced like "sisk") is a computer instruction set
architecture (ISA) in which each instruction can execute several low-level operations, such as a load
from memory, an arithmetic operation, and a memory store, all in a single instruction. The term was
retroactively coined in contrast to reduced instruction set computer (RISC).
The acronym RISC (pronounced as risk), for reduced instruction set computer, represents a CPU
design strategy emphasizing the insight that simplified instructions that "do less" may still provide for
higher performance if this simplicity can be utilized to make instructions execute very quickly.
For any given level of general performance, a RISC chip will typically have far fewer transistors
dedicated to the core logic which originally allowed designers to increase the size of the register set and
increase internal parallelism.

Other features, which are typically found in RISC architectures are:

 Uniform instruction format, using a single word with the opcode in the same bit positions in
every instruction, demanding less decoding;
 Identical general purpose registers, allowing any register to be used in any context, simplifying
compiler design (although normally there are separate floating point registers);

 Simple addressing modes. Complex addressing performed via sequences of arithmetic and/or
load-store operations;

 Few data types in hardware, some CISCs have byte string instructions, or support complex
numbers; this is so far unlikely to be found on a RISC.

Exceptions abound, of course, within both CISC and RISC.

RISC designs are also more likely to feature a Harvard memory model, where the instruction stream
and the data stream are conceptually separated; this means that modifying the memory where code is
held might not have any effect on the instructions executed by the processor (because the CPU has a
separate instruction and data cache), at least until a special synchronization instruction is issued. On the
upside, this allows both caches to be accessed simultaneously, which can often improve performance.

8051 ARCHITECTURE

The Intel 8051 is an 8-bit microcontroller which means that most available operations are limited to 8
bits.

Some of the features that have made the 8051 popular are:

 8-bit data bus


 16-bit address bus
 32 general purpose registers each of 8 bits
 16 bit timers (usually 2, but may have more, or less).
 3 internal and 2 external interrupts.
 Bit as well as byte addressable RAM area of 16 bytes.
 Four 8-bit ports, (short models have two 8-bit ports).
 16-bit program counter and data pointer

PIN DESCRIPTION OF 8051


PIN 9: PIN 9 is the reset pin which is used reset the microcontroller’s internal registers and ports upon
starting up.2 machine cycle should be high at this pin.
PINS 18 & 19: The 8051 has a built-in oscillator amplifier hence we need to only connect a crystal at
these pins to provide clock pulses to the circuit.
PIN 40 and 20: Pins 40 and 20 are VCC and ground respectively. The 8051 chip needs +5V 500mA to
function properly.
PINS 29, 30 & 31: As described in the features of the 8051, this chip contains a built-in flash memory.
In order to program this we need to supply a voltage of +12V at pin 31. If external memory is
connected then PIN 31, also called EA/VPP, should be connected to ground to indicate the presence of
external memory. PIN 30 is called ALE (address latch enable), which is used when multiple memory
chips are connected to the controller and only one of them needs to be selected. PIN 29 is called PSEN.
This is "program select enable". In order to use the external memory it is required to provide the low
voltage (0) on both PSEN and EA pins.

Ports
There are 4 8-bit ports: P0, P1, P2 and P3.
PORT P1 (Pins 1 to 8): The port P1 is a general purpose input/output port which can be used for a
variety of interfacing tasks. The other ports P0, P2 and P3 have dual roles or additional functions
associated with them based upon the context of their usage.
PORT P3 (Pins 10 to 17): PORT P3 acts as a normal IO port, but Port P3 has additional functions such
as, serial transmit and receive pins, 2 external interrupt pins, 2 external counter inputs, read and write
pins for memory access.
PORT P2 (pins 21 to 28): PORT P2 can also be used as a general purpose 8 bit port when no external
memory is present, but if external memory access is required then PORT P2 will act as an address bus
in conjunction with PORT P0 to access external memory. PORT P2 acts as A8-A15, as can be seen
from fig
PORT P0 (pins 32 to 39) PORT P0 can be used as a general purpose 8 bit port when no external
memory is present, but if external memory access is required then PORT P0 acts as a multiplexed
address and data bus that can be used to access external memory in conjunction with PORT P2. P0 acts
as AD0-AD7, as can be seen from fig
REGISTERS

The Accumulator
The Accumulator, as its name suggests, is used as a general register to accumulate the results of a large
number of instructions. It can hold an 8-bit (1-byte) value and is the most versatile register the 8051 has
due to the shear number of instructions that make use of the accumulator. More than half of the 8051s
255 instructions manipulate or use the accumulator in some way.

The "R" registers

The "R" registers are a set of eight registers that are named R0, R1, etc. up to and including R7.These
registers are used as auxillary registers in many operations.

The "B" Register

The "B" register is very similar to the Accumulator in the sense that it may hold an 8-bit (1-byte)
value.The "B" register is only used by two 8051 instructions: MUL AB and DIV AB. Thus, if you want
to quickly and easily multiply or divide A by another number, you may store the other number in "B"
and make use of these two instructions.Aside from the MUL and DIV instructions, the "B" register is
often used as yet another temporary storage register much like a ninth "R" register.

The Data Pointer (DPTR)

The Data Pointer (DPTR) is the 8051s only user-accessable 16-bit (2-byte) register. The Accumulator,
"R" registers, and "B" register are all 1-byte values.

DPTR, as the name suggests, is used to point to data. It is used by a number of commands which allow
the 8051 to access external memory. When the 8051 accesses external memory it will access external
memory at the address indicated by DPTR.

The Program Counter (PC)

The Program Counter (PC) is a 2-byte address which tells the 8051 where the next instruction to
execute is found in memory. When the 8051 is initialized PC always starts at 0000h and is incremented
each time an instruction is executed. It is important to note that PC isnt always incremented by one.
Since some instructions require 2 or 3 bytes the PC will be incremented by 2 or 3 in these cases.The
Program Counter is special in that there is no way to directly modify its value.

The Stack Pointer (SP)

The Stack Pointer, like all registers except DPTR and PC, may hold an 8-bit (1-byte) value. The Stack
Pointer is used to indicate where the next value to be removed from the stack should be taken from.

When you push a value onto the stack, the 8051 first increments the value of SP and then stores the
value at the resulting memory location.When you pop a value off the stack, the 8051 returns the value
from the memory location indicated by SP, and then decrements the value of SP.

This order of operation is important. When the 8051 is initialized SP will be initialized to 07h. If you
immediately push a value onto the stack, the value will be stored in Internal RAM address 08h. This
makes sense taking into account what was mentioned two paragraphs above: First the 8051 will
increment the value of SP (from 07h to 08h) and then will store the pushed value at that memory
address (08h).
A
B
R0
DPTR DPH DPL
R1
R2 PC PC
R3
R4 Some 8051 16-bit Register

R5
R6
R7

Some 8-bitt Registers of


the 8051

SPECIAL FUNCTION REGISTER

The Special Function Register (SFR) is the upper area of addressable memory, from address 0x80 to
0xFF. This area of memory cannot be used for data or program storage, but is instead a series of
memory-mapped ports and registers. All port input and output can therefore be performed by memory
mov operations on specified addresses in the SFR. Also, different status registers are mapped into the
SFR, for use in checking the status of the 8051, and changing some operational parameters of the 8051.
The 4 ports, register A,B, and stack pointer SP have already been explained above. The rest of the SFR
are explained below.

DPL/DPH (Data Pointer Low/High, Addresses 82h/83h):

The SFRs DPL and DPH work together to represent a 16-bit value called the Data Pointer. The data
pointer is used in operations regarding external RAM and some instructions involving code memory.
Since it is an unsigned two-byte integer value, it can represent values from 0000h to FFFFh (0 through
65,535 decimal).

PCON (Power Control, Addresses 87h):

The Power Control SFR is used to control the 8051's power control modes. Certain operation modes of
the 8051 allow the 8051 to go into a type of "sleep" mode which requires much less power. These
modes of operation are controlled through PCON. Additionally, one of the bits in PCON is used to
double the effective baud rate of the 8051's serial port.

TCON (Timer Control, Addresses 88h, Bit-Addressable):

The Timer Control SFR is used to configure and modify the way in which the 8051's two timers
operate. This SFR controls whether each of the two timers is running or stopped and contains a flag to
indicate that each timer has overflowed. Additionally, some non-timer related bits are located in the
TCON SFR. These bits are used to configure the way in which the external interrupts are activated and
also contain the external interrupt flags which are set when an external interrupt has occured.
TMOD (Timer Mode, Addresses 89h):

The Timer Mode SFR is used to configure the mode of operation of each of the two timers. Using this
SFR your program may configure each timer to be a 16-bit timer, an 8-bit autoreload timer, a 13-bit
timer, or two separate timers. Additionally, you may configure the timers to only count when an
external pin is activated or to count "events" that are indicated on an external pin.

TL0/TH0 (Timer 0 Low/High, Addresses 8Ah/8Ch): These two SFRs, taken together, represent timer 0.
Their exact behavior depends on how the timer is configured in the TMOD SFR; however, these timers
always count up. What is configurable is how and when they increment in value.

TL1/TH1 (Timer 1 Low/High, Addresses 8Bh/8Dh): These two SFRs, taken together, represent timer 1.
Their exact behavior depends on how the timer is configured in the TMOD SFR; however, these timers
always count up. What is configurable is how and when they increment in value.

SCON (Serial Control, Addresses 98h, Bit-Addressable):

The Serial Control SFR is used to configure the behavior of the 8051's on-board serial port. This SFR
controls the baud rate of the serial port, whether the serial port is activated to receive data, and also
contains flags that are set when a byte is successfully sent or received..

SBUF (Serial Control, Addresses 99h):

The Serial Buffer SFR is used to send and receive data via the on-board serial port. Any value written
to SBUF will be sent out the serial port's TXD pin. Likewise, any value which the 8051 receives via the
serial port's RXD pin will be delivered to the user program via SBUF. In other words, SBUF serves as
the output port when written to and as an input port when read from.

IE (Interrupt Enable, Addresses A8h):

The Interrupt Enable SFR is used to enable and disable specific interrupts. The low 7 bits of the SFR
are used to enable/disable the specific interrupts, where as the highest bit is used to enable or disable
ALL interrupts. Thus, if the high bit of IE is 0 all interrupts are disabled regardless of whether an
individual interrupt is enabled by setting a lower bit.

IP (Interrupt Priority, Addresses B8h, Bit-Addressable):

The Interrupt Priority SFR is used to specify the relative priority of each interrupt. On the 8051, an
interrupt may either be of low (0) priority or high (1) priority. An interrupt may only interrupt interrupts
of lower priority. For example, if we configure the 8051 so that all interrupts are of low priority except
the serial interrupt, the serial interrupt will always be able to interrupt the system, even if another
interrupt is currently executing. However, if a serial interrupt is executing no other interrupt will be
able to interrupt the serial interrupt routine since the serial interrupt routine has the highest priority.
PSW (Program Status Word, Addresses D0h, Bit-Addressable):

The Program Status Word is used to store a number of important bits that are set and cleared by 8051
instructions. The PSW SFR contains the carry flag, the auxiliary carry flag, the overflow flag, and the
parity flag. Additionally, the PSW register contains the register bank select flags which are used to
select which of the "R" register banks are currently selected.

TYPES OF MEMORY
The 8051 has three very general types of memory. To effectively program the 8051 it is necessary to
have a basic understanding of these memory types.
The memory types are illustrated in the following graphic. They are: On-Chip Memory, External Code
Memory, and External RAM.

On-Chip Memory refers to any memory (Code, RAM, or other) that physically exists on the
microcontroller itself. On-chip memory can be of several types, but we'll get into that shortly.

External Code Memory is code (or program) memory that resides off-chip. This is often in the form
of an external EPROM.

External RAM is RAM memory that resides off-chip. This is often in the form of standard static RAM
or flash RAM.

ADDRESSING MODES

An "addressing mode" refers to how you are addressing a given memory location. In summary, the
addressing modes are as follows, with an example of each:

Immediate addressing

Immediate addressing is so-named because the value to be stored in memory immediately follows the
operation code in memory. That is to say, the instruction itself dictates what value will be stored in
memory.

For example, the instruction:

MOV A,#20h

This instruction uses Immediate Addressing because the Accumulator will be loaded with the value that
immediately follows; in this case 20 (hexidecimal).Immediate addressing is very fast since the value to
be loaded is included in the instruction. However, since the value to be loaded is fixed at compile-time
it is not very flexible.

Direct Addressing

Direct addressing is so-named because the value to be stored in memory is obtained by directly
retrieving it from another memory location. For example:

MOV A,30h

This instruction will read the data out of Internal RAM address 30 (hexidecimal) and store it in the
Accumulator.

Direct addressing is generally fast since, although the value to be loaded isnt included in the
instruction, it is quickly accessable since it is stored in the 8051s Internal RAM. It is also much more
flexible than Immediate Addressing since the value to be loaded is whatever is found at the given
address--which may be variable.

Also, it is important to note that when using direct addressing any instruction which refers to an address
between 00h and 7Fh is referring to Internal Memory. Any instruction which refers to an address
between 80h and FFh is referring to the SFR control registers that control the 8051 microcontroller
itself.

Register addressing

The register banks, containing registers R0 through R7, can be accessed by certain instructions which
carry a 3-bit register specification within the opcode of the instruction. Instructions that
access the registers this way are code efficient, since this mode eliminates an address byte. When the
instruction is executed, one of the eight registers in the selected bank is accessed. One of four banks is
selected at execution time by the two bank select bits in the PSW.

Register indirect addressing

Indirect addressing is a very powerful addressing mode which in many cases provides an exceptional
level of flexibility. Indirect addressing is also the only way to access the extra 128 bytes of Internal
RAM found on an 8052.
Indirect addressing appears as follows:

MOV A,@R0

This instruction causes the 8051 to analyze the value of the R0 register. The 8051 will then load the
accumulator with the value from Internal RAM which is found at the address indicated by R0.

Indexed addressing

Used in accessing data elements of look up table entries located in the program ROM space of 8051

eg. MOVC A@A+DPTR

TIMERS

The 8051 comes equipped with two timers, both of which may be controlled, set, read, and configured
individually. The 8051 timers have three general functions: 1) Keeping time and/or calculating the
amount of time between events, 2) Counting the events themselves, or 3) Generating baud rates for the
serial port.

As mentioned before, the 8051 has two timers which each function essentially the same way. One timer
is TIMER0 and the other is TIMER1. The two timers share two SFRs (TMOD and TCON) which
control the timers, and each timer also has two SFRs dedicated solely to itself (TH0/TL0 and
TH1/TL1).

13-bit Time Mode (mode 0)


Timer mode "0" is a 13-bit timer. This is a relic that was kept around in the 8051 to maintain
compatability with its predecesor, the 8048. Generally the 13-bit timer mode is not used in new
development.When the timer is in 13-bit mode, TLx will count from 0 to 31. When TLx is incremented
from 31, it will "reset" to 0 and increment THx. Thus, effectively, only 13 bits of the two timer bytes
are being used: bits 0-4 of TLx and bits 0-7 of THx. This also means, in essence, the timer can only
contain 8192 values. If you set a 13-bit timer to 0, it will overflow back to zero 8192 machine cycles
later.

16-bit Time Mode (mode 1)

Timer mode "1" is a 16-bit timer. This is a very commonly used mode. It functions just like 13-bit
mode except that all 16 bits are used.

TLx is incremented from 0 to 255. When TLx is incremented from 255, it resets to 0 and causes THx to
be incremented by 1. Since this is a full 16-bit timer, the timer may contain up to 65536 distinct values.
If you set a 16-bit timer to 0, it will overflow back to 0 after 65,536 machine cycles.

8-bit Time Mode (mode 2)

Timer mode "2" is an 8-bit auto-reload mode. What is that, you may ask? Simple. When a timer is in
mode 2, THx holds the "reload value" and TLx is the timer itself. Thus, TLx starts counting up. When
TLx reaches 255 and is subsequently incremented, instead of resetting to 0 (as in the case of modes 0
and 1), it will be reset to the value stored in THx.

For example, lets say TH0 holds the value FDh and TL0 holds the value FEh. If we were to watch the
values of TH0 and TL0 for a few machine cycles this is what wed see:As you can see, the value of TH0
never changed. In fact, when you use mode 2 you almost always set THx to a known value and TLx is
the SFR that is constantly incremented.

Split Timer Mode (mode 3)

Timer mode "3" is a split-timer mode. When Timer 0 is placed in mode 3, it essentially becomes two
separate 8-bit timers. That is to say, Timer 0 is TL0 and Timer 1 is TH0. Both timers count from 0 to
255 and overflow back to 0. All the bits that are related to Timer 1 will now be tied to TH0.

While Timer 0 is in split mode, the real Timer 1 (i.e. TH1 and TL1) can be put into modes 0, 1 or 2
normally--however, you may not start or stop the real timer 1 since the bits that do that are now linked
to TH0. The real timer 1, in this case, will be incremented every machine cycle no matter what.
INTERRUPTS

As the name implies, an interrupt is some event which interrupts normal program execution.
As stated earlier, program flow is always sequential, being altered only by those instructions which
expressly cause program flow to deviate in some way. However, interrupts give us a mechanism to "put
on hold" the normal program flow, execute a subroutine, and then resume normal program flow as if
we had never left it. This subroutine, called an interrupt handler, is only executed when a certain event
(interrupt) occurs. The event may be one of the timers "overflowing," receiving a character via the
serial port, transmitting a character via the serial port, or one of two "external events." The 8051 may
be configured so that when any of these events occur the main program is temporarily suspended and
control passed to a special section of code which presumably would execute some function related to
the event that occured. Once complete, control would be returned to the original program. The main
program never even knows it was interrupted.

The ability to interrupt normal program execution when certain events occur makes it much easier and
much more efficient to handle certain conditions. If it were not for interrupts we would have to
manually check in our main program whether the timers had overflown, whether we had received
another character via the serial port, or if some external event had occured. Besides making the main
program ugly and hard to read, such a situation would make our program inefficient since wed be
burning precious "instruction cycles" checking for events that usually dont happen.

We can configure the 8051 so that any of the following events will cause an interrupt:

 Timer 0 Overflow.

 Timer 1 Overflow.

 Reception/Transmission of Serial Character.

 External Event 0.

 External Event 1.

In other words, we can configure the 8051 so that when Timer 0 Overflows or when a character is
sent/received, the appropriate interrupt handler routines are called.

Polling Sequence

The 8051 automatically evaluates whether an interrupt should occur after every instruction. When
checking for interrupt conditions, it checks them in the following order:

 External 0 Interrupt

 Timer 0 Interrupt

 External 1 Interrupt

 Timer 1 Interrupt

 Serial Interrupt

This means that if a Serial Interrupt occurs at the exact same instant that an External 0 Interrupt occurs,
the External 0 Interrupt will be executed first and the Serial Interrupt will be executed once the
External 0 Interrupt has completed.

SERIAL PORT COMMUNICATION

One of the 8051s many powerful features is its integrated UART, otherwise known as a serial port. The
fact that the 8051 has an integrated serial port means that you may very easily read and write values to
the serial port. If it were not for the integrated serial port, writing a byte to a serial line would be a
rather tedious process requring turning on and off one of the I/O lines in rapid succession to properly
"clock out" each individual bit, including start bits, stop bits, and parity bits.
However, we do not have to do this. Instead, we simply need to configure the serial ports operation
mode and baud rate. Once configured, all we have to do is write to an SFR to write a value to the serial
port or read the same SFR to read a value from the serial port. The 8051 will automatically let us know
when it has finished sending the character we wrote and will also let us know whenever it has received
a byte so that we can process it. We do not have to worry about transmission at the bit level--which
saves us quite a bit of coding and processing time

The first thing we must do when using the 8051s integrated serial port is, obviously, configure it. This
lets us tell the 8051 how many data bits we want, the baud rate we will be using, and how the baud rate
will be determined.

First, lets present the "Serial Control" (SCON) SFR and define what each bit of the SFR represents:
PROJECT DESCRIPTION

INTRODUCTION

I have attempted to make a DTMF BASED WIRELESS ROBOT. It is a basically a wireless car
which will be run with the help of signals given through a cellphone. A cellphone will be attached to
the robot (car) with its earphones plugged into the dtmf circuit. When a person will call on that
cellphone ,he can operate the car by pressing keys on his own cellphone. Each key will execute
different command like moving forwards,backwards, sideways etc. Thus a wireless car which requires
very little investment and is reliable can be made with the help of DTMF circuit.

PROJECT METHODOLOGY

Components:

1. Microcontroller Section: At89S51 with base

Crystal oscillator(11.0592 Mhz)

Capacitor(30 pf)

Capacitor(10 uF)

Resistor(8.2 K)

2. DTMF Section :MT8870 with base


Crystal oscillator(3.5 Mhz)

2 resistors (100K)

Capacitor(100nf)

3. H bridge IC (L293D)

4. Voltage regulators(LM7805)

5. Car (driven by 2 DC motors)

6. Voltage supply (DC battery of 6 v)

Softwares used:

1. Keil compiler

2. Proteus (Simulation software)

Equipments Used:

Soldering iron, flux,wire

Circuit Diagram
DTMF Section

Procedure of building the Wireless Robot

STEP 1:Circuit Diagram of the project is designed and finalized (given above)

STEP 2: All the components and software platform (also mentioned above) are selected.

STEP 3: All the hardware components are soldered on the general circuit board.

STEP 4: The program/code of the project is written in C language and compiled using keil compiler

STEP 5: The hex code of the program is burnt into the flash code memory of the microcontroller

STEP 6: Testing is done at various levels to finalize the project

Snapshot Of microcontroller and motor IC section


GENERAL INFORMATION :
DTMF Decoder

Dual-tone multi-frequency (DTMF) signaling is used for telecommunication signaling over analog
telephone lines in the voice-frequency band between telephone handsets and other communications
devices and the switching center. DTMF, also known as touch-tone, are the audible sounds you hear
when you press keys on your phone. It was designed for optimal performance with each tone being
very distinct. This makes decoding the tone very easy even in surrounding noise. It is this performance
that makes DTMF ideal for clear transmission and reception in remote control (wireless or through
phone lines) applications.
Snapshot of DTMF circuit

H-BRIDGE

An H-bridge is an electronic circuit which enables a voltage to be applied across a load in either
direction. These circuits are often used in robotics and other applications to allow DC motors to run
forwards and backwards. H-bridges are available as integrated circuits, or can be built from discrete
components.

The H-Bridge arrangement is generally used to reverse the polarity of the motor, but can also be used to
'brake' the motor, where the motor comes to a sudden stop, as the motor's terminals are shorted, or to let
the motor 'free run' to a stop, as the motor is effectively disconnected from the circuit. The following
table summarises operation.

The L293D is a quadruple half H-bridge bidirectional motor driver IC that can drive current of up to
600mA with voltage range of 4.5 to 36 volts. It is suitable to drive small DC-Geared motors, bipolar
stepper motor etc.
PIN DIAGRAM OF L293D
Program /code burnt in the microcontroller

#include<reg51.h>

sbit en12=P2^0;

sbit en34=P2^1;

sbit IN1=P2^2;

sbit IN2=P2^3;

sbit IN3=P2^4;

sbit IN4=P2^ 5;

void delay1()

unsigned int i ;

for(i=0;i<30000;i++);

//sbit DT1=P2.1;

//sbit DT2=P2.2;

//sbit DT3=P2.3;

//sbit DT4=P2.4;

void en()

en12=1;

en34=1;

void main()
{

P2=0x00;

P3=0x00;

while(1)

if(P3==0x01) // moving forwards

en();

IN1=1;

IN2=0;

IN3=1;

IN4=0;

if(P3==0x02) //moving backwards

en();

IN1=0;

IN2=1;

IN3=0;

IN4=1;

if(P3==0x04) //right turn

en();

IN1=1;
IN2=0;

IN3=0;

IN4=1;

if(P3==0x08) //left turn

en();

IN1=0;

IN2=1;

IN3=1;

IN4=0;

if(P3==0x05) //stop

en();

IN1=0;

IN2=0;

IN3=0;

IN4=0;

1.